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What Rift does better than WoW

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  • tawesstawess Member EpicPosts: 4,227

    Originally posted by jpnole

    I LOVE THESE

     

    There are many reasons why a tired WoW player may be ready to move on. With that in mind here is a list of what Rift does better than WoW based on my experience in betas 3 & 4:



    Graphics - high res, beautiful and not cartoony

    Taste is a dangeorus thing to hold up as an argument, it swings both way.





    Dynamic content - read up on rifts, invasions & footholds - you have a living, breathing world. Sometimes the rift invaders will attack your town and sometimes they will battle each other... try to break up the fight and both sets of rift invaders will turn on you and your party - be ready!

    Ok, this is fairly inovative...But it did not realy work that good in Tabula Rasa and it might not work that well here either.





    Quad Spec on the fly vs WoW Dual Spec on a timer - you can have 4 quickly swappable specs - once you've purchased an extra "role" (spec) you can change in just a few seconds and even while in combat!

    Oki... Again it is a matter of taste... se earlier comment.





    Deeper class system - hundreds of combos to choose from - be an expert, hybrid or anything in between - no right or wrong builds!

    Yeah... this worked soo well in SWG... So well in fact that the company were ready to drive away their loyal customer base just so they could get a system in they werre able to balance.





    $10/month? - that's right - founders can commit up to March 15th for the best value in AAA mmo gaming

    Fair point.





    More & varied ways to level - take on highly polished quests solo or with your friends. Take a break and PVP and get good XP for doing so. Then join a Rift hunting raid and run around defending Telara with sweet planar loot in store for the victors. Or you can easily group up for challenging dungeons!

    And this is different form WoW how? All i see is quest/pvp/dungeon and raid.





    Better fast travel system - Porticulums, once discovered, allow you to instantly warp back and forth to your desired destination. No more waiting on those slow WoW gryphons!

    Fair point.





    Challenging - you can actually die in this game if you're not paying attention to your surroundings. So don't think you can skip along whistling your favorite nursery rhyme and be safe on a road or pathway.

    This is also a matter of taste, see first comment.





    Combat - you may be used to spamming the same 1 or 2 keys over and over again in your current mmo. Welcome to rift where you will have access to more useful attacks and abilities than you can fit in your hotbar!

    Many buttons does not good combat make. It tends to be grinded down to the most efficent rotation and then it is like every thing else. Also i guess you were never a freal druid.





    UI - no need for 3rd party mods. The UI is completely customizable!

    Fair point.



    No latency/lag issues - hats off to Trion on this one, even when the fps drops in heavy battle I never once experienced that dreaded game freezing lag

    Well again this is like saying, my car never breaks down and it is a toyota... therefor toyota is better than volvo.





    Feel free to add your own and watch as the Rift preorders pile up!



    Actually i will wait at least six months to a year... WAR and mythic taught me that.

     

    If you are going to make a "go go go RIFT supergame" thread... Less opinion/taste and more fact.

    This have been a good conversation

  • frestonfreston Member UncommonPosts: 503

    The "you cant handle wht i wrote" thing is trolling, plain and simple. Youre baiting him for an agressive response

  • HyperwolfHyperwolf Member UncommonPosts: 120

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    You will never reach your destination if you stop and throw stones at every dog that barks
    ~ WC

  • tawesstawess Member EpicPosts: 4,227

    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    This might in fact ne the only working argument... And since it is on a person to person basis it can not be right or wrong. =)

    This have been a good conversation

  • NightAngellNightAngell Member Posts: 566

    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

  • SeffrenSeffren Member Posts: 743

    Originally posted by NightAngell

    Originally posted by Seffren


    Originally posted by NightAngell


    Originally posted by Seffren


    Originally posted by NightAngell


     

    It's impressive how some people want to see what they want to see.

    You have not said anything that actually goes against what i am saying lol.

    Your only defence is "it's beta" lol that line really get's old and i am pretty sure i read the same thing in the FFXIV forums, funny isn't it.

    What's funny is comparing the state of FFXIV with the state of Rift in beta. Hilarious even.

    Nope i didn't compare rift to FFXIV. I stated that the same "it's beta" line was used on those forums as well and it's a dead line that has been proven to hold no sway.

    What's hilarious is out of all the thing i said about rift your only answer is me talking about FFXIV and the "it's beta" line.

    I would of though you would have put up a better defence than that, i am open to debate and really open to understanding why you think i am wrong.

    I don't need to put up a defense.

    I know what this game means to me and everyone that has read my posts knows it to.

    You have your opinion, it seems a tad exagerated on the negative side, and I surely don't agree with it, but it's your opinion nonetheless. I will let the peole decide for themselves how valid it is.

