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JonnyG

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JonnyG
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  • Part 4 has been posted.
  • From what I've heard is they plan on Agency HQ's, they are just not sure if that will be in for release. 
  • I did a long interview with the devs last month, and posted it in a four part series.  You can find them all on our special features page.
  • I'm not sure that they plan to have any kind of housing in the initial release.  But even then, I'm not sure that kind of interaction (beyond inviting someone over)  is available in most of the current gen of MMO's. They have stated that the playe…
  • The difference is that GW was completely instanced, there was no common area where you did anything besides meet for grouping.  This game has missions in public spaces, as well as other things to do like gather intel, follow, play mini games, etc. …
  • Originally posted by Waterlily Right, in essence you can give any definition you want to MMO. It's not like the semantics are so important in games, it's not science.   HOWEVER, what bothers me here is that SoE is trying to sell and promote this…
  • I've been watching this game since it was announced and I agree that SOE hasn't fully classified it.  But that doesn't mean that it isn't going to be an MMORPG.  It kind of depends on how you classify an MMORPG.  You'll have a character that will…
  • Have you read this interview, it talks about how the you are what you wear concept will work. I've also encapsulated most everything we know about character development here.
    in NEW INFO... Comment by JonnyG July 2008
  • I'm still waiting on approval for part 3 of my interview with Hal.  Hopefully we'll post it soon.  They're in a big crunch for E3, so hopefully we'll start learning more.
    in NEW INFO... Comment by JonnyG June 2008
  • When discussing the game they've only mentioned PC & PS3, so I doubt it.  But at least they haven't said no. 
    in Mac Comment by JonnyG June 2008
  • That's pretty strange.  Doesn't do it for me.  It's not like there is anything on the website anyway.  But when they do put the real web site up it would suck if  you still couldn't get in.
  • I'm trying to understand how this is a "real life" MMO?  Are you a spy that deals with over the top action in real life?  If you were complaining about it being a shooter MMO I could understand that as it's a different type of game.  But to say it's…
  • Finally got my gallery issue fixed.  I've uploaded the new pics.   Here is a tease:     Head over to the site and check all of them out.
  • Yeah, lots more goodies.  I've got some pics to post as well.  Just having problems with my galleries, but should be up soon.
  • That's one of the reasons that I like The Agency.  They aren't doing away with levels, they've got ranks.  But you rank up separately in each of the 6 specializations, and can change at any time.  So it's a little skill based as well, if you want to…
  • Just got word that I'll get it on Monday.  Hopefully I can turn it around quickly and get it up on Monday.  I'm traveling on Monday, so it will be late Monday at the earliest.
  • I'm waiting on it still.  As soon as part 2 is approved I'll be getting it up. 
  • I always thought I'd be doing UNITE, but after reading this, I'm not 100% certain.  Corey Dangel, the art director for the game, posted the following: UNITE = Top Shelf liquor, martinis, etc. ParaGON = Beer, whiskey/bourbon, tequila, Uncle Abn…
  • Yeah, I've been telling SOE that they really need a site and more info.  Part 2 of the interview should be coming this weekend where we'll learn all about operatives, operating ranking, operative skills, and operative types.   We've only posted abou…
  • "Yeah the lack of new information is killing me.  If SOE is trying to go for a secret approach to this game's launch and flood of info, I am not very fond of it." Hopefully we can take care of that.  Part 1 of our interview covered characters and …