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Repackageing WAR to make a quick buck.

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  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by erictlewis

    Originally posted by watchawatcha

    Originally posted by DracSchnider

    Originally posted by Zekiah

    Originally posted by Slipscreen

    Originally posted by warmaster670

    Originally posted by Slipscreen

    Originally posted by Zekiah

    Originally posted by Slipscreen

    Originally posted by Zekiah

    Originally posted by karmath

    I havnt been following this game very closely but are you sure it uses the same client as WAR?

     

    If so, lol! Another unplayable server crashing 2 fps funfest! woo!

    FPS is a big concern in Rift. I have a very new gaming rig and the lowest I saw it go was 5 FPS in the newbie area, I was crawling.

    you're rig must suck then my wife is playing on a fricken piece of crap PC

     

    2..0 dual core

    4gigs memory

    geforce 8400 (LOL told you it was a piece of crap)

    and she runs the game on low and does ok a lot better than 5 fps so spare me your BS please

    No BS, it's a very good rig. Please don't take offense, just stating the truth about my beta experience.

    not taking offense just think something is wrong on your end, like i said I was actually surprised when my wifes rig could run the game and then said "holy **** it doesn't run half bad".

     

    so buddy it something on your end.

    Sorry, but just because it runs fine for you doesnt mean it will run fine for someone else, for all you know the game doesnt work well with his specific video card, which, you know, would be teh games fault.

     

    Really i figured mmo gamers would know this.

    I do know this, unfortunately i have seen too many times someone coming to a forum complaining that their "awesome gaming rig" should be able to run "anything" but when it can't they blame the game when its actually something on their end.

     

    especially on MMORPG.com where it seems all the jaded "i hate everything" cesspool come to complain about MMOs not meeting their standards. they will find any reason to bash a game.

    Did you not read up on the beta forums about the FPS issue? There were many threads covering the issue, I'm surprised you didn't see any. At any rate, when the beta forums come back up you can go read up yourself.

     

    Actually if you look at the forums you will see that there are two issues with the FPS.

    1. Biggest issue is cards over 2 years old and weak processors

    2. ATI cards... wonder if that is why it has an Nvidia meant to be played stamp on it.   (although recent events showed that ATI released a driver so they to could play)

     Don't forget background debugger and monitoring software running behind the beta.  Like all betas have.  Trion's biggest fault is letting so many people into Beta because so many treat this game like it's a released title. 

     Uhmmm letting tons of folks in the most I saw last beta was about 50 or 60 running around silverwood in differnt raid groups.  I don't think they have toons doing the beta and treating it like release. 

     that's funny because I saw hundreds of people online.  What server were you on?

  • ImixZinzImixZinz Member CommonPosts: 553

    Originally posted by briskojr

    Originally posted by ImixZinz

    Thats all this game is, they've reused everything from mechanics like PQ's and RvR all the way down to exact model's, skin and terrain textures, and animations. Why would anybody waste a dime on this crap, it has the same developers who got fired from EA Mythic for gods sake, are you really going to buy a game from the developers of Warhammer Online?? Look at the post-release patching of WAR, they didnt add a god damn thing worth note for over a year, and the stability of the client remains questionable at best, the same client that Rift will use.

     

    Save your money for something better people, don't encourage this kind of blatantly lazy rehashing.

    You've not played it. You can say you have, but it's clear you have not. Now, you may have seen a screenshot, maybe even watched a clip on Youtube, however if so you were not paying close attention, so I can only imagine the motive behind this thread is boredom. In which case you should go to the library. 

     

    No i haven't played Rift, but i have played WAR, probably more WAR in the first 6 months than most people have accumulated in the past 2 years. Screenshots and Video is all i need to see when comparing game mechanics, art and animations. If you cannot see the similarities or even the identicalness, well either you need your eyes checked, or perhaps take a stroll into Warhammer Onlines free trial. I'd suspect you would be captivated by the sheer amount of "Sure is same game in here."

