That's amazing. Even the crappiest item mall based free MMOs don't sell character levels in their item shop. They all have EXP boosts but that's the extent. I imagine anyone really considering coming back to to pay a monthly subscription for WAR has fallen two steps back. My guess is that they are using this for testing purposes to use in subsequent MMO releases.
Well, if and when they will start selling something that i don't like, like gears or RR, then i will start whining, i will post on they're forum and eventually change game.
BUT
QQ for something that isn't a problem only because "if we don't do like this then they will do worse"...na sorry, i think this is just stupid.
QQ for something that isn't a problem only because "if we don't do like this then they will do worse"...na sorry, i think this is just stupidWell, if and when they will start selling something that i don't like, like gears or RR, then i will start whining, i will post on they're forum and eventually change game.
BUT
QQ for something that isn't a problem only because "if we don't do like this then they will do worse"...na sorry, i think this is just stupid
Again, you're assuming that you have any say then. Because when that time comes there will be someone else saying
"As it stands it's fine because the leveling is only a grind I want to buy a max char and start with the end game what's wrong with that it's my playtime, and the thing is because I started at end game I didn't get top do all the dungeons collecting RR or gears so I should get them too afterall I am paying for it. So until they start selling something I don't like then I will start whining, I will post on their forum and eventually change game."
The thing is at the point you aren't happy they are already selling the item and making money, ie, too late for any changes because they don't like not making money, weird eh.
----- The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.
Congratulations! You just inadvertantly named every mmo that has ever been created. Before companies had their own cash shops to tap into, the "shady types" had Ebay, a IM account (or email) and paypal. And for every mmo that will be made, these types of things will still exist.
There's a big difference between buying advantages on a black market and buying advantages from the company itself. The latter is officially sanctioned. If you get caught doing the first, you lose your character.
People don't mind fluff items being sold, but when it comes to gear and levels, there's going to be a backlash.
Besides, the law of supply and demand that dictates sub prices doesn't have a whole lot to do with in-game bought advantages if you ask me besides the price that they can charge for them and have them sell. The issue at hand is simply whether in-game advanatages being buyable is fair or not. Before, they were not in Warhammer. Now they are starting to become fair-game and officially sanctioned. The slippery slope is where it gets to the point where you can't progress without paying extra money, and the winner's are determined by whoever paid the most money.
This one level for 10 bucks thing isn't that big of a deal to me. The one I'm more concerned with is when I get rr80, I'll have to pay something like 20 bucks just to have the chance to get to rr100. If there was some cool new expansion area from 80-100, then I could see myself paying. But just to unlock level progression for money, that's pretty shady.
Not to mention that I'll probably feel compelled to buy the RR pack to boost RR gains up until 80 because I'll be pretty gimped if I don't.
I don't know the details yet about this "expansion", but this one is easy enough.. If you don't like what they are offering, let them know with your wallet.
Essentially you are complaining about what they are selling, yet clearly state you'll probably buy it.
edit: perhaps its situations like this, that MMOs are in the state they are in?
My concern is that they will be pretty much mandatory to play. Once you hit level 80, they will litterally be mandatory to continue to advance.
Once it hits, I'll have to decide if it's worth it to keep playing. Right now I'm really enjoying the game, but it might drive me off from the game entirely.
And that's what I think some people might not realize, it IS a slippery slope.
I'm sure no one in the long run really cares about 10.00 for one level. But would we see this type of thing several years ago?
People would think you were nuts. "pay 10 dollars for a level pfffttt".
Of course some people could point to xp potions being the same thing in a way but I don't think those are acceptable either.
My opinion is that if the game company is charging to essentially skip over something in their game then that thing isn't worth being in the game.
I mean, imagine skipping over a movie? "for an extra 5 dollars you can see a movie and skip 30 minutes of it!"
In War by purchasing 1 lvl what are you skipping over ... 0, nothing , nada ..............
Schorchien,
The issue is not one level in warhammer. No one cares about one level in warhammer. Well, I'm sure someone does but I don't see that as being the issue at hand. The issue is that as soon as companies see that people are willing to pay for one level, why not two? Why not three? Why not other in-game things?
