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That's it - I am quit my interest in SWTOR

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  • ShadusShadus Member UncommonPosts: 669


    Originally posted by sungodra
    It isn't an SWG2 that is for sure, but most of us are happy about that. At least I am. I want something different.

    You know, swg had its fair share of problems, not a horrible game but not what it should have been the interface was wretched at best. However, it also had its high points, the crafting system, open ended classes, and the ability to go into and out of classes as you desired.

    That being said, a completely linear system sucks worse. I've played enough wow, I have no real desire to play it again with a different background and music... and I think that's a concept a lot of game companies are missing.

    I'm sure tor will have better story than wow has, but... meh. If I wanted to play wow, I'd play wow.

    (When I say this, I'm not knocking wow in anyway, I have several 80s and enjoyed the game greatly at times, but I've done what I care to do in it and I'm ready for a different game... not a new skin on the same game. MMOs in general are in a stagnation period, I've seen it in about every genre at some point in the last 20something years I've been gaming, but it's really bad right now in MMOs... everyone is to busy trying to copycat whoever has a different direction than them that they've quit innovating anything new... and it's been several years of this. meh. I'd settle for moderate innovation at this point.)

    Shadus

  • DrachasorDrachasor Member Posts: 2,678

    Originally posted by Shadus

     




    Originally posted by sungodra

    It isn't an SWG2 that is for sure, but most of us are happy about that. At least I am. I want something different.




    You know, swg had its fair share of problems, not a horrible game but not what it should have been the interface was wretched at best. However, it also had its high points, the crafting system, open ended classes, and the ability to go into and out of classes as you desired.

    That being said, a completely linear system sucks worse. I've played enough wow, I have no real desire to play it again with a different background and music... and I think that's a concept a lot of game companies are missing.

    I'm sure tor will have better story than wow has, but... meh. If I wanted to play wow, I'd play wow.

    (When I say this, I'm not knocking wow in anyway, I have several 80s and enjoyed the game greatly at times, but I've done what I care to do in it and I'm ready for a different game... not a new skin on the same game. MMOs in general are in a stagnation period, I've seen it in about every genre at some point in the last 20something years I've been gaming, but it's really bad right now in MMOs... everyone is to busy trying to copycat whoever has a different direction than them that they've quit innovating anything new... and it's been several years of this. meh. I'd settle for moderate innovation at this point.)

    TOR isn't a WoW clone.  There are some similarities, but a lot of differneces.

    I hate WoW.  It's a meaningless grind where you never make choices that make a darn bit of difference.  Combat is insanely formulaic and uninteresting (despite good controls), unless you PvP where a little lag can easily get you killed.  TOR does a lot of things that make it very different from WoW.

  • CeridithCeridith Member UncommonPosts: 2,980

    Originally posted by Drachasor

    Originally posted by Philby

    If the choice is SWG 2 or WOW In Space. I will go with WOW in space. SWG never was what some remember it to be, whereas WOW quality is something to aspire to.  The game is going to have a lot of familiar elements, after alll its an MMO and some things are required to make it work, hopefully it will be the good elements of what went before and not a rehash of the same tired, failed formula we have seen so much of lately. Nobody is more skeptical than myself about upcoming mmo's but hype and trash talk about unreleased games all go in the same trash can while I wait. Thinking for oneself isnt too popular on this site bt some of us insist on doing so.

    And that said, TOR is NOT a WoW clone.  There are no heal bots, the story is interactive, the devs have said there are things to explore (e.g. they've said it is more sandboxy), and there are numerous other differences.  Though, to be fair, it is more like WoW than SWG from a game perspective (as opposed to IP), but that's not saying much.

    SWTOR looks like more of a WoW clone than most other WoW clones did when they were still in development and promosing that they weren't WoW clones.

    The jury is still out on how exactly the game will turn out, but with how big a budget the game has, I would be extremely surprised if Bioware didn't try to make the most generic and easymode MMO ever, to appeal to the mass audiences to recoup their $150+ million budget.

    It's quite clear that SWTOR's target audience is WoW players.

