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Guild Wars Dies?

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  • The main problem with PVP in this game is that fact that most people don't play the game as it was intended to be played. Everyone has the same builds because they think "Oh this is the best build..everyone knows so" That's stupid, the game was build the soo many skills and different combinations so that you can find your own, and find one that is really good. I've played with the builds people think are soo good, but guess what? The builds that I sit down and build myself are always wayy better, and the best players in guilds wars don't get there builds from wiki or wherever else..they build them by themself. I suggest in PVP you start building your own and not just usuing generic ones..that takes away all the fun, and usually you don't even do that well. Also about the grouping..i know your right. No one groups for missions anymore, and this is partly due to heroes and partly due to the 3 different campaigns. Most people call you a noob if you want a group for a mission now because you could just solo it with heroes, but they don't realize that you don't want to group up because you suck...you want to group up because it's more fun to play with other people..hence the online gameing.... I've quit playing about a year ago, but i was thinking of starting back up. The game can be really fun if you get in a really good guild, with people that you get along with. The most fun i ever had in any mmo is when i was on vent or teamspeak with some guildies playing a mission or just doing stuff while talking. I suggest you either take a break from the game, or you try to find a good guild...besides that good luck, and I hope you don't loose all faith in the game, since in my opinion it is one of the best games out there.

  • GodliestGodliest Member Posts: 3,486


    Originally posted by Nunez1212
    The main problem with PVP in this game is that fact that most people don't play the game as it was intended to be played. Everyone has the same builds because they think "Oh this is the best build..everyone knows so" That's stupid, the game was build the soo many skills and different combinations so that you can find your own, and find one that is really good. I've played with the builds people think are soo good, but guess what? The builds that I sit down and build myself are always wayy better, and the best players in guilds wars don't get there builds from wiki or wherever else..they build them by themself. I suggest in PVP you start building your own and not just usuing generic ones..that takes away all the fun, and usually you don't even do that well.

    Guild Wars may have a huge amount of skills, but 90% of them are complete shit and 5% are overpowered and 5% are good. The best builds combine the overpowered and the good skills into a good skill bar. Also the best PvPers typically run the generic Ranger or Warrior bars, why? Because they are the absolutely best really. I assume you played RA and there running some completely gimped out bar may work better than a typical Warrior bar, but that's just in RA and nowhere else really.

    Talking about how the game was intended to be played is also kind of wrong really, how do you know how it was intended to be played? There's really not that much different, good, combinations that can be done in one bar, but when you start combining 4 or 8 different bars there's a large diversity, and that is where the real difference is. There are a few different best builds, but there's huge amounts of different ways these best builds can be combined.

    Apart from that I agree that you should try to make your own builds and try these, but remember that RA isn't all PvP and RA really encourages W/Mo with Healing Hands, bars that won't work outside of RA at any decent level.

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  • LydonLydon Member UncommonPosts: 2,938
    Originally posted by Godliest 
    Talking about how the game was intended to be played is also kind of wrong really, how do you know how it was intended to be played? 


    The sheer number of skills make that pretty obvious.

  • GodliestGodliest Member Posts: 3,486


    Originally posted by Lydon
    The sheer number of skills make that pretty obvious.

    The sheer number of completely worthless skills make that impossible.

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  • LydonLydon Member UncommonPosts: 2,938
    Originally posted by Godliest


     

    Originally posted by Lydon

    The sheer number of skills make that pretty obvious.

     

    The sheer number of completely worthless skills make that impossible.

    That's not the point. We're talking about intention, not implementation. There's a big difference.

  • QuizzicalQuizzical Member LegendaryPosts: 25,509

    That a lot of people use the same build doesn't mean that it's the best build.  A lot of players use Sabway everywhere, even though in most missions, you can come up with something better by using skills that fit the mission.  In some missions, something else is quite a lot better.  Rather, some people like to just pick one build and stick with it no matter what, and Sabway is popular for that purpose because even if it's sometimes mediocre, it's virtually never really awful.

  • robby5403robby5403 Member Posts: 368
    Originally posted by Quizzical


    That a lot of people use the same build doesn't mean that it's the best build.  A lot of players use Sabway everywhere, even though in most missions, you can come up with something better by using skills that fit the mission.  In some missions, something else is quite a lot better.  Rather, some people like to just pick one build and stick with it no matter what, and Sabway is popular for that purpose because even if it's sometimes mediocre, it's virtually never really awful.

     

    But there are some builds that are far overpowered in pvp..like smite assa, sabway and some others...

