From what Raserei wrote he is not interested much in end game. That being the case I think Jeremy hit pretty close to the mark. At 52 since sept. 10 another month and Ras will be out of content. and the way Turbine has been releasing content he will be without it for sometime. Perhaps after playing the game for three years I dont know what im talking about either but as said, 70% is pretty close.
yeah I am sure he will max out his legendaries, complete all his deeds, run all those classic instances, max out his crafting, collect all the costumes, be kindred with all the factions and collect all the rep horses, max out his MPvP all in the next week or so.... LOL you guys are a riot
You know Jack, you come across as the ultimate condescending LOTRO fanboi....
It isn't becoming on you.
whatever kyle, just getting a kick out of the Turbine ate my puppies crowd that has descended on these forums in the last couple of weeks. I never claim LoTRO or Turbine is perfect and I have screamed at them in print a few times myself , but the out and out BS some are posting here just gets my ass in a bind.
Not that it matter I seriously doubt anyione ever comes to MMORPG forums these days expecting any real info and probaly have not since SWG beta days. More astroturf here than in the Superdome LOL
Your right, I forgot about the deed grinding and grinding mobs to level legacy weapons. Are you new to this game? If so try sitting at 65 for a few months waiting for content. And please save the propaganda about how this F2P move is going to allow for more content.
so Philby exactly what MMO has the perfect end game for you? Which one is it that adds whole new zones and levels to grind on a weekly basis? The one in your imagination maybe LOL.. No one has to take my word on anything, the game is F2P, everyone is free spend as much or as little money and time as they wish.
Offtopic but I am really getting a kick out of watching the naysayers going into panic mode and attempting to talk people out of downloading a free to play game and seeing for them selves whetehr they like it or not. The trolls are fighting a losing battle.
Your making a fool of yourself trying to make a fool of me. Seriously? Content on a weekly basis? Who said that? How about nothing of consequence since MOM? I will say again, if you LOTRO noobs think Mirkwood is a good xpac you will be happy but I expected more than a payment model change. Turbine let the game die and now thinks since no one is willing to pay for it maybe they can suck them in with a promise of F2P. Considering the three week wait to get account help for the veterans you had better hope a lot of people get sucked in because I cannot see people who have payed and played for years sticking around for very long with the way they are being treated.
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
Still Jack is right, even if he puts things a bit bluntly. Yes you can blow through to level 65 in 2 weeks or so, but if thats your normal speed than any new zone would only keep you busy for a couple days at most. And its not hat you can just whoosh to level 65 and then queue up for BG and get ready to get sick ofgrinding the same raid over and over.
Unlike WoW there are hard limits on how fast your char can advance. Most class traits require skill uses that can only be done x times per day for example, some of them rather tough to do repeatedly due to CD or somesuch. And yes that we didn't get new content in some time does suck for some people, but it won't affect new players, since even revamped instances etc are new for them. Besides that some of that old content is considered to be actually better/more fun than what mirkwood offered.
Also lets not call everyone a raider. If your not a raider you did actually get new content, i love the skirmishes and im only a very very casual raider if at that. So this affects people differently, but i agree that LotRO is not a game for a raiding enthusiast.
Edit: Are you sure you caught all instances Jack? I kinda miss the Agamaur hub for one in that, it should start around 30.
I guess you are realizing that many of those instances you listed are actually old instances that have been split into several smaller instances. You got there several goblin towns, several helegrods, several Garth Agarwen, several Barrow Downs, etc.
The same way recycling old instances and raising their level cap to 65 is not adding new content, getting an instance and splitting it into 3 smaller instances is not adding new content either.
Also, lots of the instances you have listed are 3-man. If you really think that SH is end-game (and this is what the thread was about, check the title), well, you and I have a very different concept of what end-game is.
Finally, some of the examples you have listed are not even instances but open dungeons.
I guess you are realizing that many of those instances you listed are actually old instances that have been split into several smaller instances. You got there several goblin towns, several helegrods, several Garth Agarwen, several Barrow Downs, etc.
The same way recycling old instances and raising their level cap to 65 is not adding new content, getting an instance and splitting it into 3 smaller instances is not adding new content either.
Also, lots of the instances you have listed are 3-man. If you really think that SH is end-game (and this is what the thread was about, check the title), well, you and I have a very different concept of what end-game is.
Finally, some of the examples you have listed are not even instances but open dungeons.
This is exactly what Turbine has been doing. Nerfing and tweaking old content and making alternative leveling zones instead of developing. Of course the folks new to the game will not know any different. Turbine has sacrficed meaningful expansions and focused on bringing in new players and cash shop development while leaving the vets with nothing. It will be interesting to see how long it takes the new players to grow weary of nothing to do after they reach level cap. People who payed a sub or purchased a lifetime sub have been shit on. Some do not want to see it and others do but wont admit it.
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
yeah I am sure he will max out his legendaries, complete all his deeds, run all those classic instances, max out his crafting, collect all the costumes, be kindred with all the factions and collect all the rep horses, max out his MPvP all in the next week or so.... LOL you guys are a riot
It is pretty funny. That doesn't even count that there are 4 different starting areas to get to lvl 15-ish. Then you can split again later and do Forochel. I'm always having to drop quests...
This is one of few games where I've never felt like I needed to be in a hurry. I haven't done much at all yet in Ened, other than make the journey with the Rangers. Been spending alot of time crafting and making a mint from all the new players...
End game is Mordor, we aren't even close . SO the most you can do is play for a bit and take a break. A lot people like myself simply want to travel middle earth and be apart of this epic tail. , so until we see frodo dumping the ring, we haven't got an end game so to say
It's just unbelievable that some fanbois consider lack of game at max level absolutely normal saying that end game will (hopefully) come in next 2-3 years To be honest why pay sub at level 65 and play flute in Prancing Pony in Bree? There's nothing much to do I'm afraid and after Moria you cannot even explore Middle-Earth as it became utterly railed.
In my opinion there are two Lotros - Shadows of Angmar (that is just great) + Moria AND Lotro after that which is utterly railed, shallow and grind oriented. It almost seems that Lotro Post-Moria is mae by some other ill-skilled dev team but the truth is most probably that Turbine was designing F2P movement back then already.
