It looks like you're new here. If you want to get involved, click one of these buttons!
Lot of hatred towards F2P mmorpgs sprung from the mmorpg community.
But I believe this hatred is really linked to fear.
Why do you fear F2P mmorpg games?
Why,,,,,,
Comments
Afraid? I don't think people are afraid of Pay2Win games. Many people play them. I personally try one of these every now and then. There are some games with that business model I like, but they ain't MMORPGs. I dislike about Pay2Win MMORPGs that, as the name says, those who pay more €€€ beat those who don't. It's like when you play cards with buddies, you win a round, and then someone slaps 100€ on the table and suddenly wins instead of you.
They're fun, for people who either can't (or don't want to) spend a single cent on a game, or people who are willing to buy their way to the top.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
For me it's because they're not really F2P. Oh sure, you can fire them up and do basic things, but to get to the real meat of the game, you have to pay fees here and there. Why not just make it a regular monthly subscription and offer the same things available to everyone as quest and gameplay rewards?
EDIT: @ Maji-- Precisely.
"You'll never win an argument with an idiot because he is too stupid to recognize his own defeat." ~Anonymous
LMAO - fear! Amusing.... No, there's a lot of hate because, barring a few exceptions, they are all style and no substance, and rely on the grind mentality, rather than depth and replayability, to keep a certain type of player interested.
For me it's because they're not really F2P. Oh sure, you can fire them up and do basic things, but to get to the real meat of the game, you have to pay fees here and there. Why not just make it a regular monthly subscription and offer the same things available to everyone as quest and gameplay rewards?
EDIT: @ Maji-- Precisely.
But look at Guild Wars. they are balanced. So your arguement is flawed here buddy
FEAR...Hardly, more cynical of the constant outpouring of F2P and not one of them being worth a damn, 100,s of the buggers every year all claiming to have 340 million users and to be the brightest light ever to shine out of any Asian companies arse..
If all the claims of users were true, the world population is in deep poop as 14 billion people are just playing Asian grinders alone.
Bottom line- they claim to look good MEH myself, but lack a vast amount of depth and are tedious, and cash shops, and cash shops..Mentioned it twice because its important.
.F2P 100% *ollocks with a side order of con, with a dash of hopefull addiction so they can make you their bitch, let your children die, stop working, steal cash, so you can put a pretty steel bra on some sort of she-male metro sexual big eyed EMO, with a sword that so comicaly large there most be some sort of deep seated of compensation issues with the art department.
OOoh me big choppa...(que giggles) oh FOXTROT OSCAR.
Guild Wars is not an MMO. The devs have stated this themselves, and players still continue to bring the game into discussions.
Pretty presumptuous way to pose a question.
Why don't you first tell us why you think anyone "fears" them?
A question like "Do you fear F2P? If so, why?" would be a much more reasonable way to go about it. Then we can have a discussion.
For me... Do I like the F2P model? No. Why? Because it undermines the entire point of *playing* the MMO to me in the first place. I want everything I do in a MMO to be earned through my character's actions (as an extension of my own of course), not through pulling out the credit card and simply buying them instead.
I also believe it's a dishonest payment model that is spun as this wonderful thing - "Play for free!" - when the true point of it is to get people to spend even more per month on individual items than they would on a flat subscription fee which includes everything in the game. Indeed, they want to get people to buy as much as they possibly can. It's been well-known for a long time that people are willing to pay hundreds, if not thousands, of dollars for things like in-game items, gold, entire characters, etc... To me, F2P is simply MMO developers jumping on that bandwagon and making it "legit", so they can get a piece of the action.
I dislike them because even while going on in their marketing BS about "how you can play and never pay a dime", they'll turn around and charge real money for things like "megaphones" in Perfect World... one-use items required to use the Universal channel which is, incidentally, necessary to get GM help. LAME. They charge for things like *temporary* increases in inventory space that have to be repurchased after a time - in a game where collecting items and carrying equipment is the norm and inventory space can fill up quickly.. again... LAME. The examples go on and on of how they'll say you can play without spending a dime, but clearly have no intention of making it easy to do so in the long term.
What gets me is how many proponents of F2P will go on about how they're "being milked" or "cheated" by sub-based games for being charged for time that they don't use, and only pay about $15 a month. Then many of those same people will go on to pay twice that much, or possibly many times more on a F2P MMO, for individual items. They'll play no more often than they would with a sub-based game, and praise it as perfectly fair because "at least they're not paying for time they can't play". /facepalm I seriously think some people either don't use their brains or have drank too much of the F2P kool-aid.
Do I "fear" it, though? No. Not at all.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Maybe it would be fear if I had a spending addcition of some kind and couldn't control my spending habits, but that is not the case. As mentioned, so far all but a couple have come from the east where grind is king and the game models look all the same.
That style isn't for me. I would rather pay a monthly fee and know how much it's going to cost me for a months play and know everyone else is going to be paying the same thing. There will be no "buying your way to the top" and if I want to create several toons and equip them all with mounts and whatever the game has to offer, I can so that for the price if a monthy sub. Not the case with F2P model.
I have never liked them and never will.
