Oh yes.. you are such a good judge of character ... instead of discussing how You want to touch me... stick to the subject... Lord please have mercy on his soul. Anywho Logic FTW!!!
Games Enjoyed: UO,EQ,AC,EQ2,COX,LOTRO Games Played(-Above):WoW,MXO,GW(beta),RFO,ArchLord,V:SOH,Rappelz,Ryzom,DDO Games I felt were a rip-off: DDO,ArchLord,V:SOH - all newer how ironic
I like SOE. However, they should stick to their own products. I cringe every time they acquire someone else's work. They may shape it to appeal more to their own audience, and they do that quite well, but they do it better when they develop it from the ground up themselves.
As for the punching bag of the year, I liked Vanguard under the early Sigil-Microsoft pairing. I really did. It was on Microsoft's support that it was originally founded. I'm not saying that I think the switch to SOE ruined it, I'm saying that the event which necessitated the switch did. The second partnership and SOE's recent acquisition were just the natural course of maximum survival from there.
Favorites: EQ, EVE | Playing: None. Mostly VR and strategy | Anticipating: CU, Pantheon
Why am I not surprised that this thread started off with a bash againt people who dislike SOE, and includes pro-walmart sentiments? While some may feel SOE does good work, others do not. I have nothing against people who enjoy playing SOE games, though I personally dislike SOE and their business practices. But you can attack me as a person for feeling that way if it makes you feel better. lol
There are plenty of people who have issues with SOE which are perfectly justified. There are people who are fortunate to never have experienced such issues. Neither group of people are any better or worse than the other. Until people like the OP realize that, however, there will be threads like this.
For those of you who play SOE games and love them... good for you.
For those of you who will never play another SOE game... I feel your pain.
I always find it interesting that people who disagree with the "SOE haters" feel the need to use personal attacks and insult to justify their position. I will never understand why some players feel the need to defend a corporation as if it were their favorite sports team. SOE doesn't care about you any more than they care about a pencil on a desk somewhere in their offices. It's handy to have around, but relatively unimportant.
For once, I would love to see someone provide an argument in favor of SOE which counters the argument that SOE is bad for independent and innovative game developers. I have felt since the creation of Station Access, that SOE will eventually make it very difficult for independent (and historically more innovative) developers to compete.
Having been a gamer since 1979 when my family purchased our first Atari VCS (renamed "Atari 2600" in 1982) I have been a big fan of video games, and the creativity that often goes into them. The more corporate the industry gets, the less innovation and creative expression I see in them. It's unfortunate to see some gamers think that to be a good thing.
Originally posted by Sariah Oh yes.. you are such a good judge of character ... instead of discussing how You want to touch me... stick to the subject... Lord please have mercy on his soul. Anywho Logic FTW!!!
Religion has no place in Forums, unless severely mocked. You're making more and more of a caricature out of yourself, just by posting these rubbish replies.
It's unfortunate to see some gamers think that to be a good thing.
The more corporate the industry gets, the less innovation and creative expression I see in them. It's unfortunate to see some gamers think that to be a good thing.
Yeah, dude. 'Creative expression' is just a euphemism for 'emo gayness', haven't you heard? Double-yoo tee eff.
Favorites: EQ, EVE | Playing: None. Mostly VR and strategy | Anticipating: CU, Pantheon
You do not have to hope. It will never happen. It looks like you are doing something of a turnaround.
Nothing SOE has ever gone gold?????? REALLY!!!
EQ,EQII & SWG prolly all went gold, Gods & Heroes and Pirates of the Burning sea will go gold (Probably) Gold is only 100,000 copies sold .....
You do realize I would not have made that quote, if I was not lying in wait for ya? Looks like I'll have to give you a quickie history of EQ and its relation to SOE:
1. Smeadly was working for SONY. SOE did not exist at the time. He was a gamer, and into D&D, and Tolkien. He approached SONY with the idea for EQ. SONY promptly smacked him upside the head. UO then gets released, and has insane success. Smeadly approaches SONY again with his idea for EQ. SONY reluctantly funds it. EQ cost 5 million to make. McQuaid then enters the picture, working on EQ along with Smeadly. Right before EQ was finnished being created, SONY pulled the plug.Pulling the plug on something means you are trying to kill it.
Smeadly and McQuaid then left SONY and created their own company, finnished EQ, released it on their own. EQ had insane success, becoming at the time the most successful mmorpg in history, doing better than even UO, and AC. (AC was ready before EQ came out, but held back, and released right after EQ.)
SONY is not in the picture at this time period = EQ turned to gold while having NOTHING at all to do with SONY.
Smeadly would later approach his former employer, SONY, and offer to sell them EQ for 30 million bucks. Back then, major mmorpgs cost 5 million to make, which means SONY paid an amount equal to making 6 mmorpgs, just to buy EQ from Smeadly. This gives you an idea of how insanely successful EQ was under Verant. After SONY buys EQ and Verant, it creats a new division called SOE, and puts Smeadly in charge of SOE.
2. cSWG (classic Star Wars Galaxies, which no longer exists, since the current SWG is soo gutted it is a 100% different game) was on its way to enjoying insane success, under the stewardship of SOE and LA (LucasArts). Because of SOE SWG lost 2/3 of its total player base. That's a whopping 75% of it's total players! Do you honestly believe that's a good thing?!? That that's a golden success story?!?
3. EQ2 is riding on the profits of EQ1. This means EQ2 is not subjected to the normal, regular, pressure of NEEDING to re-coup it's investment money. It basically has a "sugar daddy" in the form of EQ1. EQ2 was doing soo badly, that Smeadly did something never done before by a mmorpg company. He paid for, and flew members of the most well known guilds out to SOE's offices to get them to help salvage EQ2. EQ2 will never get shut down, because of the insane profits SOE made from EQ1.
4. The other games you mentioned have not released yet! LOL! It's like comparing a first round draft pick player to a hall of fame player. The first round draft player can look as good as anything - but he has NOT played yet!.
I have no morals or standards??? REALLY!!!
WTH how do SOE have anything to do with me... ooooo because all your game company's are perfect as stated before since they care nothing for money or profit ...........
You are the one who said you do not care about selling out, and do not care about capitalism. And the fact you are posting this thread about how great SOE is, without doing any research on the history of SOE, further shows how low your standards are.
SOE KILLED EQ??? REALLY!!!!
Up until last year EQ still had 250,00 players
Re-read my quote. I said SOE tried to kill off EQ. And I gave you the run down just now, in the above quickie history of EQ.
SOE puts Profits before fun??? REALLY!!!!
If the games are so horrible why do some many people play them????? SHOW ME YOUR PROOF THEY PUT PROFITS BEFORE FUN!!! I WANT FACTS, DOCUMENTS!!!!