I'm not saying they "will" do it but show that people are willing to pay for something and companies will rush to fill the void.
Now, that's not a value judgemnent on people buying this or other things. Personally I don't care what people do with their money provided it's legal and moral.
but It is an observation that selling one level was something that was never even thought of as possible or desirable and an observation that if one company is willing to sell somehthing like this then why not more? And if they do then how will our games be balanced in regards to paying for services. Will there be servers that have full service payment options where you can just buy anything and then a server that won't? Is this just a fluke? Will we see more of this in greater quantities?
Will we see more games with these options?
It's something to take note of.
[Mod Edit]
There was a time when this arguement had validity, that point passed when the WHAT IF's of not so long ago are now the reality. Logically, what you see as WHAT IF's now, will also in the not so distant future be reality.
----- The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.
Was about to sub then i saw this....still gonna sub. Its 1 level, i wont be buying it so it doesnt effect me, if they make more money from it and pout it back into the development of the game and make it better I say go for it. Better than some powerleveling company getting players money and none of it going back into the game itself.
BTW i brought this up in warhammer chat today on Badlands...they laughed at me...saying who cares 1 level and its not even RR so people who are QQ about this are NON warhammer players anyways trying to get the game to fail because of the fact its picking up some steam...and actually is a pretty fun game now.
playing: Dragon Age Waiting: for FF14, Mass Effect Want to try: Fallen Earth
There was a time when this arguement had validity, that point passed when the WHAT IF's of not so long ago are now the reality. Logically, what you see as WHAT IF's now, will also in the not so distant future be reality.
Ding Ding Ding!
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Was about to sub then i saw this....still gonna sub. Its 1 level, i wont be buying it so it doesnt effect me, if they make more money from it and pout it back into the development of the game and make it better I say go for it. Better than some powerleveling company getting players money and none of it going back into the game itself.
BTW i brought this up in warhammer chat today on Badlands...they laughed at me...saying who cares 1 level and its not even RR so people who are QQ about this are NON warhammer players anyways trying to get the game to fail because of the fact its picking up some steam...and actually is a pretty fun game now.
To anyone who is defending this or trying to downplay it as "not that bad".
1. This just brings things one step closer to selling items you will disagree with. Please do not complain when that does happen, because your apathy has allowed it to get to that point.
2. If mythic had done a better job this would not be necessary. Rewarding a company with extra money for less effort, especially on a project that still needs massive work, is absurd. If anything this game should see a price cut to attract more players, because that is what it needs. Not more money per player, but more players overall.
To anyone who is defending this or trying to downplay it as "not that bad".
1. This just brings things one step closer to selling items you will disagree with. Please do not complain when that does happen, because your apathy has allowed it to get to that point.
2. If mythic had done a better job this would not be necessary. Rewarding a company with extra money for less effort, especially on a project that still needs massive work, is absurd. If anything this game should see a price cut to attract more players, because that is what it needs. Not more money per player, but more players overall.
The game is already 14.99 for the whole game plus the first month's sub.
To anyone who is defending this or trying to downplay it as "not that bad".
1. This just brings things one step closer to selling items you will disagree with. Please do not complain when that does happen, because your apathy has allowed it to get to that point.
2. If mythic had done a better job this would not be necessary. Rewarding a company with extra money for less effort, especially on a project that still needs massive work, is absurd. If anything this game should see a price cut to attract more players, because that is what it needs. Not more money per player, but more players overall.
I'm not defending this at all, but this door was cracked open a long time ago. Way before EA decided to sell a single level.
I hate cash shops, and I hate RMT in my MMOs, but i have been seeing them (in one form or another) since about 1998.
Where we are now was inevetible, and it will continue, so long as your fellow gamer will spend money on things to make their games easier, as opposed to more fun.
Isn't it just 1 lvl per account? or are ppl just adding extra lvls on this thread to make it sound much worse?
Oddly enough I don't see the same hyper-ventilating surrounding the Friends lvling experience you get in WoW, automatic lvls upto lvl 60, and ofc thats also part of Blizzards "Suck you dry" service.