  • AluviusAluvius Member Posts: 288

    Originally posted by ImixZinz

     

    No i haven't played Rift, but i have played WAR, probably more WAR in the first 6 months than most people have accumulated in the past 2 years. Screenshots and Video is all i need to see when comparing game mechanics, art and animations. If you cannot see the similarities or even the identicalness, well either you need your eyes checked, or perhaps take a stroll into Warhammer Onlines free trial. I'd suspect you would be captivated by the sheer amount of "Sure is same game in here."

     Good jebus.  This represents about 90% of what is posted in this forum.  Not that it will matter to you but I played WAR from beta to +6 months (and liked it).  No the graphics are not identical.  Yes some of the mechanics are very similiar except they have been vastly improved.  Unless you actually try the RIFT beta you have no idea how fun the rift/foothold invasion mechanics are in practice.  Sure they were adapted from PQ's but there's a large difference between static and dynamic especially when you throw open world pvp into the mix.

    Etc, etc.

  • ImixZinzImixZinz Member CommonPosts: 553

    Originally posted by Aluvius

    Originally posted by ImixZinz

     

    No i haven't played Rift, but i have played WAR, probably more WAR in the first 6 months than most people have accumulated in the past 2 years. Screenshots and Video is all i need to see when comparing game mechanics, art and animations. If you cannot see the similarities or even the identicalness, well either you need your eyes checked, or perhaps take a stroll into Warhammer Onlines free trial. I'd suspect you would be captivated by the sheer amount of "Sure is same game in here."

     Good jebus.  This represents about 90% of what is posted in this forum.  Not that it will matter to you but I played WAR from beta to +6 months (and liked it).  No the graphics are not identical.  Yes some of the mechanics are very similiar except they have been vastly improved.  Unless you actually try the RIFT beta you have no idea how fun the rift/foothold invasion mechanics are in practice.  Sure they were adapted from PQ's but there's a large difference between static and dynamic especially when you throw open world pvp into the mix.

    Etc, etc.

    Must just be my imagination seeing NPC and PC's in Rift use the exact same animations from WAR, and how the wizardy guys have that nifty high popped collar like Brightwizards, or how objects, buildings and ground textures are identical between the 2 games...I really have to play the game to SEE this, am i right?

     

    Seriously people, how delusioned can you be not to see how copied and pasted this game is? Theres a reason it hasnt taken them any time at all to get their game this "polished" already, thats because its already been done for them back in 2008.

  • erictlewiserictlewis Member UncommonPosts: 3,022

    Originally posted by ImixZinz

    Originally posted by Aluvius

    Originally posted by ImixZinz

     

    No i haven't played Rift, but i have played WAR, probably more WAR in the first 6 months than most people have accumulated in the past 2 years. Screenshots and Video is all i need to see when comparing game mechanics, art and animations. If you cannot see the similarities or even the identicalness, well either you need your eyes checked, or perhaps take a stroll into Warhammer Onlines free trial. I'd suspect you would be captivated by the sheer amount of "Sure is same game in here."

     Good jebus.  This represents about 90% of what is posted in this forum.  Not that it will matter to you but I played WAR from beta to +6 months (and liked it).  No the graphics are not identical.  Yes some of the mechanics are very similiar except they have been vastly improved.  Unless you actually try the RIFT beta you have no idea how fun the rift/foothold invasion mechanics are in practice.  Sure they were adapted from PQ's but there's a large difference between static and dynamic especially when you throw open world pvp into the mix.

    Etc, etc.

    Must just be my imagination seeing NPC and PC's in Rift use the exact same animations from WAR, and how the wizardy guys have that nifty high popped collar like Brightwizards, or how objects, buildings and ground textures are identical between the 2 games...I really have to play the game to SEE this, am i right?

     

    Seriously people, how delusioned can you be not to see how copied and pasted this game is? Theres a reason it hasnt taken them any time at all to get their game this "polished" already, thats because its already been done for them back in 2008.

     I think so many folks had high hopes that now they are grasping at any straw they can to sayng the game is something new and different.  The only  difference between the PQ from war and the rift is the number of creatures that is being spawned up.