Login to EQ right now. You will not see the number of players online posted. EQ used to show the number of players onine up until DAoC released. Why? What happened? DAoC put fun before profits during its first year of release, which made it a better game than EQ, which put profits before fun. DAoC went on to set the new record for fastest growth in a mmorpg.
SWG lost 75% of its total playerbase. Why did that happen? The SWG players theirselves were posting what SOE could do to keep them playing. SOE did not listen to them, and at current time SWG has never come close to re-capturing the 200k players it lost.
all you posted is BS opinions a load of crap... stop talking and let this thread die with your dignity
I have answered your postings. You claim SOE has done nothing wrong, nothing bad enough that can easily be forgotten. You claim SOE has done nothing detrimental to the mmorpg industry. You willingly ignore the fact that SWG lost 75% of its total playerbase. You willingly ignore the early history of EQ, and the fact that Varant is the company that release EQ, not SOE. You willingly ignore the fact that it was because of Verant that EQ went gold. I leave it to the other members, and lurkers, to decide who is full of B.S. You willingly ignore the fact that major news media have called out SOE for horrible treatment of their mmorpgs, and players.
SOE BLANTLY TRIED TO KILL OFF EQ AND SWG??? REALLY!!!
Yeah thats why they produced so many expansions and keep the game alive.... WTF are you talkign about all they have to do is close the game if they dont want it!!! They own it..... Tell me you arn't serious.....
You have now shown that you have done zero research on the history of EQ, and any other major mmorpg. You have also shown that you do not play any mmorpgs, nor have ever played a mmorpg long enough to get a taste of it.
Once again, before EQ was finnished created, SONY pulled the plug. When one pulls the plug on something, one is trying to kill it off. It was Verant that released EQ. It was Verant that made EQ become a hit, become successful enough to garner such a following that it later became possible to relase the many EQ expansions. If Verant had never been in the picture, there would be no EQ, and there would be no SOE.
Last item for the guy who created this therad, since you have shown you are a kid (I've never seen someone use "FTW" soo many times that it over kills that phrase LOL!), and not very experienced, I'll help you with the research you need to do, if you want to discuss various mmorpgs, mmorpg companies, game mechanics, and buisness:
Start your homework with one of the foundations needed to get a gist of the mmorpg industry, from Buisness 2.0 Magazine"The Sorcerer of Sony":
Pretty hard to dispute the facts, SOE is one of the worst developers/producers out there. You don't get a bad reputation by making small mistakes, you make large ones and consistently make them. That describes SOE in a nutshell.
You can make all the lists up you want, but the bad points will always far outweigh the good ones.
No question about it, the best thing is to just boycott all their games, maybe, just maybe they will wake up and change.
Oh and you EQ bigots, the only reason EQ was so popular, it basically had no competition. Once the newer games started coming out the playerbase just left. It was a good first try, but it does not hold a candle to the games on the market today.
I think most of the SOE haters, hate it because someone told them to...lol
That doesn't even make sense. Do you have any idea what you are talking about? Do you know where you are??
Originally posted by Channce
If you do really have such a big problem with them, simply dont post, dont play and "really" boycott. ie: stay away. Bet they cant do that tho.
If I have such a big problem with them, of COURSE I am going to post. Boycotting something doesn't mean ignoring it, and it often includes asking others to boycott as well. That's the whole point.
I dont know about NCsoft having good mmo's... they may look graphically good but games like coh or cov, the content is not great. You play for a month and then no matter what the mission is called it is just a rehash of the same old thing. I am not saying that SOE does not have the same problem but there is a bit more variety in hter games in my opinion.
Would be nice if SOE owned some rights to every MMO on the market kind of like Wal-Mart owns basically every cities discount everything section. OMG NO WAY!! why would I say that? 1.) SOE is a established professional company who helps even games that are undeveloped [Vangard:SOH] build itself a tid bit.
2.) SOE's customer service is good, Other than one occurance they have never knocked me around and the one occurance recently where I was charged I spoke to someone this morning and was refunded. Thats one serious issue since 1999.
3.) People who hate SOE and like to spam forums about how bad SOE is will not participate in MMO's making the communities less childish.
4.) Every game that comes out will have a huge financial backing there fore cannot flop like Vangard did. (SOE did not develop VG nor are the PoTBS)
5.) Every MMO ever created would be on the access account
6.) When SOE buys a dying MMO like Matrix Online it re-establish's it with it's developers, advertisement, and Sony Access. Anyone who might never play matrix online if they have a access acount and are bored of EQ2 all they have to do is log in and play MxO. MxO would not be here right now if it wasn't for SOE. Crazy ?
7.) Last but not least... There would only be like 10 MMO's not 150 140 which are just garbage .....
you must seriously want to get flogged, tarred and feathered for such a perposterous comment you just stated. SOE owning all MMOs would be like if the NAzis won the WWII, say good bye to every good thing we know and love. lol your ideal and desire to haev SOE is absolutely absurd, and you should get a long laborous electro-shock therapy to "weed" out such random thoughts.
I am absolutely stunned by your notion, and its sickening. Not to say Sony by themselves is a horrible company (not the best mind you) but SOE is absolutely atrocious, and with Smedley behind the wheel running over its customers continously I am glad they dont have access or ownership of all MMO's. thank god, they dont. say good bye to the world of free thought and expression as we know it lol.
now go write on the board 1,000 times "i wont post absurd crap to incite a flamefest big enough for the gods to see from the heavens."
Im one of the few true SOE boycotters. I havent played a SOE product in about a year. Vanguard doesnt count due to the fact I stopped before the merging of Crapguard to SOE septic tank selection of MMO's only 1 that stands out mildy as a half decent game is EQ2 even that has it craptacular moments.
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
Sony has a terrible habit of ruining their mmos by either flooding expansions, or changing the game. Star wars galaxies are a fantastic game, until they "upgraded it" and lost 75% of their player base in an effort to draw in more players. they ruined EQ by turning it into a raidfest. I haven't liked eq2 since day 1, when they added in pvp, it was absolutely atrocious.
considering that eq2 is on expansion, I think 3 or 4, with another 1 in the works, always another 1 in the works, some people simply do not play the game enough to keep up with such a pace.
of course, I was gonna get vanguard... until SOE was gonna be the publisher, then changed my mind, because I already know its only a matter of time before sony dangles a nice fat check in front of sigil and BAM, they turn it into another raidfest game and McQuaid goes to work on his next "vision", repeat ad infinitum.
Also, sony and "good customer service" to not belong in the same sentence I once had an EQ account, then got double charged for my subscription so i called and demanded a refund, they refunded it, and deleted my account! I call them back demanding my account back and they give me a new account key... I basically demanded the manager, and when he got on the phone, told em off and bought a new game.
