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MMOs with subscription fees... what are you paying for?

VolkonVolkon Member UncommonPosts: 3,748

Great article at Gamasutra

http://www.gamasutra.com/view/news/37537/Opinion_Guild_Wars_2_Fights_The_Subscription_Racket.php

 

Makes you wonder what those subscription fees are really there for, besides greed that is.

 

Oderint, dum metuant.

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Comments

  • IkedaIkeda Member RarePosts: 2,751

    Keep in mind that a LOT of server bandwidth is SAVED by having instances outside of towns.  I'm not saying this is an excuse but can you imagine the bandwidth of WoW where you can be randomly running from IF to Wetlands and meeting up with people randomly?  Does NOT happen in GW.

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by Ikeda

    Keep in mind that a LOT of server bandwidth is SAVED by having instances outside of towns.  I'm not saying this is an excuse but can you imagine the bandwidth of WoW where you can be randomly running from IF to Wetlands and meeting up with people randomly?  Does NOT happen in GW.

     

    GW and GW2 are different games.  There is teleportation travel in GW2, but it is NOT all instanced like GW1 and you CAN slow travel (walk or run) between zones and areas.

    President of The Marvelously Meowhead Fan Club

  • EsidarEsidar Member UncommonPosts: 8

    I wonder if there will be trial, because so far, I had to pay retail prices for ArenaNet games just to play for a week or two until I got bored.

    If there's no trial, then I don't see any benefit from no subscription/no microtransactions, because you pay for all the bandwith/server other players are using, and that's not fair neither.

     

  • MyGaronaMyGarona Member Posts: 139
    You are paying to make Activision/Blizzard shareholders money. So thank you.
  • VesaviusVesavius Member RarePosts: 7,908

    What am I paying for in a sub game?

     

    An active team of GMs (in theory)

    Stability and maintenence (in theory)

    Ongoing development (in theory).

    An even playing field (in theory).

    FULL access to ALL content (and, yes, Fluff IS content) that is EARNABLE by PLAYING the game (in theory).

  • just1opinionjust1opinion Member UncommonPosts: 4,641

    Originally posted by MyGarona

    You are paying to make Activision/Blizzard shareholders money. So thank you.

     

    Only if you're paying for an Activision/Blizzard game......so, you're not welcome. ;)

    President of The Marvelously Meowhead Fan Club

  • VolkonVolkon Member UncommonPosts: 3,748

    Originally posted by vesavius

    What am I paying for in a sub game?

     

    An active team of GMs (in theory)

    Stability and maintenence (in theory)

    Ongoing development (in theory).

    An even playing field (in theory).

    FULL access to ALL content (and, yes, Fluff IS content) that is EARNABLE by PLAYING the game (in theory).

    So, basically, the stuff GW2 will provide you without a sub fee.

     

    Interesting.

    Oderint, dum metuant.

  • GajariGajari Member Posts: 984

    Originally posted by Volkon

    Great article at Gamasutra

    http://www.gamasutra.com/view/news/37537/Opinion_Guild_Wars_2_Fights_The_Subscription_Racket.php

     

    Makes you wonder what those subscription fees are really there for, besides greed that is.

     

    Paying to have access to everything I would otherwise pay MORE for in a F2P option. F2P is ALWAYS more expensive if you wanna get anything done.

    B2P at least gives box sales, and GW2 will still have an item shop for certain things. It's not revolutionizing the industry in any way.

    Sorry you were so easily swayed by this article, but don't - for even a SECOND - think that F2P games are backed by developers that are in any way less 'greedy'.  Why you believe paying for a service at $15/month that you are gonna spend countless hours on is greedy, though, is beyond me.

  • ThomasN7ThomasN7 87.18.7.148Member CommonPosts: 6,690

    It helps pay for developer salaries and other employees throughout the company.

    30
  • stayontargetstayontarget Member RarePosts: 6,519

    Originally posted by Volkon

    Originally posted by vesavius

    What am I paying for in a sub game?

     

    An active team of GMs (in theory)

    Stability and maintenence (in theory)

    Ongoing development (in theory).

    An even playing field (in theory).