Yes they were. Its pretty obvious if one takes a look at the Mirkwood "xpac". Its taylor made for a cash shop not to mention the adventure pack. And the whole time Turbine was saying, "we have no intention of going F2P", and selling lifetime subs.
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
Still Jack is right, even if he puts things a bit bluntly. Yes you can blow through to level 65 in 2 weeks or so, but if thats your normal speed than any new zone would only keep you busy for a couple days at most. And its not hat you can just whoosh to level 65 and then queue up for BG and get ready to get sick ofgrinding the same raid over and over.
Unlike WoW there are hard limits on how fast your char can advance. Most class traits require skill uses that can only be done x times per day for example, some of them rather tough to do repeatedly due to CD or somesuch. And yes that we didn't get new content in some time does suck for some people, but it won't affect new players, since even revamped instances etc are new for them. Besides that some of that old content is considered to be actually better/more fun than what mirkwood offered.
Also lets not call everyone a raider. If your not a raider you did actually get new content, i love the skirmishes and im only a very very casual raider if at that. So this affects people differently, but i agree that LotRO is not a game for a raiding enthusiast.
Edit: Are you sure you caught all instances Jack? I kinda miss the Agamaur hub for one in that, it should start around 30.
well I noticed the game is staying in the top ten on XFire , so I guess no one has ran out of content yet LOL
It slipped down to #11 for a bit on Sunday! It's doomed! DOOOMED I tells ya! And all because it's F2P/not PvP-centric/not MEO!
hey quick we need to be warning people not to download this AAA award winning MMO and try it, they will be scarred for life if they do and Turbine will eat a kitten, raw!
well I noticed the game is staying in the top ten on XFire , so I guess no one has ran out of content yet LOL
It slipped down to #11 for a bit on Sunday! It's doomed! DOOOMED I tells ya! And all because it's F2P/not PvP-centric/not MEO!
hey quick we need to be warning people not to download this AAA award winning MMO and try it, they will be scarred for life if they do and Turbine will eat a kitten, raw!
You forgot to mention when it won the award didnt you?
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
well I noticed the game is staying in the top ten on XFire , so I guess no one has ran out of content yet LOL
It slipped down to #11 for a bit on Sunday! It's doomed! DOOOMED I tells ya! And all because it's F2P/not PvP-centric/not MEO!
hey quick we need to be warning people not to download this AAA award winning MMO and try it, they will be scarred for life if they do and Turbine will eat a kitten, raw!
You forgot to mention when it won the award didnt you?
Depends on which award you are referring to, it has won multiple awards in 2007, 2008, 2009....which one?
The biggest of course was the Golden Joystrick award of best PC title for 2007 which of course can only be won the game is released
LOTRO wins best PC title at Golden Joystick Awards.
For 25 years, the Golden Joystick Awards has been UK's premier award ceremony, giving praise to everything to do with video gaming. We'll have a full report on the event very shortly but this brief news post is just to point out that the winner of the best PC title is Codemaster's The Lord of the Rings Online: Shadows of Angmar.
in 2009 MoM recieved the readers choice award for best MMORPG
WESTWOOD, MA – January 22, 2009 – Turbine, Inc. announced today that The Lord of the Rings Online™: Mines of Moria™ was named “Best MMORPG” in the 1up.com 2008 Reader’s Choice Awards. Mines of Moria, Turbine’s latest expansion to the increasingly popular massively multiplayer online game (MMO) The Lord of the Rings Online dominated the results, securing nearly half of all votes in the “Best MMORPG” category over nominees including World of Warcraft: Wrath of the Lich King, Warhammer Online: Age of Reckoning, Age of Conan: Hyborian Adventures and Pirates of the Burning Sea. 1up.com is a leading online destination for videogame news, reviews, previews, features and additional content.
then of course Turbine has won awards fro best MMO Developer etc so which award do you need the date for?
whatever kyle, just getting a kick out of the Turbine ate my puppies crowd that has descended on these forums in the last couple of weeks. I never claim LoTRO or Turbine is perfect and I have screamed at them in print a few times myself , but the out and out BS some are posting here just gets my ass in a bind.
Not that it matter I seriously doubt anyione ever comes to MMORPG forums these days expecting any real info and probaly have not since SWG beta days. More astroturf here than in the Superdome LOL
Heh, alright, I admit, it's actually kind of funny and ironic to see the roles reversed and you trying to fend off the BS and trolls from the game you like, while at the AoC forums you were one of the persons who continuously went on trashtalking the game and ridiculing AoC fans, in fact acting as the troll poster (I said 'acting', not 'being', mind you) there where these other people are doing it here
Anyway, no hard feelings, I think it's great that LotrO is doing so good at the moment, I'm all for hybrid-F2P payment model becoming successful and popular, I hear some good stories from friends that are giving it a try again.
The ease with which predictions are made on these forums: Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
well I noticed the game is staying in the top ten on XFire , so I guess no one has ran out of content yet LOL
It slipped down to #11 for a bit on Sunday! It's doomed! DOOOMED I tells ya! And all because it's F2P/not PvP-centric/not MEO!
hey quick we need to be warning people not to download this AAA award winning MMO and try it, they will be scarred for life if they do and Turbine will eat a kitten, raw!
You forgot to mention when it won the award didnt you?
Depends on which award you are referring to, it has won multiple awards in 2007, 2008, 2009....which one?
The biggest of course was the Golden Joystrick award of best PC title for 2007 which of course can only be won the game is released
LOTRO wins best PC title at Golden Joystick Awards.
For 25 years, the Golden Joystick Awards has been UK's premier award ceremony, giving praise to everything to do with video gaming. We'll have a full report on the event very shortly but this brief news post is just to point out that the winner of the best PC title is Codemaster's The Lord of the Rings Online: Shadows of Angmar.
in 2009 MoM recieved the readers choice award for best MMORPG
WESTWOOD, MA – January 22, 2009 – Turbine, Inc. announced today that The Lord of the Rings Online™: Mines of Moria™ was named “Best MMORPG” in the 1up.com 2008 Reader’s Choice Awards. Mines of Moria, Turbine’s latest expansion to the increasingly popular massively multiplayer online game (MMO) The Lord of the Rings Online dominated the results, securing nearly half of all votes in the “Best MMORPG” category over nominees including World of Warcraft: Wrath of the Lich King, Warhammer Online: Age of Reckoning, Age of Conan: Hyborian Adventures and Pirates of the Burning Sea. 1up.com is a leading online destination for videogame news, reviews, previews, features and additional content.
then of course Turbine has won awards fro best MMO Developer etc so which award do you need the date for?
