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So, is the new client having high quality textures or not ?

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  • CaldrinCaldrin Member UncommonPosts: 4,505

    Originally posted by fadis

    I don't know jack about jack... but I think the engine is a big part of the technical issues (textures... instancing need).

    Nope engine can handle better textures and can handle big seamless wrolds.. One im currently working on is 50kmx50km and it will be seamless as well..

    Saying that we are not aiming to have the amount of people playing our game than SWTOR will have LOL... So with the sheer numbers instancing is probally a good idea :)

  • lathaanlathaan Member UncommonPosts: 476

    Originally posted by Afterlife

    I hate to say it, but it is normal with betas to not include the prettiest textures for download size constraints and all that. It's been done before many times in popular MMOs. The "uh oh" is that the launch client is supposedly about 2 gigs smaller than the beta client. o_0

    interesting - name one.

    I don't think i missed an AAA Beta the last years, no one kept their textures back ;)

    Either its really the often mentioned high res-settings means low rez textures due to a bug, or they do it like WoW to appeal to a broader audience. Annoying voice overs won't help them for long in that case ...

     

     

     

     

  • JeroKaneJeroKane Member EpicPosts: 7,098

    Originally posted by fadis

    I don't know jack about jack... but I think the engine is a big part of the technical issues (textures... instancing need).

    I have been saying it many topics. The biggest mistake on their part was to license the Hero Engine. It's a pile of unoptimized and bad performing piece of junk!

    I think they had to do a lot of inhouse tweaking on their own to make it all even work as it is today.

    I am pretty sure that's the primary reason why they had to go the so called stylish route with crappy lowrez textures.

  • KotatsuKotatsu Member Posts: 57

    I thought the graphics were epic.............lol.

    (o'')-O Vs Q('' Q)
    image

  • AngelfireAngelfire Member Posts: 145

    Originally posted by lathaan

    Originally posted by Afterlife

    I hate to say it, but it is normal with betas to not include the prettiest textures for download size constraints and all that. It's been done before many times in popular MMOs. The "uh oh" is that the launch client is supposedly about 2 gigs smaller than the beta client. o_0

    interesting - name one.

    I don't think i missed an AAA Beta the last years, no one kept their textures back ;)

    Either its really the often mentioned high res-settings means low rez textures due to a bug, or they do it like WoW to appeal to a broader audience. Annoying voice overs won't help them for long in that case ...

     

     

     

     

     

    Funny, I recall people saying the same thing when Wow and EQ2 came out. Wows graphics are too cartoony, blah blah.. EQ2 is prettier etc etc etc.

    And here we are with Wow being the for good or bad inarguably most successful MMORPG of all time, and even now 7 years down the line games with far far more advanced graphics like Rift and Aion holding on to a minority share of the market. Hrmm..

    But yes, I suspect.. in fact I think I read... they graphics were designed to run on current mid range systems. And they do .. very well. I also seem to recall a developer conversation (I really should look it up, but I'm lazy) where it was stated they were trying to follow the KOTOR graphics style, as well as taking inspirational ques from TCWs. Again.. for the better or worse.

    I personally think people over fixate on the textures as being the 'only' aspect to graphics.. for one.. I personally don't think they are that bad.. but the games lighting and shadows for me was excellent... on par with any other MMO I've played (and I play alot..). And the effects were quite good also. So meh. Opinions, different tastes I guess. But hrmm.. concidering how many people played the beta and pre-ordered off the experience there in.. I'm gonna guess the graphics arn't gonna be such a 'killer' as every purposes.

  • LobotomistLobotomist Member EpicPosts: 5,981

    High resolution textures can impact performance on low end graphic cards ( you need at least 1 gig memory on gfx card to use high textures )

    Yet, its simple option that you enable or disable ...

    Now , I can very well imagine them not having high res textures in beta , because of aditional download size ... peobably couple of gigs more.

    But them not talking about it , never ever. Pretending there is no thing as high resolution textures... And most fans not even knowing what that is.

    Well I find that funny.

     

    Oh well.

    Perhaps the community will fix the textures, as they always do sooner or later...



  • JeroKaneJeroKane Member EpicPosts: 7,098

    Originally posted by Lobotomist

    High resolution textures can impact performance on low end graphic cards ( you need at least 1 gig memory on gfx card to use high textures )

    Yet, its simple option that you enable or disable ...