    In regards to the FFXIV remark ... you sure did your best to give the impression it was about the state of both games at beta, so that's why I chimed in because we all know both games have a completely opposite level of quality at said development phase.

    Hope this clarifies it for you.

    Great, the game means a lot to you,that's fine but what was the point in answering my post then,you could of save yourself the time and effort posting to me lol.

    Let's be honest, you did like what i wrote about rift and you have no answer to it other than to dwell on my "it's beta" comment.

    You really don't have to answer my post or read my views on the game even though this thread is about peoples views which if negative you seem to not be able to like.

    Best if we ignore each other that way none of us get banned.

    I explained my reason for commenting on the FFXIV part:

    "What's hilarious is out of all the thing i said about rift your only answer is me talking about FFXIV and the "it's beta" line."

    Thought my explanation was clear ... guess not.

  • XasapisXasapis Member RarePosts: 6,337

    Originally posted by NightAngell

    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

    LOTRO is looking at you ;)

    Started as DX9, moved to DX10 and now to DX11. 

    Nobody says an engine can't be scalable to fit the times, especially considering the longelivity of MMOs.

  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by NightAngell

    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

     Mass invasions.  Give me one MMO out there that could handle mass invasions like Rift did.  500+ people in one zone with hundreds of mobs (some giant ones too.)  Mass invasions is the answer you are asking for.  No other MMO out in the market today can handle that kind of load.  Not one.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by watchawatcha

    Originally posted by NightAngell


    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

     Mass invasions.  Give me one MMO out there that could handle mass invasions like Rift did.  500+ people in one zone with hundreds of mobs (some giant ones too.)  Mass invasions is the answer you are asking for.  No other MMO out in the market today can handle that kind of load.  Not one.

    Didn't we go over this before?

    http://www.youtube.com/watch?v=I2AkvPDBT_E

    image

  • kishekishe Member UncommonPosts: 2,012

    Originally posted by watchawatcha

    Originally posted by NightAngell


    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

     Mass invasions.  Give me one MMO out there that could handle mass invasions like Rift did.  500+ people in one zone with hundreds of mobs (some giant ones too.)  Mass invasions is the answer you are asking for.  No other MMO out in the market today can handle that kind of load.  Not one.

     

    DAoC had mass pvp with 500+ people on its golden era.

     

    Generic NPCs like Rifts with simplistic AI doesnt cause all that much lag

  • NightAngellNightAngell Member Posts: 566

    Originally posted by Xasapis

    Originally posted by NightAngell


    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

    LOTRO is looking at you ;)

    Started as DX9, moved to DX10 and now to DX11. 

    Nobody says an engine can't be scalable to fit the times, especially considering the longelivity of MMOs.

    LOTRO i have played since release on and off, what's that got to do with the original topic.

    WOW graphic are what they are,it's nothing we don't know,virtually every mmo that has come out since WOW has had better graphics.

    But again we are turning this into a graphic WOW thread and it's actually about rift doing 10 things better than WOW.

    I posted my answer to that with ten things that i think about rift.

    People have mentioned that RIFT takes things from other MMO and does them better,i would like to know and i am sure others would like to know what are these things that rift does better.

    Up to now none has actually describe these things.

     

  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by romanator0

    Originally posted by watchawatcha

    Originally posted by NightAngell

    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

     Mass invasions.  Give me one MMO out there that could handle mass invasions like Rift did.  500+ people in one zone with hundreds of mobs (some giant ones too.)  Mass invasions is the answer you are asking for.  No other MMO out in the market today can handle that kind of load.  Not one.

    Didn't we go over this before?

    http://www.youtube.com/watch?v=I2AkvPDBT_E

     really?  okay, I was talking about the whole zone with multiple battles going on at once, everywhere; but if you want to use a link of 300+ can show up in one area at WoW to take down one boss in a static client based world enviroment.  I guess that's your choice.  I don't think it's accurate to what I'm talking about, but I guess you won't see the difference until you experience it yourself. 

  • NightAngellNightAngell Member Posts: 566

    Originally posted by romanator0

    Originally posted by watchawatcha


    Originally posted by NightAngell


    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

     Mass invasions.  Give me one MMO out there that could handle mass invasions like Rift did.  500+ people in one zone with hundreds of mobs (some giant ones too.)  Mass invasions is the answer you are asking for.  No other MMO out in the market today can handle that kind of load.  Not one.

    Didn't we go over this before?

    http://www.youtube.com/watch?v=I2AkvPDBT_E

    I guess he has got his answer lol.

