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Bent

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Bent
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  • I like to be able to see where what is affectting me is coming from.  As such I am okay with melee knockbacks or leaps.  I am not a fan of pulls, as that IMO takes way to much control away from a player.  I think any movement skills should depend on…
  • Rogues could have an advanced "sprint."   A faster movement speed than other classes, and while active they have a better change of dodging single target spells (if spells autoaim).  Drains energy when active.   Rogues advantage would come from ha…
  •   Make keeps gain value over time.  The longer they are held  the more points they are worth to capture.  That will stop people from taking only certain keeps, and naturally make keeps closer to the enemy's stronghold (easier to defend) worth more.…
  • Very simply make it so that stealth, invis, camo, whatever has a chance to fail.  Fail=everyone can see you.  You have to reactivate the skill to reenter stealth.  Whether you are alone or in a group of enemies.  This part would have no bearing on w…
  • A title that when selected causes the toon to glow and have different colored chat. Would be neat to have this for many end game titles,but could give certain level founders one from the start.   Founders only chat.  Chat group for only people pass…
  • I also don't like the fact that voice chat is becoming nearly require for organized played.  That said, I do feel realm chat is very important.  I am not sure if everyone should have it.  I think it would be good for a very high ranked players to ha…
  • Just make it if the same player kills the same player within a certain amount of time they get zero RP.  Keeping the normal the longer someone stays alive the more they are worth.  Even if you had a couple people trading back and forth it probably w…
  • I am fine with Tab-target. What I miss most is /face and /follow /stick.  Fricking archers hiding inside of trees.  How they would turn and run away as I started running right at them.  I way an angry shaman.  
  • I guess what I miss most is the contested part of the fights lasting longer. My hope is that there will be no prefect execution in CU.  I guess more like Guild Wars1.  Bursting wasn't a huge issue, there were anti-burst skills, but there was no har…
  • I worry about how voice chat is going to effect larger scale RvR.  e.g. for example will you end up with very large guilds that communicate in RvR using voice chat and either don't invite non-guildies to their groups, or don't speak in in-game chat …
  • The number simply needs to represent something.  In DAOC it took a long time and in PvE you could lose exp if died.  It wasn't a given that a player would ever hit cap level.  A "horrible" player would likely never level out of the 30s simply becaus…
  • The floor for xmas was wide open now the D3 is 2012. They want xmas and also want as much time as possible, so dec 20 it is. Also means less stress for servers, some will have to wait to unwrap and other to get back from trips. What could mess th…
  • It could work.  But most people that never heard of DAoC would likely be turned off by the gfx and PvE style.  Would need people to pay and play.  If just a bunch of newbies download the game and quit after a couple days it would end up costing them…
  • WAR subscriptions won't matter until a year or so after release.  Mythic has enough backing to easily get them through one year game upkeep.  What matters is, what kind of press release they will be able to put out within three months of release.  I…
  • Oh, I don't think blizz is in any danger.  Mythic just needs high release sales to stay in the game.  High release sales = increased stock prices = happy investors/parent company. If  WAR and wotlk came out at the same time I think everyone would …
  • Depends if you are trying to balance a game around 1v1, 5v5, or 20v20. As an example in 5v5 healers could play an extreme role... being able to keep people alive for long periods. But in a 20v20 battle if 10 players all focused on one target c…
  • It is better to encourage people to level to experience fun and meaningful PvP... Opposed to encouraging people to level so they can "gank" or avoid being "ganked."
  • Heh, I was talking about this just today. When WoW first came out I played it for about 3 months very casual.  Only hit 40ish. About a year later my interest came back but I realized I was so far behind everyone gearwise it would take me month…
  • Just install using nightfall... It is the most current build.  I assume the nightfall disk has "everything" Simply because it is cheap to add a few MB to a dvd/cd then bandwidth.
  • Yes, I figured everyone that had sign up with NCSoft got one.  I kinda hoped this topic would take off as an exchange.