Metalhead, have you been in a position of authority in the raiding guilds that have access to these gear? If you did, you'd know that the first priority is progress, not the gear themselves. But in order to have progress you need to work on your gear. Unfortunately, life as it is, you lose raiders down the line for whatever reason. And you have to replace them, in order to keep on having progress.
What you're suggesting is an ever closing circle of raiders and people that are barred access because their gear does not contribute to the progress as much as poaching from other raiding guilds would. In all honesty I would prefer a fresh player that would need some upgrades (but not a zero to max gear makeover) than go around canibalising the limited population of the remaining raiding guilds.
It's all about retention and how easy it is to keep the raiding alive by injecting new population into it. If there was a huge gap between raider and non-raider gear, you'd also see big gaps in progress as the raiding guilds would stall in order to elevate the new members up to their standards.
All in all, having comparable gear uptainable outside raiding actually helps the raiding guilds towards progress, in the not so unfrequent case of having to look for new recruits everytime they lose members due to casualisation.
There is no e-peen in WoW any more really. Anyone with a pulse can kill all the bosses and get all the epix, all they have to do is log on and show up, it's really not an achievement at all to kill anything in WOTLK.
There is no e-peen in WoW any more really. Anyone with a pulse can kill all the bosses and get all the epix, all they have to do is log on and show up, it's really not an achievement at all to kill anything in WOTLK.
Yeah, I'm really horrified I have to bring my friends to raids these days instead of be able to tell them "tough luck" because they aren't class x with spec Y.
Wow is the hardest MMORPG ever ... to have the highest PvP gear, because it is based on a personal rating system and using a ladder.
This means PvP wise it's the hardest MMO game ever. Only the few elite (out of a 180.000 players) will have the best PvP gear in the game.
Blizzard made a system where you can calculate the top PvP players on 18 realms(servers) , making for an unprecedented award system that is unmatched in any other subscription based MMORPG.
PVE is but one means of playing, but I doubt Blizzard will give this top of the top PVE status away in the content that will lead up to Arthas and its 2 other raids coming shortly.
I applaud that the entry Raids are easier now. They motivate people to keep playing. We need that motivation when the big things will come in rolling, like TBC Sunwell did.
But the PvP personal rated gear proves that Blizzard also targets the very hardcore in this industry.
NO other game is tougher to obtain the highest PvP gear than WotLK. Rest assured it will be the same thing with PVE when nearing Arthas as the Lich King.
Wow is the hardest MMORPG ever ... to have the highest PvP gear, because it is based on a personal rating system and using a ladder. This means PvP wise it's the hardest MMO game ever. Only the few elite (out of a 180.000 players) will have the best PvP gear in the game. Blizzard made a system where you can calculate the top PvP players on 18 realms(servers) , making for an unprecedented award system that is unmatched in any other subscription based MMORPG. PVE is but one means of playing, but I doubt Blizzard will give this top of the top PVE status away in the content that will lead up to Arthas and its 2 other raids coming shortly. I applaud that the entry Raids are easier now. They motivate people to keep playing. We need that motivation when the big things will come in rolling, like TBC Sunwell did. But the PvP personal rated gear proves that Blizzard also targets the very hardcore in this industry. NO other game is tougher to obtain the highest PvP gear than WotLK. Rest assured it will be the same thing with PVE when nearing Arthas as the Lich King.
I think its funny how people say WOW is so easy to get gear.
On my server (fenris)
1. There is not a single player with a personal rating over 2200. We must be in a tough battlegroup or something, but this means not a single player on our server has earned the 'best' pvp gear yet. The ladder system is much better for determining the best pvpers than just using something like 'grinding' scenerios all day.
2. There was not a single guild that cleared Sunwell. Which means, a month ago, there was not a single player with the best pve gear.
