No real change during the christmas holidays so it seems this game has reached its peak which is about the same like Aion had during its release. No the question is how it will retain its subscribers. My guess is that same day next month it will have dropped 10-20%.
Its a decent metric to look at relative trends (within a single game, not cross game).
A few days isn't a trend. I know, we're all dying to say "I told you so!"but really need to wait a month at least, to see any real indication of the game popularity increasing, decreasing, or even leveling off. Three months to be sure it won't turn around, and six months before it'll really be indisputable.
Really people actually wait for that? makes me just sad thinking about the mentality some people have.
Why? The game is a shallow Themepark and there are a lot of us who are tired of lack of innovation in the genre. A failure on SW:TOR would give a signal to the industry that they cannot copy paste game mechanics and need to start thinking outside of the box.
A failure would just make possible future investors look away from the MMO's in general.
Millions of dollars has been poured into this beaut, and if investors don't see their money back, then the future of mmo's will look bad for a long time to come.
On another note.
That you dislike SWTOR, does not make it a bad game, I don't really get why you would spend time researching the doom of TOR when this game clearly is looking to be a success, a lot of people are enjoying it, with a record in pre-orders, and fastest game to 1 mill subs, it's hard to see failure for this game in the near future.
SWTOR is a great game, and everyone who haven't gotten it already, should get it, and try it for themselves, it really is a well designed and FUN game, which is the most important thing in a game for me, at least.
I'm getting too old for quest text that you don't want to read anyway, x 2000. I just want to sit down and be entertained, from when I first enter the game world, which this games delivers beautifully.
A few days isn't a trend. I know, we're all dying to say "I told you so!"but really need to wait a month at least, to see any real indication of the game popularity increasing, decreasing, or even leveling off. Three months to be sure it won't turn around, and six months before it'll really be indisputable.
Really people actually wait for that? makes me just sad thinking about the mentality some people have.
Why? The game is a shallow Themepark and there are a lot of us who are tired of lack of innovation in the genre. A failure on SW:TOR would give a signal to the industry that they cannot copy paste game mechanics and need to start thinking outside of the box.
So by your own admission you don't like the game and this thread is in aid of what? telling everyone the games sucks? its already failing? I'm the sage of the MMO world I predicted this X-Fire peak? I'm confused do you feel the need to obssess about games you don't like?
But I will ask whats makes the game shallow? as most of the old games were not deep as many vets seem to think they were. Also I stopped using X-Fire a while ago I use Raptr these days its the new rising star in the game tracking world.
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
A few days isn't a trend. I know, we're all dying to say "I told you so!"but really need to wait a month at least, to see any real indication of the game popularity increasing, decreasing, or even leveling off. Three months to be sure it won't turn around, and six months before it'll really be indisputable.
Really people actually wait for that? makes me just sad thinking about the mentality some people have.
Why? The game is a shallow Themepark and there are a lot of us who are tired of lack of innovation in the genre. A failure on SW:TOR would give a signal to the industry that they cannot copy paste game mechanics and need to start thinking outside of the box.
Really, so you waste your time on a website talking about stuff you don t like, want to talk about shallow, ie your life needs more to it obviously. The indication, of alot more full servers, and light ones now moderate or heavy are a better indication then x fire will ever be.
Yeah, its kind of hard to take this thread serious when players are still waiting in ques due to new servers constantly being filled.
yikes. same guys touting Xfire numbers the other day when their fav game was at 50% of WoW's users now say it don't matter.
And what makes you think people took that seriously? i am in gaming community which is 100 active members strong spread over 4 mmos and none of us ever used XFIRE.
Me and my family, we don't use iPhones so it must mean nobody uses them. Where the fuck does Apple get all that money from?
Just another hater thread served up with an XFire flavour.
Odd how you read that into it, what makes you say that? I imagine they will be absolute delighted if they get 80%-90% retention into their first subscription month. Where is the hate in that? It always makes me chuckle when people jump out ofthe wood work to defend completely imagined slights.
I'll go with 75% reention....perfectly respectable.
Yes ppl read way too much into Xfire, like said a hundred times before. Also metacritic shows a player score of like 5 for SWtor and 2.1 something for CoD yet millions are playing these games... weird.
Anyone notice how whatever piece of information there is.. haters will always see it as game isn't succesful and players of the game will see it as success?