  • nukedudenukedude Member Posts: 101
    Originally posted by Quizzical


    That a lot of people use the same build doesn't mean that it's the best build.  A lot of players use Sabway everywhere, even though in most missions, you can come up with something better by using skills that fit the mission.  In some missions, something else is quite a lot better.  Rather, some people like to just pick one build and stick with it no matter what, and Sabway is popular for that purpose because even if it's sometimes mediocre, it's virtually never really awful.

     

    Lol, that kinda reminds me of myself... I always use the same build in PvE, if it's for NM or HM... I vanquished every area in whole GW with the same team composition, and I always carried the same build. A Searing Flames spammer, Def/offensive warder with "Finish him!", along with 3 necro heroes (not sabway tho), 2 warrior henches, and 2 monk henches (preferable one protter and one healer).

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  • nukedudenukedude Member Posts: 101
    Originally posted by Nunez1212


     Also about the grouping..i know your right. No one groups for missions anymore, and this is partly due to heroes and partly due to the 3 different campaigns. Most people call you a noob if you want a group for a mission now because you could just solo it with heroes, but they don't realize that you don't want to group up because you suck...you want to group up because it's more fun to play with other people..hence the online gameing....

     

    I don't like to group, not because of ppl being noobs or something, but just i know the way henchmen & heroes react to my actions. I learned to play with them, and i know i can count on them as far as their capabilities stretch. I know it's an online game, but I'm not a teamplayer, I like to do things solo, tho, I like MMORPG's in general for the social aspect, just to be able to talk to someone.

    I know I'm mostly talking bout myself in particular, but I think other ppl do that for the same reasons as I do. But, there are, ofcourse, those who are idiots and claim that PvE while completing it in group say ur noobs cuz u can't handle it urself...

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  • SwaneaSwanea Member UncommonPosts: 2,401

    I would kill for a random Hero's Accent.  The best PvP I had was back during the beta, when Hero's Accent had no Builds, people didn't have a set second profession for pvp that always went with a primary profession.

     

    Back than, you made your group, but since people did not really know what was going on with skills, it became a lot more hectic.

     

    Controlled fighting with lolIway vs lolSpike or something similar was not fun.  They could even have you "flag" before you join, telling what you will be doing in the game.  IE if I am an El/mo, I might be healing one time, so I mark healing before I join.  The next I want to be damage, so I mark damage.

    This way, the random setup, tries to add a certain number of  damage/healer/support/etc.

     

    Of course, totally random works too.

  • GodliestGodliest Member Posts: 3,486


    Originally posted by Swanea
    I would kill for a random Hero's Accent.  The best PvP I had was back during the beta, when Hero's Accent had no Builds, people didn't have a set second profession for pvp that always went with a primary profession.
     
    Back than, you made your group, but since people did not really know what was going on with skills, it became a lot more hectic.
     
    Controlled fighting with lolIway vs lolSpike or something similar was not fun.  They could even have you "flag" before you join, telling what you will be doing in the game.  IE if I am an El/mo, I might be healing one time, so I mark healing before I join.  The next I want to be damage, so I mark damage.
    This way, the random setup, tries to add a certain number of  damage/healer/support/etc.
     
    Of course, totally random works too.

    While I agree that it was indeed fun and hilarious to have the completely random HA with everyone fooling around completely tactic- and synergyless, it's also illogical that such a disorder could be maintained. People will always try to use the best tactics and teams, it's inevitable, and when those who are running one tactic always win it won't become fun for the others forcing them to run that tactic as well. It's just the way it is and I don't see any way that Arena Net could've changed it, or how any community would not have done that. Still though, running a W/E using Elementalist snares and Warrior attacks was pretty damn fun, not to mention my friend holding halls with randomway.

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  • icytear83icytear83 Member Posts: 47
    Originally posted by tokenizer


    Well, I can understand why funboys defend GW. Is OK. But take a look:
     
    GW PVP
    - arenas
     
    WOW  PVP
    - battlegrounds
    - arenas
    - world PVP ( including different achievements like killing oposite factions leaders, etc)
     
    So, wich one is more atractive? You all try to explain that GW is skill, blah blah blah... 
    Anti example: In WOW if you play arena, you DONT NEED TO GRIND anything, doing 10-20 games can give you a nice rating IF YOU ARE SKILLED. In GW you have to grind like an idiot for skills.
    BUT, DO NOT compare WOW arena with GW arena crap. In GW you jump in random arena with random peoples and ? You really expect to win if you have a BAD CLASS setup? Because is random? Not talking about skill? Seriously... Take a look at WOW, there is a reason why you can form an arena team and invite what classes you think you need to win. And that you call GW PVP?
    Please please, I know I epic fail right now at GW PVP, but failing at GW failed PVP system dont prove anything, I just DONT ENJOY IT.
     