    Now , I can very well imagine them not having high res textures in beta , because of aditional download size ... peobably couple of gigs more.

    But them not talking about it , never ever. Pretending there is no thing as high resolution textures... And most fans not even knowing what that is.

    Well I find that funny.

     

    Oh well.

    Perhaps the community will fix the textures, as they always do sooner or later...

    That's why LOTRO had from the very beginning a seperate downloadable HighRes texture pack!

    It was YOUR choice to download it or not!

    They could have done the same with SW:TOR.

  • GorillaGorilla Member UncommonPosts: 2,235

    Originally posted by lathaan

    Originally posted by Afterlife

    I hate to say it, but it is normal with betas to not include the prettiest textures for download size constraints and all that. It's been done before many times in popular MMOs. The "uh oh" is that the launch client is supposedly about 2 gigs smaller than the beta client. o_0

    interesting - name one.

    I don't think i missed an AAA Beta the last years, no one kept their textures back ;)

    Either its really the often mentioned high res-settings means low rez textures due to a bug, or they do it like WoW to appeal to a broader audience. Annoying voice overs won't help them for long in that case ...

     Yeah I think that's right up there with 'miracle patch', much cited, seldom (if ever) the case.

  • mikahrmikahr Member Posts: 1,066

    It looks bad AND runs bad, so for now graphics is - fail.

    Can they fix it? Remains to be seen, they certanly didnt for open beta.


    Originally posted by JeroKane

    That's why LOTRO had from the very beginning a seperate downloadable HighRes texture pack!

    It was YOUR choice to download it or not!

    They could have done the same with SW:TOR.

    No, you see, fanboi argument atm is "WoW had crappy graphics so TOR must have crappy graphics also".

  • DarkPonyDarkPony Member Posts: 5,566

    Originally posted by Lobotomist

    High resolution textures can impact performance on low end graphic cards ( you need at least 1 gig memory on gfx card to use high textures )

    Yet, its simple option that you enable or disable ...

    Now , I can very well imagine them not having high res textures in beta , because of aditional download size ... peobably couple of gigs more.

    But them not talking about it , never ever. Pretending there is no thing as high resolution textures... And most fans not even knowing what that is.

    Well I find that funny.

     

    Oh well.

    Perhaps the community will fix the textures, as they always do sooner or later... 

    Looks like you missed these posts: 


    Originally posted by Iselin

    Originally posted by onthestick

    James Ohlen: We have some. Some of the textures we had were messed up a little, we've fixed that up. Anti-aliasing is something that we're going to have in either right after launch or for launch. It's just something that we had on very late so that's another graphical option that you're going to be able to have access to. 

     

    So i am hopping for more tweaking for release.

    AA was turned on at the very end of beta but the Hires texture bug was still there. But it is a bug and will be fixed.

     

    Another new graphical thing that appeared at the very end was adjustable map transparency while moving... I reallly liked having that.

     

  • KotatsuKotatsu Member Posts: 57

    What they had in BETA should be the lowest graphical settings. I have no issue with people having lower end systems. They'll always have the option to turn the settings down so that they can play. Meanwhile some of us mid to higher end users would like an ultra graphical settings because we spent good money to get the most visually out of our games as well as performance.

    (o'')-O Vs Q('' Q)
    image

  • AngelfireAngelfire Member Posts: 145

    Originally posted by mikahr

    It looks bad AND runs bad, so for now graphics is - fail.

    Can they fix it? Remains to be seen, they certanly didnt for open beta.

     

    List your system specs... cause okay, I can see how some people think it looks bad.. but runs bad? Really.. the game is one of the smoothest running MMos I've played, especially in a beta.. and my system is hardly high end or even really what I would call 'good' ...

    AMD Phenom(tm) II X4 960T Processor 3.0GHz, 6 Gig, and a Nvidia GeForce Gt 530 4 gig.

     

     

     

     

     

  • SuperXero89SuperXero89 Member UncommonPosts: 2,551

    It's not like high resolution textures don't already exist.  Watch a cutscene then compare your character model to what you just saw.  

  • mikahrmikahr Member Posts: 1,066

    Originally posted by Kotatsu

    What they had in BETA should be the lowest graphical settings. I have no issue with people having lower end systems. They'll always have the option to turn the settings down so that they can play. Meanwhile some of us mid to higher end users would like an ultra graphical settings because we spent good money to get the most visually out of our games as well as performance.