Isn't it just 1 lvl per account? or are ppl just adding extra lvls on this thread to make it sound much worse?
Oddly enough I don't see the same hyper-ventilating surrounding the Friends lvling experience you get in WoW, automatic lvls upto lvl 60, and ofc thats also part of Blizzards "Suck you dry" service.
That was the initial misconception to which people were complaining yes. Then the trolls came in to whine about the whiners complaining about one level, clearly not even bright enough themselves to see that it was a misconception to begin with, even after that was already cleared up.
Also, to even get the levels in WoW, you needed to have levelled with someone to a certain level. Something to the extent of being able to give one free level to a character of the one who recruited you for every two you levelled together (up to 60), which means 29 levels or something like that for levelling together to 60.
That's a far cry from the original thought here which was simply buying all your levels.
Isn't it just 1 lvl per account? or are ppl just adding extra lvls on this thread to make it sound much worse?
Oddly enough I don't see the same hyper-ventilating surrounding the Friends lvling experience you get in WoW, automatic lvls upto lvl 60, and ofc thats also part of Blizzards "Suck you dry" service.
That was the initial misconception to which people were complaining yes. Then the trolls came in to whine about the whiners complaining about one level, clearly not even bright enough themselves to see that it was a misconception to begin with, even after that was already cleared up.
Also, to even get the levels in WoW, you needed to have levelled with someone to a certain level. Something to the extent of being able to give one free level to a character of the one who recruited you for every two you levelled together (up to 60), which means 29 levels or something like that for levelling together to 60.
That's a far cry from the original thought here which was simply buying all your levels.
That, and in WoW they don't charge you extra for refer a friend. Actually, it's the opposite. The account is free for 10 days and then the participant can choose to sub. They then have 90 days to use the "free" levels with their partner as they both level together.
Also, I do periodically hyperventilate over the refer a friend service. I don't like it. But I like this WAY less.
Isn't it just 1 lvl per account? or are ppl just adding extra lvls on this thread to make it sound much worse?
Oddly enough I don't see the same hyper-ventilating surrounding the Friends lvling experience you get in WoW, automatic lvls upto lvl 60, and ofc thats also part of Blizzards "Suck you dry" service.
You're correct, it is only a one time per account type deal, and you can apply it to each of your toons in your account once. Like I mentioned earlier, it's good for someone who just can't wait to get from one tier into the next. It is nothing game breaking or imblance causing.
You also raise a valid point in your argument, in that many other MMO's have been offering extra services at an extra cost above and beyond the monthly sub for years now. It's mostly fluff or vanity based items, or services of convenience that don't really have a whole heck of a lot of impact on the core functonality of the game. I just don't understand why people get so up in arms about not getting EVERYTHING the developer puts out as part of the base monthly sub. People still seem to take for granted the hours of entertainment most MMO's offer for such a cheap cost versus other leisure activites. In my mind, it's like complaining about having to pay extra for butter on you popcorn, thinking that buying the movie ticket and the popcorn istelf should entitle you to the butter.
Just my two cents, I just don't think this is such a bad thing. If people wanna pay for it, let em, if they don't, the choice is theirs. Such a simple concept, really.
Isn't it just 1 lvl per account? or are ppl just adding extra lvls on this thread to make it sound much worse?
Oddly enough I don't see the same hyper-ventilating surrounding the Friends lvling experience you get in WoW, automatic lvls upto lvl 60, and ofc thats also part of Blizzards "Suck you dry" service.
That was the initial misconception to which people were complaining yes. Then the trolls came in to whine about the whiners complaining about one level, clearly not even bright enough themselves to see that it was a misconception to begin with, even after that was already cleared up.
Also, to even get the levels in WoW, you needed to have levelled with someone to a certain level. Something to the extent of being able to give one free level to a character of the one who recruited you for every two you levelled together (up to 60), which means 29 levels or something like that for levelling together to 60.
That's a far cry from the original thought here which was simply buying all your levels.
