Its simple. The way the PQ's work is the top 10 people or top something "not 100% sure" in the fight get put into a random pool for loot "if you dont rank high enough the game will tell you" So if your a healing class or a lvl or two lower than everybody else.. you almost never get into the top 10. So you just wasted how every long it took you to get past the phases. Most people will get into a group of 5 or 6 and keep at a pq quest for an hour or two and not leave untill they get maxed influance so people who are lower lvl have to wait untill the big groups are gone. Im not saying the PQ system isnt a good idea but it needs some work "So thats why i said it was flawed" Second i said that capital cities are like raiding in wow.. becuase a casual player who plays maybe 5 - 7 hours a week will not make a huge impact on city captures.. So before telling me im just spewing out a healing load of shit.. you might wanna ask if im in beta.. and o wait i am so i know how shit works.
I'm in the beta too and though they could add more bags to make sure you don't always get copped out, it still is a beta. Not to mention a few points that flawed your reasoning. The healers contribute fair enough, damage and otherwise.
Help for anything grants influence in the end. If you don't join that "big group" of people hogging kills (most likely an Open Group by the way, it's a button under your character portrait, noobie), that's just your fault for it taking so long. In the end, if you still aren't being rewarded, stop sitting around. Get tenacious. Contribute better.
As I've yet to deal with capital cities, I won't say. And if you play 5 to 7 hours a whole week you should be happy. You have a life! Not like anyone else here on the forums. Especially the OP for trolling.
If it's his delusion, that's fair enough. Played WoW not too long after launch. First incursion with MMOs but I had eyes on Earth and Beyond (old Westwood title) I think it was called, and I would have been playing DAoC a long time ago if I felt for the pay-to-play games at that time. Nearly four years now, and I've had my hand at a bit of everything. Raiding, PvP, Arenas with two level 70s I won't be playing anymore because I didn't like any of them. But that's how I feel. Not every other WAR fan out and about.
This one actually is a Fact and not an Opinion: WoW's end-game caters almost completely to the most hardcore or hardcoriest people that were ever born. And I say "almost completely" distinctly. A couple casuals can get a taste, but if you want max tier items and to become the next embodiment of Illidan himself, you have to be intimate about the game in a way that can make you look strange in public. WAR's end-game has yet to be determined but I'm sure as shit they aren't going to make success exclusive to the first 25 people to hone their lifestyle around a game.
WoW can't be beat though; it's had its bite and its turned into a feast. Partly the matter when an already successful company creates something based on its successes. Another matter how they borrowed from pre-existing MMOs but added the graphic quality and splendor not seen very often. They did it just right at its core elements, an RPG that is solid just-so. But the innovations and additions towards the end, as well as the repetitive gameplay (80 levels of the same thing punctuated by harder types of the same thing as well as tumultulous time/money sinks) aren't for some people. Some.
There is no doubt that Warhammer will be like World of Warcraft. But both will be like Lord of the Rings or Everquest because they all have Orcs and Goblins and Dwarves and Elves. Warhammer is just tweaking a few things, and changing a lot of things, and adding a lot of things to be appealing to a minority among the swarm of MMO fans.
I just hope that minority will be mostly smart people.
Oh, and one last thing about the crafting: I'd rather be able to fail once or twice trying to make something that will help me right away - rather than making thirty Dark Leather Boots so I can make the Hillman's shoulder pieces until I spent 300 beast's worth of killing and skinning. Or... Waiting a day or two so I can make another single piece of cloth for something that will be replaced by PvP Gear.
--------------------- Sniper is another term for unorthodox surgeon.
I am so glad that many people are coming over the the idea that MMO's are just bland copies of each other. I have been beating that drum for a long time. I don't expect those that are addicted to {insert your MMO here} to get it though anytime soon.
Its not a matter of WAR this and WoW that, its a matter of FACT's: FACT - Vast majority of players are tired of the same level based grind fest, kill X and rinse repeat Y amount of times before you may proceed. FACT - The majority of WoW player base WILL NOT leave their fully developed characters just to start another level based grind all over again. FACT - WAR lacks innovation and creativity, the vast majority of players want something new, not the same fantasy setting killing animals for X amount of times just to advance in levels. FACT - The MMO market is starting to realize the lack of innovation and creativity and some of the new upcoming titles are proof, This will make WAR and any other WoW cookie-cut level based clone a short lived shelf life! Im sure all the Warhammer fanbui's will enjoy the game, but to fill your mind with pure fantasies about how WAR is the next WoW killer is not only ridiculous but naive. Although i applaud your "faith" the fact of the matter is, WAR wil not make much of a dent in an already dull and boaring genre that the fantasy MMO has become!