You do not have to hope. It will never happen. It looks like you are doing something of a turnaround.
Nothing SOE has ever gone gold?????? REALLY!!!
EQ,EQII & SWG prolly all went gold, Gods & Heroes and Pirates of the Burning sea will go gold (Probably) Gold is only 100,000 copies sold .....
You do realize I would not have made that quote, if I was not lying in wait for ya? Looks like I'll have to give you a quickie history of EQ and its relation to SOE:
1. Smeadly was working for SONY. SOE did not exist at the time. He was a gamer, and into D&D, and Tolkien. He approached SONY with the idea for EQ. SONY promptly smacked him upside the head. UO then gets released, and has insane success. Smeadly approaches SONY again with his idea for EQ. SONY reluctantly funds it. EQ cost 5 million to make. McQuaid then enters the picture, working on EQ along with Smeadly. Right before EQ was finnished being created, SONY pulled the plug.Pulling the plug on something means you are trying to kill it.
Smeadly and McQuaid then left SONY and created their own company, finnished EQ, released it on their own. EQ had insane success, becoming at the time the most successful mmorpg in history, doing better than even UO, and AC. (AC was ready before EQ came out, but held back, and released right after EQ.)
SONY is not in the picture at this time period = EQ turned to gold while having NOTHING at all to do with SONY.
Smeadly would later approach his former employer, SONY, and offer to sell them EQ for 30 million bucks. Back then, major mmorpgs cost 5 million to make, which means SONY paid an amount equal to making 6 mmorpgs, just to buy EQ from Smeadly. This gives you an idea of how insanely successful EQ was under Verant. After SONY buys EQ and Verant, it creats a new division called SOE, and puts Smeadly in charge of SOE.
2. cSWG (classic Star Wars Galaxies, which no longer exists, since the current SWG is soo gutted it is a 100% different game) was on its way to enjoying insane success, under the stewardship of SOE and LA (LucasArts). Because of SOE SWG lost 2/3 of its total player base. That's a whopping 75% of it's total players! Do you honestly believe that's a good thing?!? That that's a golden success story?!?
3. EQ2 is riding on the profits of EQ1. This means EQ2 is not subjected to the normal, regular, pressure of NEEDING to re-coup it's investment money. It basically has a "sugar daddy" in the form of EQ1. EQ2 was doing soo badly, that Smeadly did something never done before by a mmorpg company. He paid for, and flew members of the most well known guilds out to SOE's offices to get them to help salvage EQ2. EQ2 will never get shut down, because of the insane profits SOE made from EQ1.
4. The other games you mentioned have not released yet! LOL! It's like comparing a first round draft pick player to a hall of fame player. The first round draft player can look as good as anything - but he has NOT played yet!.
I have no morals or standards??? REALLY!!!
WTH how do SOE have anything to do with me... ooooo because all your game company's are perfect as stated before since they care nothing for money or profit ...........
You are the one who said you do not care about selling out, and do not care about capitalism. And the fact you are posting this thread about how great SOE is, without doing any research on the history of SOE, further shows how low your standards are.
SOE KILLED EQ??? REALLY!!!!
Up until last year EQ still had 250,00 players
Re-read my quote. I said SOE tried to kill off EQ. And I gave you the run down just now, in the above quickie history of EQ.
SOE puts Profits before fun??? REALLY!!!!
If the games are so horrible why do some many people play them????? SHOW ME YOUR PROOF THEY PUT PROFITS BEFORE FUN!!! I WANT FACTS, DOCUMENTS!!!!
Login to EQ right now. You will not see the number of players online posted. EQ used to show the number of players onine up until DAoC released. Why? What happened? DAoC put fun before profits during its first year of release, which made it a better game than EQ, which put profits before fun. DAoC went on to set the new record for fastest growth in a mmorpg.
SWG lost 75% of its total playerbase. Why did that happen? The SWG players theirselves were posting what SOE could do to keep them playing. SOE did not listen to them, and at current time SWG has never come close to re-capturing the 200k players it lost.
all you posted is BS opinions a load of crap... stop talking and let this thread die with your dignity
I have answered your postings. You claim SOE has done nothing wrong, nothing bad enough that can easily be forgotten. You claim SOE has done nothing detrimental to the mmorpg industry. You willingly ignore the fact that SWG lost 75% of its total playerbase. You willingly ignore the early history of EQ, and the fact that Varant is the company that release EQ, not SOE. You willingly ignore the fact that it was because of Verant that EQ went gold. I leave it to the other members, and lurkers, to decide who is full of B.S. You willingly ignore the fact that major news media have called out SOE for horrible treatment of their mmorpgs, and players.
SOE BLANTLY TRIED TO KILL OFF EQ AND SWG??? REALLY!!!
Yeah thats why they produced so many expansions and keep the game alive.... WTF are you talkign about all they have to do is close the game if they dont want it!!! They own it..... Tell me you arn't serious.....
You have now shown that you have done zero research on the history of EQ, and any other major mmorpg. You have also shown that you do not play any mmorpgs, nor have ever played a mmorpg long enough to get a taste of it.
Once again, before EQ was finnished created, SONY pulled the plug. When one pulls the plug on something, one is trying to kill it off. It was Verant that released EQ. It was Verant that made EQ become a hit, become successful enough to garner such a following that it later became possible to relase the many EQ expansions. If Verant had never been in the picture, there would be no EQ, and there would be no SOE.
EQ being dead would be like 25k players ... or less
DAoC never beat EQ and isnt beating EQ right now ...
Games Enjoyed: UO,EQ,AC,EQ2,COX,LOTRO Games Played(-Above):WoW,MXO,GW(beta),RFO,ArchLord,V:SOH,Rappelz,Ryzom,DDO Games I felt were a rip-off: DDO,ArchLord,V:SOH - all newer how ironic
yup thats one of the things i hate about eq2, too many damn expansions. stick to updates, add new content, fix bugs, instead of trying to make $30 every 4-6 months when i barely played through the 1st and second expansion lol. i can barely keep up. one of th ereasons I quit also the gameplay changed too much some parts for ht ebetter but others so simplistic a chimp with opposable thumbs can play it theres no real challenge lol.
dont even get me started on SWG "upgrade"
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
You do not have to hope. It will never happen. It looks like you are doing something of a turnaround.
Nothing SOE has ever gone gold?????? REALLY!!!
EQ,EQII & SWG prolly all went gold, Gods & Heroes and Pirates of the Burning sea will go gold (Probably) Gold is only 100,000 copies sold .....