  • SeffrenSeffren Member Posts: 743

    Originally posted by NightAngell

    Originally posted by Xasapis


    Originally posted by NightAngell


    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

    LOTRO is looking at you ;)

    Started as DX9, moved to DX10 and now to DX11. 

    Nobody says an engine can't be scalable to fit the times, especially considering the longelivity of MMOs.

    LOTRO i have played since release on and off, what's that got to do with the original topic.

    WOW graphic are what they are,it's nothing we don't know,virtually every mmo that has come out since WOW has had better graphics.

    But again we are turning this into a graphic WOW thread and it's actually about rift doing 10 things better than WOW.

    I posted my answer to that with ten things that i think about rift.

    People have mentioned that RIFT takes things from other MMO and does them better,i would like to know and i am sure others would like to know what are these things that rift does better.

    Up to now none has actually describe these things.

     

    This is the second time I see you doing this. And I've only been watching the thread for the last 2 pages.

  • romanator0romanator0 Member Posts: 2,382

    Originally posted by NightAngell

    Originally posted by romanator0


    Originally posted by watchawatcha


    Originally posted by NightAngell


    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

     Mass invasions.  Give me one MMO out there that could handle mass invasions like Rift did.  500+ people in one zone with hundreds of mobs (some giant ones too.)  Mass invasions is the answer you are asking for.  No other MMO out in the market today can handle that kind of load.  Not one.

    Didn't we go over this before?

    http://www.youtube.com/watch?v=I2AkvPDBT_E

    I guess he has got his answer lol.

    I only wish.

    image

  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by kishe

    Originally posted by watchawatcha

    Originally posted by NightAngell

    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

     Mass invasions.  Give me one MMO out there that could handle mass invasions like Rift did.  500+ people in one zone with hundreds of mobs (some giant ones too.)  Mass invasions is the answer you are asking for.  No other MMO out in the market today can handle that kind of load.  Not one.

     

    DAoC had mass pvp with 500+ people on its golden era.

     

    Generic NPCs like Rifts with simplistic AI doesnt cause all that much lag

     I didn't know that DAoC had mass PvP of over 500 people at one time, that's interesting.  I'm not going to discuss with you about the variance of Rift Mobs.  Anyone who's seen the game first hand knows the mobs are not generic.  Sure not all of them are unique, but a blanket statement like that?  pffft.... :) 

    Thanks for the DAoC note though.  That's one game I wish I had gotten into, sadly I missed out on that one.

  • XasapisXasapis Member RarePosts: 6,337

    What I'm trying to say is that LOTRO through the scalability of its engine managed to retain its freshness and avoid look dated a couple years down the line. It is among the very few games that achieved that (the other was EVE, but space is easier to upgrade than land masses).

    WoW upgraded the water and added dynamic shading, but that's the end of it.

    I mentioned the above because you argued that an older game will by default have worse graphics than the games produced later on. It's all a matter of how much money their developers are wishing to invest back into the game. Surely the billion that WoW made through the years don't excuse this kind of texture quality in high end systems, do they?

    By the way, I'm not exactly happy that Rift is not DirectX10 or 11 able.

  • pmaurapmaura Member UncommonPosts: 530

    eve online is good for up to 1000 people after that it starts getting laggy but that said, I was in a 2000v2000 fight that was actually surpisingly stable not great lag was but not bad

  • pmaurapmaura Member UncommonPosts: 530

    Originally posted by watchawatcha

    Originally posted by romanator0

    Originally posted by watchawatcha

    Originally posted by NightAngell

    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

     Mass invasions.  Give me one MMO out there that could handle mass invasions like Rift did.  500+ people in one zone with hundreds of mobs (some giant ones too.)  Mass invasions is the answer you are asking for.  No other MMO out in the market today can handle that kind of load.  Not one.

    Didn't we go over this before?

    http://www.youtube.com/watch?v=I2AkvPDBT_E

     really?  okay, I was talking about the whole zone with multiple battles going on at once, everywhere; but if you want to use a link of 300+ can show up in one area at WoW to take down one boss in a static client based world enviroment.  I guess that's your choice.  I don't think it's accurate to what I'm talking about, but I guess you won't see the difference until you experience it yourself. 

     you do realize that 300 people in one area is lot more impressiver then 500 people in an entire zone, as an area is only part of a zone.

  • XasapisXasapis Member RarePosts: 6,337

    It would be even more impressive if they weren't naked ;)

  • DataDayDataDay Member UncommonPosts: 1,538

    Originally posted by Xasapis

    By the way, I'm not exactly happy that Rift is not DirectX10 or 11 able.