Very true alot of players are looking for the something different type of game.
I think about 95% of the MMO gaming community bases these stupid and ridiculous facts about OTHER MMOs based on WoW. This is because WoW is dominating the MMO market. People say they're sick of the fantasy MMO grind. Well last time I checked, EQ was the first MMO which started the fantasy MMO play that all us MMO players have come to know and love. If you have a problem with it, then go play something else :]
Playing:WoW,Guild Wars Used to play: Vanguard, Anarchy Online (got to lvl 6 and quit ) Waiting for: Warhammer, Aion
Its not a matter of WAR this and WoW that, its a matter of FACT's: FACT - Vast majority of players are tired of the same level based grind fest, kill X and rinse repeat Y amount of times before you may proceed. FACT - The majority of WoW player base WILL NOT leave their fully developed characters just to start another level based grind all over again. FACT - WAR lacks innovation and creativity, the vast majority of players want something new, not the same fantasy setting killing animals for X amount of times just to advance in levels. FACT - The MMO market is starting to realize the lack of innovation and creativity and some of the new upcoming titles are proof, This will make WAR and any other WoW cookie-cut level based clone a short lived shelf life! Im sure all the Warhammer fanbui's will enjoy the game, but to fill your mind with pure fantasies about how WAR is the next WoW killer is not only ridiculous but naive. Although i applaud your "faith" the fact of the matter is, WAR wil not make much of a dent in an already dull and boaring genre that the fantasy MMO has become!
Besides the rare 13 year old I haven't seen one WAR fanboi claim this will topple WoW. That's a joke, and discredits anything you have to say. How can you be taken serious when it took WoW almost 4 years to achieve 8 million subscribers?
What other MMO do you think is coming out that will rival WoW, or even WAR? Are you one of these Darkfall lunatics?
Its not a matter of WAR this and WoW that, its a matter of FACT's: FACT - Vast majority of players are tired of the same level based grind fest, kill X and rinse repeat Y amount of times before you may proceed. FACT - The majority of WoW player base WILL NOT leave their fully developed characters just to start another level based grind all over again. FACT - WAR lacks innovation and creativity, the vast majority of players want something new, not the same fantasy setting killing animals for X amount of times just to advance in levels. FACT - The MMO market is starting to realize the lack of innovation and creativity and some of the new upcoming titles are proof, This will make WAR and any other WoW cookie-cut level based clone a short lived shelf life! Im sure all the Warhammer fanbui's will enjoy the game, but to fill your mind with pure fantasies about how WAR is the next WoW killer is not only ridiculous but naive. Although i applaud your "faith" the fact of the matter is, WAR wil not make much of a dent in an already dull and boaring genre that the fantasy MMO has become!
i have to agree. after playing mmos for almost 10 years. playing countless mmos, long before most of them even became "popular." i just see basically the same in this mmo that any other mmo has to offer. nothing new or creative whatsoever in this one. however due to the fact some of my friends (who came in with the wow generation) are extremely "hyped" over this, i will still play it. only to play it with my friends that is. even a redundant format can still be fun if played with the right people.
Its not a matter of WAR this and WoW that, its a matter of FACT's: FACT - Vast majority of players are tired of the same level based grind fest, kill X and rinse repeat Y amount of times before you may proceed. FACT - The majority of WoW player base WILL NOT leave their fully developed characters just to start another level based grind all over again. FACT - WAR lacks innovation and creativity, the vast majority of players want something new, not the same fantasy setting killing animals for X amount of times just to advance in levels. FACT - The MMO market is starting to realize the lack of innovation and creativity and some of the new upcoming titles are proof, This will make WAR and any other WoW cookie-cut level based clone a short lived shelf life! Im sure all the Warhammer fanbui's will enjoy the game, but to fill your mind with pure fantasies about how WAR is the next WoW killer is not only ridiculous but naive. Although i applaud your "faith" the fact of the matter is, WAR wil not make much of a dent in an already dull and boaring genre that the fantasy MMO has become!
i have to agree. after playing mmos for almost 10 years. playing countless mmos, long before most of them even became "popular." i just see basically the same in this mmo that any other mmo has to offer. nothing new or creative whatsoever in this one. however due to the fact some of my friends (who came in with the wow generation) are extremely "hyped" over this, i will still play it. only to play it with my friends that is. even a redundant format can still be fun if played with the right people.