You do realize I would not have made that quote, if I was not lying in wait for ya? Looks like I'll have to give you a quickie history of EQ and its relation to SOE:
1. Smeadly was working for SONY. SOE did not exist at the time. He was a gamer, and into D&D, and Tolkien. He approached SONY with the idea for EQ. SONY promptly smacked him upside the head. UO then gets released, and has insane success. Smeadly approaches SONY again with his idea for EQ. SONY reluctantly funds it. EQ cost 5 million to make. McQuaid then enters the picture, working on EQ along with Smeadly. Right before EQ was finnished being created, SONY pulled the plug.Pulling the plug on something means you are trying to kill it.
Smeadly and McQuaid then left SONY and created their own company, finnished EQ, released it on their own. EQ had insane success, becoming at the time the most successful mmorpg in history, doing better than even UO, and AC. (AC was ready before EQ came out, but held back, and released right after EQ.)
SONY is not in the picture at this time period = EQ turned to gold while having NOTHING at all to do with SONY.
Smeadly would later approach his former employer, SONY, and offer to sell them EQ for 30 million bucks. Back then, major mmorpgs cost 5 million to make, which means SONY paid an amount equal to making 6 mmorpgs, just to buy EQ from Smeadly. This gives you an idea of how insanely successful EQ was under Verant. After SONY buys EQ and Verant, it creats a new division called SOE, and puts Smeadly in charge of SOE.
2. cSWG (classic Star Wars Galaxies, which no longer exists, since the current SWG is soo gutted it is a 100% different game) was on its way to enjoying insane success, under the stewardship of SOE and LA (LucasArts). Because of SOE SWG lost 2/3 of its total player base. That's a whopping 75% of it's total players! Do you honestly believe that's a good thing?!? That that's a golden success story?!?
3. EQ2 is riding on the profits of EQ1. This means EQ2 is not subjected to the normal, regular, pressure of NEEDING to re-coup it's investment money. It basically has a "sugar daddy" in the form of EQ1. EQ2 was doing soo badly, that Smeadly did something never done before by a mmorpg company. He paid for, and flew members of the most well known guilds out to SOE's offices to get them to help salvage EQ2. EQ2 will never get shut down, because of the insane profits SOE made from EQ1.
4. The other games you mentioned have not released yet! LOL! It's like comparing a first round draft pick player to a hall of fame player. The first round draft player can look as good as anything - but he has NOT played yet!.
I have no morals or standards??? REALLY!!!
WTH how do SOE have anything to do with me... ooooo because all your game company's are perfect as stated before since they care nothing for money or profit ...........
You are the one who said you do not care about selling out, and do not care about capitalism. And the fact you are posting this thread about how great SOE is, without doing any research on the history of SOE, further shows how low your standards are.
SOE KILLED EQ??? REALLY!!!!
Up until last year EQ still had 250,00 players
Re-read my quote. I said SOE tried to kill off EQ. And I gave you the run down just now, in the above quickie history of EQ.
SOE puts Profits before fun??? REALLY!!!!
If the games are so horrible why do some many people play them????? SHOW ME YOUR PROOF THEY PUT PROFITS BEFORE FUN!!! I WANT FACTS, DOCUMENTS!!!!
Login to EQ right now. You will not see the number of players online posted. EQ used to show the number of players onine up until DAoC released. Why? What happened? DAoC put fun before profits during its first year of release, which made it a better game than EQ, which put profits before fun. DAoC went on to set the new record for fastest growth in a mmorpg.
SWG lost 75% of its total playerbase. Why did that happen? The SWG players theirselves were posting what SOE could do to keep them playing. SOE did not listen to them, and at current time SWG has never come close to re-capturing the 200k players it lost.
all you posted is BS opinions a load of crap... stop talking and let this thread die with your dignity
I have answered your postings. You claim SOE has done nothing wrong, nothing bad enough that can easily be forgotten. You claim SOE has done nothing detrimental to the mmorpg industry. You willingly ignore the fact that SWG lost 75% of its total playerbase. You willingly ignore the early history of EQ, and the fact that Varant is the company that release EQ, not SOE. You willingly ignore the fact that it was because of Verant that EQ went gold. I leave it to the other members, and lurkers, to decide who is full of B.S. You willingly ignore the fact that major news media have called out SOE for horrible treatment of their mmorpgs, and players.
SOE BLANTLY TRIED TO KILL OFF EQ AND SWG??? REALLY!!!
Yeah thats why they produced so many expansions and keep the game alive.... WTF are you talkign about all they have to do is close the game if they dont want it!!! They own it..... Tell me you arn't serious.....
You have now shown that you have done zero research on the history of EQ, and any other major mmorpg. You have also shown that you do not play any mmorpgs, nor have ever played a mmorpg long enough to get a taste of it.
Once again, before EQ was finnished created, SONY pulled the plug. When one pulls the plug on something, one is trying to kill it off. It was Verant that released EQ. It was Verant that made EQ become a hit, become successful enough to garner such a following that it later became possible to relase the many EQ expansions. If Verant had never been in the picture, there would be no EQ, and there would be no SOE.
EQ being dead would be like 25k players ... or less
DAoC never beat EQ and isnt beating EQ right now ...
*SIGH*
Please re-read your OWN link you posted just now. SONY purchased Verant. Why? Because Verant was the one that released EQ, after SONY pulled the plug on EQ. And again, pulling the plug on something means one is trying to kill it. It was under Verant that EQ went gold, that EQ became insanely successful. Your link simply further supports the point I am trying to make you understand.
Now no more posting until you are finnished with your homework :
Sony purchased Verant in 00' ... EQ didnt peak until 04' - 05' do your own homework ... Sony had rights for 4-5 years before everquest ever started to decline and DAoC had nothing to do with that it was that beast of a MMO WoW that killed the playerbases for SWG, EQ,EQ2, DAoC, AC and all the other MMO's that sunk due to WoW's success .... So please man take a drink all is good you know i'm right.
Games Enjoyed: UO,EQ,AC,EQ2,COX,LOTRO Games Played(-Above):WoW,MXO,GW(beta),RFO,ArchLord,V:SOH,Rappelz,Ryzom,DDO Games I felt were a rip-off: DDO,ArchLord,V:SOH - all newer how ironic
Sony purchased Verant in 00' ... EQ didnt peak until 04' - 05' do your own homework ... Sony had rights for 4-5 years before everquest ever started to decline and DAoC had nothing to do with that it was that beast of a MMO WoW that killed the playerbases for SWG, EQ,EQ2, DAoC, AC and all the other MMO's that sunk due to WoW's success .... So please man take a drink all is good you know i'm right.
1. How come you haven't finnished your homework before posting again? You claimed EQ went gold under SONY. I have provided you with the most hardcore proof that EQ went gold under Verant, not under SONY. That article in Buisness 2.0 magazine takes a solid 30 minutes to both read, and digest. You posted seconds after I posted that link. How come you refuse to read it?
