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No macros? ok.. no reactive indicator? really?

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  • shane782shane782 Member Posts: 23

    Originally posted by PrinceDamien

    Originally posted by sanosukex


    Originally posted by Grahor

    Watching indicators constantly is not "paying attention", it's playing "press the button when the light goes on", which is a nice game by itself, but is usually played by monkeys.

     

    If the game has combat system which actually allows spamming of the attack "whenever it's ready", it should be automated as much as possible, because, honestly, what's the point? There is no skill in watching toolbar.

    agreed and I'd rather watch whats going on in the battle. what my oppenent are doing, what my teammates are doing instead of spending that time watching if my reactive abiltity is not greyed out

    Now I speak from my own experience, since everyones different.

    After a while playing, I kinda learn when skills are ready, and dont have to watch if its rdy or not. I've never used Macros, and its worked for me. But as I said, everyones different.

    Id agree with this comment 100% ill even add that even though you may have loads of abilities to have on your toolbar at level 50 does not mean you will use every single one

  • onthestickonthestick Member Posts: 600

    Originally posted by sanosukex

    Originally posted by onthestick


    Originally posted by sanosukex


    Originally posted by onthestick

    FYI, reactive indicators are in game ;) macros? no thank you.

    don't consider skill box going from greyed to looking like every other skill on my toolbar an "indicator" really.

    Worked great for me, yes they are not flashy like Rift but they are also not as bad as you make them out to be. I could easily tell the difference.

    did you play pvp at 50 with a full set of abilities to cycle through?

    Yes, 7 months of beta testing here and they have tweaked reactive indicators a lot over the months. if you think this is bad you should have played the earlier builds.

    How many servers SWTOR will launch with on release?

    ShredderSE - Umm how many do they need? Maybe 6.
    US, EU, Asian, France, German and Russian.
    Subs will be so low there is no need for more
    Snoocky-How many servers?
    The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...

    Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Littlebomb

    Originally posted by devonte


    Originally posted by Blasphim

    There are indicators, did you play the game?  if you cannot use an ability till a proc happens, it's greyed, when you can use it...it lights up, indication enough?  or did you want it to play bells and give flashy widgits?

    they seem to want it flash on the screen saying "press 3 now" then 2 seconds later "press 7 to win"....*game complete music plays*

    So wanting to look at your screen instead of the Toolbar is bad? How exactly? 

     

    Wanting to watch the graphics instead of a little square is bad? How exaclty?

     

    Wanting to watch your opponenent instead of a icon is bad? How exactly.

     

    The difference between having the icon next to your avatar and on the hotbar is super different how exactly? It bothers that someone would want the icon 3 inches higher on screen? This irritates you?

     

    You all that bad of players that someone having a icon 3 inches higher bothers you?

     

    LOL, ill leave this here so you can all see a good player. http://www.youtube.com/watch?v=t9hRn_5cEzo Notice I use more than one button. Notice I have a reactive indicator on screen? So are the players I'm destroying the ones who don't use reactives or do?

     

    Just curious.

    I honestly don't understand why people are so against a customizable UI like most MMOs these days use. People honestly seem to get angry when you try to suggest a feature from other games everyone loves and is lacking from this game.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by shane782

    Originally posted by PrinceDamien


    Originally posted by sanosukex


    Originally posted by Grahor

    Watching indicators constantly is not "paying attention", it's playing "press the button when the light goes on", which is a nice game by itself, but is usually played by monkeys.

     

    If the game has combat system which actually allows spamming of the attack "whenever it's ready", it should be automated as much as possible, because, honestly, what's the point? There is no skill in watching toolbar.

    agreed and I'd rather watch whats going on in the battle. what my oppenent are doing, what my teammates are doing instead of spending that time watching if my reactive abiltity is not greyed out

    Now I speak from my own experience, since everyones different.

    After a while playing, I kinda learn when skills are ready, and dont have to watch if its rdy or not. I've never used Macros, and its worked for me. But as I said, everyones different.