Yeah thats true ANY GAME can be fun if you find the right people to play it with.
FACT - You have done no research on the game. FACT - You know nothing about marketing.
First of all you do not know me, so assuming you "think i do not know" is just naive. Second, give a talented group of programmers, artist and musicians 20+ million to make an MMO title and they will deliver perfection! Mythic is only trying to get a "bite" of WOW player base in order to make cash, period!
Assuming tyou know just because "you said so on an internet open forum" would be very naive indeed, i have no idea who you are or whats your background because you decided to put some words together and post it doesnt make it more than your opinion you could be my 12 year old niece posting for all i care. Also your remarks on giving a few programmers 20 million and they will deliver perfection lol just shows how much you know about game development and its industry.
That being said im disregarding the OP opinion as it is obsolete and without reasoning.
who cares about WoWs subsrciption numbers? over half of their numbers are from asia and a majority of that is from china which players are basically given the game for free and just have to pay for the time played. Blizzard only gets royalties from china suscriptions anyway. they have about 4.5m between EU and NA which is why when AoC came out blizzard did see it in their falling numbers. With WaR coming out you can bet blizzard will see their number drop once again, and probably one more time when Aion is released.
don't concern yourselves with all this numbers that blizzard or any other game releases since its all about making themselves marketable to the general public.
on the current subject...I enjoy a lvl based game that doesn't feel like a grind. PvP has always been fun and since i can lvl from it the process seems fast and entertaining.
alot of WoW player left to play AoC, granted they probably came back quick =p I'm sure the same will happen within 6 months after WAR is released.
what game has been innovative and successful? WoW is a copy and paste of a variety of MMOs.
games like WoW and WAR won't have a short lived shelf life because there will always be players that enjoy this type of game. innovation is nice but as the past MMOs have shown it can also be very risky and sometimes not worth it.
Let's see if you are playing in 2 months. I felt triumphant when AoC ended up the way it did despite the fact that there were conservatively 10,000 "AoC is WoW killer" posts by launch.
FACT - The majority of WoW player base WILL NOT leave their fully developed characters just to start another level based grind all over again.
Yeah right...the majority (who played WoW for a while) will quit it and start a new game especially if they are into PvP. I have 3 lvl 70 characters and the game is no fun anymore. Leveling is pointless and boring. I want a new game and it will be WAR!
Purpose in life is not to gain things, but experience. - Rover64dd
Its not a matter of WAR this and WoW that, its a matter of FACT's: FACT - Vast majority of players are tired of the same level based grind fest, kill X and rinse repeat Y amount of times before you may proceed. I'd like to see your research. A lot of people like to tout themselves as the vox populi but very rarely are that in actuality. Also stating this as a fact without and citation is also tears a bit from your credibility. FACT - The majority of WoW player base WILL NOT leave their fully developed characters just to start another level based grind all over again. Again you tout yourself as speaking for people. There is no way to know until it happens. FACT - WAR lacks innovation and creativity, the vast majority of players want something new, not the same fantasy setting killing animals for X amount of times just to advance in levels. /facepalm... I'm beginning to see a trend here... FACT - The MMO market is starting to realize the lack of innovation and creativity and some of the new upcoming titles are proof, This will make WAR and any other WoW cookie-cut level based clone a short lived shelf life! Anyone else noticing that none of these are actually facts? Im sure all the Warhammer fanbui's will enjoy the game, but to fill your mind with pure fantasies about how WAR is the next WoW killer is not only ridiculous but naive. Although i applaud your "faith" the fact of the matter is, WAR wil not make much of a dent in an already dull and boaring genre that the fantasy MMO has become! Warhammer will not be the next WoW killer or the one to topple the giant. I doubt it will even take any appreciable business from Blizzard. Will that make it unsuccessful? Not in the least.
Seriously, don't even bother to answer the troll OP.
