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Kai082

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Kai082
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  • Guildleves appear to be physical objects in-game. Their purpose as we understand them now is to augment the difficulty of quests. Imagine it being similar to the boasting you could do before a quest in Fable. Adding more risk, leads to more reward i…
  • Good luck with your linkshell. I asked the same question on our community, most are more interested in learning more of the game's specifics at the moment. If you do form one, your linkshell is more then welcome at our community. ^_^
  • It seems they will be taking it a step further with a better communication system. They specifically wanted better communication of the in-game rules to players. The servers will be international, and thus the reason they are hiring multilingual GMs…
  • FFXIV seems to be working on solid non-combat classes. They have stated that you'll still have to party, on occasion, to venture into difficult areas. That and equipment will need to be repaired, so you could possibly have a flourishing repair busin…
  • It's great to see a game which isn't trying to hype itself with trailers and interviews receive such a great award. Great choice!
  • Originally posted by reanor I am a huge FF fan, play it since my early teens and now in late 30s. I played FFXI long time ago but somehow it threw me off. I can think of a few reasons: Group related content - a known thing when the game becomes "…
  • It's legitimate. Good luck to everyone!
  • Here are the two FFXIV tracks preformed by the Chicago Pops Orchestra.
  • Originally posted by swalker23 If you take away the ability for a player to trade items and money to another will hurt the game.  I myself wouldn't play a game like that if the economy was based on the NPCs instead of players.  You would have to …
  • The above post has an interesting proposition. A two-stage hit-points (HP) system would add some flavor to game. I'll quickly summarize the post above for people that didn't understand it at first glance. The system would have two levels of HP. T…
  • Originally posted by GazMc The BEST BEST BEST thing about FFXI is the community. I'm gonna try to keep that spirit alive and be friendly and respectable to everyone (even the WoWheads). Many people who play mmos now have never experienced a frien…
  • They haven't only emphasized solo play. The devs have stated that the issue of waiting hours for a party has been addressed. This is in part to the way you can take on skills based on equipment. Remember, they will be introducing some of the top tie…
  • Considering the game will revolve around your equipment, there is the early expectation for your equipment to look awesome. It's been mentioned before that the team designing the offline and online games are different. It's also been said that they …
  • The example given on the official site tells of a story of one fictional player. That player switched their current class to something their current party needed. So, it could be implied that you could be competent leveling more then a single class …
  • If the summer estimate by the reporter is reasonably possible, then we could see a testing schedule like this one. Beta Theory Timeline Keep in mind the only data used to create it was information from the wiki suggesting a longer beta then FFXI…
  • You might not have been aware, but the developers left plenty of things to find in the latest trailer. We've went over the trailer frame by frame, and here are the results of what we found. Analysis of TGS 2009 Final Fantasy XIV Trailer
  • Originally posted by CDCosta OMG! So damn beautiful!   being 100% honest and unbias, that is the best CGI trailer in any MMO i've ever seen.   Not being an offline FF player, i am very excited for the story/cut scenes alone now.   PS: Is it just …
  • Single click to video, enjoy! TGS 2009 Final Fantasy XIV Trailer
  • A trailer, some short announcement, and maybe they'll toss some free stuff at the crowd. If they do announce when testing will start, I'll stay up late to bring you guys/gals that info. ^_^
  • Originally posted by Sah-aum yeah they could very well be a more important part of the game. they have emphasized that inventory space will be more important than in FFXI. So maybe put the two together, chocobo with inventory space?   Now I …