    Id agree with this comment 100% ill even add that even though you may have loads of abilities to have on your toolbar at level 50 does not mean you will use every single one

    agreed but it does mean you will have skills on almost every button(whether they are used every fight or not) which without a better indicator it still forces you to spend more time watching your hotbar than you should need to.

  • RequiamerRequiamer Member Posts: 2,034

    I don't know, my combat in Swtor consisted in watching my skill bar, sometimes i was like, "damn i haven't even watched my screen the entire fight!". Sure i didn't gave it enough time to get used to the timer, that's for sure, but this still isn't a valid excuse to me. It would have been one 5 years ago, but not today anymore. Games are a lot better than that toady, i'm sorry Bioware.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by onthestick

    Yes, 7 months of beta testing here and they have tweaked reactive indicators a lot over the months. if you think this is bad you should have played the earlier builds.

    can't imagine heh..

    One thing is watch Taugrims pvp video for trooper http://www.youtube.com/watch?v=VeLGcW4K0IQ&feature=g-all skill he talks about is high impact bolt

    he does fine but even points out he basically has to spam the reactive key to remember to get the ability off when it's available. Just doesn't make sense you should need to do that to properly use your reactive abilities.

  • xxantiheroxxxxantiheroxx Member UncommonPosts: 68

    It's not about making it "easy mode". It's the ability to have more focus on ingame action rather than staring at hotbars 90% of the time. If you've played PvP for any significant amount of time you would understand why this is important. And also because not everyone plays on a 17" monitor at 1280x1024 resolution.

  • DannyGloverDannyGlover Member Posts: 1,277


    Originally posted by sanosukex
    I honestly don't understand why people are so against a customizable UI like most MMOs these days use. People honestly seem to get angry when you try to suggest a feature from other games everyone loves and is lacking from this game.

    I don't think people are against that as much as the incessant whining. The guy that posted the Louis CK video was right on the mark.

    I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.

  • shane782shane782 Member Posts: 23

    Originally posted by sanosukex

    Originally posted by shane782


    Originally posted by PrinceDamien


    Originally posted by sanosukex


    Originally posted by Grahor

    Watching indicators constantly is not "paying attention", it's playing "press the button when the light goes on", which is a nice game by itself, but is usually played by monkeys.

     

    If the game has combat system which actually allows spamming of the attack "whenever it's ready", it should be automated as much as possible, because, honestly, what's the point? There is no skill in watching toolbar.

    agreed and I'd rather watch whats going on in the battle. what my oppenent are doing, what my teammates are doing instead of spending that time watching if my reactive abiltity is not greyed out

    Now I speak from my own experience, since everyones different.

    After a while playing, I kinda learn when skills are ready, and dont have to watch if its rdy or not. I've never used Macros, and its worked for me. But as I said, everyones different.

    Id agree with this comment 100% ill even add that even though you may have loads of abilities to have on your toolbar at level 50 does not mean you will use every single one

    agreed but it does mean you will have skills on almost every button(whether they are used every fight or not) which without a better indicator it still forces you to spend more time watching your hotbar than you should need to.

    its really not that big of a deal. if they never put it in its not a deal breaker and if they add it im sure ill like it. I read to many threads where you guys take the smallest thing and act like its the end of the world .....i mean the reactive indicators are not like Rifts so what........ save your oh noes for things like no open world pvp because battlgrounds suck or no alts you pay and only get one character or no faction pvp system..... these are things that might make me stay away.....heck even the whole theme park thing was somewhat of a concern for me but really enjoyed this game and im not going have a hissy fit now because of reactive indicators lmao

  • crysentcrysent Member UncommonPosts: 841

    Originally posted by Littlebomb

    Originally posted by sanosukex

    I can deal and see why people don't want macros. Although I don't see issue with system like rifts macro but again it's not a huge deal to me. What does bug me is why there is no indicator for reactive abilities? No pop-up box, no glowing indicator nothing. This really doesn't make sense to me since pretty much every game released now comes with this feature in one way or another.