He thinks that his fanboi game WoW is under threat and he just doesn't want to lose the "much earned" grind that he did. Too bad in the next patch his gear will be worthless.
----------------------------- Osbourne Cox: You are the guy from the gym.
Ted Treffon: I don't represent Hardbodies.
Osbourne Cox: I know very well what you represent. You represent the idiocy of today.
Ted Treffon: No, I don't represent that either.
Osbourne Cox: You are part of a league of morons. Oh, yes. You see you're one of the morons I've been fighting my whole life. But guess what. Today, I win.
What do you expect from an MMO? There will always be grinding, killing x amount of this and a x amount of that, that is an MMO, its a freaking game not reality man...learn to distinguish between the two then maybe you will find what you enjoy...in game and in real life...
Its this mentality that causes the MMO rift of dull and unimaginative genre thats become!
"What do you expect from an MMO" you ask.. Well lets see considering most of these games cost 20+ million to make, i would say i expect ALLOT more than another cookie-cut garbage title thats for sure!
"Its a freaking game not reality man" you say.. Not when money is involved, its no longer a game, it becomes a business that sheep like you follow no matter what they dangle in front of you, why dont you just give them your wallet while your at it?
The MMO industry is at an all time low, and it shows with titles like AoC and WAR, when after 20+ Millions to make a game and all that a company can deliver is another WOW clone and not even have all the classes and cities at launch they advertised says allot for the industry as a whole, that the gamers are willing to pay for beta and the players are willing to take what ever a game company will dish.
Sad are the current days of MMO and worse the mentality the players seem to have with such low expectations!
You have no idea how games are made do you? How much things cost, when spending that much publishers dont want to take to big of a risk.
Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.
If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day. And then Nebraska would get nerfed.-pinkwood lotro fourms
AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD
What do you expect from an MMO? There will always be grinding, killing x amount of this and a x amount of that, that is an MMO, its a freaking game not reality man...learn to distinguish between the two then maybe you will find what you enjoy...in game and in real life...
This is exactly what I always try to tell people, but it's hard to convince hardcore elitists that games are actually just entertainment and nothing more.
Originally posted by Dlore First of all you do not know me, so assuming you "think i do not know" is just naive. Second, give a talented group of programmers, artist and musicians 20+ million to make an MMO title and they will deliver perfection! Mythic is only trying to get a "bite" of WOW player base in order to make cash, period!
Umm...if musicians and artists made an MMO it would be cancelled because it would be about drugs and sex and killing beyond beleif...mostly gangstar MMOs would come out, and new wave or w/e would just make a BIG painting...so no, they would not make PERFECTION
Because programmers are typically both professional artists and musicians as a part time job.
This thread is EPIC FAIL. Not because of the OP's post, but because of the retarded WAR fanbois drooling and getting their rabid fanboi slobber everywhere. Sounds like the same crap that happened on the AOC forums.
Ah well, least we know WoW will succeed as this game FAILS, just as it always has.
WAR = EPIC FAIL FAILhammer Online
This is why i think a game shouldnt get its forum until after its released. Fanboys overhype it and say how how it will kill an established game and fanboys from other games will say its doomed to fail based on flaws they see in an unfinished product. Let WAR come out, give it a year and after that, if it does good/bad come in here and spew you guts out.
Seriously people, get a grip of yourselves and stop frothing at the mouth.
Innovation is risky. Its needed but risky. Too much, and you might have flushed down all that money you spent down the toilet, then your company goes under and your name is black listed forever as the team that made that one flop. Good luck getting financial backing after that right?
With that said, some companies are too scared of massive innovation, it might work or not work. No one knows because it hasnt been done before.
Thus we are getting a lot of games that either flop or repeat the same worn out but workable features found in mmorpgs. Yeah WAR is doing that too, but if you look closely, Mythic is upping the ante on how those same features are played. The OP is right in the sense that WAR isnt the king of innovation, and the idea that "if it isnt broken dont fix it" really doesnt work either.
Why? Because we could have used that with old school mmorpgs which started it all, hell even the pen and paper D&D, but the problem is, they have already changed it. I would love for mmorpgs to go back to their roots rather than turn into some online simple arcade pvp platform.
WAR isnt anything spectacular, but it does give a different angle on the same ol thing, which at least is better than another 8 years of WoW (which isnt bad, but it gets old).
