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I'm disquieted about SWTOR (vs GW2)

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  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by gobla

    But anatomy is where all the interesting parts are....

    ps. picture isn't working.

    http://i-d.animepaper.net/thumbnails/preview/94651/1/%5Banimepaper.net%5Dpicture-standard-anime-dragon-half-goth-mink-94651-foxfire42-preview-8b2da26b.jpg  Hopefully that works for you.  I dunno, I'm just a big fan of artists who do weird things with how they draw art.

    It's pretty obvious that these artists know how anatomy SHOULD look, they're just not going for a realistic style.  At all.  Just like I'm horribly fascinated by Jojo's Bizarre Adventure. :)

    ... but I have weird taste in art, I know that already.

  • djazzydjazzy Member Posts: 3,578

    Are you a fan of Picasso and Dali?

  • AlotAlot Member Posts: 1,948

    Originally posted by arenasb

    Are you a fan of Picasso and Dali?

    To bring the thread back to topic: We're all Daniel Dociu fans because he owns all of the other artists (including whoever BioWare may have employed for SW:ToR) in the gaming industry with his painterly style and awesome beard.

  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by arenasb

    Are you a fan of Picasso and Dali?

    Not a big fan, but I like some of their pieces, sure.

    I'd like them more if they drew comic books or art for video games.  <- That just made me sound like the most shallow person ever.

    To make this more on topic, I prefer the artistic distortions used in GW2 over the distortions used in SW:ToR, so far as character design goes.

    On the other hand, I think the SW:ToR people are getting pretty good with their face models and portrayal of emotions (Better than GW2) (Even if I dont' like that particular style), which makes sense because of all the closeups and cutscenes they'll be using with them.

    (edit:  I see Alot beat me on going back to topic.  I have to agree Daniel Dociu is pretty amazing.  I'm impressed by how well they've managed to bring some of the concept art pieces to life in the game, and I'm looking forward to the day when they can REALLY have a true, painterly style in video games, where human eyes are incapable of distinguishing the in-game art from a moving concept piece.  That would be so great, I'd probably buy the world's crappiest game ever if it just managed to have that feature.)

  • djazzydjazzy Member Posts: 3,578

    Well Bioware has always been pretty good at emotions with the animations and facial expressions.

  • AlotAlot Member Posts: 1,948

    Originally posted by Emergence

    Originally posted by gobla


    Originally posted by Meowhead

    Have I ever mentioned that one game I'm looking forward to trying is Blade & Soul, but almost completely off of the basis that I like the artist? D:  (Not the best picture by the artist, and not an in-game screenshot, but there are much better screenshots to emphasize what I mean.  Just didn't feel like browsing 'blade & soul' pictures on google images all day.)

    Sometimes I wonder if I'm the only male who's actually not in the least attracted to that stuff.

    No, there are actually millions of homosexuals throughout the planet, so you are certainly not the only male like that.

    I am curious as to how much of the population (%) is actually homosexual as opposed to heterosexual? Impossible to know, as so many are in the closet, but even among those who admit it...I wonder what the % is?

    I believe I read about 5-10% of the world population is homosexual.

    /cry! We're still off-topic.

  • djazzydjazzy Member Posts: 3,578

    It's bound to go offtopic Alot. 36 pages and counting on a topic that has been discussed to death.

  • AlotAlot Member Posts: 1,948

    Originally posted by Meowhead

    On the other hand, I think the SW:ToR people are getting pretty good with their face models and portrayal of emotions (Better than GW2) (Even if I dont' like that particular style), which makes sense because of all the closeups and cutscenes they'll be using with them.

    Emotions, yes. But face models? Could you explain that statement of yours, a bit more?

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197

    I've been slacking lately with all of this work, I'm missing out on the most important conversations.  To generalize my opinion based on the most important previous posts without deviating too much from the topic at hand.

     

    "I like the pretty ladies."

     

    I think that sums it up nicely.