The best F2P of course.
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
In my opinion there are two Lotros - Shadows of Angmar (that is just great) + Moria AND Lotro after that which is utterly railed, shallow and grind oriented.
^ This
I'm still playing and will continue to play but I hope it is possible to get back to the SoA mentality in the game's design.
Trouble is, if you (and I use 'you' in the plural sense here, it's not directed at Timukas) are gonna complain that there is no content at end-game and complain again when they add a bunch of grinds then I'm at a loss for words.
The grinds were added to give the folk that did complain frequently something to do when they got to the cap, to give them other avenues for continued character development.
So, basically the complainers helped to motivate Turbine into changing a game which I liked and now they continue to complain and close their wallets anyway.
Were the grinds the best solution to the problem? No
Can you create repeatable content that isn't grindy? Yes
But this is the real world - the devs are not capable of pulling endless content immediately out of thin air.
50-65 The Library at Tham Mirdain Library 3-man VIP or Eregion QP
50-65 The School at Tham Mirdain School 3-man VIP or Eregion QP
54 Moria: The Forgotten Treasury FT 6-man Mines of Moria
56 Moria: The Grand Stair GS 6-man Mines of Moria
59 Moria: Halls of Crafting HoC 6-man Mines of Moria
59 Moria: The Forges of Khazad-dum Forges 6-man Mines of Moria
60 Moria: Dark Delvings DD 6-man Mines of Moria
60 Moria: Dar Narbugud DN Raid (12) x Mines of Moria
60 Moria: Fil Gashan FG 6-man Mines of Moria
60 Moria: Filikul Turtle Raid (12) Mines of Moria
60 Moria: Skumfil Skum 6-man Mines of Moria
60 Moria: The Mirror-halls of Lumul-nar HoM 3-man Mines of Moria
60 Moria: The Sixteenth Hall 16th 6-man Mines of Moria
60 Moria: The Vile Maw Watcher Raid (12) x Mines of Moria
60 Moria: The Water Wheels - Nala-dum WW 3-man Mines of Moria
65 Dol Guldur: Barad Guldur BG[3] Raid (12) x Siege of Mirkwood
65 Dol Guldur: Dungeons of Dol Guldur Dungeons 3-man Siege of Mirkwood
65 Dol Guldur: Sammath Gul SG 6-man Siege of Mirkwood
65 Dol Guldur: Sword-hall of Dol Guldur SH 3-man Siege of Mirkwood
65 Dol Guldur: Warg-pens of Dol Guldur WP 3-man Siege of Mirkwood
[1] Must defeat the guardians of the Maze and Thadur Wings (deed) to unlock instance
[2] Must defeat the guardians of the drake, giant and spider wings (deed) to unlock instance
[3] The acronym "BG" is used for both Barad Gularan (level 50 6-man in Angmar) and Barad Guldur (level 65 12-man raid in Mirkwood).
lots and lots of scalable content for tokens that you can trade for your gear of choice and Enedwaith is a fun zone and Isengard is in development.....
Of all that list of yours, only 2 instances qualify as new end game content: BG and SG. The rest all belong to the previous expansions, or are 3-man instances (like if you had that many anyway).
So, if you like lists, here it comes.
Instances released in last payed expansion.
SG
BG
Instances released in updates this year: ZERO.
You can keep listing instances that belong to the previous expansion and you can repeat the names as many times as you like, depending on how many parts Turbine split the old instances into, to make fake new ones. You can make up the excuse of the F2P developement (we won't even discuss wether using my subscription's money to fund such change instead of releasing content is fair or not). You can mention all the awards that Lotro has won in the past.
People are trying to explain this to you, but you won't listen: Lotro WAS a great game. Since Mirkwood came out it IS not what it used to be: it's more funneled, it has very little content, that content is very repetitive...
If we are talking about end-game, which is what the threat is about, Lotro has very little new end-game and Turbine is adding it really really slowly. Last payed expansion was smaller than what I ve got in other games as a free expansion. Last Lotro's free update was so small most players completed it the same day it came out.
Of all that list of yours, only 2 instances qualify as new end game content: BG and SG. The rest all belong to the previous expansions, or are 3-man instances (like if you had that many anyway).
So, if you like lists, here it comes.
Instances released in last payed expansion.
SG
BG
Instances released in updates this year: ZERO.
You can keep listing instances that belong to the previous expansion and you can repeat the names as many times as you like, depending on how many parts Turbine split the old instances into, to make fake new ones. You can make up the excuse of the F2P developement (we won't even discuss wether using my subscription's money to fund such change instead of releasing content is fair or not). You can mention all the awards that Lotro has won in the past.
People are trying to explain this to you, but you won't listen: Lotro WAS a great game. Since Mirkwood came out it IS not what it used to be: it's more funneled, it has very little content, that content is very repetitive...
If we are talking about end-game, which is what the threat is about, Lotro has very little new end-game and Turbine is adding it really really slowly. Last payed expansion was smaller than what I ve got in other games as a free expansion. Last Lotro's free update was so small most players completed it the same day it came out.
you missed 2, Warg pens and The Dungeon and a new 12 man raid is coming soon. I totally agree with you though Turbine killed it with Mirkwood and made the awesome end game in Moria obsolete. My only hope is Turbine can repeat the success they had with Moria with Isengard.....if that fails I will be done and waiting on GW2.
Of all that list of yours, only 2 instances qualify as new end game content: BG and SG. The rest all belong to the previous expansions, or are 3-man instances (like if you had that many anyway).
So, if you like lists, here it comes.
Instances released in last payed expansion.
SG
BG
Instances released in updates this year: ZERO.
From someone who obviously has no clue about the new classic skirmish system.
