Originally posted by Viper482 Originally posted by NavinJohnson I am considering playing this game, and I have been reading through the forums trying to get a feel for what is to come. Now, I understand that unhappy people tend to talk more than t…
I keep seeing posts that confuse trinity mechanics with roles.
It is not true that the end of taunting mechanics to hold aggro on a meat shield mean the end of roles. It simply means players will have to play differently.
I haven't played…
Originally posted by Nadia Originally posted by Shatter30
Its likely 2015, no chance for 2014.
AMA from 01/25/14
http://www.eqnextfans.com/news/27123-john-smedleys-ama-on-eq-next-and-eqn-landmark
What does the Long Term release lo…
Originally posted by drkoracle Originally posted by NavinJohnson I don't understand the purpose of posts like this. What do people hope to accomplish with them?
If you are resigned to stay loyal to trinity mechanics, that's fine. Purchase…
Well, it's not a matter of making people aware of what the developers are planning to do. First, because the game mechanics have been well known since August, and secondly, there is no planning about it. The decision has been made and followed up wi…
I don't understand the purpose of posts like this. What do people hope to accomplish with them?
If you are resigned to stay loyal to trinity mechanics, that's fine. Purchase and play games that have trinity mechanics.
Problem solved.
It is remarkable the extent to which so many folks treat assumption and opinion as facts.
The only way to know if one will enjoy and understand the game is to play it and then make a decision.
In any case, I loath rolling alts and I enjoy pl…
I don't understand why this complaint keeps revisiting these boards...over, and over, and over again.
Yes, it's true that a player has the **opportunity** to multiclass up to 40 classes. It's also true that according to SOE, there is a progressi…
Originally posted by Creslin321 I like the action/twitch aspect, and I'm leaning towards liking the 8-button thing. Honestly, I just want the combat to be good, but experience has taught me that lots of buttons does NOT mean good combat.
I ha…
Originally posted by Apraxis Originally posted by Storm_Cloud Originally posted by Apraxis Originally posted by Storm_Cloud Meh! I stopped caring about the roundtable the second time they went against the majority on their polls. I stopped …
I very much appreciate what SOE is doing with these discussions, because they are taking time and energy to communicate with the community, solicit feedback about their ideas and what we might desire, and, they are bending over backwards to explain …
My money is around Feb/March of next year.
I don't remember where I saw it, but someone reported some data that indicated the holidays are a terrible time to release new games. And if you look at SOE's history of rolling out expansions, it has typi…
Originally posted by Ecoces Originally posted by Kyleran
At the end of the day, perhaps you are the odd one if you socialize with no real reason or incentive to do so?
i socialize just fine in MMORPGs i don't need silly mechanics to …
Personally, I'm not "against" the holy trinity. I just don't want it in EQN because:
(1) I want something different.
(2) Trinity dependencies don't make a lot of sense in a game powered by a wise AI.
(3) I like the flexibility multi-classing a…
Originally posted by elocke Originally posted by NavinJohnson Re: EQNext
(1) If an end to trinity dependency structures is unacceptable to you, then play something else.
(2) If multi-classing makes you or your character feel unimpo…
Originally posted by Lukooone NavinJohnson 3 months after EQN release... playing something else...
Criticism is good for a game and almost all things, grow up plz.
Criticism is far different than complaining.
Originally posted by LizardEgypt
Negativity is one of the best forms of feedback. You'll grow up some day to understand that.
Negativity can be a valid form of information, certainly.
Overly self-involved complaining about a game that is eqnex…