  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by Alot

    Originally posted by Meowhead

    On the other hand, I think the SW:ToR people are getting pretty good with their face models and portrayal of emotions (Better than GW2) (Even if I dont' like that particular style), which makes sense because of all the closeups and cutscenes they'll be using with them.

    Emotions, yes. But face models? Could you explain that statement of yours, a bit more?

    Sorry, I meant face models as in... ability to have them DO stuff.  Their face modeling seems like it's a lot more capable of motion, so far as I've seen so far.  Really, that ties in with the emotion thing, I probably should have blended the two into a single thing, rather than have them seperate.

    Not as in aesthetic design.  Which is a matter of personal taste.

  • djazzydjazzy Member Posts: 3,578

    Originally posted by Alot

    Originally posted by Meowhead

    On the other hand, I think the SW:ToR people are getting pretty good with their face models and portrayal of emotions (Better than GW2) (Even if I dont' like that particular style), which makes sense because of all the closeups and cutscenes they'll be using with them.

    Emotions, yes. But face models? Could you explain that statement of yours, a bit more?

    Well even as a gw2 fan I can see that SWTOR's facial structure and models are clearly more defined at this point in the games development. At least in the human models. Non-human models are impossible to make a comparison.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197

    Originally posted by Meowhead

    Originally posted by Alot


    Originally posted by Meowhead

    On the other hand, I think the SW:ToR people are getting pretty good with their face models and portrayal of emotions (Better than GW2) (Even if I dont' like that particular style), which makes sense because of all the closeups and cutscenes they'll be using with them.

    Emotions, yes. But face models? Could you explain that statement of yours, a bit more?

    Sorry, I meant face models as in... ability to have them DO stuff.  Their face modeling seems like it's a lot more capable of motion, so far as I've seen so far.  Really, that ties in with the emotion thing, I probably should have blended the two into a single thing, rather than have them seperate.

    Not as in aesthetic design.  Which is a matter of personal taste.

    I dislike the plasticity and sheen they put on the SWTOR faces.  Its kind of sad for me as I plan on playing a smuggler and I can only imagine how many awesome expressions he'll be using,  but I have an urge to get in game and hand out helmets to everyone in a visible radius.

     

    They say the design is getting better as the game progresses,  perhaps they'll fix those faces there.... or perhaps all characters will come pre-helmeted.



  • goblagobla Member UncommonPosts: 1,412

    Originally posted by Meowhead

    ... but I have weird taste in art, I know that already.

    Are those male or female? :P

    I do know what class I'd pick in an MMO like that. Sausage Salesman! Can you imagine the profits?

    Anyway for back on-topic:

    I personally prefer the SWToR look. Especially because of their facial animations and expressions. I'm glad they're going for a less realistic style because especially with facial animations it's so incredibly easy to fall into the depths of the uncanny valey and never see the light of day again.

    Besides, Wall-E is capable of showing more emotion then half your hollywood actors and actresses. So nothing wrong with a more stylised look.

    I often find that especially with highly realistic high quality graphics the faces look realistic as long as they're in screenshots. As soon as it's actually in motion the faces just tend to either move wrong or not move much at all. For me that breaks immersion much more then any stylised look ever will.

    It's much easier to fill in gaps with your imagination then to erase something already there.

    Not sure how GW2 will be here. Haven't seen any close-ups of their faces in real motion as far as I recall.

    We are the bunny.
    Resistance is futile.
    ''/\/\'''''/\/\''''''/\/\
    ( o.o) ( o.o) ( o.o)
    (")("),,(")("),(")(")

  • AlotAlot Member Posts: 1,948

    Originally posted by Meowhead

    Originally posted by Alot


    Originally posted by Meowhead

    On the other hand, I think the SW:ToR people are getting pretty good with their face models and portrayal of emotions (Better than GW2) (Even if I dont' like that particular style), which makes sense because of all the closeups and cutscenes they'll be using with them.

    Emotions, yes. But face models? Could you explain that statement of yours, a bit more?

    Sorry, I meant face models as in... ability to have them DO stuff.  Their face modeling seems like it's a lot more capable of motion, so far as I've seen so far.  Really, that ties in with the emotion thing, I probably should have blended the two into a single thing, rather than have them seperate.