     

     

    lol lol zondorf did u know that after winning random arena 5 times consecutively u get to team arenas where u can choose your players? after winning team arenas 5 times non consecutive u get to do heros ascent, the real group pvp in gw which features constant battles 8 vs 8?  lol oh no because u decided the game is bad after playing prob only the trial for a few hrs? and guild wars has more then just arenas go check it out lol

    granted some guild wars skills - the useful ones need grinding but wow doesnt? lmao 10-20 games of 30-40 mins matches just to get enough points unless u find someone with the stupid hidden rating system to carry u to a desirable rating before u can buy actual pvp gear? what else you need honor for the boots rings neckies e.t.c., that iself is grinding bgs for honor no?  and oh yea dont expect to get real stuff unless u get some decent gear with decent resi, which itself is grinding isn't it?

  • Lonesamurai1Lonesamurai1 Member Posts: 1,210


    Originally posted by icytear83
    Originally posted by tokenizer Well, I can understand why funboys defend GW. Is OK. But take a look:
     
    GW PVP
    - arenas
     
    WOW  PVP
    - battlegrounds
    - arenas
    - world PVP ( including different achievements like killing oposite factions leaders, etc)
     
    So, wich one is more atractive? You all try to explain that GW is skill, blah blah blah... 
    Anti example: In WOW if you play arena, you DONT NEED TO GRIND anything, doing 10-20 games can give you a nice rating IF YOU ARE SKILLED. In GW you have to grind like an idiot for skills.
    BUT, DO NOT compare WOW arena with GW arena crap. In GW you jump in random arena with random peoples and ? You really expect to win if you have a BAD CLASS setup? Because is random? Not talking about skill? Seriously... Take a look at WOW, there is a reason why you can form an arena team and invite what classes you think you need to win. And that you call GW PVP?
    Please please, I know I epic fail right now at GW PVP, but failing at GW failed PVP system dont prove anything, I just DONT ENJOY IT.
     
     
     
    lol lol zondorf did u know that after winning random arena 5 times consecutively u get to team arenas where u can choose your players? after winning team arenas 5 times non consecutive u get to do heros ascent, the real group pvp in gw which features constant battles 8 vs 8?  lol oh no because u decided the game is bad after playing prob only the trial for a few hrs? and guild wars has more then just arenas go check it out lol
    granted some guild wars skills - the useful ones need grinding but wow doesnt? lmao 10-20 games of 30-40 mins matches just to get enough points unless u find someone with the stupid hidden rating system to carry u to a desirable rating before u can buy actual pvp gear? what else you need honor for the boots rings neckies e.t.c., that iself is grinding bgs for honor no?  and oh yea dont expect to get real stuff unless u get some decent gear with decent resi, which itself is grinding isn't it?
    Not only all that Icytear, but Guild Wars had all that (apart from Alliance Battles that came with factions and Hero Battles that came with Nightfall) on release for years ago, andat the time, WoW only had World PvP

    It is widely regarded that Battlegrounds is a rip from Guild Wars (and was only added to the game 2 years ago) ;)

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  • MudHekketMudHekket Member UncommonPosts: 87
    Originally posted by Nadia


    I agree with you - the nightfall "mission mounts" were fun for me the 1st time but I had no interest in them after that
    regarding regular mounts
    why not?   its fluff like the ingame birthday pets
    serve no purpose (due to map travel) but riding them can be  fun for some players
    dont skimp on the fluff !



     

    Agreed on all points.  I would do it thus:

    Mount skills would not be as good in combat as normal skills, so we don't have to worry about balancing them against normal skills.  Mounting up wouldn't replace all your skills, just half of them, so mounting up would not remove all individuality from your character and team.  I wouldn't worry too much about whether mounts are balanced against each other, thus making the project easier.

    Mounts would be used in mounted PvP events where the players can earn titles.  Some events would be open to all mounts but some would be limited to one kind.  The fact that there are one-type only events would keep weaker mounts interesting.  Even if a flamingo-mount isn't quite as dangerous as a dragon-mount, it would be exactly what you want for participating in flamingo fights.

  • Lonesamurai1Lonesamurai1 Member Posts: 1,210


    Originally posted by MudHekket
    Originally posted by Nadia I agree with you - the nightfall "mission mounts" were fun for me the 1st time but I had no interest in them after that
    regarding regular mounts
    why not?   its fluff like the ingame birthday pets
    serve no purpose (due to map travel) but riding them can be  fun for some players
    dont skimp on the fluff !

     
    Agreed on all points.  I would do it thus:
    Mount skills would not be as good in combat as normal skills, so we don't have to worry about balancing them against normal skills.  Mounting up wouldn't replace all your skills, just half of them, so mounting up would not remove all individuality from your character and team.  I wouldn't worry too much about whether mounts are balanced against each other, thus making the project easier.
    Mounts would be used in mounted PvP events where the players can earn titles.  Some events would be open to all mounts but some would be limited to one kind.  The fact that there are one-type only events would keep weaker mounts interesting.  Even if a flamingo-mount isn't quite as dangerous as a dragon-mount, it would be exactly what you want for participating in flamingo fights.