    On a side note, the company behind Gamebryo, which Rift uses, went under and ended up selling what few assets they had left to some korean company. This happened recently, though it wasnt unexpected.

    This means the future is very bleak for those games currently licensing Gamebryo which require lasting subs. Many who partnered with Emergent (GameBryo') are preparing for the worst and I have no doubt Trion will be trying to do what it can to salvage the most out of this kind of game changer. How this impacts their other online games (which they are working on along side Rift) is yet to be seen, but I can imagine its not pretty.

  • NightAngellNightAngell Member Posts: 566

    Originally posted by Xasapis

    What I'm trying to say is that LOTRO through the scalability of its engine managed to retain its freshness and avoid look dated a couple years down the line. It is among the very few games that achieved that (the other was EVE, but space is easier to upgrade than land masses).

    WoW upgraded the water and added dynamic shading, but that's the end of it.

    I mentioned the above because you argued that an older game will by default have worse graphics than the games produced later on. It's all a matter of how much money their developers are wishing to invest back into the game. Surely the billion that WoW made through the years don't excuse these kind of texture quality in high end systems, do they?

    By the way, I'm not exactly happy that Rift is not DirectX10 or 11 able.

    What  blizzard does with their billions is down to blizzard, i can't answer that question for you. I can ask you to show me a MMO that was first developed 9 years ago that has better graphic than RIFT.

    So you should not be happy.

    I would of thought that an apparently ground breaking MMO would be DX10-11 able just like a next gen MMO would have combat voices for my character when hitting or getting hit by mobs.

  • XasapisXasapis Member RarePosts: 6,337

    I'm not sure that TERA is DX10 able either, so it must be an engine limitation somewhere unfortunately.

    One thing I should note is that I don't agree with the obvious trolling title of this thread.

  • watchawatchawatchawatcha Member Posts: 960

    Originally posted by pmaura

    Originally posted by watchawatcha

    Originally posted by romanator0

    Originally posted by watchawatcha

    Originally posted by NightAngell

    Originally posted by Hyperwolf

    What does Rift do better?

    Well I bought Cata... played it for a couple weeks. Unsubbed. I hadn't played it for a few years and when I came back and tried Cata the fact that it is so old now was really noticeable. There is practically no decision making at all in levelling your character (i.e. actual talent choices) and the dating graphics  (which I was not a huge fan of to begin with) really stood out like a sore thumb. (No skin updates for humans? wth )

    I pre-ordered Rift and locked in for six months... so I guess what it does better is get my $.

    WoW gets to keep my shiny purples and toons. Good deal.

    All you have done in this post is put your personal choice across. There is nothing in it that actually gives reason on what rift does better than other MMOs.

    Again ill say the obvious.

    A game that was first developed nine years ago will have less graphic appeal than a new MMO of today,that's not blizzards fault that's tec moving on.

     Mass invasions.  Give me one MMO out there that could handle mass invasions like Rift did.  500+ people in one zone with hundreds of mobs (some giant ones too.)  Mass invasions is the answer you are asking for.  No other MMO out in the market today can handle that kind of load.  Not one.

    Didn't we go over this before?

    http://www.youtube.com/watch?v=I2AkvPDBT_E

     really?  okay, I was talking about the whole zone with multiple battles going on at once, everywhere; but if you want to use a link of 300+ can show up in one area at WoW to take down one boss in a static client based world enviroment.  I guess that's your choice.  I don't think it's accurate to what I'm talking about, but I guess you won't see the difference until you experience it yourself. 

     you do realize that 300 people in one area is lot more impressiver then 500 people in an entire zone, as an area is only part of a zone.

     static client means most of the information is coming from your side.  I wasn't saying you couldn't have a couple of hundred players in one area in any MMO.  mass invasion come from the server side not client.  the environment with all the rifts popping up...the sky turning dark, the ground changing.  the environment around you literally changes.  Now add a few hundred mobs with an incredible amount of variance.  Now add 500+ people in one zone.  All doing something different and interacting with the environment.  This is all possible because the server side is doing the heavy lifting.  If that video showed the environment changing -actually changing, i'm not talking about changing the ground a different color; if that video showed giant mobs spawning along with dozens of other mobs in the area:  then I would think that would be an accurate comparison.  It's a great video.  It's not what I'm talking about, but I understand where someone might think it's the same thing.  It's also the reason that people think Rift isn't next-gen.

  • XasapisXasapis Member RarePosts: 6,337

    For the record, I don't think that Rift is next gen either (whatever that means these days). That didn't stopped me from enjoying myself in the beta and actually eagerly looking forward for the launch.

    Edit: Typos all the time hehe, should do more proof reading.

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