  • sungodrasungodra Member Posts: 1,376

    Originally posted by Ceridith

    Originally posted by Drachasor

    Originally posted by Philby

    If the choice is SWG 2 or WOW In Space. I will go with WOW in space. SWG never was what some remember it to be, whereas WOW quality is something to aspire to.  The game is going to have a lot of familiar elements, after alll its an MMO and some things are required to make it work, hopefully it will be the good elements of what went before and not a rehash of the same tired, failed formula we have seen so much of lately. Nobody is more skeptical than myself about upcoming mmo's but hype and trash talk about unreleased games all go in the same trash can while I wait. Thinking for oneself isnt too popular on this site bt some of us insist on doing so.

    And that said, TOR is NOT a WoW clone.  There are no heal bots, the story is interactive, the devs have said there are things to explore (e.g. they've said it is more sandboxy), and there are numerous other differences.  Though, to be fair, it is more like WoW than SWG from a game perspective (as opposed to IP), but that's not saying much.

    SWTOR looks like more of a WoW clone than most other WoW clones did when they were still in development and promosing that they weren't WoW clones.

    The jury is still out on how exactly the game will turn out, but with how big a budget the game has, I would be extremely surprised if Bioware didn't try to make the most generic and easymode MMO ever, to appeal to the mass audiences to recoup their $150+ million budget.

    It's quite clear that SWTOR's target audience is WoW players.

     Yea, that is why they have focused so much of the budget and this game directly on bringing you an epic story.... Because they were trying to be just like wow and play it safe mode.

     

    I think they took a huge risk with this game. Spending that much money on it. They could have kept all that money out of the picture and made an easy to make game WITHOUT any real story outside of the norm. Probably would have made tons of profits just doing that. They went outside the box , I think.

    image


    "When it comes to GW2 any game is fair game"

  • thexratedthexrated Member UncommonPosts: 1,368

    Some people do take gaming too seriously.

    "The person who experiences greatness must have a feeling for the myth he is in."

  • busdriverbusdriver Member Posts: 859

    Originally posted by Caskio

    He felt the need to place this post in multiple forums so I'm going to link the SWTOR post here as well.

    http://swtor.com/community/showthread.php?t=199986

    Also going to quote a great reply from Dymensia as I feel the same way in regards to the OP.

    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     

    (Summary for those who don't want to read the whole thing)

    I do feel the players should play games to have fun.  Too often I see them cross the line into a lifestyle.


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing"Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

     


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing"Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

     


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

    Who ever made that reply, is a moron.

    OP is complaining about lack of options and player freedom in the game, I personally can't understand how anyone could disagree with him.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197

    I'm glad Elikal has chosen to move along and stop following this game actually.  I've seen the spats he's made when BioWare mentioned they were not looking into same-sex relationships in TOR,  I've seen him fly off the handle for offensive names he wasn't allowed to use in game,  with equal flamboyancy and emotion as we're seeing here.  People with similar feelings aren't the kind of people you want following your games too closely,  theres no middle ground. Its either all in, or nothing at all, and this forum (and even moreso this game) has an influx of this kind of posting.  

     

    I don't dislike Elikal,  he posts his mind, and theres something to be said for people that stay true to themselves,  but under no circumstances do I ever try to understand why he feels the need to run hot and cold so often over molehills. 

     

    If the game isn't for him, the game isn't for him.  He may not say so now, but I see him playing this game anyway, months down the line.  It seems there is a great misinterpretation out there on what BioWare is saying, and what people are expecting based on those things.  BioWare is partly at fault for the misinterpretations,  but they also haven't released everything about the game.   Still, people such as the OP make a decision based on facts that aren't there, gameplay he hasn't tried, and ideas he couldn't fathom, and I wouldn't say that its expected of gamers with the same emotional tendancies to make decisions like this -- I'd say its guaranteed.  



  • SovrathSovrath Member LegendaryPosts: 32,978

    Originally posted by busdriver

    Originally posted by Caskio

    He felt the need to place this post in multiple forums so I'm going to link the SWTOR post here as well.

    http://swtor.com/community/showthread.php?t=199986

    Also going to quote a great reply from Dymensia as I feel the same way in regards to the OP.

    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     

    (Summary for those who don't want to read the whole thing)

    I do feel the players should play games to have fun.  Too often I see them cross the line into a lifestyle.


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing"Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

     


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing"Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

     


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

    Who ever made that reply, is a moron.

    OP is complaining about lack of options and player freedom in the game, I personally can't understand how anyone could disagree with him.

