To start with, this is a blatant lie, just another Internet myth that is repeated without any proof.
WoW has its own lore, setting/history, graphics engine, art style, classes, mechanics. EQ/EQ2 were just a couple of crappy generic SOE games. (SOE has never made a good game anyway, so it's not really noteworthy either.)
WoW has more in-common with another blizzard game by the name of Diablo (a game released 2 years b4 EQ1 BTW), lets see Diablo has classes, levels, skills, loot, gear, dungeons, quests, pvp, crafting... need I go on?
So lets put the WoW is an EQ clone to bed right now.
Anyway Blizz doesnt earn billions by the way...its Vivendi and their (rediculous) grip on Blizzard, Activision and (by the looks of thing) half of the French electronic entertainment industry.
MMO wish list:
-Changeable worlds -Solid non level based game -Sharks with lasers attached to their heads
Blizzard is adapting the mmorpg industry of the future right under your noses And you don't even see it. ) And then people wonder or don't understand why Blizzard's WOW has all that money. If you would play it, at least you would understand SOME basics. 24/7 group play on YOUR terms... where and whenever. And it's only beginning guys, it is only beginning. I am not saying you all have to play Blizzard MMO's, I only say that I can predict a LOT in this industry with a fresh clean view on WHAT "people" like to play anno 2010... An advantage I might say. It saves me time and money. Throw away those old basement thoughts. Those times passed (luckily), because those products just were aweful.
I think that is a bad example, and probably a bad development in the mmo industry ( at least to me personally ).
Basically you are paying a premium monthly fee to play an advanced form of Diablo or Guildwars, and on top of that some microtransaction fees too. ( Changing your name and gender, so where does that leaves the community ? )
That is one of the things I personally don't like too much from WoW, they are taking out the Massive out of the MMORPG.
The quick go in go out even appeals to me, but I can play online shooters, Diablo II or even Guildwars for that.
My friends that play WoW acknowledge this, but don't have a problem with it. They like it they can play any instance whenever they like, they also agree that casual guilds have little place in WoW anymore and that they play with strangers all the time. And reputation does not matter " because I only have to wait a few minutes to get another group ".
In retrospect, the PVE in DAoC was simple, but the community made it pretty damn good, because it could take like 30 minutes to an hour to make a good group, and when you finally had this good group you sticked together. Reputations and friends were made while we grinded hours on the same spot. These reputations and friends then carried over to RvR, where you could do things that had some meaning with server wide effects ( relics, keeps and access to Darkness Falls ). DAoC pre-TOA-NF, hard to explain if you weren't there.
One of the reasons why WAR failed so hard is because they looked too much to WoW and took the wrong elements from it. Instead of taking WoW's UI, Combat mechanics and overall polish, they took over battlegrounds ( scenarios ), which is excatly what an RvR game does not need. They removed all death penalty completely in WAR, so RvR encounters had less meaning. And the RvR zones were way too small.
I guess that is one of the reasons why people "hate" WoW, because all the Devs think that is the way to do it.
But fact is that more people like WoW, because it is easy to get into, both in your weekly schedule, in complexity and in system requirements.
I don't hate WoW, and it certainly has alot of good points, but some people want something different, and that is hard to get because Devs think WoW is the only way to go. Just look at SWG and how SoE ruined it to make it more like WoW. And you shouldn't blame WoW for it, but people do it anyway
If you are interested in subscription or PCU numbers for MMORPG's, check out my site : http://mmodata.blogspot.be/ Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online
How am I a sore loser if I feel that the games I'm playing are actually better? I honestly have actually PLAYED WoW. My opinion isn't based on being a hater. I WANTED to like it and found it to actually be a quite unenjoyable grindfest and found the other players to be tremendous assholes. Has any consideration actually been given to the fact that I maybe WASN'T just bitching about a game I never even tried?
Let me translate your message into a human language: you tried, you failed. Now you come here with your whining and your excuses.
How do we call such a person? To me, the answer is clear.