    Seems that people dont get "slider that scales thingys" concept.

    Just because theres "low" setting (high setting in TOR), desnt mean there shouldnt be actual high setting (super ultra in TOR it seems lol)

  • GuileplayerGuileplayer Member Posts: 418

    man what happened to the days when people played games for the gameplay and not graphics? man i must have spent  100s of dollars on SF 2, and MvC 2 machines back in the day even though i had a ps1 which had 1000x better graphics. But as for OP i highly doubt this game will have high res texture at retail. Although i thought the graphics were pretty good IMO. I was maxing it out with 1920x1080 resolution.  

    Currently Playing: SSFIV AE, SFxTekken, SWTOR, WoW. Waiting for: GW2, Resident Evil 6.

  • lathaanlathaan Member UncommonPosts: 476

    Originally posted by Angelfire

    Originally posted by lathaan


    Originally posted by Afterlife

    I hate to say it, but it is normal with betas to not include the prettiest textures for download size constraints and all that. It's been done before many times in popular MMOs. The "uh oh" is that the launch client is supposedly about 2 gigs smaller than the beta client. o_0

    interesting - name one.

    I don't think i missed an AAA Beta the last years, no one kept their textures back ;)

    Either its really the often mentioned high res-settings means low rez textures due to a bug, or they do it like WoW to appeal to a broader audience. Annoying voice overs won't help them for long in that case ...

     

     

     

     

     

    Funny, I recall people saying the same thing when Wow and EQ2 came out. Wows graphics are too cartoony, blah blah.. EQ2 is prettier etc etc etc.

    And here we are with Wow being the for good or bad inarguably most successful MMORPG of all time, and even now 7 years down the line games with far far more advanced graphics like Rift and Aion holding on to a minority share of the market. Hrmm..

    But yes, I suspect.. in fact I think I read... they graphics were designed to run on current mid range systems. And they do .. very well. I also seem to recall a developer conversation (I really should look it up, but I'm lazy) where it was stated they were trying to follow the KOTOR graphics style, as well as taking inspirational ques from TCWs. Again.. for the better or worse.

    I personally think people over fixate on the textures as being the 'only' aspect to graphics.. for one.. I personally don't think they are that bad.. but the games lighting and shadows for me was excellent... on par with any other MMO I've played (and I play alot..). And the effects were quite good also. So meh. Opinions, different tastes I guess. But hrmm.. concidering how many people played the beta and pre-ordered off the experience there in.. I'm gonna guess the graphics arn't gonna be such a 'killer' as every purposes.

    the difference is: WoW's low rez graphics were (and are) amazing and run on every machine. "Cartoony" doesnt mean just low poly counts and washy textures. SW:TORs graphic plainly sucked in every aspect during the betas i played + performance was bad. they got a lot to do (i'm sure/hope they will).

  • DarkPonyDarkPony Member Posts: 5,566

    Originally posted by Kotatsu

    What they had in BETA should be the lowest graphical settings. I have no issue with people having lower end systems. They'll always have the option to turn the settings down so that they can play. Meanwhile some of us mid to higher end users would like an ultra graphical settings because we spent good money to get the most visually out of our games as well as performance.

    Not every game is made to be Farcryish in pushing graphics to new heights.

    It seems like you may be looking for that in the wrong genre.

     

  • SlickShoesSlickShoes Member UncommonPosts: 1,019

    There was no Hi Res texture pack when beta ended last sunday night.

    The game has been down since then, any additions or fixes, no one knows what they are.

    The official forums have been down for 3 days and will be back tomorrow when early access starts.

    Anything anyone says here is conjecture, just wait until tomorrow and you will be able to find out.

     

    My guess is that there will be no hi res texture pack at launch, but that's just a guess.

    image
  • JeroKaneJeroKane Member EpicPosts: 7,098

    Originally posted by DarkPony

    Originally posted by Kotatsu

    What they had in BETA should be the lowest graphical settings. I have no issue with people having lower end systems. They'll always have the option to turn the settings down so that they can play. Meanwhile some of us mid to higher end users would like an ultra graphical settings because we spent good money to get the most visually out of our games as well as performance.

    Not every game is made to be Farcryish in pushing graphics to new heights.

    It seems like you may be looking for that in the wrong genre.

