The only thing I don't like about RoA is everybody is friendly, which initially seemed like a good idea on paper but the "big bad reds" never come out to play unless their in big groups.
Sovrath said:
Eldurian said:
Kane72 said:
Are we ever likely to see another MMORPG AAA game that reaches the heights (not necessarily the same type of game though) as WoW, Guild Wars 2, ESO, Lord of the Rings, EVE online, Ana…
Eldurian said:
While my own attitude at losing is a desire to get stronger and win again next time, I still realize that isn't the attitude everyone takes. I love PvP enough to endure some beatings to get to the point I am dishing them out. Not…
MadFrenchie said:
General-Zod said:
MadFrenchie said:
General-Zod said:
No, you're right... no one mentioned fighting games or MOBA's but my point was the attitude not the game. Hence the "and so on"
But no one …
MadFrenchie said:
General-Zod said:
No, you're right... no one mentioned fighting games or MOBA's but my point was the attitude not the game. Hence the "and so on"
But no one is taking that attitude. Or, well, none of the poster…
MadFrenchie said:
Lol nobody ever mentioned getting ganked in a friggin' MOBA or being beaten in a fighting game as griefing...
But hey, let's not let a little thing like logic get in the way! We got a school of red herrings to fish!
…
If i'm ever angry about something that happened in a Video Game... it's anger towards myself for not doing better.
If i'm losing over and over again to somebody doing the same move in a fighting game, i'm angry at myself because I knew what he was …
Eldurian said:
The reason people play PvP games is because they like competition. The reason most people are super burnt on PvP games these days is because you aren't actually competitive until you've spent considerable time killing mobs to lev…
Jean-Luc_Picard said:
MadFrenchie said:
Kyleran said:
One other consideration is what exactly is griefing?
To some players anytime they are unexpectedly killed they consider it griefing.
Others call it griefing if they wer…
Amathe said:
Just to have a name, I will call it "Affinity."
The idea is that every time you group with another player, and while grouped you accomplish some objective (be in general xp grinding, questing, raiding, whatever) the game remembers…
bentrim said:
Its not stalled, just ANOTHER PVP game with a VERY limited audience. Keep making games for that 8% demographic you are targeting devs. Smart...since ALL of the same types of these games are doing SOOOO well.
Complaining abo…
Slapshot1188 said:
Wizardry said:
PVE= creating friends
PVP= creating enemies
Pretty tough to decide which is better long term and for the entirety of the game.I played pvp extensively for a lot of years and even after joining mmorpg'…
Theocritus said:
Most of the time people choose the path of least resistance in PVE...At level 10 you could fight that level 15 mob where you have a chance to die, or you could just crush level 5 mobs all day without having to even think...msot…
Loke666 said:
General-Zod said:
If you are dying over and over again from the same person means you haven't learned any from your death.
If you are being camped that's means you failed a very basic PvP rule "Only wear what you can affor…
Jean-Luc_Picard said:
General-Zod said:
Jean-Luc_Picard said:I
General-Zod said:
Jean-Luc_Picard said:
Come on, Iselin, you're usually better than that
It's pretty simple... the mob usually doesn't kill y…
Jean-Luc_Picard said:I
General-Zod said:
Jean-Luc_Picard said:
Come on, Iselin, you're usually better than that
It's pretty simple... the mob usually doesn't kill you over and over again, doesn't camp your graveyard, doesn…