How does me not enjoying a game indicate a failure on my part? THAT is trolling. But your response is very Barrens Chat, so I guess that's the WoW player way of saying that I suck at life because I don't like the same crappy game they do.
Well most people that play WoW are 10 year old kidz.
Or people with no prior MMO experience.
Yes, 10 year olds whose parents play WoW also play WoW. But the fact is, the average age of people playing WoW is not 10, probably not even 20, but higher.
And yes as well, because it is impossible to get the millions of players WoW has only from the gamers of old.
To start with, this is a blatant lie, just another Internet myth that is repeated without any proof.
WoW has its own lore, setting/history, graphics engine, art style, classes, mechanics. EQ/EQ2 were just a couple of crappy generic SOE games. (SOE has never made a good game anyway, so it's not really noteworthy either.)
Ignorant post considering HALF OF THE ORIGINAL DEV TEAM at some point or another worked at SoE and worked on Everquest ( I guess they by your own reasoning WoW must be "crappy" as well) WoW base mechanics came from Everquest. They ( developers for WoW ) even admit that alot of their concepts came from Everquest in its self. It's easy to bash a "crappy" game like everquest when it SET THE MARK for 3d MMORPG's period. Blizzard would have NEVER even made WoW if a game like everquest didn't succeed.
Its obvious that your a wow fanboi who likes to see thru his pink sunglasses and use revisionist history. That alone is one of the major reason why WoW is HATED. Its idiotic fanboi's think WoW invented everything when it didn't .
To start with, this is a blatant lie, just another Internet myth that is repeated without any proof.
WoW has its own lore, setting/history, graphics engine, art style, classes, mechanics. EQ/EQ2 were just a couple of crappy generic SOE games. (SOE has never made a good game anyway, so it's not really noteworthy either.)
Ignorant post considering HALF OF THE ORIGINAL DEV TEAM at some point or another worked at SoE and worked on Everquest ( I guess they by your own reasoning WoW must be "crappy" as well) WoW base mechanics came from Everquest. They ( developers for WoW ) even admit that alot of their concepts came from Everquest in its self. It's easy to bash a "crappy" game like everquest when it SET THE MARK for 3d MMORPG's period. Blizzard would have NEVER even made WoW if a game like everquest didn't succeed.
Its obvious that your a wow fanboi who likes to see thru his pink sunglasses and use revisionist history. That alone is one of the major reason why WoW is HATED. Its idiotic fanboi's think WoW invented everything when it didn't .
Well most people that play WoW are 10 year old kidz.
Or people with no prior MMO experience.
Epic fail!!!
however you look at it, at least 80 percent of the MMO community have played, or are currently playing World of Warcraft. Do you seriously think that those kinds of numbers are achieved by having a bad game, that all the players are kidz, or noobs, envy, thats all it is, it may not be my favourite game, but its a game i do enjoy playing from time to time, and i really do hope you dont think im a 'kidz' or a 'noob' the fact of the matter is, that because so many people play World of Warcraft, you are more likely to meet people that fall into that category, its just simple maths. All games have them, even Eve, though in Eve the option of hulling and podding them does seem to be effective
so, if you dont like noobz and kidz, choose a game where you can kill them
Well most people that play WoW are 10 year old kidz.
Or people with no prior MMO experience.
Ok now. Just a few posts back you were bellyaching that someone called you fail for not enjoying your 14 days in wow and you were correct to do so.
However, you just admitted you only played for 14 days, so don't be a jackass like you have tons of exposure to wow. It makes you look like you are just trying to be one of the cool kids by regurgitating the same party line as them so you can fit in. Wow is for kids! Wow is for mmo noobs!
Neilsen actually released a short study showing that the majority of wow players are over 25 by a large margin. Click the link and educate yourself. I'm certain that wow has more experienced mmo players than the next 5 mmo have in total population.
Great you don't like wow and I hope you find another game you enjoy, but don't be a sheep.
Well most people that play WoW are 10 year old kidz.
Or people with no prior MMO experience.