Not sure where you're getting your info from, but it is a one-time per account thing, enabled to be used once for each toon on that account. Please read here:
More specifically, the quote from a BioWare-Mythic CM:
"You enter the code and the flag for your account is set. There's no way to enable the additional WAR Tract more than once on your account (as it's just on/off; boolean value; true/false)."
Isn't it just 1 lvl per account? or are ppl just adding extra lvls on this thread to make it sound much worse?
Oddly enough I don't see the same hyper-ventilating surrounding the Friends lvling experience you get in WoW, automatic lvls upto lvl 60, and ofc thats also part of Blizzards "Suck you dry" service.
That was the initial misconception to which people were complaining yes. Then the trolls came in to whine about the whiners complaining about one level, clearly not even bright enough themselves to see that it was a misconception to begin with, even after that was already cleared up.
Also, to even get the levels in WoW, you needed to have levelled with someone to a certain level. Something to the extent of being able to give one free level to a character of the one who recruited you for every two you levelled together (up to 60), which means 29 levels or something like that for levelling together to 60.
That's a far cry from the original thought here which was simply buying all your levels.
Not sure where you're getting your info from, but it is a one-time per account thing, enabled to be used once for each toon on that account. Please read here:
More specifically, the quote from a BioWare-Mythic CM:
"You enter the code and the flag for your account is set. There's no way to enable the additional WAR Tract more than once on your account (as it's just on/off; boolean value; true/false)."
It's also stated on the FAQ on the Herald.
EDIT: sorry for double post
Do I literally need to shove you into the 'trolls that came in to whine about the whiners' part? READ.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Isn't it just 1 lvl per account? or are ppl just adding extra lvls on this thread to make it sound much worse?
Oddly enough I don't see the same hyper-ventilating surrounding the Friends lvling experience you get in WoW, automatic lvls upto lvl 60, and ofc thats also part of Blizzards "Suck you dry" service.
That was the initial misconception to which people were complaining yes. Then the trolls came in to whine about the whiners complaining about one level, clearly not even bright enough themselves to see that it was a misconception to begin with, even after that was already cleared up.
Also, to even get the levels in WoW, you needed to have levelled with someone to a certain level. Something to the extent of being able to give one free level to a character of the one who recruited you for every two you levelled together (up to 60), which means 29 levels or something like that for levelling together to 60.
That's a far cry from the original thought here which was simply buying all your levels.
Not sure where you're getting your info from, but it is a one-time per account thing, enabled to be used once for each toon on that account. Please read here:
More specifically, the quote from a BioWare-Mythic CM:
"You enter the code and the flag for your account is set. There's no way to enable the additional WAR Tract more than once on your account (as it's just on/off; boolean value; true/false)."
It's also stated on the FAQ on the Herald.
EDIT: sorry for double post
Do I literally need to shove you into the 'trolls that came in to whine about the whiners' part? READ.
Edit: Home account btw
Calm down. I simply misinterpreted what you were ultimately referring to.
Was about to sub then i saw this....still gonna sub. Its 1 level, i wont be buying it so it doesnt effect me, if they make more money from it and pout it back into the development of the game and make it better I say go for it. Better than some powerleveling company getting players money and none of it going back into the game itself.
BTW i brought this up in warhammer chat today on Badlands...they laughed at me...saying who cares 1 level and its not even RR so people who are QQ about this are NON warhammer players anyways trying to get the game to fail because of the fact its picking up some steam...and actually is a pretty fun game now.
Warhammer "picking up steam"? LMAO stop that
It really is running great on Badlands. Can't speak for other servers.
And if you've tried every MMO, basically this one is the only one worth playing ATM.
Everyone here just needs to chill out! One freaken level onetime use account wide on a game based around RR not level is not going to do any harm, and it will benefit the company if some morons buy it. I swear to god this whole RMT thing is causing more drama then US politics do in November. CALM DOWN,.. the sky is not going to fall, mmorpgs arent going to die because of an item shop... WAR will die when mythic gives up on it
As we are all aware, there are different ways of doing item shops, bad and good, the implementation of RMT depends on the game and the design, theres not a silver bullet. Iv been playing MMos since EQ1 1998, and I believe the market is headed for a less subscription based model in general. If developers can be more profitable with f2p than subs, can you blame them? Developers make games for a living, you know.