    For me it takes so much out of combat because either A you miss the ability half the time cause you didn't know it was ready or B you spend way to much time watching your skill bar seeing if the ability is available.

    Hate it or not this is one thing I liked about rifts macro system. Allowing less buttons you had to worry about allowed you to focus more on the action and be more aware of whats going on around you. But to not have either just seems ridiculous to me. To not even have something as simple as the border of the skill box glow when its ready is just ridiculous to me.

    I totally agree.

     

    I'm also amazed they aren't releasing with Dual Speccing. 

    If I hit 50 and don't have dual speccing within a month I'll probably just quit. I'm not going to a trainer and redoing my hotbars because I want to pvp for 30 minutes before a raid.

    Swtor's has actually made me appreciate RIFT alot more.

    Dual speccing?  IMO it's this stuff that has ruined MMO's - you go with one  build and you get good at it, keep players unique instead of todays cookie cutter crap.  I hope they never introduce dual speccing.  When everyone is special no one is.

  • HeretiqueHeretique Member RarePosts: 1,536

    Originally posted by sanosukex

    I can deal and see why people don't want macros. Although I don't see issue with system like rifts macro but again it's not a huge deal to me. What does bug me is why there is no indicator for reactive abilities? No pop-up box, no glowing indicator nothing. This really doesn't make sense to me since pretty much every game released now comes with this feature in one way or another.

    For me it takes so much out of combat because either A you miss the ability half the time cause you didn't know it was ready or B you spend way to much time watching your skill bar seeing if the ability is available.

    Hate it or not this is one thing I liked about rifts macro system. Allowing less buttons you had to worry about allowed you to focus more on the action and be more aware of whats going on around you. But to not have either just seems ridiculous to me. To not even have something as simple as the border of the skill box glow when its ready is just ridiculous to me.

    Personally, don't see a need for reactive timers. After you play a class for a little bit you pretty much get the jist of it when skills are going to come back up and don't need a flash of light glimmering on my skillbar indicating to me when to press a button / skill is up. Guess multitasking is hard for most people.

    Go to the new forums when they are up, if you get enough people to complain about it you'll get it.

    Good Luck.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by DannyGlover

     




    Originally posted by sanosukex

    I honestly don't understand why people are so against a customizable UI like most MMOs these days use. People honestly seem to get angry when you try to suggest a feature from other games everyone loves and is lacking from this game.




     

    I don't think people are against that as much as the incessant whining. The guy that posted the Lois CK video was right on the mark.

    The CK clip doesn't really fit here because people are unhappy about this sort of thing not being in the game when it's been in games for years. Poeple mostly bitch or whine or whatever about features missing in this game that have been in MMO's for years and years. Mnay of them have been added over the years to make MMOs more enjoyable to the user and to appeal to the masses and for this game to not include such features and actually make things as a whole less fun for the masses doesn't really make sense.

  • LittlebombLittlebomb Member Posts: 152

    Or how about that GW2 is building there game so that you shouldnt look at your UI. I was just reading something that was saying a player in GW2 noticed that you can't see the enemy on the minimap. 

    Not having targettable abilities will go a long ways towards this in GW2. 

    The least a modern mmo that is a WOW clone should do is make it's UI easy to use. You can see in my video that my ui is cluttered with tons of stuff. I would rather play a game with a cleaner ui for sure.

    No one wants to look at all that junk on screen, but with WOW clone games it's almost necessary if you want to play the game to it's fullest potential.

    I don't know why people would argue against customizing their UI. If your a player who doesnt do it then fine, so be it, good for you. I like putting things where my eye's natuarally travel. I dont like to stare at CD's on my hotbar's when I'm more worried about my positioning on the field.