    Even I can see that a  lot of this is copied from war,  I played war from beta and the first month, and left.  I have not been back and I can see that a lot of this is the same old thing with some different twists.

    To bad we were promised new and different ang got more of the same.

    Also I would like to point out I seen the lack of the threads in other official game forums of I am leaving to go to rift.  Those have died off to nothingness.

  • Loke666Loke666 Member EpicPosts: 21,441

    Originally posted by erictlewis

     I think so many folks had high hopes that now they are grasping at any straw they can to sayng the game is something new and different.  The only  difference between the PQ from war and the rift is the number of creatures that is being spawned up.

    Even I can see that a  lot of this is copied from war,  I played war from beta and the first month, and left.  I have not been back and I can see that a lot of this is the same old thing with some different twists.

    To bad we were promised new and different ang got more of the same.

    Also I would like to point out I seen the lack of the threads in other official game forums of I am leaving to go to rift.  Those have died off to nothingness.

    Sure, Rift have some features from WAR and the same engine but it is a lot better coded.

    I actually thought the game was a lot closer to Wow myself.

    The whole idea of Rift being next gen and completely new is hogwash. It is a game for people that have played Wow and there is nothing wrong with that. If you want something different you should look for WoDO or GW2 instead, but you can't expect every game to be made for you personally.

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by erictlewis

    Originally posted by ImixZinz


    Originally posted by Aluvius


    Originally posted by ImixZinz

     

    No i haven't played Rift, but i have played WAR, probably more WAR in the first 6 months than most people have accumulated in the past 2 years. Screenshots and Video is all i need to see when comparing game mechanics, art and animations. If you cannot see the similarities or even the identicalness, well either you need your eyes checked, or perhaps take a stroll into Warhammer Onlines free trial. I'd suspect you would be captivated by the sheer amount of "Sure is same game in here."

     Good jebus.  This represents about 90% of what is posted in this forum.  Not that it will matter to you but I played WAR from beta to +6 months (and liked it).  No the graphics are not identical.  Yes some of the mechanics are very similiar except they have been vastly improved.  Unless you actually try the RIFT beta you have no idea how fun the rift/foothold invasion mechanics are in practice.  Sure they were adapted from PQ's but there's a large difference between static and dynamic especially when you throw open world pvp into the mix.

    Etc, etc.

    Must just be my imagination seeing NPC and PC's in Rift use the exact same animations from WAR, and how the wizardy guys have that nifty high popped collar like Brightwizards, or how objects, buildings and ground textures are identical between the 2 games...I really have to play the game to SEE this, am i right?

     

    Seriously people, how delusioned can you be not to see how copied and pasted this game is? Theres a reason it hasnt taken them any time at all to get their game this "polished" already, thats because its already been done for them back in 2008.

     I think so many folks had high hopes that now they are grasping at any straw they can to sayng the game is something new and different.  The only  difference between the PQ from war and the rift is the number of creatures that is being spawned up.

    Even I can see that a  lot of this is copied from war,  I played war from beta and the first month, and left.  I have not been back and I can see that a lot of this is the same old thing with some different twists.

    To bad we were promised new and different ang got more of the same.

    Also I would like to point out I seen the lack of the threads in other official game forums of I am leaving to go to rift.  Those have died off to nothingness.

    No that is not the only difference. Rifts PQ are not static, they spawn invasions which left unchecked take over the quest hubs and cities. I don't remember WAR pqs spawning mobs which could form footholds over the maps.WAR PQS also do not scale in difficulty according to number of players participating in it.

    I don't mind criticism but atleast be fair in information you give.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • AluviusAluvius Member Posts: 288

    That's my point as well.  Its entirely okay to not like Rift, but the critcism contained within threads like this is simply irrational hyperbole.

    There is nothing in the game EXACTLY A COPY OF GAME XYZ OMGZORZ!!!111!11

    It should be easy if that were true, simply post up a couple of screenshots where something is EXACTLY THE Same, errr sorry I caught the fever for a second, as it is in WAR. 