    People may or may not disagree with him but I think the question raised is at what point will he actually discontinue his interest in the game as he has already made several post over the course of time indicating that he had already reached that line in the sand.

    As far as the game goes, I can understand why some people would be frustrated. However, I do think people need to take a step back and judge the game based on what it's actually trying to do and based on whether it achieves that goal.

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  • sungodrasungodra Member Posts: 1,376

    Originally posted by busdriver

    Originally posted by Caskio

    He felt the need to place this post in multiple forums so I'm going to link the SWTOR post here as well.

    http://swtor.com/community/showthread.php?t=199986

    Also going to quote a great reply from Dymensia as I feel the same way in regards to the OP.

    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     

    (Summary for those who don't want to read the whole thing)

    I do feel the players should play games to have fun.  Too often I see them cross the line into a lifestyle.


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing"Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

     


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing"Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

     


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

    Who ever made that reply, is a moron.

    OP is complaining about lack of options and player freedom in the game, I personally can't understand how anyone could disagree with him.

     I personally don't like a game with too much freedom. That is when you get things like ferrie/bat wings and ewoks following you around with a heart stamped on their ass.

    image


    "When it comes to GW2 any game is fair game"

  • dougmysticeydougmysticey Member Posts: 1,176

    Originally posted by Ceridith

    Originally posted by Drachasor

    Originally posted by Philby

    If the choice is SWG 2 or WOW In Space. I will go with WOW in space. SWG never was what some remember it to be, whereas WOW quality is something to aspire to.  The game is going to have a lot of familiar elements, after alll its an MMO and some things are required to make it work, hopefully it will be the good elements of what went before and not a rehash of the same tired, failed formula we have seen so much of lately. Nobody is more skeptical than myself about upcoming mmo's but hype and trash talk about unreleased games all go in the same trash can while I wait. Thinking for oneself isnt too popular on this site bt some of us insist on doing so.

    And that said, TOR is NOT a WoW clone.  There are no heal bots, the story is interactive, the devs have said there are things to explore (e.g. they've said it is more sandboxy), and there are numerous other differences.  Though, to be fair, it is more like WoW than SWG from a game perspective (as opposed to IP), but that's not saying much.

    SWTOR looks like more of a WoW clone than most other WoW clones did when they were still in development and promosing that they weren't WoW clones.

    The jury is still out on how exactly the game will turn out, but with how big a budget the game has, I would be extremely surprised if Bioware didn't try to make the most generic and easymode MMO ever, to appeal to the mass audiences to recoup their $150+ million budget.

    It's quite clear that SWTOR's target audience is WoW players.

     Yeah, cause there are so many people running around WOW with lightsabers, blasters, flame throwers, and space ships.

    Please enlightment oh wise one- HOW is SWTOR a WOW clone? And before you get going.

    Is it the UI (buzz)- Wrong- The UI is closer to what you might see in other Bioware RPGs, not WOW.

    Is it that you get quests? (buzz)- WRONG- WOW did not originate quest givers and does not have decision trees. Plus voice acting and group interaction between PCs and NPCs for dialogue in group quests.

    Is it the graphics- Well, maybe some- Bioware needs a LARGE audience to play this game so it needs to be accessible to people with mid range PCs, maybe even lower end PCs. This was one of the reasons for WOWs success. They had tricks that made the game look good even on lower end PCs- thus accessible. Still , I do see Bioware capitalizing on the tricks WOW uses to make the game look decent but still capable of being played on most machines.

    I am going to rule out story because WOW and SWTOR have a pretty distinct story arc to each that is not comparbile to the other. Bioware has not failed yet on the delivery of story so I will trust them to deliver on that front.

    I could go on but I really want to be enlightened here so I will leave the rest to you. How is this a WOW clone?

    image

  • CeridithCeridith Member UncommonPosts: 2,980

    Originally posted by sungodra

    Originally posted by busdriver


    Originally posted by Caskio

    He felt the need to place this post in multiple forums so I'm going to link the SWTOR post here as well.

    http://swtor.com/community/showthread.php?t=199986

    Also going to quote a great reply from Dymensia as I feel the same way in regards to the OP.

    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     

    (Summary for those who don't want to read the whole thing)

    I do feel the players should play games to have fun.  Too often I see them cross the line into a lifestyle.


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing"Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

     


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing"Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

     


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

    Who ever made that reply, is a moron.

