GeezerGamer said:
Distopia said:
MisterZebub said:
Charlie.Cheswick said:
DMKano said:
Charlie.Cheswick said:
They should call this mod the spoiler mod.
I hate mods. Always have.
It doesnt s…
No, no instant gratification, no bloody shortcuts.
We should be made to endure 6 months of pve grind, with all voiced quests with long dialogues that can not be skipped, before you would even smell the pvp part. Then, with your eyes swollen and ble…
Gamma is the next letter you are looking for
But no number of pre-released tests will repair the flawed design, imho, the developers should change their initial concepts of said game. But, what is flawed and what is not is quite hard to measure. I…
Not saying I am not looking forward to the beta and general progress of development of Wh40k:EC myself, but because the beta will start probably in the begining of 2015, the title of this article seems a bit praecox...
My take on the crafting system, that would not only be useful, fun, stick to the lore (more or less), but especially played an important role in social interaction within the game factions and will be also important from the strategic point of view …
Hi there, my suggestion for the game would be following (dunno if it has been mentioned or discussed before):
Let our character grow in power - I would like very much to see some kind of levels/char progression in the game. I know, you have probab…
What about the character progression anyway? Will there be any (besides collecting the skills you can slot, awww...I mean the "classes", and raiding for more gear)? Levels, stats rising, skills improving by use, skill points unlocking...? Or you jus…
Imho, from lore (breaking) point, there should be no Deathwatch, no Grey Knights, probably also no mix of all possible chapters (colors). If I were to choose just 4 of them, and Dark Angels are given, then the rest 3 would be Space Wolves, Imperial …