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The way I see it August is do or die month for this project. A new promised video that is supposed to show a full featured game is coming. So either they deliver on this promise soon or fold.
The majority of people on the official Darkfall boards are not as blind and stupid as one might think. Sure there's a few there that just belong in a cage somewhere to be experimented on but for the most part if they do not really DELIVER with this video there's going to be a huge backlash..
So will Darkfall be having a sexy party in August or will a cheap Nicaraguan hooker with crabs show up and spoil it all?
You know what time it is...
Comments
Hoping for a sexy party. This looks to me like the last year for Darkfall, it either releases or dies in a fire.
To fight the horde, singing and crying: Valhalla, I am coming!
On we sweep with threshing oar, our only goal will be the western shore."
well, if they won't release this video in august that would mean something is horrible wrong with the game itself or... with the team.
but i think they will make it!
The developers have been saying things will happen soon since August 2001, and very few of them actually did, but their community was willing to wait.
And now after 8 years of saying things will happen soon, they are still saying things will happen soon, and so far very few of them actually have, but yet they still have a community willing to wait.
If this routine has not changed in over 8 years I very much doubt it will in a month, simply all that will happen is the current members of the community who are no longer willing to wait will be replaced by new community members who are willing to wait.
This process has continued for 8 years and I see no reason why it wont simply continue indefinitely, multiple official / unofficial beta and release dates have come and gone as well as numerous other “promises” over the last 8 years.
And yet new community members, after 8 years of this, who replace those who are no longer willing to wait, are still willing wait for things to happen "soon" along with the allready existing community members who are still willing to wait.
All it requires is ignorance , naiveté and faith to perpetuate the cycle.
The only thing that can finally end this is for the things that have been perpetually about to happen soon for the last 8 years, like Beta, launch and new videos etc. to actually finally start happening "soon" i.e. in the next 5 months, or for Darkfall to be canceled.
Otherwise, 2008 along with all the things that were going to happen soon will come and go, along with the current members of the community who are no longer willing to wait, and a new community members and those still willing to wait will be getting excited all over again about the same things that might be happening sometime soon in 2009.
hope...hope never die...
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Would you like some cheese with that whine?
They seem pretty adamant that the game will release this year. This probably means that they are out of money, so they have to release it this year.
So its good news, since we will be able to play the game this year or early next year. But its bad news because the game will probably be only half finished when they release it.
well no problem, i will just cancel betta account im paying in Conan and switch it for this beta account...yey
or i can get back to WoW (QQ)
-------------------->
Would you like some cheese with that whine?
Just another dangling carrot..
they havent said soon for a while
yes, they are saying those rubbish for years now, shame on them. but the truth is that (except from eve!) for all those years no single good mmo was realesed. so we, dfo fans, are hoping that this game will be released someday. we just need sandbox, open pvp, full loot, skill based and innovative game like this.
and thats the sad truth...
While the trolls trolls and whine and assume and laugh at their own joke and post even more irrelevant posts, the developers get on with it. If there is no video there is no video, and the haters can have some fun at whose expense... I guess their own...
What a sad sad picture these forums paint. And how little value they really add not even official...
________________________________________________________
Sorcery must persist, the future is the Citadel
Maybe August of the year after next if you're really lucky.
|Mortal Online|Gnostaria|
Kind of difficult considering the game has only been in development for 5 years...check your facts.{ Mod Edit }
Darkfall Travelogues!
Video someday within August, and in Greece??? ROFLMAO
No kidding, that would be a first for a company...
Kind of difficult considering the game has only been in development for 5 years...check your facts. { Mod Edit }
Check yours, he is right ... { Mod Edit }
And on your way out for vacations don't forget to pick your bonus too, from Tassos
you just described Darkfall up to this point.
It's a sad picture that has added zero value to anything over the last 7 years.
Congrats to the Darkfall devs.
Kind of difficult considering the game has only been in development for 5 years...check your facts troll.
Darkfall Interview
August 29, 2001
Jonric: Please introduce Razorwax AS. When and how did the company get started? Where is it located and who are the members of the team?