Of course, RMT is not a "new" slippery slope... IT HAS EXSISTED AND THRIVED FOR YEARS... in the grey market section. It has invaded and exsisted in almost every sub base game there is. If there is atleast one universal truith about humans... we are lazy. If someone can find the path of least resistance, and dont mind the cost, they take it. If everyone believed in "earning" game power thru time /played or farming rep, I dont think the gold farmers would have a job. Now instead of developers spending time/money fighting a lost cause vs farmers living in other jurisdictions or nations that could give a damn about our copy right laws, they can take that RMT for themselves,. instead of having it dissapear overseas or to outerspace/wherever.
Those in here that portray that gold buyers are banned / hounded in all games are full of crap. In almost all games I played where I either purchased RMT or knew someone who did, the only game I ever got busted was in POTBS (1 week suspension of an ALT ACCOUNT ) and WOW(banned for power leveling, which I was refunded for by the RMT seller). Most game companies do NOT have the ability and or resources to bann those buying RMT, and if they did, well their losing subscribers at the same time, its a lose lose sitation for game companies, win win for gold farmers... Its like the music industry wasting billions futily chasing music pirates in Russia... an ex communist country. HELLO they dont believe in our values??? So instead they need to come up with a new strategy to combat it, and micro transactions seems to be it.
Everything is worth what its purchaser will pay for .... If people want/feel the need to buy level xp items whatever, clearly the developers would rather have that RMT for themselves than to other companies, and I think that is perfectly fair desire. As a side note, I also wish devs would take a hard look at WHY people cheat their way with RMT. A huge demand for power level might just as well indicate flawed game design where you must spend forever grinding pointless content for months to reach the "endgame" where the real fun begins
Maybe we should begin looking at MMO mechanics at a whole and seeing where we can elminate/reduce grinding and old mmo mechanics or cliches and *gasp* innovate new design to make the genre alot more fun and meaningful from the get go... instead of having to pay 15 a month for 3-6 months to wade thru a mountain of shit in order to reach the magical castle at the end. Because at the end of the day alot of MMORPG mechanics just arent very fun... and tbh I play games mostly for entertainment, AKA FUN.
TL:DR version: microtransctions whether we like it or not, is the way forward... RMT will continue to exsist as it always has, the only difference is now the developers will get it instead of the farmers.
They should never EVER have have given up on the warhammer pve game that was in develop a few years before this abomination. The career system used in warhammer rpg is one of the most unique and cool systems there are, no class bs. And although warhammer fantasy battle would work great as a pvp strategy game, where you play against each other, I just don't see why you would go that way with a single character. Compared to base it on the pen and paper version where you only have control one character in such a lore rich and great world. Such a shame.
That said I need to play the trial up to lvl 10, just to experience some of the content, its warhammer after all, and I'm sure it will give me something cool lore stuff. so glad I tried the beta and skipped my pre order collectors edition.
They should never EVER have have given up on the warhammer pve game that was in develop a few years before this abomination. The career system used in warhammer rpg is one of the most unique and cool systems there are, no class bs. And although warhammer fantasy battle would work great as a pvp strategy game, where you play against each other, I just don't see why you would go that way with a single character. Compared to base it on the pen and paper version where you only have control one character in such a lore rich and great world. Such a shame.
That said I need to play the trial up to lvl 10, just to experience some of the content, its warhammer after all, and I'm sure it will give me something cool lore stuff. so glad I tried the beta and skipped my pre order collectors edition.
Agreed, but the company that worked on it went broke.
I actually think that system would work a lot better in PvP too.
The whole idea of selling a level is one of the worst in MMO gaming. Giving one for free to veteran players would be acceptable but charging 10 bucks for it is just stupid. Of course I wonder who actually would buy it, the whole thing tells you more or less that getting the last 10 levels or so is a boring grind, and we need money.
Isn't it just 1 lvl per account? or are ppl just adding extra lvls on this thread to make it sound much worse?