Epic fail!!!
however you look at it, at least 80 percent of the MMO community have played, or are currently playing World of Warcraft. Do you seriously think that those kinds of numbers are achieved by having a bad game, that all the players are kidz, or noobs, envy, thats all it is, it may not be my favourite game, but its a game i do enjoy playing from time to time, and i really do hope you dont think im a 'kidz' or a 'noob' the fact of the matter is, that because so many people play World of Warcraft, you are more likely to meet people that fall into that category, its just simple maths. All games have them, even Eve, though in Eve the option of hulling and podding them does seem to be effective
so, if you dont like noobz and kidz, choose a game where you can kill them
I'm not into PvP, so there'd be no point in that. I like questing and raiding. But let me give you some numbers:
60 people I know play WoW. Of them, only 6 played any MMO prior to WoW, three played Everquest, two played SWG, and one played Guild Wars (and was a guildie with me there until he defected to WoW). Extrapolating that, it would be safe to say that at least 60 - 75% of people who play WoW currently most likely never played any other MMO previously. So, maybe the behavior of most WoW players is because they never experienced the etiquette and protocol that, on other MMOs, would've gotten one reported, suspended, or banned. I never read such racist, sexist, or derrogatory language in any MMO chat before WoW and haven't since. If THAT'S who's playing WoW, why would I want to? It's like /b/ with broadswords. I'm a 31 year old father, for chrissakes. That sort of behavior stopped being funny when I was 13.
Well most people that play WoW are 10 year old kidz.
Or people with no prior MMO experience.
very true, WoW is ok for beginner mmo players
Ok for beginners why? So hopefully they'll tire of WoW eventually and move on to the other half-assed, half-baked garbage titles that populate this genre like turds that refuse to be flushed?
Hi, WoW hater here. First off, there are some great points made from both sides and I'm impressed by the arguments WoW support side (which generally tend to be more childish) has to offer, awesome!!! My do hate WoW because it stands as of now more as a money machine than anything else. Let's establish some common language / points so we can actually have an intellectual discussion ok? 1) Games are suppose to be fun, whether you like to socialize with other people, you like to hear the stories, you like to feel accomplished, you like quick reactionary battles, etc. the game should be fun for you. 2) A game should implement challenging mechanisms to in order to "stream line" the fun, i.e. you like stories, you need to beat this boss or explore this dangerous area to hear the next part of the story; if you like battles, obviously battles should get tougher. The exception here would be socialization, but obviously if that is your MAIN concern, you'd be on the SIMs or something similar. If all you have to do is press a button to get all the story lines, kill all the mobs in single hit, accomplish all titles by walking two feet to the right of you, then I don't think the game would be fun. 3) Challenges should require some set of skills to over-come. As I mentioned before, everyone can hit a button (hitting it multiple times even), and if performing the action of button-mashing get you from level 1 to level 80 in let's say 30 seconds, killing everything in one hit, the game would not be fun. BUT, the game will be boring NOT because it only takes 30 seconds to accomplish that task, I think the game is boring because pressing buttons doesn't require any special skill set. Pressing buttons does not distinguish you from anyone else in this world who has the ability to physically push down on a button. These are the basic concepts I think a game should implement. I also think that WoW CAN have a lot more potential then what has been implemented. Team work for example in WoW is very poor; it is true that you get synergy from grouping with other players in forms of higher percentage of loots, less down-time, can take on higher level dungeons, etc. but the battle in a team-work setting is not different than single player battle for each of the players. Not much communications are required, or knowledge of what your teammate is doing or is about to do is needed for your group to survive fairly well in WoW. If you do not need to know what your teammates are doing, or what they are going to do (that might be stupid enough to wipe the party), then there is no real team work involved. Keep in mind I am saying there is no need, but if you do have comm between players for a more optimal battle, I'm not denying that. In my opinion, I think WoW is putting a stopper to the MMO development / evolution at the industry level. Problem is that this game is so profitable, blizzard will not move on until they are replaced with a better game. As an industry as a whole, many games tried "new" features but failed so now the only COMMERCIALLY successful games are more or less the same. This