Claus Grovdal: Razorwax was founded in July 2000 by Kjetil, Ricki and me.
Jonric: Let's talk more directly about Darkfall. When did the idea for the game initially arise, and when did you actually start working on it?
Claus Grovdal: I started planning Darkfall about six years ago, after I was tired of MUDs.
Razorwax started developing Darkfall the same day we got our offices up and running.
Darkfall has been in development for over 8 years since july 2000, if you cant accept this you are in denial.
Darkfall was in the pre-development planning stage from 1995, Darkfall is over 13 years old, again if you cant accept this you are in denial.
Jonric: Where does development stand at the moment? What are the next major things to do? What are your plans for alpha and beta testing?
Ricki Sickenger: We are at pre-alpha stage, meaning we got the engine up to a pretty decent level, the server side is working, and we are slowly building the actual game, and adding features. The next big thing right now is to get the pre-alpha out to testers we will be picking from our community boards.
Jonric: Can you speculate yet as to a possible release date? And can you say anything about plans for a publisher at this point?
Henning Ludvigsen: At this stage we can only guess. And we are guessing Q1 2003.
Ricki Sickenger: Right now we are pretty happy with private investors, so we are not actively looking for a publisher at this point. We are listening to offers though, so if the right offer comes along, we might just go for it
As you can cleary see the developer's were saying the same thing 7 years ago they are still saying today, beta, launch, publishing etc. will be happening "soon".
Yet again another “supporter” demonstrates they are ignorant or in denial of the facts regarding Darkfalls development history, which probably explains why they are a supporter in the first place.
well sadly you're mostly right, but you can't say the game is 13 years old. he just startet planning in 1995, but they're working on it since 2000, that 8 - and lets stick to it.
and that's also the reason why i dont blindly belive in their single word - they're saying the same things for 8 years, they even sound the same.
but that doesnt change my hopes for dfo in this year. if we will see a good, long gameplay video in august, that will show ai, key features that were barely shown so far and maybe even ui (but that's not necessary imo) i'll be ready to bet that beta will start in few monts.
Kind of difficult considering the game has only been in development for 5 years...check your facts troll.
Darkfall Interview
August 29, 2001
Jonric: Please introduce Razorwax AS. When and how did the company get started? Where is it located and who are the members of the team?
Claus Grovdal: Razorwax was founded in July 2000 by Kjetil, Ricki and me.
Jonric: Let's talk more directly about Darkfall. When did the idea for the game initially arise, and when did you actually start working on it?
Claus Grovdal: I started planning Darkfall about six years ago, after I was tired of MUDs.
Razorwax started developing Darkfall the same day we got our offices up and running.
Darkfall has been in development for over 8 years since july 2000, if you cant accept this you are in denial.
Darkfall was in the pre-development planning stage from 1995, Darkfall is over 13 years old, again if you cant accept this you are in denial.
Jonric: Where does development stand at the moment? What are the next major things to do? What are your plans for alpha and beta testing?
Ricki Sickenger: We are at pre-alpha stage, meaning we got the engine up to a pretty decent level, the server side is working, and we are slowly building the actual game, and adding features. The next big thing right now is to get the pre-alpha out to testers we will be picking from our community boards.
Jonric: Can you speculate yet as to a possible release date? And can you say anything about plans for a publisher at this point?
Henning Ludvigsen: At this stage we can only guess. And we are guessing Q1 2003.
Ricki Sickenger: Right now we are pretty happy with private investors, so we are not actively looking for a publisher at this point. We are listening to offers though, so if the right offer comes along, we might just go for it
As you can cleary see the developer's were saying the same thing 7 years ago they are still saying today, beta, launch, publishing etc. will be happening "soon".
Yet again another “supporter” demonstrates they are ignorant or in denial of the facts regarding Darkfalls development history, which probably explains why they are a supporter in the first place.
A nice little thing you trolls like to omit is the fact that Razorwax merged with Aventurine, changed countries, and started over again from just about scratch in 2003. After that the only promises they've broken is one clan beta (which was never an official announcement) and beta by summer 2007 (which wasn't quite official, but still dissapointing.) This is the only time at all they've ever said anything dead on about releasing and a date. We'll see, I've learned not to get my hopes up, but really, fact check next time.