Naxx is an introductory raid. Not only was it on farm for 6 months on the beta server, but many of the encounters are the same as they were before BC. Naxx was put there to get more people involved with the raidng aspect of the game and give them an easy dungeon to get started in. It is definitely not the 'end' of pve in Wrath.
Then everyone and their granny who has never played a computer game will be able to kill Kelthuzad and Malygos. Sad but true, WoW is just dumb now.
WoW has been dumbed down so that anyone with a keyboard can complete it and get their epics. It's boring to know everyone has full epics and there's no variety, no sense of achievement.
If everyone and their granny couldn't finish all the TOP content in Burning Crusade or before that, why would they all of a sudden be able to clear this?
The majority of people in WoW will never see endgame content. If they were able to take statistics on how many people finished SSC content and higher, doubt you'd have 30% say they actually SAW the bosses, let alone helped to kill any. (I'd bet its even lower than 30%) Those bosses are not something like a 6 man dungeon. You can't just drag people along for the ride who don't know how to play while they get epics; thats just an obsurd thing to post. Only someone who has never tried content that high would even suggest its THAT easy to do.
It's fine to not like WoW but seriously, you are not giving developers any credit here. They know EXACTLY how many people finish true endgame. Thats like saying for all the people who played LOTRO and got bored before (me) that they ALL beat the endgame bosses and found it too easy. Most quit before not cause all the content was too easy, but cause it got boring at the top end, there wasn't enough. This is not the case with WoW.
*Disclaimer: I did NOT go back to WoW for WoTLK. I left my 3 70s there. I went back to LOTRO to try the new CLASSES. (Hint hint Blizzard)
Pliz dont start thinking endless pvp grind= difficult, thats just plain stupid. PvP isnt the biggest part of wow, so wow is not a hard game because it has endless grind pvp.
I'm not a no life that sits in front of his computer all day long, I'm an intern that sits in front of his computer all day long.
Unlike your head. WAR is just a sad copy of WoW. As for WoW being dead, I bet the makers of WAR wish they'd sold 2.8 million copies on the first day of release, which is what WotLK did.
Raiding - who cares? There's always a tiny minority of players/guilds in EVERY mmorpg who want to be the first to clear content X, Y or Z, and 99% of the other players will be happy taking many months to get wherever they want to be in the game.
As for PvP the only game that has decent PvP is Eve Online - it's vicious, it hurts, it costs the characters a fortune and I've seen it spawn hate and vendettas that can last last months - that's PvP, my friend. Every other game, including WAR, has carebear PvP, and I wouldn't waste my time with it.
Unlike your head. WAR is just a sad copy of WoW. As for WoW being dead, I bet the makers of WAR wish they'd sold 2.8 million copies on the first day of release, which is what WotLK did.
Raiding - who cares? There's always a tiny minority of players/guilds in EVERY mmorpg who want to be the first to clear content X, Y or Z, and 99% of the other players will be happy taking many months to get wherever they want to be in the game.
As for PvP the only game that has decent PvP is Eve Online - it's vicious, it hurts, it costs the characters a fortune and I've seen it spawn hate and vendettas that can last last months - that's PvP, my friend. Every other game, including WAR, has carebear PvP, and I wouldn't waste my time with it.
I agree with the comment about EVE, it's evil and I liked it, but because of the space venue and I didn't feel it was "visceral" enough for me, it felt more like flight sim PVP rather than slash em up PVP, if you know what I mean.
I love the PVP in WAR, it's tactical and visceral, and I enjoy it a lot
Yeah wow is dead. They just broke the record for 1-day sales and hmmm... mythic is truely dying as in servers emtying. So I think you need to face reality.
Yeah wow is dead. They just broke the record for 1-day sales and hmmm... mythic is truely dying as in servers emtying. So I think you need to face reality.
People are playing WoW
Once they get to 80 and realise there's nothing really to achieve in WoW, they will start thinking about where the real excitement is
Christmas sales is the turning point
I'm just an early mover, I moved to WoW when it started up, and I knew it would be huge. Same for Warhammer
I'm not laughing at you, but this is a funny line. I can just see the Mythic headquarters now:
"Ok guys, things are about to REALLY change! Ol' Saint Nick is about to drop a buncha presents down chimneys, and the server pops are about to explode!"