    Similiar doesn't count .. everything in every game is similiar to something else because you know we're human beings and that's how our culture operates (the main themes of every paper book ever published is similiar to shit people were scratching into tablets 5000 years ago).

    If you say it is similiar then I agree, where we disagree is whether or not that's a bad thing or whether the similiar thing could be an improved/refined game mechanic than the mechanic it is based upon .. if you say it is exactly a copy then you're just insane or lying or both.

    But heck I'm making it easy.  You don't even have to post up a breakdown of game mechanics.  Just post up some screenshots, I mean it should be simple to prove if the graphics are straight up copies ... right?

    p.s.  Popped collars on wizards have been around since at least the '80's heh.

  • KorPhaeronKorPhaeron Member Posts: 134

    Originally posted by Paradoxy

    No that is not the only difference. Rifts PQ are not static, they spawn invasions which left unchecked take over the quest hubs and cities. I don't remember WAR pqs spawning mobs which could form footholds over the maps.WAR PQS also do not scale in difficulty according to number of players participating in it.

    I don't mind criticism but atleast be fair in information you give.

    if those are the only points you can raise to explain how Rift and WAR are not the same game...lol....

     

    another thing that I wonder if people is considering...Mythic were absolutly incapable of getting something ressembling a half fair class balance, and they just had 24 (mirrored) classes. 

     

    sooooo....ex-Mythic employees running a show with plenty of classes and combinations to balance?

    omg lol, lemme give ya guys an advice. 

     

    at release, pick the class that is currently OP in beta. I can nearly guarantee you that it will be OP for all the game's lifespan, no matter the amount of feedback you send, the complains you post, anything.......

    if Mythic employees keep being the same I remember, make sure it is the bright wizard or whatever cloned rehash they have there. believe me, do it. you will thank me later.

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by KorPhaeron

    Originally posted by Paradoxy

    No that is not the only difference. Rifts PQ are not static, they spawn invasions which left unchecked take over the quest hubs and cities. I don't remember WAR pqs spawning mobs which could form footholds over the maps.WAR PQS also do not scale in difficulty according to number of players participating in it.

    I don't mind criticism but atleast be fair in information you give.

    if those are the only points you can raise to explain how Rift and WAR are not the same game...lol....

     

    another thing that I wonder if people is considering...Mythic were absolutly incapable of getting something ressembling a half fair class balance, and they just had 24 (mirrored) classes. 

     

    sooooo....ex-Mythic employees running a show with plenty of classes and combinations to balance?

    omg lol, lemme give ya guys an advice. 

     

    at release, pick the class that is currently OP in beta. I can nearly guarantee you that it will be OP for all the game's lifespan, no matter the amount of feedback you send, the complains you post, anything.......

    if Mythic employees keep being the same I remember, make sure it is the bright wizard or whatever cloned rehash they have there. believe me, do it. you will thank me later.

    Ahh so earlier there is no difference and when i give all the differences between PQs of WAR and Rift PQS they aren't good enough? yeah right. As if anyone can make people like you happy. My post only had one intention that is to correct the mis information.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • KorPhaeronKorPhaeron Member Posts: 134

    Originally posted by Paradoxy

    Originally posted by KorPhaeron


    Originally posted by Paradoxy

    No that is not the only difference. Rifts PQ are not static, they spawn invasions which left unchecked take over the quest hubs and cities. I don't remember WAR pqs spawning mobs which could form footholds over the maps.WAR PQS also do not scale in difficulty according to number of players participating in it.

    I don't mind criticism but atleast be fair in information you give.

    if those are the only points you can raise to explain how Rift and WAR are not the same game...lol....

     

    another thing that I wonder if people is considering...Mythic were absolutly incapable of getting something ressembling a half fair class balance, and they just had 24 (mirrored) classes. 

     

    sooooo....ex-Mythic employees running a show with plenty of classes and combinations to balance?

    omg lol, lemme give ya guys an advice. 