becomes a big problem because players tend to play one game until better games come out. So there is a good chance players will stick with WoW, so WoW will not be replaced with WoW2 until the market can change in a different direction. Market as a whole wants to make money, so they will copy WoW, so new games with drastic changes in features and combat systems will be impossible to find. All games will try out SOMETHING new, but just to ensure a return on investment to recover their money, they'll have to make most of the game familiar enough so users will easily adopt to this new game. Obviously throwing away your level 80 char in WoW to start over in what seems to be a clone is not worth investing your time in, so you'd stay in WoW until something really good comes along. This will encourage more games to stop trying out new features and just copy WoW. I hate WoW because of this vicious cycle that it created and the fact that it is blizzard's same type of motivation to play since Diablo. Random chances to drop high level loots - this is why MOST people are playing. If you want to say this game is fun, you'd have very little argument on why it would be fun (after so many years, for a while, WoW is definitely fun). Whether it is raid, battle grounds, pvp, crafting, etc. Most of the time spent is to obtain better gears. So let's push this idea to the limit, let's say everyone obtained the best of the gears, then what would the raiders do? What would be the point of battle ground and PvP? Ratings become meaningless because all games since beginning of time have one thing in common, you get stronger but also fight stronger mobs to get to the end. Then comes MMOs, where the game technically doesn't end. To increase profits, they will ride on players greed/competitiveness (for lack of better words); the game is designed to have you chase after something you sought after but the rate at which blizzard can create these items, is faster than you can obtain those items. So you will be permanently grinding for better items, higher ratings (to get better items). Blizzard, instead of being the leader in the game industry as they have always been, are now just settling for an average game that should have retired. Players haven't realized games are taking a turn in directions, there are now less evolution in games but more extension of contents, and more mechanisms to keep players addicted to games than trying to find create games that are fun. It's 2 am so I apologize for the incoherent paragraphs I just threw together. My points will take a 10 page paper to cover, so when I shorted everything, it doesn't sound as well thought out. Anyways, FFXVI seems like a power house developed by an industry leading company (I consider the FF series always on the cutting edge of console RPGs) that can potentially topple WoW. Looking forward to that. I just hope players can look beyond the graphics, sounds and other superficial stuff because they don't contribute to the fun of the game.
Well most people that play WoW are 10 year old kidz.
Or people with no prior MMO experience.
Epic fail!!!
however you look at it, at least 80 percent of the MMO community have played, or are currently playing World of Warcraft. Do you seriously think that those kinds of numbers are achieved by having a bad game, that all the players are kidz, or noobs, envy, thats all it is, it may not be my favourite game, but its a game i do enjoy playing from time to time, and i really do hope you dont think im a 'kidz' or a 'noob' the fact of the matter is, that because so many people play World of Warcraft, you are more likely to meet people that fall into that category, its just simple maths. All games have them, even Eve, though in Eve the option of hulling and podding them does seem to be effective
so, if you dont like noobz and kidz, choose a game where you can kill them
I'm not into PvP, so there'd be no point in that. I like questing and raiding. But let me give you some numbers:
60 people I know play WoW. Of them, only 6 played any MMO prior to WoW, three played Everquest, two played SWG, and one played Guild Wars (and was a guildie with me there until he defected to WoW). Extrapolating that, it would be safe to say that at least 60 - 75% of people who play WoW currently most likely never played any other MMO previously. So, maybe the behavior of most WoW players is because they never experienced the etiquette and protocol that, on other MMOs, would've gotten one reported, suspended, or banned. I never read such racist, sexist, or derrogatory language in any MMO chat before WoW and haven't since. If THAT'S who's playing WoW, why would I want to? It's like /b/ with broadswords. I'm a 31 year old father, for chrissakes. That sort of behavior stopped being funny when I was 13.
Because your small personal sample size of 60 is not representative of 11 million? Just a thought.
Was wow your friends first exposure to online gaming?
That would make as much sense as using mmorpg.com's forum population as a sample of what every mmo games population must be like.
Well most people that play WoW are 10 year old kidz.