Meanwhile, Xmas day at Tommy's house:
Dad: "Merry Christmas son.. Go ahead and have a good time!"
Tommy: "Aw, wtf??? Everyone at school is playing WoTLK.. and you get me this ^%$^%$^%$!!!!" Man, I hate you."
Wow is the hardest MMORPG ever ... to have the highest PvP gear, because it is based on a personal rating system and using a ladder. This means PvP wise it's the hardest MMO game ever. Only the few elite (out of a 180.000 players) will have the best PvP gear in the game. Blizzard made a system where you can calculate the top PvP players on 18 realms(servers) , making for an unprecedented award system that is unmatched in any other subscription based MMORPG. PVE is but one means of playing, but I doubt Blizzard will give this top of the top PVE status away in the content that will lead up to Arthas and its 2 other raids coming shortly. I applaud that the entry Raids are easier now. They motivate people to keep playing. We need that motivation when the big things will come in rolling, like TBC Sunwell did. But the PvP personal rated gear proves that Blizzard also targets the very hardcore in this industry. NO other game is tougher to obtain the highest PvP gear than WotLK. Rest assured it will be the same thing with PVE when nearing Arthas as the Lich King.
I think its funny how people say WOW is so easy to get gear.
On my server (fenris)
1. There is not a single player with a personal rating over 2200. We must be in a tough battlegroup or something, but this means not a single player on our server has earned the 'best' pvp gear yet. The ladder system is much better for determining the best pvpers than just using something like 'grinding' scenerios all day.
2. There was not a single guild that cleared Sunwell. Which means, a month ago, there was not a single player with the best pve gear.
I like WAR and I have a lot of fun in it... period
but to the OP...I am sure you knew it was gonna end in a flame wars... so much hate on a video game OMG...if you dont like the game fine we do not give a sh*t...more or less the same feeling if u like it too
but ofc you do not care of what I said because most of you have pre-made idea or are very hard to satisfie
and just to clarify I dont hate WoW , I had a bit of fun in it, I just dont rly like it...I prefer WAR that's all ... is it that much of a scandal ?
QUESTION: Quote: Originally Posted by Xridnasa: - What's a "grocery store"? Is that like McDonald's? - ANSWER: Quote: Originally Posted by sidimazz: - Kind of, just without the rapist.
Well Lost Vale PVE > WOTLK 25 man PVE difficulty - and although I've never done the city siege PVE instances (which also include a full warband raid for the end boss) I bet they're a damn sight harder than Lost Vale
And the RVR in WAR is amazing, free roaming PVP in the world, that actually changes the game map.
Compared to the dull BG (I feel sleepy just thinking of WSG zzz) and arena (duel cages) of WoW, I am enjoying myself much more in WAR, tier 4 has awesome action
People are still playing WAR? Sorry guys, i was looking forward to this game, but it's frankly poorly designed. Remove scenarios, make PQs scale to number of people in the area. And we're talking some good times.
But really, WAR's PvE is dreadfully EASY. EASY EASY EASY EASY. The only reason it's "hard" is because theres not enough people there to do the pqs, and the end game content isn't that well balanced.
I agree PQs should scale, it would make levelling that much smoother, but endgame PVE in WAR is pretty awesome.
Lost Vale is a huge instance, probably over half the size of an entire tier zone, with 3 wings like 4-5 bosses in each + the last boss when all the wings are unlocked
That one instance is better, more challenging and more rewarding than all the PVE there is in WotLK
People are still playing WAR? Sorry guys, i was looking forward to this game, but it's frankly poorly designed. Remove scenarios, make PQs scale to number of people in the area. And we're talking some good times.
