I've been looking at Darkfall for a long time. It's got a really good idea, but theres little information they give us (The public). Honestly, I didn't even expect to get it this far, I remember when they said they officially cancelled the project due to funds, then about a year ago I saw they were really working hard with a new team and everything. I don't really care how long it takes, I have patience, especially with spore and WAR coming out this fall, I really don't mind if they wait another year to perfect the game. All I want is a game that is finished, not a beta release (AOC). I mean really, who actually demands this game to be released before its finished? I never understood in some of these games releasing an unfinished game. I've heard because they don't want to doubt their fans, but thats just plain dishonesty right there, instead of dissapointing them for a few more months, you kill their fun when its released.
I've been looking at Darkfall for a long time. It's got a really good idea, but theres little information they give us (The public). Honestly, I didn't even expect to get it this far, I remember when they said they officially cancelled the project due to funds, then about a year ago I saw they were really working hard with a new team and everything. I don't really care how long it takes, I have patience, especially with spore and WAR coming out this fall, I really don't mind if they wait another year to perfect the game. All I want is a game that is finished, not a beta release (AOC). I mean really, who actually demands this game to be released before its finished? I never understood in some of these games releasing an unfinished game. I've heard because they don't want to doubt their fans, but thats just plain dishonesty right there, instead of dissapointing them for a few more months, you kill their fun when its released.
they actully gives us more info than most mmos they just some people dont beleive taso ...
then that would make it where there isnt alot of info
regarding java, no, their client is 100% C++, and their server is a mixture of C++ and java. their world editor tools appear to be written in java from the old screenshots, which show a Java/Swing Frame and the Java mascot icon if you look carefully.
What's the source of the client being 100% C++? I don't see it in the IRC chat.
yeah it doesn't say explicitly, i know i have read it somewhere though, i just can't yet place the reference. stands to reason, i sure as hell wouldn't use java on a 3d game client either.
The developers have been saying things will happen soon since August 2001, and very few of them actually did, but their community was willing to wait. And now after 8 years of saying things will happen soon, they are still saying things will happen soon, and so far very few of them actually have, but yet they still have a community willing to wait. If this routine has not changed in over 8 years I very much doubt it will in a month, simply all that will happen is the current members of the community who are no longer willing to wait will be replaced by new community members who are willing to wait. This process has continued for 8 years and I see no reason why it wont simply continue indefinitely, multiple official / unofficial beta and release dates have come and gone as well as numerous other “promises” over the last 8 years. And yet new community members, after 8 years of this, who replace those who are no longer willing to wait, are still willing wait for things to happen "soon" along with the allready existing community members who are still willing to wait. All it requires is ignorance , naiveté and faith to perpetuate the cycle. The only thing that can finally end this is for the things that have been perpetually about to happen soon for the last 8 years, like Beta, launch and new videos etc. to actually finally start happening "soon" i.e. in the next 5 months, or for Darkfall to be canceled. Otherwise, 2008 along with all the things that were going to happen soon will come and go, along with the current members of the community who are no longer willing to wait, and a new community members and those still willing to wait will be getting excited all over again about the same things that might be happening sometime soon in 2009.
Originally posted by Polarization The developers have been saying things will happen soon since August 2001, and very few of them actually did, but their community was willing to wait. And now after 8 years of saying things will happen soon, they are still saying things will happen soon, and so far very few of them actually have, but yet they still have a community willing to wait. If this routine has not changed in over 8 years I very much doubt it will in a month, simply all that will happen is the current members of the community who are no longer willing to wait will be replaced by new community members who are willing to wait. This process has continued for 8 years and I see no reason why it wont simply continue indefinitely, multiple official / unofficial beta and release dates have come and gone as well as numerous other “promises” over the last 8 years. And yet new community members, after 8 years of this, who replace those who are no longer willing to wait, are still willing wait for things to happen "soon" along with the allready existing community members who are still willing to wait. All it requires is ignorance , naiveté and faith to perpetuate the cycle. The only thing that can finally end this is for the things that have been perpetually about to happen soon for the last 8 years, like Beta, launch and new videos etc. to actually finally start happening "soon" i.e. in the next 5 months, or for Darkfall to be canceled. Otherwise, 2008 along with all the things that were going to happen soon will come and go, along with the current members of the community who are no longer willing to wait, and a new community members and those still willing to wait will be getting excited all over again about the same things that might be happening sometime soon in 2009.
Spot on!
This game will never be released.
DF is a great scam.
So no "sexy time". Just more of Tasos lies.
So why are you following this game again? Btw Tasos doesn't lie, you guys just read what you what to read, not what's actually said.
regarding java, no, their client is 100% C++, and their server is a mixture of C++ and java. their world editor tools appear to be written in java from the old screenshots, which show a Java/Swing Frame and the Java mascot icon if you look carefully.
What's the source of the client being 100% C++? I don't see it in the IRC chat.
yeah it doesn't say explicitly, i know i have read it somewhere though, i just can't yet place the reference. stands to reason, i sure as hell wouldn't use java on a 3d game client either.
Haven't done a great deal of research on the developers, but Ricki Sickenger (Lead Tools/ Game Logic) has a lot of Java experience, and very little C++ (from circumstantial Google data). Can't find much on Kjetil Helland (Lead 3D/Client Programmer), but he may have more of a management background.
Originally posted by Trogg13
All gameplay is implemented on the server genius.... the client just displays stuff and takes user input.
"Displays stuff" and "takes user input" is a hell of a lot of the "gamepay". You could just as easily say, all the server genius is AI and some databases.
That said, a lot of MMORPG's have clients written in Java.