2. Before DAoC released, EQ held the record for fastest growing mmorpg. It peaked at roughly 400k+ accounts. After DAoC released, EQ stopped growing. And EQ started declining. Solid proof that it was because of DAoC EQ stopped growing, and started declining. No other major mmorpg released at the same time as DAoC. DAoC also set the new record for fastest growing mmorpg in history - during that time. SWG next took over the record. Then much later WoW took over the record for fastest growing mmorpg.
Sony purchased Verant in 00' ... EQ didnt peak until 04' - 05' do your own homework ... Sony had rights for 4-5 years before everquest ever started to decline and DAoC had nothing to do with that it was that beast of a MMO WoW that killed the playerbases for SWG, EQ,EQ2, DAoC, AC and all the other MMO's that sunk due to WoW's success .... So please man take a drink all is good you know i'm right.
That's strange... because EQ was on the decline before EQ2 launched... which was in late '04. EQ (and EQ2) have been hemoraging players ever since. SWG was losing players before WoW, but it sure as heck didn't help.
And your "holier than thou" attitude invalidates any point you may wish to make. Pushing conflict rather than debate will never get you anything but looked down upon, no matter how high you think you are. Pissing matches are for children. Debate/discuss with some dignity, or just let it go.
Sony purchased Verant in 00' ... EQ didnt peak until 04' - 05' do your own homework ... Sony had rights for 4-5 years before everquest ever started to decline and DAoC had nothing to do with that it was that beast of a MMO WoW that killed the playerbases for SWG, EQ,EQ2, DAoC, AC and all the other MMO's that sunk due to WoW's success .... So please man take a drink all is good you know i'm right.
That's strange... because EQ was on the decline before EQ2 launched... which was in late '04. EQ (and EQ2) have been hemoraging players ever since. SWG was losing players before WoW, but it sure as heck didn't help.
And your "holier than thou" attitude invalidates any point you may wish to make. Pushing conflict rather than debate will never get you anything but looked down upon, no matter how high you think you are. Pissing matches are for children. Debate/discuss with some dignity, or just let it go.
Oh contrare you little opinionated Crab. ( you guys can use troll I like crab better) Sometimes people tend to believe themselves over FACTS... and I laugh everytime because if anyone would of viewed this little chart it would of instantly shut you up. I have heard this same crap 20x this thread and everytime I question whether the poster had the fortitude and intelligence to actually review the information posted before he/she stated their little FLAME. WoW was released 11/23/04 and Everquest 2 11/04/04. Now you had said Everquest and EQ 2 have been hemoraging players and went has far to say EQ declined before EQ2 ever launched.
04' EQ - (During the release periods of WoW and EQ II) 420,000
05' EQ - 550,000 (THen due to WoW's popularity slumped)
05' EQ (Sept) - 450,000 (Higher than release pf EQ II and WoW)
06' EQ- 300,00 And died into the upper hundreds
May 2007 - 120,000
SWG on the otherhand Began decline during the same time period WoW was released.... now it's freaking amazing how much smarter you look when you have facts to back it up. So do not reply or repost any information that you have a opinon on unless you can back it up. Thank you and have a good day. (Thats got to hurt the ol' ego)
Games Enjoyed: UO,EQ,AC,EQ2,COX,LOTRO Games Played(-Above):WoW,MXO,GW(beta),RFO,ArchLord,V:SOH,Rappelz,Ryzom,DDO Games I felt were a rip-off: DDO,ArchLord,V:SOH - all newer how ironic
Comments
I wish their was world peace
WORD LIFE LAWL SAUCE
I predict this will go 200. Stay tuned!!!
Oh yes.. you are such a good judge of character ... instead of discussing how You want to touch me... stick to the subject... Lord please have mercy on his soul. Anywho Logic FTW!!!
Games Enjoyed: UO,EQ,AC,EQ2,COX,LOTRO
Games Played(-Above):WoW,MXO,GW(beta),RFO,ArchLord,V:SOH,Rappelz,Ryzom,DDO
Games I felt were a rip-off: DDO,ArchLord,V:SOH - all newer how ironic
I like SOE. However, they should stick to their own products. I cringe every time they acquire someone else's work. They may shape it to appeal more to their own audience, and they do that quite well, but they do it better when they develop it from the ground up themselves.
As for the punching bag of the year, I liked Vanguard under the early Sigil-Microsoft pairing. I really did. It was on Microsoft's support that it was originally founded. I'm not saying that I think the switch to SOE ruined it, I'm saying that the event which necessitated the switch did. The second partnership and SOE's recent acquisition were just the natural course of maximum survival from there.
SoE owning all mmo would be an extremly bad idea !
Why ? because the smaller companies are the ones trying the new idea. The big companies perfect it
Why am I not surprised that this thread started off with a bash againt people who dislike SOE, and includes pro-walmart sentiments? While some may feel SOE does good work, others do not. I have nothing against people who enjoy playing SOE games, though I personally dislike SOE and their business practices. But you can attack me as a person for feeling that way if it makes you feel better. lol
There are plenty of people who have issues with SOE which are perfectly justified. There are people who are fortunate to never have experienced such issues. Neither group of people are any better or worse than the other. Until people like the OP realize that, however, there will be threads like this.
For those of you who play SOE games and love them... good for you.
For those of you who will never play another SOE game... I feel your pain.
I always find it interesting that people who disagree with the "SOE haters" feel the need to use personal attacks and insult to justify their position. I will never understand why some players feel the need to defend a corporation as if it were their favorite sports team. SOE doesn't care about you any more than they care about a pencil on a desk somewhere in their offices. It's handy to have around, but relatively unimportant.
For once, I would love to see someone provide an argument in favor of SOE which counters the argument that SOE is bad for independent and innovative game developers. I have felt since the creation of Station Access, that SOE will eventually make it very difficult for independent (and historically more innovative) developers to compete.
Having been a gamer since 1979 when my family purchased our first Atari VCS (renamed "Atari 2600" in 1982) I have been a big fan of video games, and the creativity that often goes into them. The more corporate the industry gets, the less innovation and creative expression I see in them. It's unfortunate to see some gamers think that to be a good thing.
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Support Independent Game Developers
Religion has no place in Forums, unless severely mocked.
You're making more and more of a caricature out of yourself, just by posting these rubbish replies.
What he said.
edit : goddamn quoting system ;'(
You have now shown that you have done zero research on the history of EQ, and any other major mmorpg. You have also shown that you do not play any mmorpgs, nor have ever played a mmorpg long enough to get a taste of it.
Once again, before EQ was finnished created, SONY pulled the plug. When one pulls the plug on something, one is trying to kill it off. It was Verant that released EQ. It was Verant that made EQ become a hit, become successful enough to garner such a following that it later became possible to relase the many EQ expansions. If Verant had never been in the picture, there would be no EQ, and there would be no SOE.