I'm not an IT Specialist, Game Developer, or Clairvoyant in real life, but like others on here, I play one on the internet.
For me it's because they're not really F2P. Oh sure, you can fire them up and do basic things, but to get to the real meat of the game, you have to pay fees here and there. Why not just make it a regular monthly subscription and offer the same things available to everyone as quest and gameplay rewards?
EDIT: @ Maji-- Precisely.
But look at Guild Wars. they are balanced. So your arguement is flawed here buddy
Last I checked, Guild Wars wasn't free to play. No sub fee, but you still have to *buy* the game, and each of the expansions. No pay, no play.
So your defense using GW is rather flawed there as well.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
oh God, not another GW is not an MMO argument
but dont you wish that the GOOD things abt GW were in your favorite MMO?
one-time payment no monthly subscription, free updates, monthly skill balance, quick bug patches, beautiful graphix, no cash shop, small HD footprint (less than 4GB!), awesome PvP, minimal server downtime, balanced gameplay, great storyline...
if the other big MMOs adopt these things that GW excels at, and in the future Gw2, its the players that come out as winners
for the OP, the only way companies can mitigate the F2P model is to have a cash shop were players will be severely disabled ingame unless they purchase an uberweapon or armor from it
unless you're ANET and you made the GW model work
Have fun storming the castle! - Miracle Max
the only fear might be item shops.
the game is advertised as f2p game, yet you cant really do a thing without buying stuff.
atleast in most of games item shops are like that.
whats the real problem about that? what if i actually like that game? do i want it to be destroyed by the imbalanced created by itemshop? definitely not.
anyway yeah hatred is 75% itemshops and 25% that they are mostly horrible.
cmon look at those perfect wold, sro and other crap. truly pathetic.
"oh God, not another GW is not an MMO argument
but dont you wish that the GOOD things abt GW were in your favorite MMO?
one-time payment no monthly subscription, free updates, monthly skill balance, quick bug patches, beautiful graphix, no cash shop, small HD footprint (less than 4GB!), awesome PvP, minimal server downtime, balanced gameplay, great storyline...
if the other big MMOs adopt these things that GW excels at, and in the future Gw2, its the players that come out as winners"
. you are the rare individual who truly understand what GW was about. open world was THE ONLY thing the game needed. while when you look at the openworld games they lack so many things. compare it to lets say the same old world of warcraft.
cant wait for gw2.
I do not "fear" F2P mmorpg games. In reality F2P mmorpg games are games that use ITEMSHOPS. And these itemshops are WAy Waaay way more expensive than a 15$/month mmorpg. Go check out a few of them. It's 10$ for a 30 day mount, 10$ for a weapon, 10$ for everything.
And when you don't buy those overpriced virtual items (Free to play) , you find yourself in a world where you'll always be a noob who hangs around in the "free" part of town.
I fear "free" to play games that actually cost more than a new car to play ungimped
tell us, why do you like F2P games?
Most F2P games have more a 'grind' aspect to them than other games do. I don't know if it's due to where most of those games are made or what, but it's just less appealing to me.
I don't want games to = cruise control/easymode. But why grind for hours and hours? What is the fun?
That's what I see for a lot of the F2P games.
While I hate item shops... I can even live with that. Just remove the dumb grind and I might decide to give more of them a try. Maybe.
...
The second reason why I really don't pay much attention to F2P games...
I don't know who the hell a lot of these companies are that create these F2P games. I don't know a thing about them. What's their history like? How trustworthy are they? How do we know they don't have rootkits or other malware in their code? Also.... are they running F2P games on one side if their business and a gold-farming sweatshop for P2P games on the other side?
I do not "fear" F2P mmorpg games. In reality F2P mmorpg games are games that use ITEMSHOPS. And these itemshops are WAy Waaay way more expensive than a 15$/month mmorpg. Go check out a few of them. It's 10$ for a 30 day mount, 10$ for a weapon, 10$ for everything.
And when you don't buy those overpriced virtual items (Free to play) , you find yourself in a world where you'll always be a noob who hangs around in the "free" part of town.
Maybe might not necessarily be stuck hanging out in the "free" part of town... but to your post overall, Bingo. That's the lie of F2P.
The mounts are another great example... In my experience - unless there are portals everywhere, making travel completely painless, mounts are considered a pretty necessary part of getting around to more remote areas. I too have seen those prices... $10 for 30 days of a mount alone. On top of temporary inventory space... on top of the health pots and mana pots that do become necessary unless you are playing *extremely* cautiously (in which case the game becomes even more of a grind - something else many F2P proponents praise item shops as eliminating).
Put simply, while there are some out there who understand the F2P / Item Mall setup well enough to know how to get the most out of it without spending too much (though likely still more than they would on a normal monthly sub), there are many more out there who are bamboozled into spending far more, all while believing the lie that they're getting the better deal over subs.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
I played on the WoW server Warsong for almost 3 years and it was full of this.
The people can be nice but trade chat was always having race wars... ridiculous...