But really, WAR's PvE is dreadfully EASY. EASY EASY EASY EASY. The only reason it's "hard" is because theres not enough people there to do the pqs, and the end game content isn't that well balanced.
I agree PQs should scale, it would make levelling that much smoother, but endgame PVE in WAR is pretty awesome.
Lost Vale is a huge instance, probably over half the size of an entire tier zone, with 3 wings like 4-5 bosses in each + the last boss when all the wings are unlocked
That one instance is better, more challenging and more rewarding than all the PVE there is in WotLK
Highlighting this for posterity.
*edit*
And to be honest, the only reason why WoW is "easy" now, is because every class has become functional, strong, and well.. fun and flavorfull(something war is gonna need a good 4 years to come CLOSE to matching).
WoW was a lot harder in the beginning, because every class was overall less functional. Off specs weren't invited to raids, itemization was very poor. It was hard to get into raiding etc etc.
Wait a while and watch WAR be tweaked and tweaked untill everything is as "easy" as it is in WoW.(for example, run a instance in wotlk, with a bad tank, and a bad healer, and you'll be crying in misery. It's the same for WAR, except everybody is terrible.
I guess the OP strategy is saying the same thing over and over and over again.
Well, news flash! you can say it as many times as you want, but that does not make it any truer. I could not care less if WAR PvE or WoW PvE is "harder". It is a game, I tried WAR for one month and half and now I am playing WoW again...
Sorry, the WoW pve is way more fun and satisfying than WAR, period. end of story.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
I guess the OP strategy is saying the same thing over and over and over again. Well, news flash! you can say it as many times as you want, but that does not make it any truer. I could not care less if WAR PvE or WoW PvE is "harder". It is a game, I tried WAR for one month and half and now I am playing WoW again... Sorry, the WoW pve is way more fun and satisfying than WAR, period. end of story.
Aaahahaha, the OP's making up fake experiences now about how he bought Wotlk to try it out (rofl who's gonna believe that from *him* after reading his posts for over a month or so) and surprise surprise he found it *lacking*. Of course *his* guild already beat all the content in the game as well. Rofl
Here:
Greyhoof: "So I took the advice of people on here, bought the xpac and played it, levelling my warrior to 73.
I have to say, I'm already bored - it's the same thing as I did in TBC and quite frankly the graphics are terrible, blocky and the armors look awful (it doesn't help that I'm a human and the human models are blocky and ugly)
The quests are the same old stuff, and although there's some cutscene bits, it's the same gather xp by doing pointless stuff that I've seen before. There's no decent PVP, and I miss the tactics and immediate PVP from Warhammer, where I levelled by doing a rotation of scenarios while questing and doing PQ stages.
I'll continue to 80 and farm Naxx 25man, Malygos and Sart with my old guild for a bit. They've already killed every boss in the game and I'll just pick up the epics when I get there, but for now I find the expansion to be a boring, easy and soulless cash-cow."
I must say that trying out WotLK really made me appreciate WAR. Somehow Blizzard even made the story of Death Knights into a massive snorefest of ambivalent serious-written-by-an-intern quest dialogue mixed with popculture references and tired attemps at humour. No thank you.
I must say that trying out WotLK really made me appreciate WAR. Somehow Blizzard even made the story of Death Knights into a massive snorefest of ambivalent serious-written-by-an-intern quest dialogue mixed with popculture references and tired attemps at humour. No thank you.
What's so different in War it's the frist mmorpg where i've actually fallen a sleep from boredom playing.
Comments
Metalhead, have you been in a position of authority in the raiding guilds that have access to these gear? If you did, you'd know that the first priority is progress, not the gear themselves. But in order to have progress you need to work on your gear. Unfortunately, life as it is, you lose raiders down the line for whatever reason. And you have to replace them, in order to keep on having progress.