Or people with no prior MMO experience.
very true, WoW is ok for beginner mmo players
Ok for beginners why? So hopefully they'll tire of WoW eventually and move on to the other half-assed, half-baked garbage titles that populate this genre like turds that refuse to be flushed?
One day you will see what a dumed down easy mode game WoW is.
Well most people that play WoW are 10 year old kidz.
Or people with no prior MMO experience.
very true, WoW is ok for beginner mmo players
Ok for beginners why? So hopefully they'll tire of WoW eventually and move on to the other half-assed, half-baked garbage titles that populate this genre like turds that refuse to be flushed?
One day you will see what a dumed down easy mode game WoW is.
But I expect that not to be any time soon...
Ok, which are advanced user fantasy mmos? Just for discussions sake why don't you name a few of those hard fantasy mmos for comparison.
Well most people that play WoW are 10 year old kidz.
Or people with no prior MMO experience.
Epic fail!!!
however you look at it, at least 80 percent of the MMO community have played, or are currently playing World of Warcraft. Do you seriously think that those kinds of numbers are achieved by having a bad game, that all the players are kidz, or noobs, envy, thats all it is, it may not be my favourite game, but its a game i do enjoy playing from time to time, and i really do hope you dont think im a 'kidz' or a 'noob' the fact of the matter is, that because so many people play World of Warcraft, you are more likely to meet people that fall into that category, its just simple maths. All games have them, even Eve, though in Eve the option of hulling and podding them does seem to be effective
so, if you dont like noobz and kidz, choose a game where you can kill them
I'm not into PvP, so there'd be no point in that. I like questing and raiding. But let me give you some numbers:
60 people I know play WoW. Of them, only 6 played any MMO prior to WoW, three played Everquest, two played SWG, and one played Guild Wars (and was a guildie with me there until he defected to WoW). Extrapolating that, it would be safe to say that at least 60 - 75% of people who play WoW currently most likely never played any other MMO previously. So, maybe the behavior of most WoW players is because they never experienced the etiquette and protocol that, on other MMOs, would've gotten one reported, suspended, or banned. I never read such racist, sexist, or derrogatory language in any MMO chat before WoW and haven't since. If THAT'S who's playing WoW, why would I want to? It's like /b/ with broadswords. I'm a 31 year old father, for chrissakes. That sort of behavior stopped being funny when I was 13.
Because your small personal sample size of 60 is not representative of 11 million? Just a thought.
Was wow your friends first exposure to online gaming?
"60 people I know play WoW. Of them, only 6 played any MMO prior to WoW"... Just because it seems you missed it. For 54 of them, yes, it was their first exposure. And, why would those numbers not easily extrapolate into the proportions of the 11 million subscribers who play WoW? Seems like a reasonable basis to me.
Comments
WoW has its own lore, setting/history, graphics engine, art style, classes, mechanics. EQ/EQ2 were just a couple of crappy generic SOE games. (SOE has never made a good game anyway, so it's not really noteworthy either.)
WoW has more in-common with another blizzard game by the name of Diablo (a game released 2 years b4 EQ1 BTW), lets see Diablo has classes, levels, skills, loot, gear, dungeons, quests, pvp, crafting... need I go on?
So lets put the WoW is an EQ clone to bed right now.
i dont hate it i just prefer sandbox games.
Anyway Blizz doesnt earn billions by the way...its Vivendi and their (rediculous) grip on Blizzard, Activision and (by the looks of thing) half of the French electronic entertainment industry.
MMO wish list:
-Changeable worlds
-Solid non level based game
-Sharks with lasers attached to their heads
I think that is a bad example, and probably a bad development in the mmo industry ( at least to me personally ).
Basically you are paying a premium monthly fee to play an advanced form of Diablo or Guildwars, and on top of that some microtransaction fees too. ( Changing your name and gender, so where does that leaves the community ? )
That is one of the things I personally don't like too much from WoW, they are taking out the Massive out of the MMORPG.
The quick go in go out even appeals to me, but I can play online shooters, Diablo II or even Guildwars for that.