Oddly enough I don't see the same hyper-ventilating surrounding the Friends lvling experience you get in WoW, automatic lvls upto lvl 60, and ofc thats also part of Blizzards "Suck you dry" service.
You're correct, it is only a one time per account type deal, and you can apply it to each of your toons in your account once. Like I mentioned earlier, it's good for someone who just can't wait to get from one tier into the next. It is nothing game breaking or imblance causing.
....
Just my two cents, I just don't think this is such a bad thing. If people wanna pay for it, let em, if they don't, the choice is theirs. Such a simple concept, really.
You are just arguing your level of tolerance compared to someone elses. In essence everyone agrees it is a bad system, you just thing it isn't bad enough to complain about yet. Make no mistake, this is paying to not play the game and nothing more. It is not financially benefitial for mythic to create designs that encourage people to not want to play the last or hardest level of the game. There is no way to make that "not that bad" or in any way a positive for the players.
If the gameplay is so bad that people are willing to pay money to avoid it, then there is something fundementally wrong with the games design. Perhaps mythic would have been better suited trying to resolve that instead of trying to find ways to make a little extra money off the games problems. To bad RMT items like this do not ecourage the former type of game design, but rather encourage the latter.
Rewarding developers with cash for providing incentives to NOT play the game is corruptive to the design process and sends the wrong message. It doesn't matter if you can look the other way, because it has not crossed your threshhold yet. It will and when that does happen your disagreement will be to late, because you downplay the impact and precident being set now.
Comments
That's amazing. Even the crappiest item mall based free MMOs don't sell character levels in their item shop. They all have EXP boosts but that's the extent. I imagine anyone really considering coming back to to pay a monthly subscription for WAR has fallen two steps back. My guess is that they are using this for testing purposes to use in subsequent MMO releases.
Again, you're assuming that you have any say then. Because when that time comes there will be someone else saying
"As it stands it's fine because the leveling is only a grind I want to buy a max char and start with the end game what's wrong with that it's my playtime, and the thing is because I started at end game I didn't get top do all the dungeons collecting RR or gears so I should get them too afterall I am paying for it. So until they start selling something I don't like then I will start whining, I will post on their forum and eventually change game."
The thing is at the point you aren't happy they are already selling the item and making money, ie, too late for any changes because they don't like not making money, weird eh.
-----
The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.
Eh, I think FFXIV has that title cinched, although STO was pretty bad too.
My concern is that they will be pretty much mandatory to play. Once you hit level 80, they will litterally be mandatory to continue to advance.
Once it hits, I'll have to decide if it's worth it to keep playing. Right now I'm really enjoying the game, but it might drive me off from the game entirely.
There was a time when this arguement had validity, that point passed when the WHAT IF's of not so long ago are now the reality. Logically, what you see as WHAT IF's now, will also in the not so distant future be reality.
-----
The person who is certain, and who claims divine warrant for his certainty, belongs now to the infancy of our species.
Was about to sub then i saw this....still gonna sub. Its 1 level, i wont be buying it so it doesnt effect me, if they make more money from it and pout it back into the development of the game and make it better I say go for it. Better than some powerleveling company getting players money and none of it going back into the game itself.
BTW i brought this up in warhammer chat today on Badlands...they laughed at me...saying who cares 1 level and its not even RR so people who are QQ about this are NON warhammer players anyways trying to get the game to fail because of the fact its picking up some steam...and actually is a pretty fun game now.
playing: Dragon Age
Waiting: for FF14, Mass Effect
Want to try: Fallen Earth
Ding Ding Ding!
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Warhammer "picking up steam"? LMAO stop that
To anyone who is defending this or trying to downplay it as "not that bad".
1. This just brings things one step closer to selling items you will disagree with. Please do not complain when that does happen, because your apathy has allowed it to get to that point.
2. If mythic had done a better job this would not be necessary. Rewarding a company with extra money for less effort, especially on a project that still needs massive work, is absurd. If anything this game should see a price cut to attract more players, because that is what it needs. Not more money per player, but more players overall.
The game is already 14.99 for the whole game plus the first month's sub.