    FULL access to ALL content (and, yes, Fluff IS content) that is EARNABLE by PLAYING the game (in theory).

    So, basically, the stuff GW2 will provide you without a sub fee.

     

    Interesting.



    The cash shop will help cover those cost.

    Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  • DanbaccaDanbacca Member UncommonPosts: 247

    Originally posted by Volkon

    Originally posted by vesavius

    What am I paying for in a sub game?

     

    An active team of GMs (in theory)

    Stability and maintenence (in theory)

    Ongoing development (in theory).

    An even playing field (in theory).

    FULL access to ALL content (and, yes, Fluff IS content) that is EARNABLE by PLAYING the game (in theory).

    So, basically, the stuff GW2 will provide you without a sub fee.

     

    Interesting.

    Aww, The whole reason you made this thread was to be able to reply to a post just like that one.

    No other substance to work with here. Carry on people.

  • VolkonVolkon Member UncommonPosts: 3,748

    Originally posted by Danbacca

    Originally posted by Volkon

    Originally posted by vesavius

    What am I paying for in a sub game?

     

    An active team of GMs (in theory)

    Stability and maintenence (in theory)

    Ongoing development (in theory).

    An even playing field (in theory).

    FULL access to ALL content (and, yes, Fluff IS content) that is EARNABLE by PLAYING the game (in theory).

    So, basically, the stuff GW2 will provide you without a sub fee.

     

    Interesting.

    Aww, The whole reason you made this thread was to be able to reply to a post just like that one.

    No other substance to work with here. Carry on people.

    No, but I admit it was hard to resist. Basically, everything that companies have been claiming they need your subscription fees for has been demonstrated to be smoke and mirrors, simply an excuse to dip even further into your wallet. We've seen the B2P model is successful with the original Guild Wars, so much so that they're keeping the model with GW2. We also see more and more companies dropping subscriptions from games that initially had them (to varying degrees)... isn't it time they gave up the charade of subscription fees altogether?

    Oderint, dum metuant.

  • SkillCosbySkillCosby Member Posts: 684

    I used to think I was paying for bandwidth. However, after learning that someone who was running a free WoW-emulator (before they got busted) with over 40,000 registered players, I don't know anymore.

  • VesaviusVesavius Member RarePosts: 7,908

    Originally posted by Volkon

    Originally posted by vesavius

     

    FULL access to ALL content (and, yes, Fluff IS content) that is EARNABLE by PLAYING the game (in theory).

    So, basically, the stuff GW2 will provide you without a sub fee.

    Interesting.

     

    Actually, no.

    The last part in red in actually the most important and, to me, what makes the sub model so preferable and isnt true about GW at all.

    You selectively ignored that though I guess because of your need to prove your point so badly.

     

     

    Saying that, I do really like GW, just to be clear I'm not 'ttacking'that game specifically or anyhing.

     

  • ariestearieste Member UncommonPosts: 3,309

    I'm paying for the opportunity to play a good game.

     

    Back when i used to pay 25 cents a game to play Street Fighter 2, i was also paying for the opportunity to play a good game.  It didn't have servers, developers, GMs or improvements.  Yet I still paid and I feel that i got good value for my money.

     

    The lines are blurring in terms of what can be had free and what can be paid for in the MMO world.  Ultimately, if i'm getting a product I like at a reasonable price, I am happy to pay the price.  Especially when paying means that the product is more likely to get imroved or updated.

     

    I'd gladly pay double the monthly fee if some company actually had RP-enforced servers with live GMs that kicked people off the server for talking about football, pretending to be space-vampires or level 1's pretending to have killed dragons.

     

     

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • Goatgod76Goatgod76 Member Posts: 1,214

    Originally posted by Volkon

    Great article at Gamasutra

    http://www.gamasutra.com/view/news/37537/Opinion_Guild_Wars_2_Fights_The_Subscription_Racket.php

     

    Makes you wonder what those subscription fees are really there for, besides greed that is.

     

    Yeah, because cash shops and micro-transactions are in no way there for greed.

  • Wharg0ulWharg0ul Member Posts: 4,183

    Originally posted by vesavius

    What am I paying for in a sub game?