You need to lose the old school WoW, EQII school of thought that each new dungeon makes the old obsolete. LoTRO's system ,akes the old content scalable in most cases and the loot scales along with the mob difficulty. naturally all of these had to be completely reworked and in some case split into multiple parts. Some of those instances in this list can be scaled in mob difficulty and loot reward quality from the 20's all the way through level 65.
you missed 2, Warg pens and The Dungeon and a new 12 man raid is coming soon. I totally agree with you though Turbine killed it with Mirkwood and made the awesome end game in Moria obsolete. My only hope is Turbine can repeat the success they had with Moria with Isengard.....if that fails I will be done and waiting on GW2.
All of the awesomeness of the Moria endgame is stil available in the classic instance system, in fact it is even more accessable. My kin seems to be obsessed with the Great Barrows content at the mostly but we plan on revisiting all of our old favorites in time. The School has been seeing a lot of action from the 65's also. One of my faves was Anumias, I want to get a group together for it this weekend just to see how they reworked it.
So I just came back to LOTRO for F2P but the game seems limited without spending any money. I am thinking about subscribing but I am worried about the end-game content. Is there much to do at 65? I have heard the raids aren't that fun and are their a lot of people doing MPvP?
I've often wondered why people make statements like this one as long as it takes you to get to level 65 wouldn't you consider that to be fun inand of itself? If not I question whether you should be playing video games let alone mmo's. While I understand the sentiment of not wanting to run into a wall for something you could possibly be paying for I fail to understand how exactly the six or more months it takes to experience what is there pre 65 would not be worth it.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
Of all that list of yours, only 2 instances qualify as new end game content: BG and SG. The rest all belong to the previous expansions, or are 3-man instances (like if you had that many anyway).
So, if you like lists, here it comes.
Instances released in last payed expansion.
SG
BG
Instances released in updates this year: ZERO.
From someone who obviously has no clue about the new classic skirmish system.
You need to lose the old school WoW, EQII school of thought that each new dungeon makes the old obsolete. LoTRO's system ,akes the old content scalable in most cases and the loot scales along with the mob difficulty. naturally all of these had to be completely reworked and in some case split into multiple parts. Some of those instances in this list can be scaled in mob difficulty and loot reward quality from the 20's all the way through level 65.
Instance
Min Level
Max Level
Group Size
Great Barrow – The Maze
20
65
Fellowship
Great Barrow – Thadúr
22
65
Fellowship
Great Barrow – Sambrog
24
65
Fellowship
Garth Agarwen – Arboretum
32
32
Small Fellowship
Garth Agarwen – Barrows
32
32
Small Fellowship
Garth Agarwen – Fortress
32
32
Fellowship
North-downs – Fornost
39
39
Fellowship
School at Tham Mírdain
50
65
Small Fellowship
Library at Tham Mírdain
50
65
Small Fellowship
Helegrod – Spider Wing
50
65
Raid (12)
Helegrod – Drake Wing
50
65
Raid (12)
Helegrod – Giant Wing
50
65
Raid (12)
Helegrod – Dragon Wing
50
65
Raid (24)
Goblin-town – Throne Room
50
50
Fellowship
Annuminas – Ost Elendil
50
65
Fellowship
Annuminas – Haudh Valandil
50
65
Fellowship
Annuminas – Glinghant
50
65
Fellowship
Angmar – Urugarth
50
50
Fellowship
Angmar – The Rift of Nûrz Gháshu
50
50
Raid (12)
Angmar – Carn Dûm
50
50
Fellowship
Angmar – Barad Gúlaran
50
50
Fellowship
Moria – The Forgotten Treasury
54
54
Fellowship
Moria – The Grand Stair
56
56
Fellowship
Moria – The Forges of Khazad-Dûm
59
59
Fellowship
Moria – Hall of Crafting
59
59
Fellowship
Moria – The Water Wheels
60
60
Small Fellowship
Moria – The Vile Maw
60
60
Raid (12)
Moria – The Sixteenth Hall
60
60
Fellowship
Moria – Mirror-halls of Lumul-Nar
60
60
Small Fellowship
Moria – Skûmfil
60
60
Fellowship
Moria – Fil Gashan
60
60
Fellowship
Moria – Dár Narbugud
60
60
Raid (12)
Moria – Dark Delvings
60
60
Fellowship
Dol Guldur – Warg-pens
65
65
Small Fellowship
Dol Guldur – Sword Halls
65
65
Small Fellowship
Dol Guldur – Sammath Gûl
65
65
Fellowship
Dol Guldur – Dungeons
65
65
Fellowship
Dol Guldur – Barad Guldur
65
65
Raid (12)
I do know, far too well, what the skirmish system is. I did not want to get into discussing them, since there is no way I can consider skirmishes end-game.
But, since you mention them, well, I ll tell you what a skirmish is: A skirmish is the way that devs introduced to recycle old content (yet again) and, with a few minor cosmetic changes and a bunch of randomly generated mobs, put out new pseudo-content with the minimal amount of effort and investment.
Skirmishes are so cheap, so repetitive, so dull, so annoying and so poorly designed that it's actually laughable that you mention them in order to defend the game. Skirmishes are an insult to player's intelligence.
And again... this list of yours is artificially big by repeating content that has been split in many different parts (same amount of content since nothing has been added to them), and 90% of its content is more than a year old. The fact is that Lotro is releasing end-game content at an astonishing slow pace, regardless your excuses to justify that and regardless your fancy lists. Simple as.
Of all that list of yours, only 2 instances qualify as new end game content: BG and SG. The rest all belong to the previous expansions, or are 3-man instances (like if you had that many anyway).
So, if you like lists, here it comes.
Instances released in last payed expansion.
SG
BG
Instances released in updates this year: ZERO.
From someone who obviously has no clue about the new classic skirmish system.
You need to lose the old school WoW, EQII school of thought that each new dungeon makes the old obsolete. LoTRO's system ,akes the old content scalable in most cases and the loot scales along with the mob difficulty. naturally all of these had to be completely reworked and in some case split into multiple parts. Some of those instances in this list can be scaled in mob difficulty and loot reward quality from the 20's all the way through level 65.
