Pretty sure that 'AI-driven experiences' from Galaxies of Eden just means PVE (quests and combat vs AI). Because NPC's were always called AI. While ' social game aspects' probably means guilds and pvp.
That marketing blurb is just cashing in …
Late NGE SWG (space combat, crafting, content) with classes replaced with skill system from pre NGE.
But built with a new engine that has an actual z-axis
bcbully said:
Man I swear pve nerds ruined the genre. Crying to remove pvp because they're bad, meanwhile asking for new, creative fancy AI that can kill them lmao.
Why? Because mobs don't teabag you when you die. So damn sensitive, so easily…
Saruomo said:
Valheim went from a peak of 500k players to under 50k now... massive exodus worse than that of wow’s within less than a year...
The truth is nobody likes this game apart from the small niche no lifer addicts....they need …
This is a pvp game. The whole PVE selling point is ridiculous. That is like saying LoL?DOTA are pve games, because there are npc monsters to kill during a match. If the 'pve' is inside an area that allows pvp, you are still playing pvp.
Imo it…
I agree to a point. Less UI is not always better, especially when it goes at the cost of usability or customization. But in general I prefer the UI to use less space, because a cluttered UI goes at the cost of immersion imo.
I am also done wit…
What is the point of flexing towards ' carebears' if your favourite MMORPG doesn't turn out to be financially viable because of a poorly designed pvp system?
If things like spawn camping and griefing are too easy and risk free for high leve…
Not interested at all. I do like the setting, but I don't care for PVP focused MMORPGs. Those are always shallow.
I think they are aiming for hype through twitch streamers. PVP games work well as twitch content.
Anyway, PVE lacks content and …
PUBG and Fortnite are as MMO-like as Minecraft. MMORPG's have never been more then niche apart from maybe a relatively short time during WoW's heyday.
Online gaming evolves in a lot more fluent way then what those outdated strict game categories …
Is it still a seperate world from the core game? I remember when reading first time about it, you could not even bring your character to it. You had to create a new one. Which is stupid design imo.
Not to mention that the core game still has l…
For me the key word is 'could'. So I don't have to, because imo my real life is better then all the worlds of MMORPG's that I have played. Most of the MMORPG's have worlds with war and strife and then not from a safe distance, but you are in the cen…
Theocritus said:
I don't think I have ever seen a game where spae battle and land battle was good....It's almost always ship focused and that is where they lose me.
SWG already did a pretty good job (for the time). It even had mul…
Garick said:
NGE version of this game was crap.
I certainly was just after that change. But years later, late NGE blew anything preNGE out of the water. (except maybe the loss of skills)
Don't worry about lvl. Dungeons and FATEs sync you if needed.
And after base game story (ARR), you get 100+ main story quests that barely give any xp and prevent you from progressing for quite a while (this made me quit). Your jobs will be stu…
I will buy it in 6 months or so. They will have fixed most of the bugs and improved performance by then. This took about half a year with The Witcher 3 too. So far from what I've seen, the game seems awesome as RPG. It reminds me a bit off Deus Ex (…
I don't like it either. I really miss the quick game list or whatever it was called. Now it is multiple clicks and this website is already slow to begin with (one of the few websites that was never fast for me).
New layout lacks usability. I am her…