Last item for the guy who created this therad, since you have shown you are a kid (I've never seen someone use "FTW" soo many times that it over kills that phrase LOL!), and not very experienced, I'll help you with the research you need to do, if you want to discuss various mmorpgs, mmorpg companies, game mechanics, and buisness:
Start your homework with one of the foundations needed to get a gist of the mmorpg industry, from Buisness 2.0 Magazine "The Sorcerer of Sony":
http://www.timeinc.net/b2/web/articles/0,17863,514908,00.html
We are all gamers here, we are all in the loooong run on the same side.
Pretty hard to dispute the facts, SOE is one of the worst developers/producers out there. You don't get a bad reputation by making small mistakes, you make large ones and consistently make them. That describes SOE in a nutshell.
You can make all the lists up you want, but the bad points will always far outweigh the good ones.
No question about it, the best thing is to just boycott all their games, maybe, just maybe they will wake up and change.
Oh and you EQ bigots, the only reason EQ was so popular, it basically had no competition. Once the newer games started coming out the playerbase just left. It was a good first try, but it does not hold a candle to the games on the market today.
Related subject matter about SOE's credibility and why they should be shunned.
http://mmorpg.com/discussion2.cfm/thread/138111
/sigh
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Support Independent Game Developers
I think most of the SOE haters, hate it because someone told them to...lol
If you do really have such a big problem with them, simply dont post, dont play and "really" boycott. ie: stay away. Bet they cant do that tho.
When I said i had "time", i meant virtual time, i got no RL "time" for you.
That doesn't even make sense. Do you have any idea what you are talking about? Do you know where you are??
If I have such a big problem with them, of COURSE I am going to post. Boycotting something doesn't mean ignoring it, and it often includes asking others to boycott as well. That's the whole point.
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Support Independent Game Developers
I dont know about NCsoft having good mmo's... they may look graphically good but games like coh or cov, the content is not great. You play for a month and then no matter what the mission is called it is just a rehash of the same old thing. I am not saying that SOE does not have the same problem but there is a bit more variety in hter games in my opinion.
you must seriously want to get flogged, tarred and feathered for such a perposterous comment you just stated. SOE owning all MMOs would be like if the NAzis won the WWII, say good bye to every good thing we know and love. lol your ideal and desire to haev SOE is absolutely absurd, and you should get a long laborous electro-shock therapy to "weed" out such random thoughts.
I am absolutely stunned by your notion, and its sickening. Not to say Sony by themselves is a horrible company (not the best mind you) but SOE is absolutely atrocious, and with Smedley behind the wheel running over its customers continously I am glad they dont have access or ownership of all MMO's. thank god, they dont. say good bye to the world of free thought and expression as we know it lol.
now go write on the board 1,000 times "i wont post absurd crap to incite a flamefest big enough for the gods to see from the heavens."
Im one of the few true SOE boycotters. I havent played a SOE product in about a year. Vanguard doesnt count due to the fact I stopped before the merging of Crapguard to SOE septic tank selection of MMO's only 1 that stands out mildy as a half decent game is EQ2 even that has it craptacular moments.
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
Sony has a terrible habit of ruining their mmos by either flooding expansions, or changing the game. Star wars galaxies are a fantastic game, until they "upgraded it" and lost 75% of their player base in an effort to draw in more players. they ruined EQ by turning it into a raidfest. I haven't liked eq2 since day 1, when they added in pvp, it was absolutely atrocious.
considering that eq2 is on expansion, I think 3 or 4, with another 1 in the works, always another 1 in the works, some people simply do not play the game enough to keep up with such a pace.
of course, I was gonna get vanguard... until SOE was gonna be the publisher, then changed my mind, because I already know its only a matter of time before sony dangles a nice fat check in front of sigil and BAM, they turn it into another raidfest game and McQuaid goes to work on his next "vision", repeat ad infinitum.
Also, sony and "good customer service" to not belong in the same sentence I once had an EQ account, then got double charged for my subscription so i called and demanded a refund, they refunded it, and deleted my account! I call them back demanding my account back and they give me a new account key... I basically demanded the manager, and when he got on the phone, told em off and bought a new game.
Nothing SOE has ever gone gold?????? REALLY!!!
EQ,EQII & SWG prolly all went gold, Gods & Heroes and Pirates of the Burning sea will go gold (Probably) Gold is only 100,000 copies sold .....
You do realize I would not have made that quote, if I was not lying in wait for ya? Looks like I'll have to give you a quickie history of EQ and its relation to SOE:
1. Smeadly was working for SONY. SOE did not exist at the time. He was a gamer, and into D&D, and Tolkien. He approached SONY with the idea for EQ. SONY promptly smacked him upside the head. UO then gets released, and has insane success. Smeadly approaches SONY again with his idea for EQ. SONY reluctantly funds it. EQ cost 5 million to make. McQuaid then enters the picture, working on EQ along with Smeadly. Right before EQ was finnished being created, SONY pulled the plug. Pulling the plug on something means you are trying to kill it.
Smeadly and McQuaid then left SONY and created their own company, finnished EQ, released it on their own. EQ had insane success, becoming at the time the most successful mmorpg in history, doing better than even UO, and AC. (AC was ready before EQ came out, but held back, and released right after EQ.)
SONY is not in the picture at this time period = EQ turned to gold while having NOTHING at all to do with SONY.
Smeadly would later approach his former employer, SONY, and offer to sell them EQ for 30 million bucks. Back then, major mmorpgs cost 5 million to make, which means SONY paid an amount equal to making 6 mmorpgs, just to buy EQ from Smeadly. This gives you an idea of how insanely successful EQ was under Verant. After SONY buys EQ and Verant, it creats a new division called SOE, and puts Smeadly in charge of SOE.
2. cSWG (classic Star Wars Galaxies, which no longer exists, since the current SWG is soo gutted it is a 100% different game) was on its way to enjoying insane success, under the stewardship of SOE and LA (LucasArts). Because of SOE SWG lost 2/3 of its total player base. That's a whopping 75% of it's total players! Do you honestly believe that's a good thing?!? That that's a golden success story?!?
3. EQ2 is riding on the profits of EQ1. This means EQ2 is not subjected to the normal, regular, pressure of NEEDING to re-coup it's investment money. It basically has a "sugar daddy" in the form of EQ1. EQ2 was doing soo badly, that Smeadly did something never done before by a mmorpg company. He paid for, and flew members of the most well known guilds out to SOE's offices to get them to help salvage EQ2. EQ2 will never get shut down, because of the insane profits SOE made from EQ1.
4. The other games you mentioned have not released yet! LOL! It's like comparing a first round draft pick player to a hall of fame player. The first round draft player can look as good as anything - but he has NOT played yet!.
I have no morals or standards??? REALLY!!!