    Not as in aesthetic design.  Which is a matter of personal taste.

    Yes, I had hoped ArenaNet would have been able to do some more animating in regards to faces. There was a rendered screenshot which showed a female Necromancer frowing her eyebrows, but unfortunately it isn't really present in the cutscenes.

    I did find this:

    Look at that human in the middle, nice warcry there.

  • DarkPonyDarkPony Member Posts: 5,566

    Originally posted by Alot

    Originally posted by Emergence


    Originally posted by gobla


    Originally posted by Meowhead

    Have I ever mentioned that one game I'm looking forward to trying is Blade & Soul, but almost completely off of the basis that I like the artist? D:  (Not the best picture by the artist, and not an in-game screenshot, but there are much better screenshots to emphasize what I mean.  Just didn't feel like browsing 'blade & soul' pictures on google images all day.)

    Sometimes I wonder if I'm the only male who's actually not in the least attracted to that stuff.

    No, there are actually millions of homosexuals throughout the planet, so you are certainly not the only male like that.

    I am curious as to how much of the population (%) is actually homosexual as opposed to heterosexual? Impossible to know, as so many are in the closet, but even among those who admit it...I wonder what the % is?

    I believe I read about 5-10% of the world population is homosexual.

    /cry! We're still off-topic.

    Yes but according to popular belief not in muslim countries, and no Africans, Russians and Chinese either. To get anywhere up to 5-10% of the world's population this must mean there is a hitherto undiscovered continent with up to 95% homosexuals. How they manage to procrastinate is one of nature's mysteries.

  • RedempRedemp Member UncommonPosts: 1,136

    There are homosexuals in muslim countries .... just ask any Desert Storm Vet.

     

     

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197

    Originally posted by DarkPony

    Originally posted by Alot


    Originally posted by Emergence


    Originally posted by gobla


    Originally posted by Meowhead

    Have I ever mentioned that one game I'm looking forward to trying is Blade & Soul, but almost completely off of the basis that I like the artist? D:  (Not the best picture by the artist, and not an in-game screenshot, but there are much better screenshots to emphasize what I mean.  Just didn't feel like browsing 'blade & soul' pictures on google images all day.)

    Sometimes I wonder if I'm the only male who's actually not in the least attracted to that stuff.

    No, there are actually millions of homosexuals throughout the planet, so you are certainly not the only male like that.

    I am curious as to how much of the population (%) is actually homosexual as opposed to heterosexual? Impossible to know, as so many are in the closet, but even among those who admit it...I wonder what the % is?

    I believe I read about 5-10% of the world population is homosexual.

    /cry! We're still off-topic.

    Yes but according to popular belief not in muslim countries, and no Africans, Russians and Chinese either. To get anywhere up to 5-10% of the world's population this must mean there is a hitherto undiscovered continent with up to 95% homosexuals. How they manage to procrastinate is one of nature's mysteries.

    Whoa now, that is WAY off topic, and if I were to respond to that in a cognisant manner in regards to the undiscovered continent with 95% homosexuals I would probably make a prediction that we may find the answer by finding the destination of one of the many popular cruises geared for that kind of lifestyle.  

     

    On the other hand though, to curve this bad boy back on topic,  TOR apparently will not have these type of romances from what I'm to understand.



  • MeowheadMeowhead Member UncommonPosts: 3,716

    Originally posted by gobla

    Are those male or female? :P

    I do know what class I'd pick in an MMO like that. Sausage Salesman! Can you imagine the profits?

    Hey, one of those characters was the president of the US!  Show some respect!  ... ... man, you have to love a comic based around alternate history Wild West with psychics, about a coast to coast horse race with the main character being in a wheelchair with the power to make his fingernails spin really fast...

    ... ... okay, the story is weirder than the art, but it would make a kickass MMO.  (Especially considering it's over 100 volumes, and spans time from the 1800s to 2010, multiple generations, 5 continents and powers creative enough to outstrip any MMO ever.)  I'd play it FOREVER.  Even if you WOULD be making out like a bandit selling sausage.