What you're suggesting is an ever closing circle of raiders and people that are barred access because their gear does not contribute to the progress as much as poaching from other raiding guilds would. In all honesty I would prefer a fresh player that would need some upgrades (but not a zero to max gear makeover) than go around canibalising the limited population of the remaining raiding guilds.
It's all about retention and how easy it is to keep the raiding alive by injecting new population into it. If there was a huge gap between raider and non-raider gear, you'd also see big gaps in progress as the raiding guilds would stall in order to elevate the new members up to their standards.
All in all, having comparable gear uptainable outside raiding actually helps the raiding guilds towards progress, in the not so unfrequent case of having to look for new recruits everytime they lose members due to casualisation.
There is no e-peen in WoW any more really. Anyone with a pulse can kill all the bosses and get all the epix, all they have to do is log on and show up, it's really not an achievement at all to kill anything in WOTLK.
Yeah, I'm really horrified I have to bring my friends to raids these days instead of be able to tell them "tough luck" because they aren't class x with spec Y.
Horrible horrible change to the game
Wow is the hardest MMORPG ever ... to have the highest PvP gear, because it is based on a personal rating system and using a ladder.
This means PvP wise it's the hardest MMO game ever. Only the few elite (out of a 180.000 players) will have the best PvP gear in the game.
Blizzard made a system where you can calculate the top PvP players on 18 realms(servers) , making for an unprecedented award system that is unmatched in any other subscription based MMORPG.
PVE is but one means of playing, but I doubt Blizzard will give this top of the top PVE status away in the content that will lead up to Arthas and its 2 other raids coming shortly.
I applaud that the entry Raids are easier now. They motivate people to keep playing. We need that motivation when the big things will come in rolling, like TBC Sunwell did.
But the PvP personal rated gear proves that Blizzard also targets the very hardcore in this industry.
NO other game is tougher to obtain the highest PvP gear than WotLK. Rest assured it will be the same thing with PVE when nearing Arthas as the Lich King.
I think its funny how people say WOW is so easy to get gear.
On my server (fenris)
1. There is not a single player with a personal rating over 2200. We must be in a tough battlegroup or something, but this means not a single player on our server has earned the 'best' pvp gear yet. The ladder system is much better for determining the best pvpers than just using something like 'grinding' scenerios all day.
2. There was not a single guild that cleared Sunwell. Which means, a month ago, there was not a single player with the best pve gear.
Naxx is an introductory raid. Not only was it on farm for 6 months on the beta server, but many of the encounters are the same as they were before BC. Naxx was put there to get more people involved with the raidng aspect of the game and give them an easy dungeon to get started in. It is definitely not the 'end' of pve in Wrath.
If everyone and their granny couldn't finish all the TOP content in Burning Crusade or before that, why would they all of a sudden be able to clear this?
The majority of people in WoW will never see endgame content. If they were able to take statistics on how many people finished SSC content and higher, doubt you'd have 30% say they actually SAW the bosses, let alone helped to kill any. (I'd bet its even lower than 30%) Those bosses are not something like a 6 man dungeon. You can't just drag people along for the ride who don't know how to play while they get epics; thats just an obsurd thing to post. Only someone who has never tried content that high would even suggest its THAT easy to do.
It's fine to not like WoW but seriously, you are not giving developers any credit here. They know EXACTLY how many people finish true endgame. Thats like saying for all the people who played LOTRO and got bored before (me) that they ALL beat the endgame bosses and found it too easy. Most quit before not cause all the content was too easy, but cause it got boring at the top end, there wasn't enough. This is not the case with WoW.
*Disclaimer: I did NOT go back to WoW for WoTLK. I left my 3 70s there. I went back to LOTRO to try the new CLASSES. (Hint hint Blizzard)
"TO MICHAEL!"
Pliz dont start thinking endless pvp grind= difficult, thats just plain stupid. PvP isnt the biggest part of wow, so wow is not a hard game because it has endless grind pvp.
I'm not a no life that sits in front of his computer all day long, I'm an intern that sits in front of his computer all day long.