Instance
Min Level
Max Level
Group Size
Great Barrow – The Maze
20
65
Fellowship
Great Barrow – Thadúr
22
65
Fellowship
Great Barrow – Sambrog
24
65
Fellowship
Garth Agarwen – Arboretum
32
32
Small Fellowship
Garth Agarwen – Barrows
32
32
Small Fellowship
Garth Agarwen – Fortress
32
32
Fellowship
North-downs – Fornost
39
39
Fellowship
School at Tham Mírdain
50
65
Small Fellowship
Library at Tham Mírdain
50
65
Small Fellowship
Helegrod – Spider Wing
50
65
Raid (12)
Helegrod – Drake Wing
50
65
Raid (12)
Helegrod – Giant Wing
50
65
Raid (12)
Helegrod – Dragon Wing
50
65
Raid (24)
Goblin-town – Throne Room
50
50
Fellowship
Annuminas – Ost Elendil
50
65
Fellowship
Annuminas – Haudh Valandil
50
65
Fellowship
Annuminas – Glinghant
50
65
Fellowship
Angmar – Urugarth
50
50
Fellowship
Angmar – The Rift of Nûrz Gháshu
50
50
Raid (12)
Angmar – Carn Dûm
50
50
Fellowship
Angmar – Barad Gúlaran
50
50
Fellowship
Moria – The Forgotten Treasury
54
54
Fellowship
Moria – The Grand Stair
56
56
Fellowship
Moria – The Forges of Khazad-Dûm
59
59
Fellowship
Moria – Hall of Crafting
59
59
Fellowship
Moria – The Water Wheels
60
60
Small Fellowship
Moria – The Vile Maw
60
60
Raid (12)
Moria – The Sixteenth Hall
60
60
Fellowship
Moria – Mirror-halls of Lumul-Nar
60
60
Small Fellowship
Moria – Skûmfil
60
60
Fellowship
Moria – Fil Gashan
60
60
Fellowship
Moria – Dár Narbugud
60
60
Raid (12)
Moria – Dark Delvings
60
60
Fellowship
Dol Guldur – Warg-pens
65
65
Small Fellowship
Dol Guldur – Sword Halls
65
65
Small Fellowship
Dol Guldur – Sammath Gûl
65
65
Fellowship
Dol Guldur – Dungeons
65
65
Fellowship
Dol Guldur – Barad Guldur
65
65
Raid (12)
I do know, far too well, what the skirmish system is. I did not want to get into discussing them, since there is no way I can consider skirmishes end-game.
obviously you do not since skimishes and classic instances are 2 diffferent things, I would be interseted in what you consider enfd gamne though. Care to list some examples, maybe tell us what game has yopur favorite end game and why ?
But, since you mention them, well, I ll tell you what a skirmish is: A skirmish is the way that devs introduced to recycle old content (yet again) and, with a few minor cosmetic changes and a bunch of randomly generated mobs, put out new pseudo-content with the minimal amount of effort and investment.
if you had bothered to read those articles I linked you would know that all the old stuff had to be completley rerworked and the loot mobs tweaked for the scaling options. Only one I have persoanlly played are the Great Barrows instances, but they are completely revamped. I have done various ones of that series at level 20, 30ish and 65 and trust me they are anything but boring or simple.
Skirmishes are so cheap, so repetitive, so dull, so annoying and so poorly designed that it's actually laughable that you mention them in order to defend the game. Skirmishes are an insult to player's intelligence.
I guess you are entitled to your opinion, but that is all it is. Lots of people are loving the classic instances. They just add one more option to what is probably the most complex MMO on the market. Once again if you disagree with my stetement pleas elaborate on what game has a better end game instead of simply attacking LoTRO.
And again... this list of yours is artificially big by repeating content that has been split in many different parts (same amount of content since nothing has been added to them), and 90% of its content is more than a year old. The fact is that Lotro is releasing end-game content at an astonishing slow pace, regardless your excuses to justify that and regardless your fancy lists. Simple as.
The only game that would have 100% new content this would be one that has released this year correct? Considering the size and scope of LoTRO 10% added per year is a pretty hefty chunk. Once again which MMO is it that you think sets the standard for adding new content, give us a example of what Turbine should be striving for.
Considering the older instances being revamped and reworked as to be always fresh and sources of good loot is a huge addition in and of itself , more than some MMO's did with their paid expansions this year . Even if the new areas had not been added that in itself is worth checking out..
Comments
whatever kyle, just getting a kick out of the Turbine ate my puppies crowd that has descended on these forums in the last couple of weeks. I never claim LoTRO or Turbine is perfect and I have screamed at them in print a few times myself , but the out and out BS some are posting here just gets my ass in a bind.
Not that it matter I seriously doubt anyione ever comes to MMORPG forums these days expecting any real info and probaly have not since SWG beta days. More astroturf here than in the Superdome LOL
I miss DAoC
Your making a fool of yourself trying to make a fool of me. Seriously? Content on a weekly basis? Who said that? How about nothing of consequence since MOM? I will say again, if you LOTRO noobs think Mirkwood is a good xpac you will be happy but I expected more than a payment model change. Turbine let the game die and now thinks since no one is willing to pay for it maybe they can suck them in with a promise of F2P. Considering the three week wait to get account help for the veterans you had better hope a lot of people get sucked in because I cannot see people who have payed and played for years sticking around for very long with the way they are being treated.
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
Still Jack is right, even if he puts things a bit bluntly. Yes you can blow through to level 65 in 2 weeks or so, but if thats your normal speed than any new zone would only keep you busy for a couple days at most. And its not hat you can just whoosh to level 65 and then queue up for BG and get ready to get sick ofgrinding the same raid over and over.
Unlike WoW there are hard limits on how fast your char can advance. Most class traits require skill uses that can only be done x times per day for example, some of them rather tough to do repeatedly due to CD or somesuch. And yes that we didn't get new content in some time does suck for some people, but it won't affect new players, since even revamped instances etc are new for them. Besides that some of that old content is considered to be actually better/more fun than what mirkwood offered.
Also lets not call everyone a raider. If your not a raider you did actually get new content, i love the skirmishes and im only a very very casual raider if at that. So this affects people differently, but i agree that LotRO is not a game for a raiding enthusiast.
Edit: Are you sure you caught all instances Jack? I kinda miss the Agamaur hub for one in that, it should start around 30.
