This was an issue that Mythic resolved in DAOC a long time ago. In Dark Age of Camelot, when one or two of the realms became more populated, they gave free leveling incentives to compensate. You could create a toon on a lightly populated realm and r…
I could see where instancing could be needed. The thought of over 4000 toons in one area is insane. My only concern is that they set the cutoff too small. If 200 of us can go into the open areas and take a keep, then 200 of us should be able to go i…
Originally posted by kitsunegirl
I think this whole "this game is mostly pvp, you want pve go elsewhere" nonsense needs to stop. Its going to mislead potential players into going with some other game. And we want players, we want pve'ers too, bel…
I truly look forward to the day that a large Alliance of guilds gets bored and takes 500 or so top line folks to the newbie zone for a massive flockstyle gankfest. It will be the funniest thing ever seen. Especially if its in the Tome of Knowledge t…
Based of their videos, there are plenty of things for a PVE person to do in WAR.
1. Every quest you do and boss mob you kill helps the WAR effort. So you can contribute without getting directly involved.
2. There are raids and instances availabl…
I am a fairly new subscriber to this site, but i am a long time subscriber to DAOC. I can honestly tell you that the pvp in Camelot is very different when compared to many MMO's. First off, the basic setup is a Realm vs Realm type of PVP that is uni…