    Anyway for back on-topic:

    I personally prefer the SWToR look. Especially because of their facial animations and expressions. I'm glad they're going for a less realistic style because especially with facial animations it's so incredibly easy to fall into the depths of the uncanny valey and never see the light of day again.

    Besides, Wall-E is capable of showing more emotion then half your hollywood actors and actresses. So nothing wrong with a more stylised look.

    I often find that especially with highly realistic high quality graphics the faces look realistic as long as they're in screenshots. As soon as it's actually in motion the faces just tend to either move wrong or not move much at all. For me that breaks immersion much more then any stylised look ever will.

    It's much easier to fill in gaps with your imagination then to erase something already there.

    Not sure how GW2 will be here. Haven't seen any close-ups of their faces in real motion as far as I recall.

    To be more on topic, along with you, I just want to say that both GW2 and SWToR stray pretty far away from the highly realistic look... thankfully.

    Yeah, that's a nice safe way to avoid the uncanny valley, ESPECIALLY with the general graphical quality you get in MMOs.

      ... and I don't know if GW2 even HAS much motion to the faces yet.  (Or if it ever will.  Still in pre-alpha, so plenty of time to work it in more.  The SW:ToR graphics have improved quite a lot since they were first shown.)

  • djazzydjazzy Member Posts: 3,578

    Hopefully they improve the animations in SWTOR, especially the combat animations. The running while shooting animations look downright retarded. The art style is a matter of taste. I prefer GW2's art style but again, just a matter of preference.

  • goblagobla Member UncommonPosts: 1,412

    Originally posted by Alot

    Originally posted by Emergence


    Originally posted by gobla


    Originally posted by Meowhead

    Have I ever mentioned that one game I'm looking forward to trying is Blade & Soul, but almost completely off of the basis that I like the artist? D:  (Not the best picture by the artist, and not an in-game screenshot, but there are much better screenshots to emphasize what I mean.  Just didn't feel like browsing 'blade & soul' pictures on google images all day.)

    Sometimes I wonder if I'm the only male who's actually not in the least attracted to that stuff.

    No, there are actually millions of homosexuals throughout the planet, so you are certainly not the only male like that.

    I am curious as to how much of the population (%) is actually homosexual as opposed to heterosexual? Impossible to know, as so many are in the closet, but even among those who admit it...I wonder what the % is?

    I believe I read about 5-10% of the world population is homosexual.

    /cry! We're still off-topic.

    Heh, here I thought that homosexuals weren't interested in T&A but at most S&A.

    Also Emergence you really shouldn't use senteces like "you are <snip> like that [homosexual]". I personally don't mind at all but it's a real easy way to start a flame war about something that's not even game related.

    The stuff I do see great hotness in:

    We are the bunny.
    Resistance is futile.
    ''/\/\'''''/\/\''''''/\/\
    ( o.o) ( o.o) ( o.o)
    (")("),,(")("),(")(")

  • AlotAlot Member Posts: 1,948

    Originally posted by arenasb

    Hopefully they improve the animations in SWTOR, especially the combat animations. The running while shooting animations look downright retarded. The art style is a matter of taste. I prefer GW2's art style but again, just a matter of preference.

    The thing about the animations in SW:ToR is that the the transition between seems to go quite smooth so far, and ofcourse, lightsabers clashing against each other is also very well done. I don't see it happening in GW2 though, I believe the time between actions is too short to do something similar with the animations.

  • maskedweaselmaskedweasel Member LegendaryPosts: 12,197

    Originally posted by gobla

     

    The stuff I do see great hotness in:

    I dunno,  I'm all for practical ladies and all,  but, to me, this has the sex appeal of a lady with a mustache, knitting.  I mean, its not particularly enticing, but somehow, looks right, and is comforting.



  • goblagobla Member UncommonPosts: 1,412

    Originally posted by maskedweasel

    I dunno,  I'm all for practical ladies and all,  but, to me, this has the sex appeal of a lady with a mustache, knitting.  I mean, its not particularly enticing, but somehow, looks right, and is comforting.