From the awesome lotro.mmorsel.com:
Level Name Acronym Size Rad Content Pack
20-65 Great Barrow - The Maze GB Maze 6-man Free
22-65 Great Barrow - Thadur GB Thadur 6-man Free
24-65 Great Barrow - Sambrog[1] GB Sambrog 6-man Free
32 Garth Agarwen - Arboretum GA Arbo 3-man VIP or Lone-lands QP
32 Garth Agarwen - Barrows GA Barrows 3-man VIP or Lone-lands QP
32 Garth Agarwen - Fortress GA Fort 6-man VIP or Lone-lands QP
39 North-downs - Fornost Fornost 6-man VIP or North Downs QP
50 Angmar - Barad Gularan BG[3] 6-man VIP or Angmar QP
50 Angmar - Carn Dum CD 6-man VIP or Angmar QP
50 Angmar - The Rift of Nurz Ghashu Rift Raid (12) VIP or Angmar QP
50 Angmar - Urugarth Uru 6-man VIP or Angmar QP
50 Goblin Town - Throne Room GT Throne 6-man VIP or Misty Mtns QP
50-65 Helegrod: Drake Wing Drake Wing Raid (12) VIP or Misty Mtns QP
50-65 Helegrod: Giant Wing Giant Wing Raid (12) VIP or Misty Mtns QP
50-65 Helegrod: Spider Wing Spider Wing Raid (12) VIP or Misty Mtns QP
50-65 Helegrod: Dragon Wing[2] Dragon Wing Raid (24) VIP or Misty Mtns QP
50-65 Annuminas - Glinghant Glinghant 6-man VIP or Evendim QP
50-65 Annuminas - Haudh Valandil HV 6-man VIP or Evendim QP
50-65 Annuminas - Ost Elendil OE 6-man VIP or Evendim QP
50-65 The Library at Tham Mirdain Library 3-man VIP or Eregion QP
50-65 The School at Tham Mirdain School 3-man VIP or Eregion QP
54 Moria: The Forgotten Treasury FT 6-man Mines of Moria
56 Moria: The Grand Stair GS 6-man Mines of Moria
59 Moria: Halls of Crafting HoC 6-man Mines of Moria
59 Moria: The Forges of Khazad-dum Forges 6-man Mines of Moria
60 Moria: Dark Delvings DD 6-man Mines of Moria
60 Moria: Dar Narbugud DN Raid (12) x Mines of Moria
60 Moria: Fil Gashan FG 6-man Mines of Moria
60 Moria: Filikul Turtle Raid (12) Mines of Moria
60 Moria: Skumfil Skum 6-man Mines of Moria
60 Moria: The Mirror-halls of Lumul-nar HoM 3-man Mines of Moria
60 Moria: The Sixteenth Hall 16th 6-man Mines of Moria
60 Moria: The Vile Maw Watcher Raid (12) x Mines of Moria
60 Moria: The Water Wheels - Nala-dum WW 3-man Mines of Moria
65 Dol Guldur: Barad Guldur BG[3] Raid (12) x Siege of Mirkwood
65 Dol Guldur: Dungeons of Dol Guldur Dungeons 3-man Siege of Mirkwood
65 Dol Guldur: Sammath Gul SG 6-man Siege of Mirkwood
65 Dol Guldur: Sword-hall of Dol Guldur SH 3-man Siege of Mirkwood
65 Dol Guldur: Warg-pens of Dol Guldur WP 3-man Siege of Mirkwood
[1] Must defeat the guardians of the Maze and Thadur Wings (deed) to unlock instance
[2] Must defeat the guardians of the drake, giant and spider wings (deed) to unlock instance
[3] The acronym "BG" is used for both Barad Gularan (level 50 6-man in Angmar) and Barad Guldur (level 65 12-man raid in Mirkwood).
I guess you are realizing that many of those instances you listed are actually old instances that have been split into several smaller instances. You got there several goblin towns, several helegrods, several Garth Agarwen, several Barrow Downs, etc.
The same way recycling old instances and raising their level cap to 65 is not adding new content, getting an instance and splitting it into 3 smaller instances is not adding new content either.
Also, lots of the instances you have listed are 3-man. If you really think that SH is end-game (and this is what the thread was about, check the title), well, you and I have a very different concept of what end-game is.
Finally, some of the examples you have listed are not even instances but open dungeons.
This is exactly what Turbine has been doing. Nerfing and tweaking old content and making alternative leveling zones instead of developing. Of course the folks new to the game will not know any different. Turbine has sacrficed meaningful expansions and focused on bringing in new players and cash shop development while leaving the vets with nothing. It will be interesting to see how long it takes the new players to grow weary of nothing to do after they reach level cap. People who payed a sub or purchased a lifetime sub have been shit on. Some do not want to see it and others do but wont admit it.
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
It is pretty funny. That doesn't even count that there are 4 different starting areas to get to lvl 15-ish. Then you can split again later and do Forochel. I'm always having to drop quests...
This is one of few games where I've never felt like I needed to be in a hurry. I haven't done much at all yet in Ened, other than make the journey with the Rangers. Been spending alot of time crafting and making a mint from all the new players...
A zerg to 65 makes one weak... character...
Yes they were. Its pretty obvious if one takes a look at the Mirkwood "xpac". Its taylor made for a cash shop not to mention the adventure pack. And the whole time Turbine was saying, "we have no intention of going F2P", and selling lifetime subs.
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
well I noticed the game is staying in the top ten on XFire , so I guess no one has ran out of content yet LOL
I miss DAoC
It slipped down to #11 for a bit on Sunday! It's doomed! DOOOMED I tells ya! And all because it's F2P/not PvP-centric/not MEO!
I misssed 1, you have 39 listed and my totals were 38, good catch
I miss DAoC
hey quick we need to be warning people not to download this AAA award winning MMO and try it, they will be scarred for life if they do and Turbine will eat a kitten, raw!
I miss DAoC
You forgot to mention when it won the award didnt you?
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
Depends on which award you are referring to, it has won multiple awards in 2007, 2008, 2009....which one?
The biggest of course was the Golden Joystrick award of best PC title for 2007 which of course can only be won the game is released
http://www.yougamers.com/news/13518_lotro_wins_best_pc_title_at_golden_joystick_awards_/
LOTRO wins best PC title at Golden Joystick Awards.