The industry needs to stay away from simplicity, and when it leans in that direction, i blame the Casual gamer who wants everything easy, quick and handed to them so they dont have to waste time.
Its not a matter of WAR this and WoW that, its a matter of FACT's: FACT - Vast majority of players are tired of the same level based grind fest, kill X and rinse repeat Y amount of times before you may proceed. FACT - The majority of WoW player base WILL NOT leave their fully developed characters just to start another level based grind all over again. FACT - WAR lacks innovation and creativity, the vast majority of players want something new, not the same fantasy setting killing animals for X amount of times just to advance in levels. FACT - The MMO market is starting to realize the lack of innovation and creativity and some of the new upcoming titles are proof, This will make WAR and any other WoW cookie-cut level based clone a short lived shelf life! Im sure all the Warhammer fanbui's will enjoy the game, but to fill your mind with pure fantasies about how WAR is the next WoW killer is not only ridiculous but naive. Although i applaud your "faith" the fact of the matter is, WAR wil not make much of a dent in an already dull and boaring genre that the fantasy MMO has become!
I couldn't agree more. There is no innovation in any of the hot and new MMORPG's. I'm tired of this fantasy hack and slash bull crap. I don't understand how any of it is fun? Are people really this naive in seeing that WoW, Warhammer, LoTRO, AoC, etc. are all the same fricken game!? These companies are ridiculous too.
Comments
I'm in the beta too and though they could add more bags to make sure you don't always get copped out, it still is a beta. Not to mention a few points that flawed your reasoning. The healers contribute fair enough, damage and otherwise.
Help for anything grants influence in the end. If you don't join that "big group" of people hogging kills (most likely an Open Group by the way, it's a button under your character portrait, noobie), that's just your fault for it taking so long. In the end, if you still aren't being rewarded, stop sitting around. Get tenacious. Contribute better.
As I've yet to deal with capital cities, I won't say. And if you play 5 to 7 hours a whole week you should be happy. You have a life! Not like anyone else here on the forums. Especially the OP for trolling.
If it's his delusion, that's fair enough. Played WoW not too long after launch. First incursion with MMOs but I had eyes on Earth and Beyond (old Westwood title) I think it was called, and I would have been playing DAoC a long time ago if I felt for the pay-to-play games at that time. Nearly four years now, and I've had my hand at a bit of everything. Raiding, PvP, Arenas with two level 70s I won't be playing anymore because I didn't like any of them. But that's how I feel. Not every other WAR fan out and about.
This one actually is a Fact and not an Opinion: WoW's end-game caters almost completely to the most hardcore or hardcoriest people that were ever born. And I say "almost completely" distinctly. A couple casuals can get a taste, but if you want max tier items and to become the next embodiment of Illidan himself, you have to be intimate about the game in a way that can make you look strange in public. WAR's end-game has yet to be determined but I'm sure as shit they aren't going to make success exclusive to the first 25 people to hone their lifestyle around a game.
WoW can't be beat though; it's had its bite and its turned into a feast. Partly the matter when an already successful company creates something based on its successes. Another matter how they borrowed from pre-existing MMOs but added the graphic quality and splendor not seen very often. They did it just right at its core elements, an RPG that is solid just-so. But the innovations and additions towards the end, as well as the repetitive gameplay (80 levels of the same thing punctuated by harder types of the same thing as well as tumultulous time/money sinks) aren't for some people. Some.
There is no doubt that Warhammer will be like World of Warcraft. But both will be like Lord of the Rings or Everquest because they all have Orcs and Goblins and Dwarves and Elves. Warhammer is just tweaking a few things, and changing a lot of things, and adding a lot of things to be appealing to a minority among the swarm of MMO fans.
I just hope that minority will be mostly smart people.
Oh, and one last thing about the crafting: I'd rather be able to fail once or twice trying to make something that will help me right away - rather than making thirty Dark Leather Boots so I can make the Hillman's shoulder pieces until I spent 300 beast's worth of killing and skinning. Or... Waiting a day or two so I can make another single piece of cloth for something that will be replaced by PvP Gear.
---------------------
Sniper is another term for unorthodox surgeon.
I am so glad that many people are coming over the the idea that MMO's are just bland copies of each other. I have been beating that drum for a long time. I don't expect those that are addicted to {insert your MMO here} to get it though anytime soon.