     

    at release, pick the class that is currently OP in beta. I can nearly guarantee you that it will be OP for all the game's lifespan, no matter the amount of feedback you send, the complains you post, anything.......

    if Mythic employees keep being the same I remember, make sure it is the bright wizard or whatever cloned rehash they have there. believe me, do it. you will thank me later.

    Ahh so earlier there is no difference and when i give all the differences between PQs of WAR and Rift PQS they aren't good enough? yeah right. As if anyone can make people like you happy. My post only had one intention that is to correct the mis information.

    (hey Im not the same guy that said there was no difference).

     

    I understand there's a difference, its you the one who seem to not understand that its about the same difference as between gray and dimgray colors.

     

    you can swear to god they are 2 totally opposite and cleaaaaar-ly different colors...the rest of us will rise our eyebrowns because, for f*cks sake, they are practically the frikin same.

     

    face it, practically same artstyle, practically same animations, practically same world, practically same UI, practically same NPCs, practically same PQs, practically same everything...the differences are humongously outnumbered by the myriads of copy-pasting.

     

    its a frikin clone of an epicly failed game. its almost sad...no, scratch the almost, its plain sad.

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by KorPhaeron

    Originally posted by Paradoxy


    Originally posted by KorPhaeron


    Originally posted by Paradoxy

    No that is not the only difference. Rifts PQ are not static, they spawn invasions which left unchecked take over the quest hubs and cities. I don't remember WAR pqs spawning mobs which could form footholds over the maps.WAR PQS also do not scale in difficulty according to number of players participating in it.

    I don't mind criticism but atleast be fair in information you give.

    if those are the only points you can raise to explain how Rift and WAR are not the same game...lol....

     

    another thing that I wonder if people is considering...Mythic were absolutly incapable of getting something ressembling a half fair class balance, and they just had 24 (mirrored) classes. 

     

    sooooo....ex-Mythic employees running a show with plenty of classes and combinations to balance?

    omg lol, lemme give ya guys an advice. 

     

    at release, pick the class that is currently OP in beta. I can nearly guarantee you that it will be OP for all the game's lifespan, no matter the amount of feedback you send, the complains you post, anything.......

    if Mythic employees keep being the same I remember, make sure it is the bright wizard or whatever cloned rehash they have there. believe me, do it. you will thank me later.

    Ahh so earlier there is no difference and when i give all the differences between PQs of WAR and Rift PQS they aren't good enough? yeah right. As if anyone can make people like you happy. My post only had one intention that is to correct the mis information.

    (hey Im not the same guy that said there was no difference).

     

    I understand there's a difference, its you the one who seem to not understand that its about the same difference as between gray and dimgray colors.

     

    you can swear to god they are 2 totally opposite and cleaaaaar-ly different colors...the rest of us will rise our eyebrowns because, for f*cks sake, they are practically the frikin same.

     

    face it, practically same artstyle, practically same animations, practically same world, practically same UI, practically same NPCs, practically same PQs, practically same everything...the differences are humongously outnumbered by the legions of similarities, if not direct copies.

     

    its a frikin clone of a epicly failed game. its almost sad...

    And again you are wrong..practically same everything? the similarities to WAR start and end up at PQS (even though they work entirely different from one another). once you are out of tutorial area its a completely different game and stands own its own quite well.

    As far as you comments regarding colors i think its case of being 'color blind'.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • KorPhaeronKorPhaeron Member Posts: 134

    Originally posted by Paradoxy

    And again you are wrong..practically same everything? the similarities to WAR start and end up at PQS (even though they work entirely different from one another). once you are out of tutorial area its a completely different game and stands own its own quite well.

    As far as you comments regarding colors i think its case of being 'color blind'.

    I see 2 faily similar grays....you seem to see black and white. it happens the same when it comes to Rift, WAR and WoW

     

    If you cannot even acknowledge how huge of a clone Rift is and how much it copy pasted (not borrowed, copy pasted) from both WAR and WoW, further discussion with you is moot. 

     

    now please continue with your daily routine of jamming your fingers in your ears screaming  “lalalalalalala” and running around.