For 25 years, the Golden Joystick Awards has been UK's premier award ceremony, giving praise to everything to do with video gaming. We'll have a full report on the event very shortly but this brief news post is just to point out that the winner of the best PC title is Codemaster's The Lord of the Rings Online: Shadows of Angmar.
in 2009 MoM recieved the readers choice award for best MMORPG
http://www.theonering.net/torwp/2009/01/22/31037-the-lord-of-the-rings-online%E2%84%A2-mines-of-moria%E2%84%A2-named-best-mmorpg-of-2008//
WESTWOOD, MA – January 22, 2009 – Turbine, Inc. announced today that The Lord of the Rings Online™: Mines of Moria™ was named “Best MMORPG” in the 1up.com 2008 Reader’s Choice Awards. Mines of Moria, Turbine’s latest expansion to the increasingly popular massively multiplayer online game (MMO) The Lord of the Rings Online dominated the results, securing nearly half of all votes in the “Best MMORPG” category over nominees including World of Warcraft: Wrath of the Lich King, Warhammer Online: Age of Reckoning, Age of Conan: Hyborian Adventures and Pirates of the Burning Sea. 1up.com is a leading online destination for videogame news, reviews, previews, features and additional content.
then of course Turbine has won awards fro best MMO Developer etc so which award do you need the date for?
I miss DAoC
Heh, alright, I admit, it's actually kind of funny and ironic to see the roles reversed and you trying to fend off the BS and trolls from the game you like, while at the AoC forums you were one of the persons who continuously went on trashtalking the game and ridiculing AoC fans, in fact acting as the troll poster (I said 'acting', not 'being', mind you) there where these other people are doing it here
Anyway, no hard feelings, I think it's great that LotrO is doing so good at the moment, I'm all for hybrid-F2P payment model becoming successful and popular, I hear some good stories from friends that are giving it a try again.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
The best F2P of course.
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
^ This
I'm still playing and will continue to play but I hope it is possible to get back to the SoA mentality in the game's design.
Trouble is, if you (and I use 'you' in the plural sense here, it's not directed at Timukas) are gonna complain that there is no content at end-game and complain again when they add a bunch of grinds then I'm at a loss for words.
The grinds were added to give the folk that did complain frequently something to do when they got to the cap, to give them other avenues for continued character development.
So, basically the complainers helped to motivate Turbine into changing a game which I liked and now they continue to complain and close their wallets anyway.
Were the grinds the best solution to the problem? No
Can you create repeatable content that isn't grindy? Yes
But this is the real world - the devs are not capable of pulling endless content immediately out of thin air.
stealing a quote and a link from Rocketeers post earlier in this thread
lotro.mmorsel.com:
Level Name Acronym Size Rad Content Pack
20-65 Great Barrow - The Maze GB Maze 6-man Free
22-65 Great Barrow - Thadur GB Thadur 6-man Free
24-65 Great Barrow - Sambrog[1] GB Sambrog 6-man Free
32 Garth Agarwen - Arboretum GA Arbo 3-man VIP or Lone-lands QP
32 Garth Agarwen - Barrows GA Barrows 3-man VIP or Lone-lands QP
32 Garth Agarwen - Fortress GA Fort 6-man VIP or Lone-lands QP
39 North-downs - Fornost Fornost 6-man VIP or North Downs QP
50 Angmar - Barad Gularan BG[3] 6-man VIP or Angmar QP
50 Angmar - Carn Dum CD 6-man VIP or Angmar QP
50 Angmar - The Rift of Nurz Ghashu Rift Raid (12) VIP or Angmar QP
50 Angmar - Urugarth Uru 6-man VIP or Angmar QP
50 Goblin Town - Throne Room GT Throne 6-man VIP or Misty Mtns QP
50-65 Helegrod: Drake Wing Drake Wing Raid (12) VIP or Misty Mtns QP
50-65 Helegrod: Giant Wing Giant Wing Raid (12) VIP or Misty Mtns QP
50-65 Helegrod: Spider Wing Spider Wing Raid (12) VIP or Misty Mtns QP
50-65 Helegrod: Dragon Wing[2] Dragon Wing Raid (24) VIP or Misty Mtns QP
50-65 Annuminas - Glinghant Glinghant 6-man VIP or Evendim QP
50-65 Annuminas - Haudh Valandil HV 6-man VIP or Evendim QP
50-65 Annuminas - Ost Elendil OE 6-man VIP or Evendim QP
50-65 The Library at Tham Mirdain Library 3-man VIP or Eregion QP
50-65 The School at Tham Mirdain School 3-man VIP or Eregion QP
54 Moria: The Forgotten Treasury FT 6-man Mines of Moria
56 Moria: The Grand Stair GS 6-man Mines of Moria
59 Moria: Halls of Crafting HoC 6-man Mines of Moria
59 Moria: The Forges of Khazad-dum Forges 6-man Mines of Moria
60 Moria: Dark Delvings DD 6-man Mines of Moria
60 Moria: Dar Narbugud DN Raid (12) x Mines of Moria
60 Moria: Fil Gashan FG 6-man Mines of Moria
60 Moria: Filikul Turtle Raid (12) Mines of Moria
60 Moria: Skumfil Skum 6-man Mines of Moria
60 Moria: The Mirror-halls of Lumul-nar HoM 3-man Mines of Moria
60 Moria: The Sixteenth Hall 16th 6-man Mines of Moria
60 Moria: The Vile Maw Watcher Raid (12) x Mines of Moria
60 Moria: The Water Wheels - Nala-dum WW 3-man Mines of Moria
65 Dol Guldur: Barad Guldur BG[3] Raid (12) x Siege of Mirkwood
65 Dol Guldur: Dungeons of Dol Guldur Dungeons 3-man Siege of Mirkwood
65 Dol Guldur: Sammath Gul SG 6-man Siege of Mirkwood
65 Dol Guldur: Sword-hall of Dol Guldur SH 3-man Siege of Mirkwood
65 Dol Guldur: Warg-pens of Dol Guldur WP 3-man Siege of Mirkwood
[1] Must defeat the guardians of the Maze and Thadur Wings (deed) to unlock instance
[2] Must defeat the guardians of the drake, giant and spider wings (deed) to unlock instance
[3] The acronym "BG" is used for both Barad Gularan (level 50 6-man in Angmar) and Barad Guldur (level 65 12-man raid in Mirkwood).
lots and lots of scalable content for tokens that you can trade for your gear of choice and Enedwaith is a fun zone and Isengard is in development.....