WTH how do SOE have anything to do with me... ooooo because all your game company's are perfect as stated before since they care nothing for money or profit ...........
You are the one who said you do not care about selling out, and do not care about capitalism. And the fact you are posting this thread about how great SOE is, without doing any research on the history of SOE, further shows how low your standards are.
SOE KILLED EQ??? REALLY!!!!
Up until last year EQ still had 250,00 players
Re-read my quote. I said SOE tried to kill off EQ. And I gave you the run down just now, in the above quickie history of EQ.
SOE puts Profits before fun??? REALLY!!!!
If the games are so horrible why do some many people play them????? SHOW ME YOUR PROOF THEY PUT PROFITS BEFORE FUN!!! I WANT FACTS, DOCUMENTS!!!!
Login to EQ right now. You will not see the number of players online posted. EQ used to show the number of players onine up until DAoC released. Why? What happened? DAoC put fun before profits during its first year of release, which made it a better game than EQ, which put profits before fun. DAoC went on to set the new record for fastest growth in a mmorpg.
SWG lost 75% of its total playerbase. Why did that happen? The SWG players theirselves were posting what SOE could do to keep them playing. SOE did not listen to them, and at current time SWG has never come close to re-capturing the 200k players it lost.
all you posted is BS opinions a load of crap... stop talking and let this thread die with your dignity
I have answered your postings. You claim SOE has done nothing wrong, nothing bad enough that can easily be forgotten. You claim SOE has done nothing detrimental to the mmorpg industry. You willingly ignore the fact that SWG lost 75% of its total playerbase. You willingly ignore the early history of EQ, and the fact that Varant is the company that release EQ, not SOE. You willingly ignore the fact that it was because of Verant that EQ went gold. I leave it to the other members, and lurkers, to decide who is full of B.S. You willingly ignore the fact that major news media have called out SOE for horrible treatment of their mmorpgs, and players.
SOE BLANTLY TRIED TO KILL OFF EQ AND SWG??? REALLY!!!
Yeah thats why they produced so many expansions and keep the game alive.... WTF are you talkign about all they have to do is close the game if they dont want it!!! They own it..... Tell me you arn't serious.....
You have now shown that you have done zero research on the history of EQ, and any other major mmorpg. You have also shown that you do not play any mmorpgs, nor have ever played a mmorpg long enough to get a taste of it.
Once again, before EQ was finnished created, SONY pulled the plug. When one pulls the plug on something, one is trying to kill it off. It was Verant that released EQ. It was Verant that made EQ become a hit, become successful enough to garner such a following that it later became possible to relase the many EQ expansions. If Verant had never been in the picture, there would be no EQ, and there would be no SOE.
Verant = part of SOE....
http://www.loreseekers.com/news_detail.php3?id=132
Actual Playerbase (At Least the most recent discovered
http://mmogdata.com/?q=node/12
EQ being dead would be like 25k players ... or less
DAoC never beat EQ and isnt beating EQ right now ...
Games Enjoyed: UO,EQ,AC,EQ2,COX,LOTRO
Games Played(-Above):WoW,MXO,GW(beta),RFO,ArchLord,V:SOH,Rappelz,Ryzom,DDO
Games I felt were a rip-off: DDO,ArchLord,V:SOH - all newer how ironic
yup thats one of the things i hate about eq2, too many damn expansions. stick to updates, add new content, fix bugs, instead of trying to make $30 every 4-6 months when i barely played through the 1st and second expansion lol. i can barely keep up. one of th ereasons I quit also the gameplay changed too much some parts for ht ebetter but others so simplistic a chimp with opposable thumbs can play it theres no real challenge lol.
dont even get me started on SWG "upgrade"
3.4ghz Phenom II X4 965, 8GB PC12800 DDR3 GSKILL, EVGA 560GTX 2GB OC, 640GB HD SATA II, BFG 1000WATT PSU. MSI NF980-G65 TRI-SLI MOBO.
Nothing SOE has ever gone gold?????? REALLY!!!
EQ,EQII & SWG prolly all went gold, Gods & Heroes and Pirates of the Burning sea will go gold (Probably) Gold is only 100,000 copies sold .....
You do realize I would not have made that quote, if I was not lying in wait for ya? Looks like I'll have to give you a quickie history of EQ and its relation to SOE:
1. Smeadly was working for SONY. SOE did not exist at the time. He was a gamer, and into D&D, and Tolkien. He approached SONY with the idea for EQ. SONY promptly smacked him upside the head. UO then gets released, and has insane success. Smeadly approaches SONY again with his idea for EQ. SONY reluctantly funds it. EQ cost 5 million to make. McQuaid then enters the picture, working on EQ along with Smeadly. Right before EQ was finnished being created, SONY pulled the plug. Pulling the plug on something means you are trying to kill it.
Smeadly and McQuaid then left SONY and created their own company, finnished EQ, released it on their own. EQ had insane success, becoming at the time the most successful mmorpg in history, doing better than even UO, and AC. (AC was ready before EQ came out, but held back, and released right after EQ.)
SONY is not in the picture at this time period = EQ turned to gold while having NOTHING at all to do with SONY.
Smeadly would later approach his former employer, SONY, and offer to sell them EQ for 30 million bucks. Back then, major mmorpgs cost 5 million to make, which means SONY paid an amount equal to making 6 mmorpgs, just to buy EQ from Smeadly. This gives you an idea of how insanely successful EQ was under Verant. After SONY buys EQ and Verant, it creats a new division called SOE, and puts Smeadly in charge of SOE.
2. cSWG (classic Star Wars Galaxies, which no longer exists, since the current SWG is soo gutted it is a 100% different game) was on its way to enjoying insane success, under the stewardship of SOE and LA (LucasArts). Because of SOE SWG lost 2/3 of its total player base. That's a whopping 75% of it's total players! Do you honestly believe that's a good thing?!? That that's a golden success story?!?
3. EQ2 is riding on the profits of EQ1. This means EQ2 is not subjected to the normal, regular, pressure of NEEDING to re-coup it's investment money. It basically has a "sugar daddy" in the form of EQ1. EQ2 was doing soo badly, that Smeadly did something never done before by a mmorpg company. He paid for, and flew members of the most well known guilds out to SOE's offices to get them to help salvage EQ2. EQ2 will never get shut down, because of the insane profits SOE made from EQ1.
4. The other games you mentioned have not released yet! LOL! It's like comparing a first round draft pick player to a hall of fame player. The first round draft player can look as good as anything - but he has NOT played yet!.
I have no morals or standards??? REALLY!!!
WTH how do SOE have anything to do with me... ooooo because all your game company's are perfect as stated before since they care nothing for money or profit ...........