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by KorPhaeron

    Originally posted by Paradoxy

    And again you are wrong..practically same everything? the similarities to WAR start and end up at PQS (even though they work entirely different from one another). once you are out of tutorial area its a completely different game and stands own its own quite well.

    As far as you comments regarding colors i think its case of being 'color blind'.

    I see 2 faily similar grays....you seem to see black and white. it happens the same when it comes to Rift, WAR and WoW

     

    If you cannot even acknowledge how huge of a clone Rift is and how much it copy pasted (not borrowed, copy pasted) from both WAR and WoW, further discussion with you is moot. 

     

    now please continue with your daily routine of jamming your fingers in your ears screaming  “lalalalalalala” and running around.

    i suggest you do the same because no one said it didn't borrow anything from otther MMOS. Even the devs have said it that they have taken whatever they enjoyed from other MMOS and incorporated it in RIFT. Doesn't mean its a clone or have zero originality of its own.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

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  • FearGXFearGX Member Posts: 317

    Originally posted by Qazz

    The first thing I said when I first logged in was "Man, this is Warhammer all over again!" From the sounds, the environment to the way my character moved.   Then I did my first rift and thought, "This is just like a public quest."  I even watched a podcast and saw one of the Warhammer developers ....

    This guy....http://www.youtube.com/watch?v=JLBYiTQnnuY

    Looks just like this guy....http://www.youtube.com/watch?v=GLW2seA_Ag4

    Oh...it IS the same guy.

    Hmm.  Probably just a coincidence.

    Thought I'd requote this from the first page, after watching these 2 videos I was 100% not buying Rift after buying WAR and having that disaster.

     

    EDIT: After watching the Warhammer video again, did Blizzard really steal Mastery from WAR?

  • AluviusAluvius Member Posts: 288

    Originally posted by KorPhaeron

    Originally posted by Paradoxy

    And again you are wrong..practically same everything? the similarities to WAR start and end up at PQS (even though they work entirely different from one another). once you are out of tutorial area its a completely different game and stands own its own quite well.

    As far as you comments regarding colors i think its case of being 'color blind'.

    I see 2 faily similar grays....you seem to see black and white. it happens the same when it comes to Rift, WAR and WoW

     

    If you cannot even acknowledge how huge of a clone Rift is and how much it copy pasted (not borrowed, copy pasted) from both WAR and WoW, further discussion with you is moot. 

     

    now please continue with your daily routine of jamming your fingers in your ears screaming  “lalalalalalala” and running around.

     Wow "copy pasted" huh?  Then it should be simple to post up screenshots illustrating your point.  Right?  Uh, hello?  Where'd you go?  Hello?   If you want to advance a ludicrous supposition then I think the onus is on you to provide some proof instead of the level headed people trying to re-explain the you've already rejected. 

    Reading these threads there seem to be one group of people that are level headed and say things like, yeah Rift copied stuff from other games and improved on it in a nice overall package (like every other successful game) and there is another group making crazy claims like, NOOO its an EXACT COPY of WAR or WOW or whatever.  I know which one seems more believable to me. 

  • FearGXFearGX Member Posts: 317

    Originally posted by Aluvius

    Originally posted by KorPhaeron


    Originally posted by Paradoxy

    And again you are wrong..practically same everything? the similarities to WAR start and end up at PQS (even though they work entirely different from one another). once you are out of tutorial area its a completely different game and stands own its own quite well.

    As far as you comments regarding colors i think its case of being 'color blind'.

    I see 2 faily similar grays....you seem to see black and white. it happens the same when it comes to Rift, WAR and WoW

     

    If you cannot even acknowledge how huge of a clone Rift is and how much it copy pasted (not borrowed, copy pasted) from both WAR and WoW, further discussion with you is moot. 

     

    now please continue with your daily routine of jamming your fingers in your ears screaming  “lalalalalalala” and running around.