Darkfall Travelogues!
Hasnt DF been in development since before WoW started development?
WoW's graphics are now starting to show. And this is with a team like Blizzard. I'm sure DF is going to have a lot of outdated areas.
Check out the latest screenshots then. They've been keeping it up to date. Some people say the graphis are amazing. The video I saw, animations and shadows looked really good, textures were alright. I don't expect this game to focus on graphics anyway. I don't see how a game with amazing graphics could handle massive PvP with physics and all that.
And the game has been in development for 5 1/2 years. So no, not before WoW.
FYI WoW took 6 years to make.
Darkfall Travelogues!
Razorwax has absolutely nothing to do with Darkfall anymore, it hasn't for the vast majority of this decade.
Ah so you're going to tell me, a team of 3-5 people working on a MMO in a basement, after merging with a larger company, in another country, with more funds, better team, better technology, were going to keep the same old tech from 1999 that they had thrown together? Every source that has ever been to the studio or seen the developers(I'm pulling this mainly from Women's Gamers) has stated that they are obsessed with making this game perfect and as good as it can be.
Wth that, I can EASILY see them scrapping the entire hodge podge thrown together in a basement to start fresh to make a better product. It hasn't been disproven at all.
Darkfall Travelogues!
So your admitting you don’t have any facts to back up your own personal belief that Darkfall was restarted from scratch after the “merger” with Aventurine, and you are still in denial or ignorant of the facts that disprove it.
A I said, and you are demonstrating, this is just another one of the myths that supporters feel compelled to believe in to justify their position to themselves and promulgate whilst attempting to defend “their” game.
Whilst myself on the other hand can provide amble evidence and facts to demonstrates beyond reasonable doubt that Darkfall was never restarted from scratch in late 2002/ early 2003.
I found indisputable proof that Darkfall was not restarted from scratch when Razorwax merged with Aventurine.
http://uk.pc.ign.com/articles/380/380319p1.html
December 13, 2002
Razorwax has signed a publishing deal for Darkfall with a Greek publisher. We have moved Razorwax from cold and snowy Oslo, Norway to warm and sunny Athens, Greece. This move was done for various reasons, most importantly to be closer to our publisher, but the climate doesn't hurt either
Signing a publishing deal has made us able to hire more (and much needed) developers. We now have a team of 14 extremely talented people working fulltime on Darkfall. Three more will be hired shortly.
An official press release will be issued after the holidays with more information.
In the meantime, you should discuss this amazing news with us on our boards!
-Claus
http://rpgvault.ign.com/articles/429/429700p3.html
July 22, 2003
'We have the financial strength to make our game and publish it worldwide, and we're about to enter beta testing.'
Impossible for Darkfall to be about to enter beta testing if it had been restarted from scratch only 7 months before.
30 Sep 2003
http://www.warcry.com/news/view/10030
'We've been in a tech beta since September 2nd, testing, working on bugs, tuning and tweaking, adding content, and building the world. We're slightly behind schedule in some areas of development, ahead of schedule in others, and we're always working on new things, the latest being an optional third person perspective that can fit in with our gameplay design. Overall we're very happy with the progress, we don't have any serious problems, and we believe that we'll be able to deliver an advanced beta build for playtesting before long.'
Again impossible for Darkfall to be in "tech beta" and to "be able to deliver an advanced beta build for playtesting before long" if it had been restarted from scratch only 9 months before.
Either the developers are lying or Darkfall was not restarted from scratch when Razorwax merged with Aventurine in December 2002.
We have proven over and over and over that they didn't start over . I don't know why you keep bringing this up. The merger was at the beginning of 2003. In August of 2003, they said beta will begin in a month. Then at the beginning of 2004, they said beta was about to begin. Then in mid 2004, they said beta was about to begin
This proves that they didn't start over at the beginning of 2003. How many times am I going to have to explain thsi to you?