    A lady with mustache looks right, and is comforting?

    Guess tastes differ :P.

    More seriously: I've never been attracted to the more showy ( or slutty ) girls.

    But just means less competition. You guys can have the big boobs, short skirts and big asses.

    I'll take the nice and comforting girl, I'll pass on the mustache though if you don't mind.

    To bring this slightly on-topic:

    I personally greatly prefer the SWToR females over the GW2 ones we've seen so far. SWToR seems to be going for a much more practical Alyx Vance style.

    GW2 doesn't actually seem to going in a say X-Blades direction but it seems to be going less for practical armors and more for fashion statements with some T&A thrown in.

    Nothing wrong with that. But as I said, I greatly prefer female characters like Alyx Vance.

    We are the bunny.
    Resistance is futile.
    ''/\/\'''''/\/\''''''/\/\
    ( o.o) ( o.o) ( o.o)
    (")("),,(")("),(")(")

  • AlotAlot Member Posts: 1,948

    Originally posted by gobla

    Originally posted by maskedweasel

    I dunno,  I'm all for practical ladies and all,  but, to me, this has the sex appeal of a lady with a mustache, knitting.  I mean, its not particularly enticing, but somehow, looks right, and is comforting.

    A lady with mustache looks right, and is comforting?

    Guess tastes differ :P.

    More seriously: I've never been attracted to the more showy ( or slutty ) girls.

    But just means less competition. You guys can have the big boobs, short skirts and big asses.

    I'll take the nice and comforting girl, I'll pass on the mustache though if you don't mind.

    To bring this slightly on-topic:

    I personally greatly prefer the SWToR females over the GW2 ones we've seen so far. SWToR seems to be going for a much more practical Alyx Vance style.

    GW2 doesn't actually seem to going in a say X-Blades direction it's seems to be going less for practical armors and more for fashion statements with some T&A thrown in.

    Nothing wrong with that. But as I said, I greatly prefer female characters like Alyx Vance.

    Well, actually.

    "I would like to say a quick word about where we stand when it comes to the “sexiness” of our armors and costumes. This is a controversial subject that I encounter frequently on forums and message boards—not just about Guild Wars, but about a lot of games. I understand that many players feel that armor should be practical, realistic, and shouldn’t leave skin exposed to attack. When coming up with ideas for armor, the character and concept department try to balance the practical with the fantasy. We make armor that looks protective and functional, but we also make armor that looks sexy and shows a generous level of strategically placed skin. We recognize the “fantasy” aspect of our game; if you are able to rain down balls of fire from the sky, your clothing should not be a factor when it comes to body temperature, whether you are wearing your underwear or a fur coat. We’ve always intended to create outfits for male and female characters that are appealing and attractive without making our players feel uncomfortable about what their character or other player-characters are wearing. I think that Guild Wars has been very successful in this regard, and we will continue to make outfits that adhere to this philosophy."

    From: http://www.arena.net/blog/designing-humans

  • MattVidMattVid Member Posts: 399

    I could honestly care less about the list. From the gameplay I have seen in both games, the movies and trailers of classes/combat, and the direction the games are going ... I am looking forward to GW2 much more than SWTOR.

     

    I could care less about the voice acting, especially since you will probably only ever hear 10% of it on your character. I want to play a game, not listen to glitchy animated NPC's blab on and on about nothing. Have some people not played Bioware games of the past? The animation with the voice acting detracts from the immersion and experience it is so poorly done.

     

    The largest thing for me is the gameplay it self. Star Wars, again, looks glitchy, hitchy and not good. Guild Wars looks much smoother and more dynamic/interesting.

     

    I am sure I will play both games, especially since GW2 is free to play once you buy it (a no brainer to buy this ...). I think the story will be amazing in SWTOR, but the gameplay with be the same Bioware, repeitive, boring, crappy, glitchy trash that it always is. Just watch any skill video ... they all look bad and glitchy ... and those are probably the most refine versions they recorded. In game, it will probably look much worse.

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