My friends that play WoW acknowledge this, but don't have a problem with it. They like it they can play any instance whenever they like, they also agree that casual guilds have little place in WoW anymore and that they play with strangers all the time. And reputation does not matter " because I only have to wait a few minutes to get another group ".
In retrospect, the PVE in DAoC was simple, but the community made it pretty damn good, because it could take like 30 minutes to an hour to make a good group, and when you finally had this good group you sticked together. Reputations and friends were made while we grinded hours on the same spot. These reputations and friends then carried over to RvR, where you could do things that had some meaning with server wide effects ( relics, keeps and access to Darkness Falls ). DAoC pre-TOA-NF, hard to explain if you weren't there.
One of the reasons why WAR failed so hard is because they looked too much to WoW and took the wrong elements from it. Instead of taking WoW's UI, Combat mechanics and overall polish, they took over battlegrounds ( scenarios ), which is excatly what an RvR game does not need. They removed all death penalty completely in WAR, so RvR encounters had less meaning. And the RvR zones were way too small.
I guess that is one of the reasons why people "hate" WoW, because all the Devs think that is the way to do it.
But fact is that more people like WoW, because it is easy to get into, both in your weekly schedule, in complexity and in system requirements.
I don't hate WoW, and it certainly has alot of good points, but some people want something different, and that is hard to get because Devs think WoW is the only way to go. Just look at SWG and how SoE ruined it to make it more like WoW. And you shouldn't blame WoW for it, but people do it anyway
If you are interested in subscription or PCU numbers for MMORPG's, check out my site :
http://mmodata.blogspot.be/
Favorite MMORPG's : DAoC pre ToA-NF, SWG Pre CU-NGE, EVE Online
I hate it because all the round things look like octagons.
um, so what were the DP in DAoC?
Thats because that is what it is. Ever think of that? Its called a Arena Ring. Just look at TNA.
How do we call such a person? To me, the answer is clear.
How does me not enjoying a game indicate a failure on my part? THAT is trolling. But your response is very Barrens Chat, so I guess that's the WoW player way of saying that I suck at life because I don't like the same crappy game they do.
lol you guys still talking about how crap WoW is...
Playing Darkfall EU1 Server
No. Now it's become an allegation that I somehow "fail" because I didn't enjoy my 14 days in the Hell that is WoW.
Well most people that play WoW are 10 year old kidz.
Playing Darkfall EU1 Server
Or people with no prior MMO experience.
Or people with no prior MMO experience.
Yes, 10 year olds whose parents play WoW also play WoW. But the fact is, the average age of people playing WoW is not 10, probably not even 20, but higher.
And yes as well, because it is impossible to get the millions of players WoW has only from the gamers of old.
WoW has its own lore, setting/history, graphics engine, art style, classes, mechanics. EQ/EQ2 were just a couple of crappy generic SOE games. (SOE has never made a good game anyway, so it's not really noteworthy either.)
Ignorant post considering HALF OF THE ORIGINAL DEV TEAM at some point or another worked at SoE and worked on Everquest ( I guess they by your own reasoning WoW must be "crappy" as well) WoW base mechanics came from Everquest. They ( developers for WoW ) even admit that alot of their concepts came from Everquest in its self. It's easy to bash a "crappy" game like everquest when it SET THE MARK for 3d MMORPG's period. Blizzard would have NEVER even made WoW if a game like everquest didn't succeed.
Its obvious that your a wow fanboi who likes to see thru his pink sunglasses and use revisionist history. That alone is one of the major reason why WoW is HATED. Its idiotic fanboi's think WoW invented everything when it didn't .
WoW has its own lore, setting/history, graphics engine, art style, classes, mechanics. EQ/EQ2 were just a couple of crappy generic SOE games. (SOE has never made a good game anyway, so it's not really noteworthy either.)
Ignorant post considering HALF OF THE ORIGINAL DEV TEAM at some point or another worked at SoE and worked on Everquest ( I guess they by your own reasoning WoW must be "crappy" as well) WoW base mechanics came from Everquest. They ( developers for WoW ) even admit that alot of their concepts came from Everquest in its self. It's easy to bash a "crappy" game like everquest when it SET THE MARK for 3d MMORPG's period. Blizzard would have NEVER even made WoW if a game like everquest didn't succeed.