     

    An active team of GMs (in theory)

    Stability and maintenence (in theory)

    Ongoing development (in theory).

    An even playing field (in theory).

    FULL access to ALL content (and, yes, Fluff IS content) that is EARNABLE by PLAYING the game (in theory).

    This.

    And as I'm fond of saying, the average MMO monthly sub is $15.00

    That's fifty cents per day.

    If you can't afford that, stop playing so many games and get a job.

    image

  • DiSpLiFFDiSpLiFF Member UncommonPosts: 602

    Originally posted by Volkon

    Originally posted by Danbacca


    Originally posted by Volkon


    Originally posted by vesavius

    What am I paying for in a sub game?

     

    An active team of GMs (in theory)

    Stability and maintenence (in theory)

    Ongoing development (in theory).

    An even playing field (in theory).

    FULL access to ALL content (and, yes, Fluff IS content) that is EARNABLE by PLAYING the game (in theory).

    So, basically, the stuff GW2 will provide you without a sub fee.

     

    Interesting.

    Aww, The whole reason you made this thread was to be able to reply to a post just like that one.

    No other substance to work with here. Carry on people.

    No, but I admit it was hard to resist. Basically, everything that companies have been claiming they need your subscription fees for has been demonstrated to be smoke and mirrors, simply an excuse to dip even further into your wallet. We've seen the B2P model is successful with the original Guild Wars, so much so that they're keeping the model with GW2. We also see more and more companies dropping subscriptions from games that initially had them (to varying degrees)... isn't it time they gave up the charade of subscription fees altogether?

    The mmos WORTH paying a subscription fee for, usually update content, and quickly. Two good examples are Lineage 2 - all free expansions (mind you they are not that quick, but they are still free). 

    WoW - say what you will about the game, compare a released expansion of WoW and come back 6 months later, there is a ton of new content that has been implemented. 

    GW2 isn't out yet so i'm sure you hope that it will be like that. Others like myself are more skeptical of that, I personally wouldn't of played GW if they made me pay a subscription fee (I wouldn't of played diablo 2 either if they did the same thing).  Clearly an untested method proves that all other sub based games are just greedy. only time will tell I guess. 

  • WarmakerWarmaker Member UncommonPosts: 2,246

    Originally posted by Volkon

    Great article at Gamasutra

    http://www.gamasutra.com/view/news/37537/Opinion_Guild_Wars_2_Fights_The_Subscription_Racket.php

     

    Makes you wonder what those subscription fees are really there for, besides greed that is.

     

    LOL, and greed doesn't exist with F2P business models?

    At least P2P is straight up honest, and it's a level playing field for all the players.  You access everything.  No cash shop cr*p and the little deceitful game design to nudge you more and more (somtimes bluntly with a warhammer to the face) to buy the convenience items in the cash shop.

    Now, B2P?  I'm cautiously neutral with that.  It sounds good on paper, but the only game I tried with a B2P model is GW1.  And I had a big problem with those fools that run that show when after a break from the game, I come back to find my account is gone.  Talking to those fools that run it was a painful nightmare that didn't get my account back.  A sweep of accounts that weren't active and deleted them?  But the "supposed" way of business was:  Buy the game and you've always got access, no sub fees.  Buy the occasional expansion, same deal.  But the removal of my account because I was gone for a bit?  F*ck 'em.

    "I have only two out of my company and 20 out of some other company. We need support, but it is almost suicide to try to get it here as we are swept by machine gun fire and a constant barrage is on us. I have no one on my left and only a few on my right. I will hold." (First Lieutenant Clifton B. Cates, US Marine Corps, Soissons, 19 July 1918)

  • Goatgod76Goatgod76 Member Posts: 1,214

    Originally posted by DiSpLiFF

    Originally posted by Volkon


    Originally posted by Danbacca


    Originally posted by Volkon


    Originally posted by vesavius

    What am I paying for in a sub game?

     

    An active team of GMs (in theory)

    Stability and maintenence (in theory)

    Ongoing development (in theory).

    An even playing field (in theory).

    FULL access to ALL content (and, yes, Fluff IS content) that is EARNABLE by PLAYING the game (in theory).

    So, basically, the stuff GW2 will provide you without a sub fee.