    The thing is I worry about my positioning on a pvp map. I know for a fact 80% of you don't and that's why my guild wrecks people. Anything I can do with my UI that will let me concetrate on my positioning and the enemies is great imo. 

    I want to play the game, not let the game play me.

    GW2 will fix almost all these problems. Reactionaries should just be a screen effect. When blood lust is up your screen turns kinda red till you activate it. that would be sweet.

    I want to feel like my character not a player behind a complicated UI. 

  • nerovipus32nerovipus32 Member Posts: 2,735

    Using mods to make the game easier is cheating, wow brought all these crap add on's to mmo's and it's ruining the experience..gear score anyone?

  • MaitraderMaitrader Member UncommonPosts: 389

    Originally posted by Littlebomb

    Originally posted by sanosukex

    I can deal and see why people don't want macros. Although I don't see issue with system like rifts macro but again it's not a huge deal to me. What does bug me is why there is no indicator for reactive abilities? No pop-up box, no glowing indicator nothing. This really doesn't make sense to me since pretty much every game released now comes with this feature in one way or another.

    For me it takes so much out of combat because either A you miss the ability half the time cause you didn't know it was ready or B you spend way to much time watching your skill bar seeing if the ability is available.

    Hate it or not this is one thing I liked about rifts macro system. Allowing less buttons you had to worry about allowed you to focus more on the action and be more aware of whats going on around you. But to not have either just seems ridiculous to me. To not even have something as simple as the border of the skill box glow when its ready is just ridiculous to me.

    I totally agree.

     

    I'm also amazed they aren't releasing with Dual Speccing. 

    If I hit 50 and don't have dual speccing within a month I'll probably just quit. I'm not going to a trainer and redoing my hotbars because I want to pvp for 30 minutes before a raid.

    Swtor's has actually made me appreciate RIFT alot more.

    LoL well no one said to quit Rift ..... SWTOR is not Rift.... just so you know.

    image
  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by Littlebomb

    Or how about that GW2 is building there game so that you shouldnt look at your UI. I was just reading something that was saying a player in GW2 noticed that you can't see the enemy on the minimap. 

    Not having targettable abilities will go a long ways towards this in GW2. 

    The least a modern mmo that is a WOW clone should do is make it's UI easy to use. You can see in my video that my ui is cluttered with tons of stuff. I would rather play a game with a cleaner ui for sure.

    No one wants to look at all that junk on screen, but with WOW clone games it's almost necessary if you want to play the game to it's fullest potential.

    I don't know why people would argue against customizing their UI. If your a player who doesnt do it then fine, so be it, good for you. I like putting things where my eye's natuarally travel. I dont like to stare at CD's on my hotbar's when I'm more worried about my positioning on the field.

    The thing is I worry about my positioning on a pvp map. I know for a fact 80% of you don't and that's why my guild wrecks people. Anything I can do with my UI that will let me concetrate on my positioning and the enemies is great imo. 

    I want to play the game, not let the game play me.

    GW2 will fix almost all these problems. Reactionaries should just be a screen effect. When blood lust is up your screen turns kinda red till you activate it. that would be sweet.

    I want to feel like my character not a player behind a complicated UI. 

    agreed to me my complaint goes hand in hand with a customizable UI which so far from almost everyone has been a huge topic and big dislike in the game. People have gotten used to being able to make changes even slight ones in the UI to make there gaming experience more enjoyable. To not allow this is pretty game breaking to me and a lot of people. Just hoping they get that and allow us to at least move things aound in the near future

  • DannyGloverDannyGlover Member Posts: 1,277


    Originally posted by sanosukex

    Originally posted by DannyGlover
     


    Originally posted by sanosukex
    I honestly don't understand why people are so against a customizable UI like most MMOs these days use. People honestly seem to get angry when you try to suggest a feature from other games everyone loves and is lacking from this game.

     
    I don't think people are against that as much as the incessant whining. The guy that posted the Lois CK video was right on the mark.