Unlike your head. WAR is just a sad copy of WoW. As for WoW being dead, I bet the makers of WAR wish they'd sold 2.8 million copies on the first day of release, which is what WotLK did.
Raiding - who cares? There's always a tiny minority of players/guilds in EVERY mmorpg who want to be the first to clear content X, Y or Z, and 99% of the other players will be happy taking many months to get wherever they want to be in the game.
As for PvP the only game that has decent PvP is Eve Online - it's vicious, it hurts, it costs the characters a fortune and I've seen it spawn hate and vendettas that can last last months - that's PvP, my friend. Every other game, including WAR, has carebear PvP, and I wouldn't waste my time with it.
Unlike your head. WAR is just a sad copy of WoW. As for WoW being dead, I bet the makers of WAR wish they'd sold 2.8 million copies on the first day of release, which is what WotLK did.
Raiding - who cares? There's always a tiny minority of players/guilds in EVERY mmorpg who want to be the first to clear content X, Y or Z, and 99% of the other players will be happy taking many months to get wherever they want to be in the game.
As for PvP the only game that has decent PvP is Eve Online - it's vicious, it hurts, it costs the characters a fortune and I've seen it spawn hate and vendettas that can last last months - that's PvP, my friend. Every other game, including WAR, has carebear PvP, and I wouldn't waste my time with it.
I agree with the comment about EVE, it's evil and I liked it, but because of the space venue and I didn't feel it was "visceral" enough for me, it felt more like flight sim PVP rather than slash em up PVP, if you know what I mean.
I love the PVP in WAR, it's tactical and visceral, and I enjoy it a lot
Yeah wow is dead. They just broke the record for 1-day sales and hmmm... mythic is truely dying as in servers emtying. So I think you need to face reality.
People are playing WoW
Once they get to 80 and realise there's nothing really to achieve in WoW, they will start thinking about where the real excitement is
Christmas sales is the turning point
I'm just an early mover, I moved to WoW when it started up, and I knew it would be huge. Same for Warhammer
LOLZ!
I'm not laughing at you, but this is a funny line. I can just see the Mythic headquarters now:
"Ok guys, things are about to REALLY change! Ol' Saint Nick is about to drop a buncha presents down chimneys, and the server pops are about to explode!"
Meanwhile, Xmas day at Tommy's house:
Dad: "Merry Christmas son.. Go ahead and have a good time!"
Tommy: "Aw, wtf??? Everyone at school is playing WoTLK.. and you get me this ^%$^%$^%$!!!!" Man, I hate you."
"TO MICHAEL!"
I think its funny how people say WOW is so easy to get gear.
On my server (fenris)
1. There is not a single player with a personal rating over 2200. We must be in a tough battlegroup or something, but this means not a single player on our server has earned the 'best' pvp gear yet. The ladder system is much better for determining the best pvpers than just using something like 'grinding' scenerios all day.
2. There was not a single guild that cleared Sunwell. Which means, a month ago, there was not a single player with the best pve gear.
It's called down-syndrome.
That doesn't exist in WAR.
WAR is simply the most dull MMO I have ever played. End of story
Looking for a new game to play
I like WAR and I have a lot of fun in it... period
but to the OP...I am sure you knew it was gonna end in a flame wars... so much hate on a video game OMG...if you dont like the game fine we do not give a sh*t...more or less the same feeling if u like it too
but ofc you do not care of what I said because most of you have pre-made idea or are very hard to satisfie
and just to clarify I dont hate WoW , I had a bit of fun in it, I just dont rly like it...I prefer WAR that's all ... is it that much of a scandal ?
QUESTION:
Quote:
Originally Posted by Xridnasa:
-
What's a "grocery store"? Is that like McDonald's?
-
ANSWER:
Quote:
Originally Posted by sidimazz:
-
Kind of, just without the rapist.