    OP is complaining about lack of options and player freedom in the game, I personally can't understand how anyone could disagree with him.

     I personally don't like a game with too much freedom. That is when you get things like ferrie/bat wings and ewoks following you around with a heart stamped on their ass.

    That was after SWG was WoW-ized. Pre-CU, SWG stayed true to the lore and didn't have ridiculous stuff like that.

    Don't be surprised if SWTOR goes down this road though, since it seems to be what WoW and it's clones like to do.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197

    Originally posted by sungodra

    Originally posted by busdriver


    Originally posted by Caskio

    He felt the need to place this post in multiple forums so I'm going to link the SWTOR post here as well.

    http://swtor.com/community/showthread.php?t=199986

    Also going to quote a great reply from Dymensia as I feel the same way in regards to the OP.

    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     

    (Summary for those who don't want to read the whole thing)

    I do feel the players should play games to have fun.  Too often I see them cross the line into a lifestyle.


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing"Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

     


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing"Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

     


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

    Who ever made that reply, is a moron.

    OP is complaining about lack of options and player freedom in the game, I personally can't understand how anyone could disagree with him.

     I personally don't like a game with too much freedom. That is when you get things like ferrie/bat wings and ewoks following you around with a heart stamped on their ass.

     

    Some people do like fewer choices..... 

     

    But , this is a misinterpretation of freedom.  Classes and races are have been limited -- but based on WHAT?  On all the races in the Star Wars Universe?  Wheres the line?  Does it stop at wookies?  They've announced races we've NEVER played in any other star wars game,  but because I don't get a pig face, or a goldfish head, then I have no freedom?

     

    Is it because of the space battles?  Because this game isn't SWG: JTL, or X-wing VS.  ?

     

    The game has plenty of choices, and the gameplay style and world has MANY options for freedom in how you play and what you do.  Your personal, grouped, and world stories gives you a lot of  choices in where to go, and how to go about doing things.

     

    The problem is, players don't want to take the time to learn or like this game for what it has.  This is a well known IP, its much easier to complain about what it doesn't have.  So if someone wants a wookie that can speak basic because they heard about it in the EU, but won't play this game because it doesn't have it -- I say good riddance.



  • MazinMazin Member Posts: 640

    I think some of you need to look at TOR from a different perspective.

    SWG was a game that you could "live in", and is the last of its breed imo.  Since WoW there hasn't been another type of those games released, since WoW's release all games have that "it's a game, instant gratification" feel.  So many of us who don't consider Eve enjoyable have been waiting and waiting for that next UO, SWG, ok ok sandbox if you will.

    Since waiting for that game many of us have enjoyed single player games, for example Dragon Age and Mass Effect, and we or at least I enjoyed the hell out of those games.  I paid $50 for roughly 50 hours of entertainment.

    So my advice is to take those single player expectations into TOR, not the mmorpg perspective.  Pay your $50 for the game and get your 30 days access and enjoy your story as your would in SRPG.  I'm sure you will get way more than 50 hours of enjoyment, way more than you usually get for your money.  And here is the kicker, if you want a different story (whole new game), switch factions take a different class and enjoy that ride for only a $15 sub fee!

    If within that time you find an mmorpg that is passable and you'd like to stick around for a few months, well thats a choice your gonna have to make but I think you will have definetly gotten more for your money than any game released in over half a decade.

    So just take this perspective and I think you will save yourselves alot of disappointment.

  • ariestearieste Member UncommonPosts: 3,309

    To the OP:  sorry you're disappointed.

     

    I'm more sorry that you couldn't see this coming.  From the very first information about TOR, it was pretty clear that this was the direction BioWare was taking.  As more info got released, it became more and more evident.   I really think it's a matter of you fooling yourself or having too high hopes if though everything that was being said about this game you somehow saw or expected something different.

     

    One day, maybe, a game that properly represents the SW Galaxy will be made.  SWTOR isn't it.  But hey, I'm sure there will be a cool story to play through.  It's like with the movies - the dream of a great Star Wars sequel may never come true - but hey, you can always watch that Yoda fight scene in the 2nd prequel! 