    The CK clip doesn't really fit here because people are unhappy about this sort of thing not being in the game when it's been in games for years. Poeple mostly bitch or whine or whatever about features missing in this game that have been in MMO's for years and years. Mnay of them have been added over the years to make MMOs more enjoyable to the user and to appeal to the masses and for this game to not include such features and actually make things as a whole less fun for the masses doesn't really make sense.


    Read your initial post and it fits perfectly. "ridiculous" lol

    I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.

  • WolfHaartWolfHaart Member UncommonPosts: 216

    Originally posted by nerovipus32

    Using mods to make the game easier is cheating, wow brought all these crap add on's to mmo's and it's ruining the experience..gear score anyone?

    +1

  • LittlebombLittlebomb Member Posts: 152

     

    lol posting the same random video over and over of rift and you was trying to call other people fanboi's?

     

    sounds like you are just a mad rift fanboi who's raging cos it's failed

     

    Never had a wipe in an instance just never needed to press any other button. One button was all you needed to play rift that's why the servers are empty now

     

    Also try harder please your team is rolling the other team it has nothing to do with personal skill you could be on follow afk and the outcome would of been no different. The ones where you did kill anyone was like 5+ vs 1 and that is what you need reactors for huh? lmao

     

    It takes alot more skill to do multiple thing's at once that's why everyone is saying indicators and macro's are easy mode..

     

    Obviously playing an easy themepark game like swtor is to difficult for you....

     



    You already admitted you hardly played RIFT. I know player's like you. It's ok. I use a G13 and G500 mouse. I like to win. You play casually with a wife. Hey man that's cool.

     

    But don't go blatantly lying about RIFT and saying you tanked and healed with 1 macro. Just because I call BS on your blatant lie is just me keeping you honest. 

     

    And you saying RIFTS pve was easy? LOL. I was first Hylas kill on SEASTONE. We would have had 1st Greeenscale if it didnt bug out for a defiant guild the week before.

     

    Talk all you want the fact is YOU LIED about your pve experience with RIFT to make a claim about the op's post and I called you on your lie.

     

    IT happens if you're going to just blatanly lie about games others know tons about.

  • sanosukexsanosukex Member Posts: 1,836

    Originally posted by DannyGlover









    The CK clip doesn't really fit here because people are unhappy about this sort of thing not being in the game when it's been in games for years. Poeple mostly bitch or whine or whatever about features missing in this game that have been in MMO's for years and years. Mnay of them have been added over the years to make MMOs more enjoyable to the user and to appeal to the masses and for this game to not include such features and actually make things as a whole less fun for the masses doesn't really make sense.





    Read your initial post and it fits perfectly. "ridiculous" lol

     

    i know what you are trying to say but it doesn't really. It's hard to express tone or make people see what you are trying to imply sometimes on forums.. most of that clip(which I love BTW) is how people are so impatient and unhappy with todays technology although its a million times better than what we had 20 years ago yet people still whine like waiting a text message from "SPACE" in this case its like going back to 20 years ago and not even having that tech to begin with, which is what a lot of features in this game make you feel like

  • DannyGloverDannyGlover Member Posts: 1,277


    Originally posted by sanosukex


    Originally posted by DannyGlover








    The CK clip doesn't really fit here because people are unhappy about this sort of thing not being in the game when it's been in games for years. Poeple mostly bitch or whine or whatever about features missing in this game that have been in MMO's for years and years. Mnay of them have been added over the years to make MMOs more enjoyable to the user and to appeal to the masses and for this game to not include such features and actually make things as a whole less fun for the masses doesn't really make sense.



    Read your initial post and it fits perfectly. "ridiculous" lol
     

    i know what you are trying to say but it doesn't really. It's hard to express tone or make people see what you are trying to imply sometimes on forums..

    Originally posted by sanosukex
    But to not have either just seems ridiculous to me. To not even have something as simple as the border of the skill box glow when its ready is just ridiculous to me.