Let's party like it is 1863!
Very true alot of players are looking for the something different type of game.
I think about 95% of the MMO gaming community bases these stupid and ridiculous facts about OTHER MMOs based on WoW. This is because WoW is dominating the MMO market. People say they're sick of the fantasy MMO grind. Well last time I checked, EQ was the first MMO which started the fantasy MMO play that all us MMO players have come to know and love. If you have a problem with it, then go play something else :]
Playing:WoW,Guild Wars
Used to play: Vanguard, Anarchy Online (got to lvl 6 and quit )
Waiting for: Warhammer, Aion
Besides the rare 13 year old I haven't seen one WAR fanboi claim this will topple WoW. That's a joke, and discredits anything you have to say. How can you be taken serious when it took WoW almost 4 years to achieve 8 million subscribers?
What other MMO do you think is coming out that will rival WoW, or even WAR? Are you one of these Darkfall lunatics?
Who cares. Let people play whatever they want. These same arguments have already happened prior to AoC's release and look how well that turned out.
i have to agree. after playing mmos for almost 10 years. playing countless mmos, long before most of them even became "popular." i just see basically the same in this mmo that any other mmo has to offer. nothing new or creative whatsoever in this one. however due to the fact some of my friends (who came in with the wow generation) are extremely "hyped" over this, i will still play it. only to play it with my friends that is. even a redundant format can still be fun if played with the right people.
i have to agree. after playing mmos for almost 10 years. playing countless mmos, long before most of them even became "popular." i just see basically the same in this mmo that any other mmo has to offer. nothing new or creative whatsoever in this one. however due to the fact some of my friends (who came in with the wow generation) are extremely "hyped" over this, i will still play it. only to play it with my friends that is. even a redundant format can still be fun if played with the right people.
Yeah thats true ANY GAME can be fun if you find the right people to play it with.
First of all you do not know me, so assuming you "think i do not know" is just naive. Second, give a talented group of programmers, artist and musicians 20+ million to make an MMO title and they will deliver perfection! Mythic is only trying to get a "bite" of WOW player base in order to make cash, period!
Assuming tyou know just because "you said so on an internet open forum" would be very naive indeed, i have no idea who you are or whats your background because you decided to put some words together and post it doesnt make it more than your opinion you could be my 12 year old niece posting for all i care. Also your remarks on giving a few programmers 20 million and they will deliver perfection lol just shows how much you know about game development and its industry.
That being said im disregarding the OP opinion as it is obsolete and without reasoning.
who cares about WoWs subsrciption numbers? over half of their numbers are from asia and a majority of that is from china which players are basically given the game for free and just have to pay for the time played. Blizzard only gets royalties from china suscriptions anyway. they have about 4.5m between EU and NA which is why when AoC came out blizzard did see it in their falling numbers. With WaR coming out you can bet blizzard will see their number drop once again, and probably one more time when Aion is released.
don't concern yourselves with all this numbers that blizzard or any other game releases since its all about making themselves marketable to the general public.
on the current subject...I enjoy a lvl based game that doesn't feel like a grind. PvP has always been fun and since i can lvl from it the process seems fast and entertaining.
alot of WoW player left to play AoC, granted they probably came back quick =p I'm sure the same will happen within 6 months after WAR is released.
what game has been innovative and successful? WoW is a copy and paste of a variety of MMOs.
games like WoW and WAR won't have a short lived shelf life because there will always be players that enjoy this type of game. innovation is nice but as the past MMOs have shown it can also be very risky and sometimes not worth it.
FACT - my balls itch.
Edited by mistake.
Let's see if you are playing in 2 months. I felt triumphant when AoC ended up the way it did despite the fact that there were conservatively 10,000 "AoC is WoW killer" posts by launch.
Yeah right...the majority (who played WoW for a while) will quit it and start a new game especially if they are into PvP. I have 3 lvl 70 characters and the game is no fun anymore. Leveling is pointless and boring. I want a new game and it will be WAR!
Purpose in life is not to gain things, but experience. - Rover64dd
Can I quote you on that the next time you go on your Failcom crusade?
The last of the Trackers
WTB a good explenation so I can understand what fact means.
I'm so broke. I can't even pay attention.
