If you are a citizen of freeport nobody will be kos to you within freeport. So humans, dark elves, ratonga, etc can all walk around in the ogre/troll area of town if they choose too.
As to the game cards that hasnt been announced yet. After all …
The Ranger in EQ2 will be a master of stealth, traps, heroic opportunities and also opportunistic damage. They will no longer be the unwanted hybrid offspring of the warrior and druids that you see in EQLive. As a result they no longer have any sp…
This game is nothing like the original Everquest. The class system is different, combat is totally different, death is totally different, geography is different, the towns are different, there will be new zones and many many other things. So I bel…
Artisans are no longer a separate class. Instead they are just another form of advancement for your character. so for example you can be a level 40 mystic and a level 15 builder(artisan class). So you would only need an artisan alt if you wanted …
It's a bit more complex than just adding in a beastlord. They would need their own branch of a tree and the 2 subclasses with one good/order beastlord and then one evil/chaotic beastlord. So as the trees are now there wouldnt exactly be a spot for…
They are going to be completely different games so its probably better that you haven't played EQ. Devs have been quoted as saying they wish they didn't call it Eq2 due to all the comparisons people are making and trying to hold onto old EQ mechani…
They have already said that there would be no mapping in EQ2. As the above poster said they will give you maps of the cities so you can find trainers for classes and artisans as well as find merchants, banks, apartments, etc. Once you leave the ci…
Factioning as you knew it is essentially gone. There are only 2 cities and you can only be welcome in one the other you are kos in. After you choose your sub class you can't switch sides anymore either so you only deal with that home city.
Wit…
Keep in mind this is EQ2 and not EQLive.
It's a very different game and new mechanics. With that said yes casters cant med during combat and sitting would be a bad thing with mobs having smarter ai. However the downtime between fights is aroun…
From the latest Ask SOE on Eq2Vault
Deathstryker: The Erudites have been revealed, and have been radically altered. When might we catch a glimpse of the Froglok?
Steve "Moorgard" Danuser: A small number of frogloks currently reside in Castleview…
The only newbie zone that is instanced per say is the isle of refuge which is limited to 60 people and most likely distributed by load. There may be some other under 10 instanced zones since supposedly the epic encounters start between 6-10 to unra…
InQuest is supposed to detail 2 new types of mounts. What that means though one could only guess but I would think something along the lines of lizards, tigers, wolves, etc.
They use various shaders for different cards. You just need anywhere from a gf3 ti to a gf 6800 or equivalent ATI card. The system will adjust manually to what your computer can run.
16 races and any race can play any class
The lore is pretty …
In regards to the kiting they are building special solo based content so you really won't need to kit in that respect. Combat is also totally different now. You have super fast power regen in around a minute to regen from 0 power so mage kiters wo…
The combat is amazing though. If you parry an attack you actually see the parry, dodge actually dodge and what not. The scout actually drew her sword which I thought was a small but neat touch to see. They claim to have done motion capture with e…
Originally posted by OracleP4
If they don't have an open beta for EQ2 then it will have the same stability problems as SWG did early on... ie. servers crashing all over the place for the first month, I was so pissed off I nearly cancelled my SWG ac…