Originally posted by Speiberbob
HA! somehow i search for the feeling
that if i survived the +boar* battle, that i
at least didnt die ... i mean i had respect to any encounter
but i also know with a hardcore enviroment
you wont make much money in …
It's like Sierra went back and rounded the edges on all of the old Roger WIlco Space Quest screenshots. Viva la 90s. I think Lawnmower Man was more convincing.
My name says it all. It kills me how little they do as far as balancing the game or creating reasons for pvp. I don't know why i still play it (prob since it's familiar and don't want to have to learn a whole new game again), i log in and alt tab …
quit taking reasons to pvp away your carebear. this feature is a big part of what the game's for and obviously you can't handle it.
the joy of looting someone's ship = good
changing this game's loot feature = bad
Originally posted by fessbouk
Originally posted by eq2pvpsucks
they also have prestige classes. these classes will have a few extra perks over your normal class but usually carrying some penalties (i.e. paladin has to give 50% of his earnings …
Originally posted by m0j0mann
Originally posted by eq2pvpsucks
Wonder if eventually a guild will own one of those giant quake-level sized ships and never harbor/despawn it. If they constantly have enough people on to defend it and capture other…
they also have prestige classes. these classes will have a few extra perks over your normal class but usually carrying some penalties (i.e. paladin has to give 50% of his earnings to the church)
Originally posted by Brenelael
Originally posted by Inzra
unless they are very skilled? Seems to me that with full pvp looting you're gonna have to get a guild to trust for backup?
I'm all for full looting though, it's realistic. And of course …