"You have the right not to be killed"
Mne eto nado kak zuby v zadnitse.
Seriously, don't even bother to answer the troll OP.
He thinks that his fanboi game WoW is under threat and he just doesn't want to lose the "much earned" grind that he did. Too bad in the next patch his gear will be worthless.
-----------------------------
Osbourne Cox: You are the guy from the gym.
Ted Treffon: I don't represent Hardbodies.
Osbourne Cox: I know very well what you represent. You represent the idiocy of today.
Ted Treffon: No, I don't represent that either.
Osbourne Cox: You are part of a league of morons. Oh, yes. You see you're one of the morons I've been fighting my whole life. But guess what. Today, I win.
Its this mentality that causes the MMO rift of dull and unimaginative genre thats become!
"What do you expect from an MMO" you ask.. Well lets see considering most of these games cost 20+ million to make, i would say i expect ALLOT more than another cookie-cut garbage title thats for sure!
"Its a freaking game not reality man" you say.. Not when money is involved, its no longer a game, it becomes a business that sheep like you follow no matter what they dangle in front of you, why dont you just give them your wallet while your at it?
The MMO industry is at an all time low, and it shows with titles like AoC and WAR, when after 20+ Millions to make a game and all that a company can deliver is another WOW clone and not even have all the classes and cities at launch they advertised says allot for the industry as a whole, that the gamers are willing to pay for beta and the players are willing to take what ever a game company will dish.
Sad are the current days of MMO and worse the mentality the players seem to have with such low expectations!
You have no idea how games are made do you? How much things cost, when spending that much publishers dont want to take to big of a risk.
Hold on Snow Leopard, imma let you finish, but Windows had one of the best operating systems of all time.
If the Powerball lottery was like Lotro, nobody would win for 2 years, and then everyone in Nebraska would win on the same day.
And then Nebraska would get nerfed.-pinkwood lotro fourms
AMD 4800 2.4ghz-3GB RAM 533mhz-EVGA 9500GT 512mb-320gb HD
This is exactly what I always try to tell people, but it's hard to convince hardcore elitists that games are actually just entertainment and nothing more.
I bet you like McDonalds too.
Umm...if musicians and artists made an MMO it would be cancelled because it would be about drugs and sex and killing beyond beleif...mostly gangstar MMOs would come out, and new wave or w/e would just make a BIG painting...so no, they would not make PERFECTION
Because programmers are typically both professional artists and musicians as a part time job.
This is why i think a game shouldnt get its forum until after its released. Fanboys overhype it and say how how it will kill an established game and fanboys from other games will say its doomed to fail based on flaws they see in an unfinished product. Let WAR come out, give it a year and after that, if it does good/bad come in here and spew you guts out.
Seriously people, get a grip of yourselves and stop frothing at the mouth.
Take the Hecatomb TCG What Is Your Doom? quiz.
Heres the thing.
Innovation is risky. Its needed but risky. Too much, and you might have flushed down all that money you spent down the toilet, then your company goes under and your name is black listed forever as the team that made that one flop. Good luck getting financial backing after that right?
With that said, some companies are too scared of massive innovation, it might work or not work. No one knows because it hasnt been done before.
Thus we are getting a lot of games that either flop or repeat the same worn out but workable features found in mmorpgs. Yeah WAR is doing that too, but if you look closely, Mythic is upping the ante on how those same features are played. The OP is right in the sense that WAR isnt the king of innovation, and the idea that "if it isnt broken dont fix it" really doesnt work either.
Why? Because we could have used that with old school mmorpgs which started it all, hell even the pen and paper D&D, but the problem is, they have already changed it. I would love for mmorpgs to go back to their roots rather than turn into some online simple arcade pvp platform.
WAR isnt anything spectacular, but it does give a different angle on the same ol thing, which at least is better than another 8 years of WoW (which isnt bad, but it gets old).
The industry needs to stay away from simplicity, and when it leans in that direction, i blame the Casual gamer who wants everything easy, quick and handed to them so they dont have to waste time.
I couldn't agree more. There is no innovation in any of the hot and new MMORPG's. I'm tired of this fantasy hack and slash bull crap. I don't understand how any of it is fun? Are people really this naive in seeing that WoW, Warhammer, LoTRO, AoC, etc. are all the same fricken game!? These companies are ridiculous too.