     

    Why? LOTRO has it!  Age of Conan has it!  Hell, even old EQ2 has it! As long as your system can handle it, you are able to beef up the graphic settings to your liking!

    It's giving people choice and options.

  • lathaanlathaan Member UncommonPosts: 476

    Originally posted by JeroKane

    Originally posted by DarkPony


    Originally posted by Kotatsu

    What they had in BETA should be the lowest graphical settings. I have no issue with people having lower end systems. They'll always have the option to turn the settings down so that they can play. Meanwhile some of us mid to higher end users would like an ultra graphical settings because we spent good money to get the most visually out of our games as well as performance.

    Not every game is made to be Farcryish in pushing graphics to new heights.

    It seems like you may be looking for that in the wrong genre.

     

    Why? LOTRO has it!  Age of Conan has it!  Hell, even old EQ2 has it! As long as your system can handle it, you are able to beef up the graphic settings to your liking!

    It's giving people choice and options.

    exactly - stylised, cartoonish gfx are in no way related to bad, low-rez textures. there are no excuses.

  • mikahrmikahr Member Posts: 1,066

    Originally posted by Angelfire

    Originally posted by mikahr

    It looks bad AND runs bad, so for now graphics is - fail.

    Can they fix it? Remains to be seen, they certanly didnt for open beta.

     

    List your system specs... cause okay, I can see how some people think it looks bad.. but runs bad? Really.. the game is one of the smoothest running MMos I've played, especially in a beta.. and my system is hardly high end or even really what I would call 'good' ...

    AMD Phenom(tm) II X4 960T Processor 3.0GHz, 6 Gig, and a Nvidia GeForce Gt 530 4 gig.

    Phenom II X4 955 3,2 Ghz

    NV GTX460 @825/1750/4000 (can do 880/1960/4200 if i want to)

    4gb Corsair XMS2

    SSD 120GB Corsair Force 3 SSeries

    WD 640GB HDD

    1680x1050

    Every other game i play (MMOs included) looks better and runs better (than open beta weekend). FACT.

    My system is in top mint condition, tweaked for performance, doing regualr maintenance and stuff, that you probably havent even heard about.

  • GuileplayerGuileplayer Member Posts: 418

    http://www.youtube.com/watch?v=OskRij8AYaU&feature=related

    watch this video if you haven't. Remember though the graphics for TOR in this video is based on an older build.

    Currently Playing: SSFIV AE, SFxTekken, SWTOR, WoW. Waiting for: GW2, Resident Evil 6.

  • mikahrmikahr Member Posts: 1,066

    Originally posted by DarkPony

    Originally posted by Kotatsu

    What they had in BETA should be the lowest graphical settings. I have no issue with people having lower end systems. They'll always have the option to turn the settings down so that they can play. Meanwhile some of us mid to higher end users would like an ultra graphical settings because we spent good money to get the most visually out of our games as well as performance.

    Not every game is made to be Farcryish in pushing graphics to new heights.

    It seems like you may be looking for that in the wrong genre.

     

    Being cartoonish (thats another story) has little to do with high res textures/AA/good/advanced lightning-shadows/interactive water...

    Im starting to think theres no day/night cycles cause their engine sucks and not lame PR stuff.

  • DexterMMODexterMMO Member Posts: 484

    This thread is hopeless, The OP has already stated his hatred for SWTOR days and weeks ago. The people who dislike SWTOR graphics will never change their mind and assume the graphics are better than 95% of MMO's out there like I do. Not to mention the OP started this thread by asking questions no one could possibly answer.

    I'd recommend just cutting these few people as a loss and not bother wasting your time and effort trying to show a better version of graphics they have no intention of liking or respecting.

    Everything I say is my opinion or personal preference. You may or may not find it useful to your cause but regardless I am entitled to it.

  • mikahrmikahr Member Posts: 1,066

    Originally posted by DexterMMO

    This thread is hopeless, The OP has already stated his hatred for SWTOR days and weeks ago. The people who dislike SWTOR graphics will never change their mind and assume the graphics are better than 95% of MMO's out there like I do. Not to mention the OP started this thread by asking questions no one could possibly answer.

    I'd recommend just cutting these few people as a loss and not bother wasting your time and effort trying to show a better version of graphics they have no intention of liking or respecting.

    Yes, lets move away of the facts, that will make things all that better. Lets just pretend hi-res textures and all advanced graphic features are in, lets pretend that ingame water is actually water...

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