I'm not defending this at all, but this door was cracked open a long time ago. Way before EA decided to sell a single level.
I hate cash shops, and I hate RMT in my MMOs, but i have been seeing them (in one form or another) since about 1998.
Where we are now was inevetible, and it will continue, so long as your fellow gamer will spend money on things to make their games easier, as opposed to more fun.
Isn't it just 1 lvl per account? or are ppl just adding extra lvls on this thread to make it sound much worse?
Oddly enough I don't see the same hyper-ventilating surrounding the Friends lvling experience you get in WoW, automatic lvls upto lvl 60, and ofc thats also part of Blizzards "Suck you dry" service.
That was the initial misconception to which people were complaining yes. Then the trolls came in to whine about the whiners complaining about one level, clearly not even bright enough themselves to see that it was a misconception to begin with, even after that was already cleared up.
Also, to even get the levels in WoW, you needed to have levelled with someone to a certain level. Something to the extent of being able to give one free level to a character of the one who recruited you for every two you levelled together (up to 60), which means 29 levels or something like that for levelling together to 60.
That's a far cry from the original thought here which was simply buying all your levels.
That, and in WoW they don't charge you extra for refer a friend. Actually, it's the opposite. The account is free for 10 days and then the participant can choose to sub. They then have 90 days to use the "free" levels with their partner as they both level together.
Also, I do periodically hyperventilate over the refer a friend service. I don't like it. But I like this WAY less.
You're correct, it is only a one time per account type deal, and you can apply it to each of your toons in your account once. Like I mentioned earlier, it's good for someone who just can't wait to get from one tier into the next. It is nothing game breaking or imblance causing.
You also raise a valid point in your argument, in that many other MMO's have been offering extra services at an extra cost above and beyond the monthly sub for years now. It's mostly fluff or vanity based items, or services of convenience that don't really have a whole heck of a lot of impact on the core functonality of the game. I just don't understand why people get so up in arms about not getting EVERYTHING the developer puts out as part of the base monthly sub. People still seem to take for granted the hours of entertainment most MMO's offer for such a cheap cost versus other leisure activites. In my mind, it's like complaining about having to pay extra for butter on you popcorn, thinking that buying the movie ticket and the popcorn istelf should entitle you to the butter.
Just my two cents, I just don't think this is such a bad thing. If people wanna pay for it, let em, if they don't, the choice is theirs. Such a simple concept, really.
Not sure where you're getting your info from, but it is a one-time per account thing, enabled to be used once for each toon on that account. Please read here:
http://social.bioware.com/forum/1/topic/232/index/5164987/2
More specifically, the quote from a BioWare-Mythic CM:
"You enter the code and the flag for your account is set. There's no way to enable the additional WAR Tract more than once on your account (as it's just on/off; boolean value; true/false)."
It's also stated on the FAQ on the Herald.
EDIT: sorry for double post
Do I literally need to shove you into the 'trolls that came in to whine about the whiners' part? READ.
Edit: Home account btw
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Calm down. I simply misinterpreted what you were ultimately referring to.
At least it's still free to uninstall a game... Imagine that day..
"Do you wish to continue uninstalling? Please enter your credit card information and a 99 cent fee will appear on your bill.."
It really is running great on Badlands. Can't speak for other servers.
And if you've tried every MMO, basically this one is the only one worth playing ATM.
Everyone here just needs to chill out! One freaken level onetime use account wide on a game based around RR not level is not going to do any harm, and it will benefit the company if some morons buy it. I swear to god this whole RMT thing is causing more drama then US politics do in November. CALM DOWN,.. the sky is not going to fall, mmorpgs arent going to die because of an item shop... WAR will die when mythic gives up on it
As we are all aware, there are different ways of doing item shops, bad and good, the implementation of RMT depends on the game and the design, theres not a silver bullet. Iv been playing MMos since EQ1 1998, and I believe the market is headed for a less subscription based model in general. If developers can be more profitable with f2p than subs, can you blame them? Developers make games for a living, you know.