    Are you serious? Flamingo Fights???

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  • MudHekketMudHekket Member UncommonPosts: 87
    Originally posted by Lonesamurai1


    Are you serious? Flamingo Fights???
     



     

    My flamingo already fights.  All I need now is a saddle!  ;P

     

    Seriously though, flamingos were just an example and not essential to what I was suggesting.  They can be replaced with horses and the idea is the same.

  • TorscheTorsche Member Posts: 17

    I'd love to wake up one day and find something new in GW, but it’s clearly in a terminal state, the latest update is just carrot and stick grind, plus pay for missing features and a subtle promotion of PvP ( z rewards ).

    It would have been better to put some real dollars up for a real PvP prize, PlayNC do have a few dollars free since they got rid of the space monkey. It would have been easier to replace some of the scabby armor image maps, stick some real elite player mobs with some aggression into the areas, add things that go bang, move the npc around, god forbid even add something that made a player think ( I bet the gold farmers haven’t changed bot scripts for months).

    There are so many things that could be done with little man hours. Sadly none of this will happen because the devs are ‘dead’, gone, pfft! disappeared, actually I guess they are all skiving off play GW2.

    I don’t have much experience of end of life cycle MMO, but immortal assassins breeding like flies is good sign GW is close to dead.

    If I ever meet the person who is going to kill my character off (GW>GW2) he's so going to get it.





     

  • Man1acMan1ac Member Posts: 1,428

    Don't for the love of God compare Guild Wars to WoW. Guild Wars isn't even classed as an MMO since it doesn't contain some of the main features MMOs have. Each of the games have their own cool unique features:-

    Guild Wars

    • Dead easy to jump in and lvl cap is only 20
    • 8 skill limit, allows for a world of different builds
    • If you want to play the game casually you can buy max armour and weapons sets without much effort
    • No Subs

    WoW

    • Raids :D
    • Buy the game and there's a high chance half your friends play the game
    • Proper MMO so has crap loads of stuff you can do ingame

    So each of the games have their unique feature and both games are very successful cause their good so no more GW vs. WoW. Maybe discuss how cool a game developed by Blizz and NCsoft would be...World of Guildcraft.

    We're all Geniuses. Most of us just don't know it.

  • natuxatunatuxatu Member UncommonPosts: 1,364

    Yeah I wouldn't compare WoW and GW they're too different. But sure go ahead and continue. GW PvP is the first time I felt a skill and stratgey and working togther in PvP. WoW PvP is just fireball fireball hope for the best. It's not as exciting as WoW but that's my opinion. WoW also has it's strength is the size of the world and stuff like that. The PvP objects in WoW are also more interesting. PvP doesn't get better than Guild Wars though. Sure guild wars could have more variety but I guess that's what GW2 can be for.

    Although I was dissapointed that there wasn't more news at E3 this year. Guild Wars has been dead for a long time now for me. But I'm excited for Guild Wars 2. Guild Wars was fun while it lasted .

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  • mcgeemcgee Member Posts: 22

    I don't think GW is dead; but I just started playing (and having a blast so far).

    Not sure why GW isn't classified as a MMO ... It's definitely a MMO but a very different one than WoW.

    It's not a gear/gold/group grind like WoW is.  Sure GW has it's faults like anything else.  However, it's a refined machine where WoW is just too big and open IMO.

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    Played last night with guildies. Still a ton of people play. Lions Arch, Kamadan and Kaineng Center all packed with peoples.

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  • robby5403robby5403 Member Posts: 368

    Is it just me or are there even less players playing after the 4th anniversary and after the note that GW2 won´t release this year and probably even not next year?

  • almerelalmerel Member UncommonPosts: 658

    It's just you... I know for a fact that people have just recently bought the game and are enjoying it.

    -Almerel

    Hello my old friend.

  • tokenizertokenizer Member Posts: 106
    Originally posted by SaintViktor


    Played last night with guildies. Still a ton of people play. Lions Arch, Kamadan and Kaineng Center all packed with peoples.

     

    Runescape have players also...

     

    IMHO, GW is dead already.

  • LydonLydon Member UncommonPosts: 2,938
    Originally posted by tokenizer

    Originally posted by SaintViktor


    Played last night with guildies. Still a ton of people play. Lions Arch, Kamadan and Kaineng Center all packed with peoples.

     

    Runescape have players also...

     

    IMHO, GW is dead already.

     

    I stopped reading at "Runescape."

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