I eventually took a free xfer off that server.
this really has nothing to do with the post. just thought I would mention it since I did not know how widespread the 'BR' thing was, and found this comic very funny.
as far as 'fearing' f2p games. why would anyone fear 'any' game in the first place? thats the real question the OP should ask himself before he creates pointless threads....
I givef2p games a chance. The only time I dont like it is when paying becomes extremely required at one point to be useful.
I dont like f2p games when they have such a big gap of difference between paying and non paying customers.
Aside from that, I dont mind f2p games. I played s4 for quite a while and even if someone uses the cash shop, it doesnt overpower them much at all compared to say...some game where the cash shop sells potions which fill you up to your max hp and buff your char by 20-30% and give you more skillpoints than youre supposed to and be more than 100% better in every way compared to a non paying player.
I dont like f2p games where the cash shop users will have too many advantages over the free players.
I dont like f2p games that encourage grinding way too much and have boring combat systems.
Actually..I dont like games in general that encourage grinding way too much with a boring combat system!
Basically...I dont like overpowering cash shops.
Its not "fear". And other then guild wars they are not "free" lol. In fact the F2P is a lie because they are not free but based on item shops which turn them into company becoming gold sellers for rl money..
So anybody imo who even claims f2p are deluting themselves as well as people who play mmos..
bobm
When the only good F2p games are the ones originally designed as P2p I have an issue with it.
It means the quality just isnt there and considering I could spend quite a pretty penny on these games I stay away.
Only one F2p game (atlantica online) was any good the other were P2p first (Anarchy, Shadowbane, DDO).
Oh and GW but thats not really f2p since we bought the campaigns.
Playing: Rift, LotRO
Waiting on: GW2, BP
Guildwars isn't free either, you have to pay to get it. It is still the cheapest alternative however. Great game but somewhat old now, can't wait for GW2.
Nothing is free, everything in life have a cost and anyone saying something different is trying to sell something.
My problem with almost every single F2P MMO however is not the fact that you need to buy stuff in them but the fact that they are badly made peice of crap.
DDO isn't bad, played it a little, and can actually recommend it. As for the rest they suck. Some more than others.
Guildwars isn't free either, you have to pay to get it. It is still the cheapest alternative however. Great game but somewhat old now, can't wait for GW2.
Nothing is free, everything in life have a cost and anyone saying something different is trying to sell something.
My problem with almost every single F2P MMO however is not the fact that you need to buy stuff in them but the fact that they are badly made peice of crap.
DDO isn't bad, played it a little, and can actually recommend it. As for the rest they suck. Some more than others.
point made "nothing is free" so why the lie f2p mmo. its false advertising and most of the time get rich quick schemes by companies thus screw if its good or not just get out and bring in the mula then we start on next failure before this one goesw down..
bobm111
The OP is being riddiculous. Why would anyone fear a game ?
And the reason people hate F2P is simply because they dont follow the "everyone gets an equal chance at the game rule", which you get with a monthly fee or with a "buy once play anytime" game like Diablo or Guild Wars.
Guild Wars is not F2P so its no example. You buy the game, then play it. F2P is you can play the game, then keep paying prices for stupid stuff you need to continue your playing.
I dont know about F2P quality. As this concept sucks, I dont play it. Thats all.
On the Guild Wars website they explicitly say it is "like" a MMORPG. They prefer to call it a Competive Online Roly Playing Game (CORPG). For reference go to the link below and read the second question. I personally enjoy Guild Wars, but if the devs say they would rather call it a CORPG than a MMORPG, they must be right.
www.guildwars.com/products/guildwars/features/default.php
"Asking permission is easier than asking forgiveness."
"Without power, one dies."
-State Pestage, Grand Vizier
f2p is a market bigger then p2p .just china alone have 100 of million playing them .true this happened in china because of unforseen circomstance like console very shy of selling in china because of pirate ,hacker etc at start same for p2p gaame add to that the fact that china goverment isnt easy to understand (*ask wow for fun how they feel about china,or google for that mather
and you end up with a paradise place for f2p game .any that think there arent 100 of million playing f2p game in china didnt research the subject
that population is 1300 million about the same in india.
so those 2 country alone count for 2600 million people.so f2p will gain in popularity .its the futur everywhere but america and soon game maker wont bother to try to make their game the way american want because it will be a market to small to be worth the trouble
check eq1 if it was f2p do you think it would fare so low .of caurse not ,there are thousand worst title that fare better financially then eq1.as wow and facebook showed us.people bring in more people its called the domino effect sucky or good it doesnt mather if player are there more player will be there in the end .
i think the only reason f2p isnt successfull really in other part of the world like cana or usa is one reason
most player would rater duke it out vs the asia on the asia server as long as the copy they use is written in english can it be done yes lot of title use a version of international server every player play on the same bunch of server .
often they use some kind of booster to help connection but that it.the local server is bound to fail because the vast amount of player are from asia.i say use your existing server in asia just send me an english copy that will work on your chinese server and ill be happy to go duke it out against million of player from shangai.instead of being 100 in america in the same game!
Guild Wars is not an MMO. The devs have stated this themselves, and players still continue to bring the game into discussions.
yep guild wars is a corpg(aneranet stated that countless amount of time!