Of course, RMT is not a "new" slippery slope... IT HAS EXSISTED AND THRIVED FOR YEARS... in the grey market section. It has invaded and exsisted in almost every sub base game there is. If there is atleast one universal truith about humans... we are lazy. If someone can find the path of least resistance, and dont mind the cost, they take it. If everyone believed in "earning" game power thru time /played or farming rep, I dont think the gold farmers would have a job. Now instead of developers spending time/money fighting a lost cause vs farmers living in other jurisdictions or nations that could give a damn about our copy right laws, they can take that RMT for themselves,. instead of having it dissapear overseas or to outerspace/wherever.
Those in here that portray that gold buyers are banned / hounded in all games are full of crap. In almost all games I played where I either purchased RMT or knew someone who did, the only game I ever got busted was in POTBS (1 week suspension of an ALT ACCOUNT ) and WOW(banned for power leveling, which I was refunded for by the RMT seller). Most game companies do NOT have the ability and or resources to bann those buying RMT, and if they did, well their losing subscribers at the same time, its a lose lose sitation for game companies, win win for gold farmers... Its like the music industry wasting billions futily chasing music pirates in Russia... an ex communist country. HELLO they dont believe in our values??? So instead they need to come up with a new strategy to combat it, and micro transactions seems to be it.
Everything is worth what its purchaser will pay for .... If people want/feel the need to buy level xp items whatever, clearly the developers would rather have that RMT for themselves than to other companies, and I think that is perfectly fair desire. As a side note, I also wish devs would take a hard look at WHY people cheat their way with RMT. A huge demand for power level might just as well indicate flawed game design where you must spend forever grinding pointless content for months to reach the "endgame" where the real fun begins
Maybe we should begin looking at MMO mechanics at a whole and seeing where we can elminate/reduce grinding and old mmo mechanics or cliches and *gasp* innovate new design to make the genre alot more fun and meaningful from the get go... instead of having to pay 15 a month for 3-6 months to wade thru a mountain of shit in order to reach the magical castle at the end. Because at the end of the day alot of MMORPG mechanics just arent very fun... and tbh I play games mostly for entertainment, AKA FUN.
TL:DR version: microtransctions whether we like it or not, is the way forward... RMT will continue to exsist as it always has, the only difference is now the developers will get it instead of the farmers.
They should never EVER have have given up on the warhammer pve game that was in develop a few years before this abomination. The career system used in warhammer rpg is one of the most unique and cool systems there are, no class bs. And although warhammer fantasy battle would work great as a pvp strategy game, where you play against each other, I just don't see why you would go that way with a single character. Compared to base it on the pen and paper version where you only have control one character in such a lore rich and great world. Such a shame.
That said I need to play the trial up to lvl 10, just to experience some of the content, its warhammer after all, and I'm sure it will give me something cool lore stuff. so glad I tried the beta and skipped my pre order collectors edition.
Agreed, but the company that worked on it went broke.
I actually think that system would work a lot better in PvP too.
The whole idea of selling a level is one of the worst in MMO gaming. Giving one for free to veteran players would be acceptable but charging 10 bucks for it is just stupid. Of course I wonder who actually would buy it, the whole thing tells you more or less that getting the last 10 levels or so is a boring grind, and we need money.
You are just arguing your level of tolerance compared to someone elses. In essence everyone agrees it is a bad system, you just thing it isn't bad enough to complain about yet. Make no mistake, this is paying to not play the game and nothing more. It is not financially benefitial for mythic to create designs that encourage people to not want to play the last or hardest level of the game. There is no way to make that "not that bad" or in any way a positive for the players.
If the gameplay is so bad that people are willing to pay money to avoid it, then there is something fundementally wrong with the games design. Perhaps mythic would have been better suited trying to resolve that instead of trying to find ways to make a little extra money off the games problems. To bad RMT items like this do not ecourage the former type of game design, but rather encourage the latter.
Rewarding developers with cash for providing incentives to NOT play the game is corruptive to the design process and sends the wrong message. It doesn't matter if you can look the other way, because it has not crossed your threshhold yet. It will and when that does happen your disagreement will be to late, because you downplay the impact and precident being set now.