You are the one who said you do not care about selling out, and do not care about capitalism. And the fact you are posting this thread about how great SOE is, without doing any research on the history of SOE, further shows how low your standards are.
SOE KILLED EQ??? REALLY!!!!
Up until last year EQ still had 250,00 players
Re-read my quote. I said SOE tried to kill off EQ. And I gave you the run down just now, in the above quickie history of EQ.
SOE puts Profits before fun??? REALLY!!!!
If the games are so horrible why do some many people play them????? SHOW ME YOUR PROOF THEY PUT PROFITS BEFORE FUN!!! I WANT FACTS, DOCUMENTS!!!!
Login to EQ right now. You will not see the number of players online posted. EQ used to show the number of players onine up until DAoC released. Why? What happened? DAoC put fun before profits during its first year of release, which made it a better game than EQ, which put profits before fun. DAoC went on to set the new record for fastest growth in a mmorpg.
SWG lost 75% of its total playerbase. Why did that happen? The SWG players theirselves were posting what SOE could do to keep them playing. SOE did not listen to them, and at current time SWG has never come close to re-capturing the 200k players it lost.
all you posted is BS opinions a load of crap... stop talking and let this thread die with your dignity
I have answered your postings. You claim SOE has done nothing wrong, nothing bad enough that can easily be forgotten. You claim SOE has done nothing detrimental to the mmorpg industry. You willingly ignore the fact that SWG lost 75% of its total playerbase. You willingly ignore the early history of EQ, and the fact that Varant is the company that release EQ, not SOE. You willingly ignore the fact that it was because of Verant that EQ went gold. I leave it to the other members, and lurkers, to decide who is full of B.S. You willingly ignore the fact that major news media have called out SOE for horrible treatment of their mmorpgs, and players.
SOE BLANTLY TRIED TO KILL OFF EQ AND SWG??? REALLY!!!
Yeah thats why they produced so many expansions and keep the game alive.... WTF are you talkign about all they have to do is close the game if they dont want it!!! They own it..... Tell me you arn't serious.....
You have now shown that you have done zero research on the history of EQ, and any other major mmorpg. You have also shown that you do not play any mmorpgs, nor have ever played a mmorpg long enough to get a taste of it.
Once again, before EQ was finnished created, SONY pulled the plug. When one pulls the plug on something, one is trying to kill it off. It was Verant that released EQ. It was Verant that made EQ become a hit, become successful enough to garner such a following that it later became possible to relase the many EQ expansions. If Verant had never been in the picture, there would be no EQ, and there would be no SOE.
Verant = part of SOE....
http://www.loreseekers.com/news_detail.php3?id=132
Actual Playerbase (At Least the most recent discovered
http://mmogdata.com/?q=node/12
EQ being dead would be like 25k players ... or less
DAoC never beat EQ and isnt beating EQ right now ...
*SIGH*
Please re-read your OWN link you posted just now. SONY purchased Verant. Why? Because Verant was the one that released EQ, after SONY pulled the plug on EQ. And again, pulling the plug on something means one is trying to kill it. It was under Verant that EQ went gold, that EQ became insanely successful. Your link simply further supports the point I am trying to make you understand.
Now no more posting until you are finnished with your homework :
http://www.timeinc.net/b2/web/articles/0,17863,514908,00.html
http://www.timeinc.net/b2/web/articles/0,17863,514908,00.html
http://www.timeinc.net/b2/web/articles/0,17863,514908,00.html
Sony purchased Verant in 00' ... EQ didnt peak until 04' - 05' do your own homework ... Sony had rights for 4-5 years before everquest ever started to decline and DAoC had nothing to do with that it was that beast of a MMO WoW that killed the playerbases for SWG, EQ,EQ2, DAoC, AC and all the other MMO's that sunk due to WoW's success .... So please man take a drink all is good you know i'm right.
Games Enjoyed: UO,EQ,AC,EQ2,COX,LOTRO
Games Played(-Above):WoW,MXO,GW(beta),RFO,ArchLord,V:SOH,Rappelz,Ryzom,DDO
Games I felt were a rip-off: DDO,ArchLord,V:SOH - all newer how ironic
2. Before DAoC released, EQ held the record for fastest growing mmorpg. It peaked at roughly 400k+ accounts. After DAoC released, EQ stopped growing. And EQ started declining. Solid proof that it was because of DAoC EQ stopped growing, and started declining. No other major mmorpg released at the same time as DAoC. DAoC also set the new record for fastest growing mmorpg in history - during that time. SWG next took over the record. Then much later WoW took over the record for fastest growing mmorpg.
And your "holier than thou" attitude invalidates any point you may wish to make. Pushing conflict rather than debate will never get you anything but looked down upon, no matter how high you think you are. Pissing matches are for children. Debate/discuss with some dignity, or just let it go.
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Support Independent Game Developers
I mostly agree
Your points are all good, but there would be unforseen consequences of course.
Grymm
MMO addict in recovery!
EQ,SWG preCU,L2,EQ2,GW,CoH/CoV,V:SOH,
Aion,AoC,TR,WAR,EVE,BP,RIFT,WoW and others... no more!
And your "holier than thou" attitude invalidates any point you may wish to make. Pushing conflict rather than debate will never get you anything but looked down upon, no matter how high you think you are. Pissing matches are for children. Debate/discuss with some dignity, or just let it go.
Oh contrare you little opinionated Crab. ( you guys can use troll I like crab better) Sometimes people tend to believe themselves over FACTS... and I laugh everytime because if anyone would of viewed this little chart it would of instantly shut you up. I have heard this same crap 20x this thread and everytime I question whether the poster had the fortitude and intelligence to actually review the information posted before he/she stated their little FLAME. WoW was released 11/23/04 and Everquest 2 11/04/04. Now you had said Everquest and EQ 2 have been hemoraging players and went has far to say EQ declined before EQ2 ever launched.
http://mmogdata.com/?q=node/16
01' EQ - 400,000
03' EQ - 460,00
04' EQ - (During the release periods of WoW and EQ II) 420,000
05' EQ - 550,000 (THen due to WoW's popularity slumped)
05' EQ (Sept) - 450,000 (Higher than release pf EQ II and WoW)
06' EQ- 300,00 And died into the upper hundreds
May 2007 - 120,000
SWG on the otherhand Began decline during the same time period WoW was released.... now it's freaking amazing how much smarter you look when you have facts to back it up. So do not reply or repost any information that you have a opinon on unless you can back it up. Thank you and have a good day. (Thats got to hurt the ol' ego)
Games Enjoyed: UO,EQ,AC,EQ2,COX,LOTRO
Games Played(-Above):WoW,MXO,GW(beta),RFO,ArchLord,V:SOH,Rappelz,Ryzom,DDO
Games I felt were a rip-off: DDO,ArchLord,V:SOH - all newer how ironic