Its obvious that your a wow fanboi who likes to see thru his pink sunglasses and use revisionist history. That alone is one of the major reason why WoW is HATED. Its idiotic fanboi's think WoW invented everything when it didn't .
To be fair EQ is fucking shit
Or people with no prior MMO experience.
Epic fail!!!
however you look at it, at least 80 percent of the MMO community have played, or are currently playing World of Warcraft. Do you seriously think that those kinds of numbers are achieved by having a bad game, that all the players are kidz, or noobs, envy, thats all it is, it may not be my favourite game, but its a game i do enjoy playing from time to time, and i really do hope you dont think im a 'kidz' or a 'noob' the fact of the matter is, that because so many people play World of Warcraft, you are more likely to meet people that fall into that category, its just simple maths. All games have them, even Eve, though in Eve the option of hulling and podding them does seem to be effective
so, if you dont like noobz and kidz, choose a game where you can kill them
Or people with no prior MMO experience.
Ok now. Just a few posts back you were bellyaching that someone called you fail for not enjoying your 14 days in wow and you were correct to do so.
However, you just admitted you only played for 14 days, so don't be a jackass like you have tons of exposure to wow. It makes you look like you are just trying to be one of the cool kids by regurgitating the same party line as them so you can fit in. Wow is for kids! Wow is for mmo noobs!
Neilsen actually released a short study showing that the majority of wow players are over 25 by a large margin. Click the link and educate yourself. I'm certain that wow has more experienced mmo players than the next 5 mmo have in total population.
Great you don't like wow and I hope you find another game you enjoy, but don't be a sheep.
Or people with no prior MMO experience.
very true, WoW is ok for beginner mmo players
Playing Darkfall EU1 Server
Or people with no prior MMO experience.
Epic fail!!!
however you look at it, at least 80 percent of the MMO community have played, or are currently playing World of Warcraft. Do you seriously think that those kinds of numbers are achieved by having a bad game, that all the players are kidz, or noobs, envy, thats all it is, it may not be my favourite game, but its a game i do enjoy playing from time to time, and i really do hope you dont think im a 'kidz' or a 'noob' the fact of the matter is, that because so many people play World of Warcraft, you are more likely to meet people that fall into that category, its just simple maths. All games have them, even Eve, though in Eve the option of hulling and podding them does seem to be effective
so, if you dont like noobz and kidz, choose a game where you can kill them
I'm not into PvP, so there'd be no point in that. I like questing and raiding. But let me give you some numbers:
60 people I know play WoW. Of them, only 6 played any MMO prior to WoW, three played Everquest, two played SWG, and one played Guild Wars (and was a guildie with me there until he defected to WoW). Extrapolating that, it would be safe to say that at least 60 - 75% of people who play WoW currently most likely never played any other MMO previously. So, maybe the behavior of most WoW players is because they never experienced the etiquette and protocol that, on other MMOs, would've gotten one reported, suspended, or banned. I never read such racist, sexist, or derrogatory language in any MMO chat before WoW and haven't since. If THAT'S who's playing WoW, why would I want to? It's like /b/ with broadswords. I'm a 31 year old father, for chrissakes. That sort of behavior stopped being funny when I was 13.
Or people with no prior MMO experience.
very true, WoW is ok for beginner mmo players
Ok for beginners why? So hopefully they'll tire of WoW eventually and move on to the other half-assed, half-baked garbage titles that populate this genre like turds that refuse to be flushed?
Excellent Post.
Or people with no prior MMO experience.