    Those last two sentences make you sound like a [self edit]. Maybe you should choose better wording or put a disclaimer that you're not trying to sound like a [self edit]. That would go a long way towards preventing a flame war.

    And I'd also like to say that I genuinely hope you feel better.

    I sit on a man's back, choking him and making him carry me, and yet assure myself and others that I am very sorry for him and wish to ease his lot by all possible means - except by getting off his back.

  • kastakasta Member Posts: 512

    I begin to see your point.  But beyond macros, I think the game should take care of everything and just text me when I win.

  • Cthulhu23Cthulhu23 Member Posts: 994

    Originally posted by sanosukex

    I can deal and see why people don't want macros. Although I don't see issue with system like rifts macro but again it's not a huge deal to me. What does bug me is why there is no indicator for reactive abilities? No pop-up box, no glowing indicator nothing. This really doesn't make sense to me since pretty much every game released now comes with this feature in one way or another.

    For me it takes so much out of combat because either A you miss the ability half the time cause you didn't know it was ready or B you spend way to much time watching your skill bar seeing if the ability is available.

    Hate it or not this is one thing I liked about rifts macro system. Allowing less buttons you had to worry about allowed you to focus more on the action and be more aware of whats going on around you. But to not have either just seems ridiculous to me. To not even have something as simple as the border of the skill box glow when its ready is just ridiculous to me.

    Good lord, you guys complain over the smallest of things.  First of all, there isn't a ton of reactive abilities to manage in this game.  For good or bad, I never had more than 1, maybe 2 abilies that were proc abilities in my time in beta.  I believe I only had one proc to manage through 25 levels as a Trooper.   Second of all, it took me all of 3 seconds to learn how to adjust to that.  Put the ability in a prime location on your action bar, watch it light up, and use it.  Easy.  And Third, this is one of those things that I'm sure BW will add post launch.  You'll see a lot of these little things getting added in in the very near future in patch updates.  But the bottom line is that there are very few proc abilities in this game as compared to games like WoW and Rift.  

    Oh, and the Rift Macro system was a joke.  Seriously, like, it was the joke of the industry.  If TOR ever has a macro system even remotely close to that travesty then they will have ruined their combat.   

  • devontedevonte Member UncommonPosts: 39

    Originally posted by Littlebomb

     



    You already admitted you hardly played RIFT. I know player's like you. It's ok. I use a G13 and G500 mouse. I like to win. You play casually with a wife. Hey man that's cool.

     

    But don't go blatantly lying about RIFT and saying you tanked and healed with 1 macro. Just because I call BS on your blatant lie is just me keeping you honest. 

     

    And you saying RIFTS pve was easy? LOL. I was first Hylas kill on SEASTONE. We would have had 1st Greeenscale if it didnt bug out for a defiant guild the week before.

     

    Talk all you want the fact is YOU LIED about your pve experience with RIFT to make a claim about the op's post and I called you on your lie.

     

    IT happens if you're going to just blatanly lie about games others know tons about.

    LOL ok first learn to quote really I mean come on it's not hard but I suppose that goes to show why you want indicators flashing opn your screen for abilities....

     

    Ok then just because you can't do it doesn't mean it's not possible. You do know there are lots of servers right? first on yours means nothing don't expect anyone to be impressed.

     

    Then you say I play with my wife and you play with your keyboard and mouse? yes you win that arguement by admitting that you have no life I can't argue with that....

     

    Rift's PVE was easy and there is also hardly any content so yes you hardly needed to play it and still managed to do everything there was to do in a couple of months

     

    But it's fine I guess you want to win an MMO not by playing better than anyone else just by pressing the button it tells you to when it tells you too.....good luck with that

  • WalterWhiteWalterWhite Member UncommonPosts: 411

    When you play your class without a crutch, you learn more about it. This way you will instinctively know when your abilities should be ready without hotbar watching.

    As for macro's, no thank you.

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