Well Lost Vale PVE > WOTLK 25 man PVE difficulty - and although I've never done the city siege PVE instances (which also include a full warband raid for the end boss) I bet they're a damn sight harder than Lost Vale
And the RVR in WAR is amazing, free roaming PVP in the world, that actually changes the game map.
Compared to the dull BG (I feel sleepy just thinking of WSG zzz) and arena (duel cages) of WoW, I am enjoying myself much more in WAR, tier 4 has awesome action
All i have to say to this is...
People are still playing WAR?
Sorry guys, i was looking forward to this game, but it's frankly poorly designed.
Remove scenarios, make PQs scale to number of people in the area. And we're talking some good times.
But really, WAR's PvE is dreadfully EASY. EASY EASY EASY EASY.
The only reason it's "hard" is because theres not enough people there to do the pqs, and the end game content isn't that well balanced.
I agree PQs should scale, it would make levelling that much smoother, but endgame PVE in WAR is pretty awesome.
Lost Vale is a huge instance, probably over half the size of an entire tier zone, with 3 wings like 4-5 bosses in each + the last boss when all the wings are unlocked
That one instance is better, more challenging and more rewarding than all the PVE there is in WotLK
Hahaha, no personal experience to make that conclusion at all.
I agree PQs should scale, it would make levelling that much smoother, but endgame PVE in WAR is pretty awesome.
Lost Vale is a huge instance, probably over half the size of an entire tier zone, with 3 wings like 4-5 bosses in each + the last boss when all the wings are unlocked
That one instance is better, more challenging and more rewarding than all the PVE there is in WotLK
Highlighting this for posterity.
*edit*
And to be honest, the only reason why WoW is "easy" now, is because every class has become functional, strong, and well.. fun and flavorfull(something war is gonna need a good 4 years to come CLOSE to matching).
WoW was a lot harder in the beginning, because every class was overall less functional. Off specs weren't invited to raids, itemization was very poor. It was hard to get into raiding etc etc.
Wait a while and watch WAR be tweaked and tweaked untill everything is as "easy" as it is in WoW.(for example, run a instance in wotlk, with a bad tank, and a bad healer, and you'll be crying in misery. It's the same for WAR, except everybody is terrible.
I guess the OP strategy is saying the same thing over and over and over again.
Well, news flash! you can say it as many times as you want, but that does not make it any truer. I could not care less if WAR PvE or WoW PvE is "harder". It is a game, I tried WAR for one month and half and now I am playing WoW again...
Sorry, the WoW pve is way more fun and satisfying than WAR, period. end of story.
"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"
Aaahahaha, the OP's making up fake experiences now about how he bought Wotlk to try it out (rofl who's gonna believe that from *him* after reading his posts for over a month or so) and surprise surprise he found it *lacking*. Of course *his* guild already beat all the content in the game as well. Rofl
Here:
Greyhoof: "So I took the advice of people on here, bought the xpac and played it, levelling my warrior to 73.
I have to say, I'm already bored - it's the same thing as I did in TBC and quite frankly the graphics are terrible, blocky and the armors look awful (it doesn't help that I'm a human and the human models are blocky and ugly)
The quests are the same old stuff, and although there's some cutscene bits, it's the same gather xp by doing pointless stuff that I've seen before. There's no decent PVP, and I miss the tactics and immediate PVP from Warhammer, where I levelled by doing a rotation of scenarios while questing and doing PQ stages.
I'll continue to 80 and farm Naxx 25man, Malygos and Sart with my old guild for a bit. They've already killed every boss in the game and I'll just pick up the epics when I get there, but for now I find the expansion to be a boring, easy and soulless cash-cow."
I must say that trying out WotLK really made me appreciate WAR. Somehow Blizzard even made the story of Death Knights into a massive snorefest of ambivalent serious-written-by-an-intern quest dialogue mixed with popculture references and tired attemps at humour. No thank you.
What's so different in War it's the frist mmorpg where i've actually fallen a sleep from boredom playing.