Epic fail!!!
however you look at it, at least 80 percent of the MMO community have played, or are currently playing World of Warcraft. Do you seriously think that those kinds of numbers are achieved by having a bad game, that all the players are kidz, or noobs, envy, thats all it is, it may not be my favourite game, but its a game i do enjoy playing from time to time, and i really do hope you dont think im a 'kidz' or a 'noob' the fact of the matter is, that because so many people play World of Warcraft, you are more likely to meet people that fall into that category, its just simple maths. All games have them, even Eve, though in Eve the option of hulling and podding them does seem to be effective
so, if you dont like noobz and kidz, choose a game where you can kill them
I'm not into PvP, so there'd be no point in that. I like questing and raiding. But let me give you some numbers:
60 people I know play WoW. Of them, only 6 played any MMO prior to WoW, three played Everquest, two played SWG, and one played Guild Wars (and was a guildie with me there until he defected to WoW). Extrapolating that, it would be safe to say that at least 60 - 75% of people who play WoW currently most likely never played any other MMO previously. So, maybe the behavior of most WoW players is because they never experienced the etiquette and protocol that, on other MMOs, would've gotten one reported, suspended, or banned. I never read such racist, sexist, or derrogatory language in any MMO chat before WoW and haven't since. If THAT'S who's playing WoW, why would I want to? It's like /b/ with broadswords. I'm a 31 year old father, for chrissakes. That sort of behavior stopped being funny when I was 13.
Because your small personal sample size of 60 is not representative of 11 million? Just a thought.
Was wow your friends first exposure to online gaming?
That would make as much sense as using mmorpg.com's forum population as a sample of what every mmo games population must be like.
Or people with no prior MMO experience.
very true, WoW is ok for beginner mmo players
Ok for beginners why? So hopefully they'll tire of WoW eventually and move on to the other half-assed, half-baked garbage titles that populate this genre like turds that refuse to be flushed?
One day you will see what a dumed down easy mode game WoW is.
But I expect that not to be any time soon...
Playing Darkfall EU1 Server
Or people with no prior MMO experience.
very true, WoW is ok for beginner mmo players
Ok for beginners why? So hopefully they'll tire of WoW eventually and move on to the other half-assed, half-baked garbage titles that populate this genre like turds that refuse to be flushed?
One day you will see what a dumed down easy mode game WoW is.
But I expect that not to be any time soon...
Ok, which are advanced user fantasy mmos? Just for discussions sake why don't you name a few of those hard fantasy mmos for comparison.
Sorry but this thread is all about how crap WoW is, You could always make a new thread...
Playing Darkfall EU1 Server
Or people with no prior MMO experience.
Epic fail!!!
however you look at it, at least 80 percent of the MMO community have played, or are currently playing World of Warcraft. Do you seriously think that those kinds of numbers are achieved by having a bad game, that all the players are kidz, or noobs, envy, thats all it is, it may not be my favourite game, but its a game i do enjoy playing from time to time, and i really do hope you dont think im a 'kidz' or a 'noob' the fact of the matter is, that because so many people play World of Warcraft, you are more likely to meet people that fall into that category, its just simple maths. All games have them, even Eve, though in Eve the option of hulling and podding them does seem to be effective
so, if you dont like noobz and kidz, choose a game where you can kill them
I'm not into PvP, so there'd be no point in that. I like questing and raiding. But let me give you some numbers:
60 people I know play WoW. Of them, only 6 played any MMO prior to WoW, three played Everquest, two played SWG, and one played Guild Wars (and was a guildie with me there until he defected to WoW). Extrapolating that, it would be safe to say that at least 60 - 75% of people who play WoW currently most likely never played any other MMO previously. So, maybe the behavior of most WoW players is because they never experienced the etiquette and protocol that, on other MMOs, would've gotten one reported, suspended, or banned. I never read such racist, sexist, or derrogatory language in any MMO chat before WoW and haven't since. If THAT'S who's playing WoW, why would I want to? It's like /b/ with broadswords. I'm a 31 year old father, for chrissakes. That sort of behavior stopped being funny when I was 13.
Because your small personal sample size of 60 is not representative of 11 million? Just a thought.
Was wow your friends first exposure to online gaming?
"60 people I know play WoW. Of them, only 6 played any MMO prior to WoW"... Just because it seems you missed it. For 54 of them, yes, it was their first exposure. And, why would those numbers not easily extrapolate into the proportions of the 11 million subscribers who play WoW? Seems like a reasonable basis to me.