     Wow "copy pasted" huh?  Then it should be simple to post up screenshots illustrating your point.  Right?  Uh, hello?  Where'd you go?  Hello?   If you want to advance a ludicrous supposition then I think the onus is on you to provide some proof instead of the level headed people trying to re-explain the you've already rejected. 

    Reading these threads there seem to be one group of people that are level headed and say things like, yeah Rift copied stuff from other games and improved on it in a nice overall package (like every other successful game) and there is another group making crazy claims like, NOOO its an EXACT COPY of WAR or WOW or whatever.  I know which one seems more believable to me. 

    I see no improvements in RIft, just going backwards, add some Rifts throw in more mobs, Sell 500k units, flop, rinse repeat the cash machine. Why do you think EA fired them?

  • sloebersloeber Member UncommonPosts: 504

    Originally posted by KorPhaeron

    Originally posted by Paradoxy

    No that is not the only difference. Rifts PQ are not static, they spawn invasions which left unchecked take over the quest hubs and cities. I don't remember WAR pqs spawning mobs which could form footholds over the maps.WAR PQS also do not scale in difficulty according to number of players participating in it.

    I don't mind criticism but atleast be fair in information you give.

    if those are the only points you can raise to explain how Rift and WAR are not the same game...lol....

     

    another thing that I wonder if people is considering...Mythic were absolutly incapable of getting something ressembling a half fair class balance, and they just had 24 (mirrored) classes. 

     

    sooooo....ex-Mythic employees running a show with plenty of classes and combinations to balance?

    omg lol, lemme give ya guys an advice. 

     

    at release, pick the class that is currently OP in beta. I can nearly guarantee you that it will be OP for all the game's lifespan, no matter the amount of feedback you send, the complains you post, anything.......

    if Mythic employees keep being the same I remember, make sure it is the bright wizard or whatever cloned rehash they have there. believe me, do it. you will thank me later.

     Can i just ask you just one question plz?

    If you realy dont like Rift....why are you on every Rift topic i read....posting negative posts?

    Dont you have a game you DO like?......go put something positive on those forums plz and stop waisting my time by reading nothing but negative posts from you on the Rift sections ok?

    thank u

  • vanderghastvanderghast Member UncommonPosts: 326

    Originally posted by Paradoxy

     

    i suggest you do the same because no one said it didn't borrow anything from otther MMOS. Even the devs have said it that they have taken whatever they enjoyed from other MMOS and incorporated it in RIFT. Doesn't mean its a clone or have zero originality of its own.

     

     

    That is the VERY DEFINITION of a clone having zero originality.  Take everything from something else and throw it into your own while adding nothing.  Originality would mean you actually create something, not copy it.  What one major feature about this game is original?  Absolutely nothing.

    If we were to compare Rift to a music band, it'd be like the bandmembers sitting around going "Hey i really like led zeppelin and black sabbath alot, i wish we could sound like them we'd probably have the same success" and then they take the exact riffs from those bands songs, mix them up a little, mix up the lyrics and call it something new. 

    It's not, it's a ripoff.  Rift is a cheap clone and it feels that way from the second you login, until 30 mins later when you logout in disgust after playing yet another destined to fail after 30 days clone.

  • randomtrandomt Member UncommonPosts: 1,220


    Originally posted by ImixZinz
    Look at the post-release patching of WAR, they didnt add a god damn thing worth note for over a year, and the stability of the client remains questionable at best, the same client that Rift will use.

    So you are saying rift will use a client that has been worked in a live environment for the last couple of years and so should be pretty stable?

    If they are using the same client.. you know? Think about that..

    I'm sure that in the 4 pages of stuff people debunked the same client thing, but still, funny that you want to crap on the game, yet give a reason why it should be rather stable at release (a miracle in the mmo world eh)

  • AluviusAluvius Member Posts: 288

    Originally posted by Fearlessbro

    Originally posted by Qazz

    The first thing I said when I first logged in was "Man, this is Warhammer all over again!" From the sounds, the environment to the way my character moved.   Then I did my first rift and thought, "This is just like a public quest."  I even watched a podcast and saw one of the Warhammer developers ....