Haven't done a great deal of research on the developers, but Ricki Sickenger (Lead Tools/ Game Logic) has a lot of Java experience, and very little C++ (from circumstantial Google data). Can't find much on Kjetil Helland (Lead 3D/Client Programmer), but he may have more of a management background.
Kjetil is the lead coder and main author of the 3d engine.
"Displays stuff" and "takes user input" is a hell of a lot of the "gameplay". You could just as easily say, all the server genius is AI and some databases.
That said, a lot of MMORPG's have clients written in Java.
OK, you're misunderstanding what 'gameplay' is - gameplay is what's left once you take away all the main game subsystems - input, network stack, graphics engine, sound & mixing libraries, UI widget libraries, etc -- ie: gameplay is the content, the stuff i listed is the vehicle of that content.
By the way, there are basically no MMOs with a game client written in 100% java that don't run in a browser.
know whats funny? the fact that they didnt just buy Hero Engine or Big World and save a few years of development time.. of course you need some REAL money for that though.
Comments
I've been looking at Darkfall for a long time. It's got a really good idea, but theres little information they give us (The public). Honestly, I didn't even expect to get it this far, I remember when they said they officially cancelled the project due to funds, then about a year ago I saw they were really working hard with a new team and everything. I don't really care how long it takes, I have patience, especially with spore and WAR coming out this fall, I really don't mind if they wait another year to perfect the game. All I want is a game that is finished, not a beta release (AOC). I mean really, who actually demands this game to be released before its finished? I never understood in some of these games releasing an unfinished game. I've heard because they don't want to doubt their fans, but thats just plain dishonesty right there, instead of dissapointing them for a few more months, you kill their fun when its released.
they actully gives us more info than most mmos they just some people dont beleive taso ...
then that would make it where there isnt alot of info
What's the source of the client being 100% C++? I don't see it in the IRC chat.
yeah it doesn't say explicitly, i know i have read it somewhere though, i just can't yet place the reference. stands to reason, i sure as hell wouldn't use java on a 3d game client either.
Overview:
Aventurine S.A. is looking for a senior game logic programmer for our highly anticipated MMORPG Darkfall Online.(www.darkfallonline.com)
The position requires you to implement gameplay features and system features in Java.
--------
Gameplay features in Java? That would mean their client is using Java for gameplay.
nope its for there ingame browser plus that is so old its out of date..
Spot on!
This game will never be released.
DF is a great scam.
So no "sexy time". Just more of Tasos lies.
nope its for there ingame browser plus that is so old its out of date..
Given the amount of time theyve drug this project out, everything theyve claimed to have completed would be out of date.
All gameplay is implemented on the server genius.... the client just displays stuff and takes user input.
All gameplay is implemented on the server genius.... the client just displays stuff and takes user input.
That is if the game is ever released....genius.
Spot on!
This game will never be released.
DF is a great scam.
So no "sexy time". Just more of Tasos lies.
So why are you following this game again? Btw Tasos doesn't lie, you guys just read what you what to read, not what's actually said.
whether it's released or not, doesn't change what languages it's written in.
you mean like AoC's game engine that was written from before 2000? Yeah AoC's graphics are totally out of date...
next?
in all honesty the way he updates are done it sounds like he isnt lieing but we just have to see.
now that's what i call sexy.
That looks pretty bad actually. Like EQ1 with the Shadows of Luclin graphic " upgrade".
i think you need to go to the eye doctor
http://mmorpg.com/gamelist.cfm/game/9/view/screens/display/8558
dono eq1 looks fubard
df is alot better gfx wise. if you cant see that . well then anything you say after this. is worthless
While definitely not the worst I've seen, I certainly wouldn't exactly call it sexy.
But then again anyone can make a pretty picture. Let's see how it looks if and when the game comes out.
ye alow end pcs wont have them gfx i do believe they have huge settigns defrences for computers
i willa dmit some of there lower end gfx can get down to eq1
all i know is taso has said that there game has a pretty big scale gfx wise
What's the source of the client being 100% C++? I don't see it in the IRC chat.
yeah it doesn't say explicitly, i know i have read it somewhere though, i just can't yet place the reference. stands to reason, i sure as hell wouldn't use java on a 3d game client either.
Haven't done a great deal of research on the developers, but Ricki Sickenger (Lead Tools/ Game Logic) has a lot of Java experience, and very little C++ (from circumstantial Google data). Can't find much on Kjetil Helland (Lead 3D/Client Programmer), but he may have more of a management background.
"Displays stuff" and "takes user input" is a hell of a lot of the "gamepay". You could just as easily say, all the server genius is AI and some databases.
That said, a lot of MMORPG's have clients written in Java.
LOL name me one commercial grade MMORPG that has a client written in JAVA.
NONE of them do. JAVA is slow as fuck compared to C++
Kjetil is the lead coder and main author of the 3d engine.
OK, you're misunderstanding what 'gameplay' is - gameplay is what's left once you take away all the main game subsystems - input, network stack, graphics engine, sound & mixing libraries, UI widget libraries, etc -- ie: gameplay is the content, the stuff i listed is the vehicle of that content.
By the way, there are basically no MMOs with a game client written in 100% java that don't run in a browser.
know whats funny? the fact that they didnt just buy Hero Engine or Big World and save a few years of development time.. of course you need some REAL money for that though.
they wasnt out when they started dev no engine could do what they wanted so they had to make it from scratch...
geese please.. running out of things arent you
and what exactly did they want? An engine to show outdated graphics and a few characters running around on screen?
They succeeded.
that video wasnt so bad...dunno what do you expect? Crysis video or AOC video (unplayable one)
too bad that AOC videos didnt show FPS
-------------------->
Would you like some cheese with that whine?