I miss DAoC
Of all that list of yours, only 2 instances qualify as new end game content: BG and SG. The rest all belong to the previous expansions, or are 3-man instances (like if you had that many anyway).
So, if you like lists, here it comes.
Instances released in last payed expansion.
SG
BG
Instances released in updates this year: ZERO.
You can keep listing instances that belong to the previous expansion and you can repeat the names as many times as you like, depending on how many parts Turbine split the old instances into, to make fake new ones. You can make up the excuse of the F2P developement (we won't even discuss wether using my subscription's money to fund such change instead of releasing content is fair or not). You can mention all the awards that Lotro has won in the past.
People are trying to explain this to you, but you won't listen: Lotro WAS a great game. Since Mirkwood came out it IS not what it used to be: it's more funneled, it has very little content, that content is very repetitive...
If we are talking about end-game, which is what the threat is about, Lotro has very little new end-game and Turbine is adding it really really slowly. Last payed expansion was smaller than what I ve got in other games as a free expansion. Last Lotro's free update was so small most players completed it the same day it came out.
you missed 2, Warg pens and The Dungeon and a new 12 man raid is coming soon. I totally agree with you though Turbine killed it with Mirkwood and made the awesome end game in Moria obsolete. My only hope is Turbine can repeat the success they had with Moria with Isengard.....if that fails I will be done and waiting on GW2.
From someone who obviously has no clue about the new classic skirmish system.
http://www.lotro.com/gameinfo/devdiaries/792-developer-diary-instances-20-part-1
You need to lose the old school WoW, EQII school of thought that each new dungeon makes the old obsolete. LoTRO's system ,akes the old content scalable in most cases and the loot scales along with the mob difficulty. naturally all of these had to be completely reworked and in some case split into multiple parts. Some of those instances in this list can be scaled in mob difficulty and loot reward quality from the 20's all the way through level 65.
Instance
Min Level
Max Level
Group Size
Great Barrow – The Maze
20
65
Fellowship
Great Barrow – Thadúr
22
65
Fellowship
Great Barrow – Sambrog
24
65
Fellowship
Garth Agarwen – Arboretum
32
32
Small Fellowship
Garth Agarwen – Barrows
32
32
Small Fellowship
Garth Agarwen – Fortress
32
32
Fellowship
North-downs – Fornost
39
39
Fellowship
School at Tham Mírdain
50
65
Small Fellowship
Library at Tham Mírdain
50
65
Small Fellowship
Helegrod – Spider Wing
50
65
Raid (12)
Helegrod – Drake Wing
50
65
Raid (12)
Helegrod – Giant Wing
50
65
Raid (12)
Helegrod – Dragon Wing
50
65
Raid (24)
Goblin-town – Throne Room
50
50
Fellowship
Annuminas – Ost Elendil
50
65
Fellowship
Annuminas – Haudh Valandil
50
65
Fellowship
Annuminas – Glinghant
50
65
Fellowship
Angmar – Urugarth
50
50
Fellowship
Angmar – The Rift of Nûrz Gháshu
50
50
Raid (12)
Angmar – Carn Dûm
50
50
Fellowship
Angmar – Barad Gúlaran
50
50
Fellowship
Moria – The Forgotten Treasury
54
54
Fellowship
Moria – The Grand Stair
56
56
Fellowship
Moria – The Forges of Khazad-Dûm
59
59
Fellowship
Moria – Hall of Crafting
59
59
Fellowship
Moria – The Water Wheels
60
60
Small Fellowship
Moria – The Vile Maw
60
60
Raid (12)
Moria – The Sixteenth Hall
60
60
Fellowship
Moria – Mirror-halls of Lumul-Nar
60
60
Small Fellowship
Moria – Skûmfil
60
60
Fellowship
Moria – Fil Gashan
60
60
Fellowship
Moria – Dár Narbugud
60
60
Raid (12)
Moria – Dark Delvings
60
60
Fellowship
Dol Guldur – Warg-pens
65
65
Small Fellowship
Dol Guldur – Sword Halls
65
65
Small Fellowship
Dol Guldur – Sammath Gûl
65
65
Fellowship
Dol Guldur – Dungeons
65
65
Fellowship
Dol Guldur – Barad Guldur
65
65
Raid (12)
I miss DAoC
All of the awesomeness of the Moria endgame is stil available in the classic instance system, in fact it is even more accessable. My kin seems to be obsessed with the Great Barrows content at the mostly but we plan on revisiting all of our old favorites in time. The School has been seeing a lot of action from the 65's also. One of my faves was Anumias, I want to get a group together for it this weekend just to see how they reworked it.
I miss DAoC
I've often wondered why people make statements like this one as long as it takes you to get to level 65 wouldn't you consider that to be fun inand of itself? If not I question whether you should be playing video games let alone mmo's. While I understand the sentiment of not wanting to run into a wall for something you could possibly be paying for I fail to understand how exactly the six or more months it takes to experience what is there pre 65 would not be worth it.
but yeah, to call this game Fantastic is like calling Twilight the Godfather of vampire movies....
I do know, far too well, what the skirmish system is. I did not want to get into discussing them, since there is no way I can consider skirmishes end-game.
But, since you mention them, well, I ll tell you what a skirmish is: A skirmish is the way that devs introduced to recycle old content (yet again) and, with a few minor cosmetic changes and a bunch of randomly generated mobs, put out new pseudo-content with the minimal amount of effort and investment.
Skirmishes are so cheap, so repetitive, so dull, so annoying and so poorly designed that it's actually laughable that you mention them in order to defend the game. Skirmishes are an insult to player's intelligence.
And again... this list of yours is artificially big by repeating content that has been split in many different parts (same amount of content since nothing has been added to them), and 90% of its content is more than a year old. The fact is that Lotro is releasing end-game content at an astonishing slow pace, regardless your excuses to justify that and regardless your fancy lists. Simple as.
I miss DAoC