     

    Interesting.

    Aww, The whole reason you made this thread was to be able to reply to a post just like that one.

    No other substance to work with here. Carry on people.

    No, but I admit it was hard to resist. Basically, everything that companies have been claiming they need your subscription fees for has been demonstrated to be smoke and mirrors, simply an excuse to dip even further into your wallet. We've seen the B2P model is successful with the original Guild Wars, so much so that they're keeping the model with GW2. We also see more and more companies dropping subscriptions from games that initially had them (to varying degrees)... isn't it time they gave up the charade of subscription fees altogether?

    The mmos WORTH paying a subscription fee for, usually update content, and quickly. Two good examples are Lineage 2 - all free expansions (mind you they are not that quick, but they are still free). 

    WoW - say what you will about the game, compare a released expansion of WoW and come back 6 months later, there is a ton of new content that has been implemented. 

    GW2 isn't out yet so i'm sure you hope that it will be like that. Others like myself are more skeptical of that, I personally wouldn't of played GW if they made me pay a subscription fee (I wouldn't of played diablo 2 either if they did the same thing).  Clearly an untested method proves that all other sub based games are just greedy. only time will tell I guess. 

    How about EQ1? Currently at 17 expansions.

  • UnsungTooUnsungToo Member Posts: 276

    GW2 is gonna put a hurtin' on subscription based mmo's.

    Godspeed my fellow gamer

  • MMOtoGOMMOtoGO Member Posts: 630

    Originally posted by Elidien

    Originally posted by Wharg0ul


    Originally posted by vesavius

    What am I paying for in a sub game?

     

    An active team of GMs (in theory)

    Stability and maintenence (in theory)

    Ongoing development (in theory).

    An even playing field (in theory).

    FULL access to ALL content (and, yes, Fluff IS content) that is EARNABLE by PLAYING the game (in theory).

    This.

    And as I'm fond of saying, the average MMO monthly sub is $15.00

    That's fifty cents per day.

    If you can't afford that, stop playing so many games and get a job.

    This.

    $15.00 is NOTHING and if you cannot afford it, go get a damn job and stop gaming.  Its simple as that.

    I cannot even buy myself a decent dinner for $15. My wife and I can play an MMO for 30 days for the cost of $1 per day. The last time we went to dinner and a movie (3-4 hours worth of entertainment), we spent over $80. The last nice dinner we had was over $90! But she and I can have unlimited access to ALL content in a game, realistically play for well over 100+ hours a month if we wanted and all that for $15.....its a no-brainer to me.

    In addition games that have fully or are partially funded by a cash shop tend to have other issues as well. From my experience, cash shop games have worse communities, more drama, etc... Example A: LOTRO before and after.

    Its just the classic argument of people not thinking beyond the tip of their own noce and understanding why someone likes something they do not. 

     

    You're assuming that people only want to play one game at a time.  Plus, with my wife and two teenage sons I can't justify playing 4 subs, plus additional subs for other games I enjoy also.  I agree, $15 is chump change...but that adds up.

  • cheyanecheyane Member LegendaryPosts: 9,405

    I am not sure this is really true in reality but paying for a game sometimes filters out the community and garners you the possibility of  more mature players.  When you demand a payment generally the people who pay may be loath to behave poorly.

     

    Also f2p will focus on the shop rather than the game.

     

    F2p games also will probably allow cheating and other aspect to go unchecked as they can use the excuse that it is f2p whereas p2p cannot do the same since you are paying for them to solve that issue. Not that less cheating occurs in p2p.

    Garrus Signature
  • Paradigm68Paradigm68 Member UncommonPosts: 890

    Well as opposed to f2p I'm paying for a development team focused on making the game engaging enough to keep me interestedin playing as opposed to a development team focused on making a game that steers me towards the cash shop as much as possible.

  • Rusty715Rusty715 Member Posts: 482

    Originally posted by UnsungToo

    GW2 is gonna put a hurtin' on subscription based mmo's.

    Of course it is. Its gonna kill WOW and all P2P games in one fell swoop.

    Really? This game sucks and Im not having fun? Im going to unsub right now. Thanks for the tip.

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