    This guy....http://www.youtube.com/watch?v=JLBYiTQnnuY

    Looks just like this guy....http://www.youtube.com/watch?v=GLW2seA_Ag4

    Oh...it IS the same guy.

    Hmm.  Probably just a coincidence.

    Thought I'd requote this from the first page, after watching these 2 videos I was 100% not buying Rift after buying WAR and having that disaster.

     

    EDIT: After watching the Warhammer video again, did Blizzard really steal Mastery from WAR?

    I feel you man.  Like how Trainspotting and 28 Days Later were both directed by Danny Boyle .. THEY ARE THE SAME MOVIES!!!!!   It makes perfect sense and deserves being requoted later in this thread, too.

    p.s.  He used the same star in 28 Days Later and Sunshine .. THEY ALSO ARE THE SAME MOVIE ARGHLAOLAHAAAR!!!11eleven!!1

  • dougmysticeydougmysticey Member Posts: 1,176

    I have never said this in my years of visiting this site but this thread should be shut down. It is so full on untrue rubbish and wild made up theory it barely counts as a discussion any more.

    Hiding behind your Avatar it is easy to spout what ever you want but I always hope that people will act with reason and some level of truth when conducting themselves on a forum they regularly visit.

    This is one of those threads that has made me turn to other forums for more adult and reasonable discussions of games.

    Relevent to the thread though. I have PLAYED Warhammer plently, for the first 4-5month after release and reupped my sub for a while when the sort of relaunched.

    I have PLAYED Rift since ALPHA. and have PLAYED in the beta tests too.

    I highlight PLAYED because much of the statements (typically very  negative with a sky is falling attitude common to this forum) are coming "MOSTLY"  from people who may have played WAR but certainly have NOT played RIFT.

    The rifts might have been based off of a dynamic cotent theory similar to WAR's PQs but they are VERY different. PQs never launched an invasion force on a town that would charge towards the population center leaving a trail of the demensional stuff in its wake. They are simply not the same.

    The game world and graphics do not feel the same as WAR to me at all. The look of the world and the characters is COMPLETELY different in clothing styles, etc. Keep in mind i have PLAYED since the alpha and have seen content past 20th level. 

    While the combat is, to be fair, standard of modern MMOs it is not the SAME as WAR. Probably more like WOW in style but still with differences and improvements.

    I will admit to one thing in regards to WAR. The starting zone for the Guardians is reemeniscent of the original starting zone for Chaos in WAR but that only lasted for about the first 15 minutes. The story and purpose, plus the landscaps, changes after that. The game backstory and lore is very good and very different than both WAR and WOW.

    I am not saying you should like RIFT, that is subjective, but I am saying quit spouting things you don't know about as gospel truth or fact, you are misleading people who might find they enjoy this game.

    For me, RIFT is a WAY better alternative than returning to WOW or WAR to get my Fantasy MMO fix.

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  • AluviusAluvius Member Posts: 288

    Originally posted by vanderghast

    Originally posted by Paradoxy

     

    i suggest you do the same because no one said it didn't borrow anything from otther MMOS. Even the devs have said it that they have taken whatever they enjoyed from other MMOS and incorporated it in RIFT. Doesn't mean its a clone or have zero originality of its own.

     

     

    That is the VERY DEFINITION of a clone having zero originality.  Take everything from something else and throw it into your own while adding nothing.  Originality would mean you actually create something, not copy it.  What one major feature about this game is original?  Absolutely nothing.

    If we were to compare Rift to a music band, it'd be like the bandmembers sitting around going "Hey i really like led zeppelin and black sabbath alot, i wish we could sound like them we'd probably have the same success" and then they take the exact riffs from those bands songs, mix them up a little, mix up the lyrics and call it something new. 

    It's not, it's a ripoff.  Rift is a cheap clone and it feels that way from the second you login, until 30 mins later when you logout in disgust after playing yet another destined to fail after 30 days clone.

     Could you give an example of a completely original game that you play and enjoy?  Or even a single game that doesn't fit the above definition?

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