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

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  • CeridithCeridith Member UncommonPosts: 2,980

    Originally posted by dougmysticey

    Originally posted by Ceridith


    Originally posted by Drachasor


    Originally posted by Philby

    If the choice is SWG 2 or WOW In Space. I will go with WOW in space. SWG never was what some remember it to be, whereas WOW quality is something to aspire to.  The game is going to have a lot of familiar elements, after alll its an MMO and some things are required to make it work, hopefully it will be the good elements of what went before and not a rehash of the same tired, failed formula we have seen so much of lately. Nobody is more skeptical than myself about upcoming mmo's but hype and trash talk about unreleased games all go in the same trash can while I wait. Thinking for oneself isnt too popular on this site bt some of us insist on doing so.

    And that said, TOR is NOT a WoW clone.  There are no heal bots, the story is interactive, the devs have said there are things to explore (e.g. they've said it is more sandboxy), and there are numerous other differences.  Though, to be fair, it is more like WoW than SWG from a game perspective (as opposed to IP), but that's not saying much.

    SWTOR looks like more of a WoW clone than most other WoW clones did when they were still in development and promosing that they weren't WoW clones.

    The jury is still out on how exactly the game will turn out, but with how big a budget the game has, I would be extremely surprised if Bioware didn't try to make the most generic and easymode MMO ever, to appeal to the mass audiences to recoup their $150+ million budget.

    It's quite clear that SWTOR's target audience is WoW players.

     Yeah, cause there are so many people running around WOW with lightsabers, blasters, flame throwers, and space ships.

    Please enlightment oh wise one- HOW is SWTOR a WOW clone? And before you get going.

    Is it the UI (buzz)- Wrong- The UI is closer to what you might see in other Bioware RPGs, not WOW.

    Is it that you get quests? (buzz)- WRONG- WOW did not originate quest givers and does not have decision trees. Plus voice acting and group interaction between PCs and NPCs for dialogue in group quests.

    Is it the graphics- Well, maybe some- Bioware needs a LARGE audience to play this game so it needs to be accessible to people with mid range PCs, maybe even lower end PCs. This was one of the reasons for WOWs success. They had tricks that made the game look good even on lower end PCs- thus accessible. Still , I do see Bioware capitalizing on the tricks WOW uses to make the game look decent but still capable of being played on most machines.

    I am going to rule out story because WOW and SWTOR have a pretty distinct story arc to each that is not comparbile to the other. Bioware has not failed yet on the delivery of story so I will trust them to deliver on that front.

    I could go on but I really want to be enlightened here so I will leave the rest to you. How is this a WOW clone?

    It's being marketed towards the mass unthinking market that has long since become void of imagination, with easy hand-holding gameplay to ensure that they don't get frustrated.

    And don't let the decision trees in quests fool you, it will very likely boil down to an oversimplified karma mechanic, like all of bioware's "choices" within games do.

    It's a WoW clone with a re-skin.

  • Bama1267Bama1267 Member UncommonPosts: 1,822

     I don't know why people are just realizing this. You think LA and Bioware got together to make this a niche game? They got together because they want this game to be huge and make loads of cash. To make loads of cash it will be very WoW like with it's own features as well. But it won't be far off WoW. Is that a bad thing? For some I suppose it is, Id much rather have a game that resembles SWG but If it is fun and done well ... I'm giving it a try.

  • artemisentr4artemisentr4 Member UncommonPosts: 1,431

    Originally posted by Shadus

     




    Originally posted by sungodra

    It isn't an SWG2 that is for sure, but most of us are happy about that. At least I am. I want something different.




     

    You know, swg had its fair share of problems, not a horrible game but not what it should have been the interface was wretched at best. However, it also had its high points, the crafting system, open ended classes, and the ability to go into and out of classes as you desired.

    That being said, a completely linear system sucks worse. I've played enough wow, I have no real desire to play it again with a different background and music... and I think that's a concept a lot of game companies are missing.

    I'm sure tor will have better story than wow has, but... meh. If I wanted to play wow, I'd play wow.

    (When I say this, I'm not knocking wow in anyway, I have several 80s and enjoyed the game greatly at times, but I've done what I care to do in it and I'm ready for a different game... not a new skin on the same game. MMOs in general are in a stagnation period, I've seen it in about every genre at some point in the last 20something years I've been gaming, but it's really bad right now in MMOs... everyone is to busy trying to copycat whoever has a different direction than them that they've quit innovating anything new... and it's been several years of this. meh. I'd settle for moderate innovation at this point.)

