Originally posted by Rupard
I'm sure a company that gets people to make stuff for nothing has a lot to offer in a contract, I'd love to see that contract
It's a standard NDA saying that we can't take what we know about the game to other companies.
…
Originally posted by Rupard
It must work, they are still around after fifteen years and they are still small-time, I just think trying to get people to make your game for you and give them nothing in return doesn't sound like it's going to be a prom…
Originally posted by darquenblade
I wonder if they will give actual names to some of the class combinations--like will an archer/druid be dubbed a ranger, etc.
Yep! Though they're still in the works, the Bard/Necromancer combination was 'Keith Ric…
Originally posted by darquenblade
Originally posted by HJ-Chade
Me... I'll stick with my two peg legs and two prosthetic gear arms. ;pLOL awesome
I seriously doubt Melissa would ever allow a screenshot of my GM character unless it was for the co…
We have a couple of GM's who are frothing at the idea (myself included) of having a moon lit street... a rogue sneaks over to a nearby drainpipe and scales up to a ledge which he then shimmies across to the locked window of a tavern room. Quickly …
The rough thing in dealing with cloaks (in a non-WoW style) is the physics behind how they move when you move. If you've ever seen the extra content on the Star Wars Episide II DVD, you may remember that when the artists are showing Lucas the rendi…
Originally posted by Sixpax
Questions:1) Two major problems with MMORPG's today are: a) RMT (real money trade) a.k.a. selling/buying in-game currency for real world currency; b) AFK macro-botters. Has Simu given either of these issues any thought a…
I'm almost sure of it -- the artists we have are amazing and, I'm sure, will keep pumping out new clothing and armor. It's been said that when you enter the shops it'll almost be like going into a little mini char-gen where you'll be able to try on…
Yeah, I'm always amazed how quickly time goes by with so few questions answered -- such is a drawback of the medium by which we're communicating, though I suppose. A few neat things were revealed with regards to Hero Points and delving more into ho…
I use two machines depending one which location I'm at...
Location 1
Intel 3.6ghz
2GB RAM
PCI Express X300, 256MB
This machine pretty much smokes -- outside of the video card, it's top of the line.
Location 2
Intel Celeron 2.4Ghz OC'd to 2.9Ghz
5…
Originally posted by Tatsit
Well I hope your dark damp corner at least has A/C :P what is your part in the development on HJ? In otherwords what do you do for simu?
hey do you ever read your mmorpg mail?
Tatsit
Where I physically work, I …
Originally posted by Mirrandor
Heh, running into a 6,000 year old Kssarh after dwelling in his self loathing for that long probably wouldn't be a pleasant experience. (Although as most Moon Mages know, it's not now.)
Hah! Stop -- you're giving me …
Originally posted by Mirrandor
Is this a small hint as to what's expected from the exp/levelling system? I know one of the things that kept drawing me back to the Simu games was the experience system.
Not a hint. They keep me packed away in a s…
Originally posted by Sovrath
It looks like EQ2 with better colors
Hahaha... That's a great quote. Wait till you see videos, though -- it's a huge difference... The trees and grass sways in the wind as it blows and gusts; hopefully our site red…
Originally posted by Tatsit
Personally I like the skill set in AC2 - were as when you level you gain skill points - and can place the skill points into any skill tree besides specialty class trees... for example in ac2 i had a Enchanter who was a…
Originally posted by Yswithe
would be a nice touch if you folks over at simu brought some of the NPC 's, merchants, and other related themes from Gemstone or Dragonrealms into these games. Think "Cid" in the Final Fantasy series.
I was thinking ab…