     I hate this crap right here from posters that have no clue what they are talking about. If you had any idea of what was in this game, you would know that was a ludicrous statement.

    They will have 8 completely different class stories. With complete VO and 200 hours of unique quests for each class. If you make an alt, it will be a different game. Not the same in WoW or most MMO's.

    Each of the 8 stories gives you choices along the way that will change your story and quest lines as you level. A big one is to chose your AC at level 10. This will change the type of progression and player you will become. So 8 stories now become 16 stories with your choice.

    There are linear aspects as in any MMO with open world quests and dungeon instances (flashpoints). The world story quests or the major storyline of the conflict between the empire and the republic will have a linear direction with confuntation on warzone planets. But still unkown is the "new" end game idea they have and possibly RvR or scenario PvP as in WAR with the dev's that are working on TOR.

    The difference is, unlike the OP, I love the direction this game is going. This will be a BW RPG storyline game. One I have been wanting to see in a MMO setting for a long time. Only BW can give us this type of story as in a book or movie. WoW or any other current MMO doen't come close to the level of story telling we will see. That is what I am looking for. Not a chance to be Jar Jar in a game and be a farmer or dancer believing I am in a virtual world. But a chance to have fun in an IP I grew up with. As an action story I would expect. That includes the choice for space BW has made. I love the way they are making everything is this game so far. And I plan on playing this game for a very long time.

    Does that mean I think the OP is wrong to have an opinion? No it does not. But I believe it is an opinion and one not shared with everyone out there. MMO's are games, not virtual worlds. They are a place to have fun in and play or kill your friends and new ones you meet in game. Again, my opinion, not shared by everyone. This is the point, if you don't like a game, don't play it. No reason to try to convince everyone that because you do not like the game, that they should not either. This is not politics. This is  a game meant to have fun in. And there are a lot of game out there. Pick one you like, don't try to change ones you don't to your liking.

    “How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?”
    R.A.Salvatore

  • ShodanasShodanas Member RarePosts: 1,933

    Well, there is never to late.

    After dozens of hate posts moaning about every single aspect of TOR you finaly made the right decision. Once i replied to you asking myself how can someone spend so much time on a game he dislikes so much. I told you to just let it go.

     

    My guess is that you saw TOR's announcement and in your head you formed a picture about a game Bioware never promised to create. Which i can't grasp since they where pretty straightforward about their intentions from day one.

     

    You and a number of others on these boards miss a very important fact. MMO's simply can't please every single player out there. This is a law since their first steps more than 15 years back. Every MMO has it's audience. Even the mighty WoW isn't for everyone. There are a hell lot of people out there who are just not interested in it. I am a huge SW fan. Yet  SWG never appealed to me much despite the fact that it is the only SW MMO out there atm. I subscribed for almost 6 months back then when it first came out but it never clicked to me. Of course i did not start a moan post crusade on the boards like you did. I just left and never looked back.

     

    A quote from your post: "...Now for two years I tried to fight for a better SWTOR. And while sure not every single wish can be manifested, I am just DONE with the arrogance of the developers and the arrogance of the fans."  Arrogance? Almost 800K members on TOR's official site and the vast majority (i'd say about 80%) is more or less pleased with Biowares vision about the game. Calling these people arrogant is extremely narrow minded to say the least.

  • ctshamectshame Member Posts: 104

    I love how people are already hating on a game that isn't even out yet.

    Its probably going to happen with every other game coming out as well.

    No one is ever happy with anything anymore.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by Elikal

    You never should have decided to make a MMO in the first place, because in my very personal opinion, you have no clue what makes a MMO.

    I personally think this is TORs advantage. Most devs who know how to make a MMO once player Meridian or EQ and are doing exactly the same 15 years later instead of trying new things.

    I am somewhat critical of the game myself, it is going the same what the genre has in the last few years with more instances and less massive gameplay. But is also has it's good point.

    As for the IP being dark and gritty, the IP both is Han Solo and Jar jar. George Lucas have more and more gone this way himself and the first movies and the last 3 have very little in common. I myself like the first 2 movies best and think that Bioware should have gone for more of that feeling but they are not so much screwing the IP over there. The combat system however seems to mess a bit with the lore.

    Still, you have to take the game for what it is. If you expected a sandbox game similar to the early version of SWG you really didn't do your homework, there is no way Bioware would pull that off, CCP might. If you expect a multiplayer game of KOTOR you might be happy.

    To compare this with Cryptics rape of Star trek is however just silly, Cryptic did STO in 2 years and had no intension of making a good game, they just made it so cheap as possible. TOR will be the most expensive MMO so far so Bioware are not trying to trick anyone, but that doesn't mean all MMO players are going to like it.

    Bioware are doing a game for the Bioware fans and that is the right attitude, if Mythic would have been that smart WAR would have had more players today. All that said, it looks like I will spend my 2011 in GW2 instead.

  • Xondar123Xondar123 Member CommonPosts: 2,543

    Originally posted by Shadus

     




    Originally posted by sungodra

    It isn't an SWG2 that is for sure, but most of us are happy about that. At least I am. I want something different.




    You know, swg had its fair share of problems, not a horrible game but not what it should have been the interface was wretched at best. However, it also had its high points, the crafting system, open ended classes, and the ability to go into and out of classes as you desired.

    That being said, a completely linear system sucks worse. I've played enough wow, I have no real desire to play it again with a different background and music... and I think that's a concept a lot of game companies are missing.

    I'm sure tor will have better story than wow has, but... meh. If I wanted to play wow, I'd play wow.

    (When I say this, I'm not knocking wow in anyway, I have several 80s and enjoyed the game greatly at times, but I've done what I care to do in it and I'm ready for a different game... not a new skin on the same game. MMOs in general are in a stagnation period, I've seen it in about every genre at some point in the last 20something years I've been gaming, but it's really bad right now in MMOs... everyone is to busy trying to copycat whoever has a different direction than them that they've quit innovating anything new... and it's been several years of this. meh. I'd settle for moderate innovation at this point.)

    Looks like to you innovation = sandbox. Which is, of course, completely untrue.

  • dougmysticeydougmysticey Member Posts: 1,176

    Originally posted by Ceridith

    Originally posted by dougmysticey

    Originally posted by Ceridith

    Originally posted by Drachasor

    Originally posted by Philby

    If the choice is SWG 2 or WOW In Space. I will go with WOW in space. SWG never was what some remember it to be, whereas WOW quality is something to aspire to.  The game is going to have a lot of familiar elements, after alll its an MMO and some things are required to make it work, hopefully it will be the good elements of what went before and not a rehash of the same tired, failed formula we have seen so much of lately. Nobody is more skeptical than myself about upcoming mmo's but hype and trash talk about unreleased games all go in the same trash can while I wait. Thinking for oneself isnt too popular on this site bt some of us insist on doing so.

    And that said, TOR is NOT a WoW clone.  There are no heal bots, the story is interactive, the devs have said there are things to explore (e.g. they've said it is more sandboxy), and there are numerous other differences.  Though, to be fair, it is more like WoW than SWG from a game perspective (as opposed to IP), but that's not saying much.

    SWTOR looks like more of a WoW clone than most other WoW clones did when they were still in development and promosing that they weren't WoW clones.

    The jury is still out on how exactly the game will turn out, but with how big a budget the game has, I would be extremely surprised if Bioware didn't try to make the most generic and easymode MMO ever, to appeal to the mass audiences to recoup their $150+ million budget.

    It's quite clear that SWTOR's target audience is WoW players.

     Yeah, cause there are so many people running around WOW with lightsabers, blasters, flame throwers, and space ships.

    Please enlightment oh wise one- HOW is SWTOR a WOW clone? And before you get going.

    Is it the UI (buzz)- Wrong- The UI is closer to what you might see in other Bioware RPGs, not WOW.

    Is it that you get quests? (buzz)- WRONG- WOW did not originate quest givers and does not have decision trees. Plus voice acting and group interaction between PCs and NPCs for dialogue in group quests.

    Is it the graphics- Well, maybe some- Bioware needs a LARGE audience to play this game so it needs to be accessible to people with mid range PCs, maybe even lower end PCs. This was one of the reasons for WOWs success. They had tricks that made the game look good even on lower end PCs- thus accessible. Still , I do see Bioware capitalizing on the tricks WOW uses to make the game look decent but still capable of being played on most machines.

    I am going to rule out story because WOW and SWTOR have a pretty distinct story arc to each that is not comparbile to the other. Bioware has not failed yet on the delivery of story so I will trust them to deliver on that front.

    I could go on but I really want to be enlightened here so I will leave the rest to you. How is this a WOW clone?

    It's being marketed towards the mass unthinking market that has long since become void of imagination, with easy hand-holding gameplay to ensure that they don't get frustrated.

    And don't let the decision trees in quests fool you, it will very likely boil down to an oversimplified karma mechanic, like all of bioware's "choices" within games do.

    It's a WoW clone with a re-skin.

     Well, based on that reply you have cast such a broad net that at least half of all (MMO or other) games, including console games, are WOW clones with a re-skin.

    Besides that, I have played virtually all of the Bioware games and loved them, found plenty of challenge. I don't think many people will say Dragon Age was over simplified or too easy for example and both ME games were great. Perhaps Bioware will do the same with this game as they have done with those.

    image

  • sidionsidion Member Posts: 33

    Damn and I thought FFXIV was pissing of FF fans!

     

    I like SW, probably more casually than the average SW fan but I'm torn over the game too. It certainly has potential, and I love Bioware, but it sounds like a single player game with some mild multiplayer thrown in.

  • NinjaGazNinjaGaz Member UncommonPosts: 53

    I have 2 points to the OP...

    Firstly, its not a great idea to abandon a game before you've even played it. Even to me this game seems like every other MMO ever, but with more story to it. I'm still likely to buy this one anyway to see if a great story can be the missing link. I do play solo a lot and like to raid/PvP in teams, so perhaps a story may make the game great. But my preconceptions may mean nothing by the time that I play it. It might turn out to be so different its amazing, or it could be absolutely awful.

    Secondly, this is why games companies shouldn't release info on their games when like 3 years to go. A brief announcement of a game at 1 year to go, then ramping up the marketing when the game is ready to beta test is the best thing. Get people really keen and excited to buy it, then release it. Don't drag it on for 3 years to the point that we know everything about the game anyway and that excitment has long been lost.

  • sungodrasungodra Member Posts: 1,376

    Originally posted by maskedweasel

    Originally posted by sungodra

    Originally posted by busdriver

    Originally posted by Caskio

    He felt the need to place this post in multiple forums so I'm going to link the SWTOR post here as well.

    http://swtor.com/community/showthread.php?t=199986

    Also going to quote a great reply from Dymensia as I feel the same way in regards to the OP.

    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     

    (Summary for those who don't want to read the whole thing)

    I do feel the players should play games to have fun.  Too often I see them cross the line into a lifestyle.


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing"Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

     


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing"Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

     


    "Star Wars is great because it encompasses a number of different tastes and interests. However, every Star Wars game that doesn't cater to mine in every way isn't really Star Wars, and it makes me sad. Anyone who likes such a game is arrogant and selfish for having different interests."


     


    (Summary for those who don't want to read the whole thing

    Who ever made that reply, is a moron.

    OP is complaining about lack of options and player freedom in the game, I personally can't understand how anyone could disagree with him.

     I personally don't like a game with too much freedom. That is when you get things like ferrie/bat wings and ewoks following you around with a heart stamped on their ass.

     

    Some people do like fewer choices..... 

     

    But , this is a misinterpretation of freedom.  Classes and races are have been limited -- but based on WHAT?  On all the races in the Star Wars Universe?  Wheres the line?  Does it stop at wookies?  They've announced races we've NEVER played in any other star wars game,  but because I don't get a pig face, or a goldfish head, then I have no freedom?

     

    Is it because of the space battles?  Because this game isn't SWG: JTL, or X-wing VS.  ?

     

    The game has plenty of choices, and the gameplay style and world has MANY options for freedom in how you play and what you do.  Your personal, grouped, and world stories gives you a lot of  choices in where to go, and how to go about doing things.

     

    The problem is, players don't want to take the time to learn or like this game for what it has.  This is a well known IP, its much easier to complain about what it doesn't have.  So if someone wants a wookie that can speak basic because they heard about it in the EU, but won't play this game because it doesn't have it -- I say good riddance.

     I agree with what you have said. Game looks like it has plenty of choices. I don't know what  the issue is. Would you like that they give you all the classes you could play in swg, and nothing new?   I think we are getting some pretty decent classes, alot of which were not in the last SW MMO.

    Game looks to have plenty of freedom.

    image


    "When it comes to GW2 any game is fair game"

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