It's quite interesting
(personally though, none of the gamers I know use xfire)
If you think that XFire are a valid method of determining relative game popularity... Then SW:TOR already has over 10M subs, as it took over WOW's third place already. With the servers being down. Good job bioware lol!
While I agree that few days of data doesn't necessarily mean a trend, I have to say, xfire is pretty accurate in these matters.
Just because OP is trying to prove his point of view, it doesn't mean xfire isn't relevant anymore. Age of Conan, Warhammer, Aion, xfire was always very accurate for those games.
Also, keep in mind, SW:TOR launched during christmas, holidays are notorious for screwing up statistics. So don't draw any conclusions and keep an eye it.
Edit: For those who're thinking Xfire represents the population scale of the gamers: It doesn't.
Xfire population statistics doesn't mean anything, it just shows what Xfire audiance is playing, and is very inaccurate for comparing population of players.
What its good at is, identifying and recording trends on individual game's playerbase. A major drop in EVE Online numbers means game lost a good chunk of its players, you can bet its a result of an impact of the playerbase of that game itself.
TL;DR
Don't compare the numbers for different games, take each games statistics individually.
If you think that XFire are a valid method of determining relative game popularity... Then SW:TOR already has over 10M subs, as it took over WOW's third place already. With the servers being down. Good job bioware lol!
You mean even fewer people outside the West use Xfire? ::gawk::
Your conclusion, drawn from the same suspect data, is also...inconclusive. Round and round we go.
My problem with Xfire, at this point, is how often it's statistically mis-used.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
yikes. same guys touting Xfire numbers the other day when their fav game was at 50% of WoW's users now say it don't matter.
And what makes you think people took that seriously? i am in gaming community which is 100 active members strong spread over 4 mmos and none of us ever used XFIRE.
Me and my family, we don't use iPhones so it must mean nobody uses them. Where the fuck does Apple get all that money from?
Comparing profits from selling apple with xfire polls?
How many servers SWTOR will launch with on release?
ShredderSE - Umm how many do they need? Maybe 6. US, EU, Asian, France, German and Russian. Subs will be so low there is no need for more Snoocky-How many servers? The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...
Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.
So Xfire has a 20 million registered user base ? Every single registration over the last 8 years is still there in the Xfire database. Xfire is a free app, you have to register to use it. How many people try it and stop using it ? How many used it years ago and no longer bother for whatever reason ? These users don't "unregister" when they stop using Xfire, they just stop.
To determine the relevance of Xfire, you'd have to know how many CURRENTLY active users it has, and how many of them play MMO's regularly. Then you'd have to estimate the total MMO players in the world. Only then can the statistical relevance of Xfire be determined. Good luck with that
I wonder at what point of this thread the OPs claim of "SWTOR has reached the peak number of players" turned into "Nobody is playing SWTOR anymore"...
Already happened in the week of pre start somebody started a thread that folks are canceling their subs. The op piled on that thread too. At that point you could not even subscribe until you got your game codes. There would be no reason to even subscribe until your fee 30 days are up.
I just find all the hate aimed at this game to be funny, just wait for gw2 to come out the some folks will be tearing it up and complaining on how bad it is. Then youhave to realize its not the game its the person.
A few days isn't a trend. I know, we're all dying to say "I told you so!"but really need to wait a month at least, to see any real indication of the game popularity increasing, decreasing, or even leveling off. Three months to be sure it won't turn around, and six months before it'll really be indisputable.
Really people actually wait for that? makes me just sad thinking about the mentality some people have.
Why? The game is a shallow Themepark and there are a lot of us who are tired of lack of innovation in the genre. A failure on SW:TOR would give a signal to the industry that they cannot copy paste game mechanics and need to start thinking outside of the box.
You can keep hoping but I am afraid TOR will be a success. It will lose its share of wowtards and mmo tourists, but it will retain enough subs to be succesful and grow, because it's a great game
And no, I am sorry, no one cares about XFIRE.
Also, if yopu don't understand by now that what people want and what YOU want aren't even remotely the same thing, I really have little hope you will ever
PS
Hoping a game fails because you don't like it it's childish and so disqualifies any of your opinions. Really sad
Anyone notice how whatever piece of information there is.. haters will always see it as game isn't succesful and players of the game will see it as success?
It's quite interesting
(personally though, none of the gamers I know use xfire)
Some people have nothing better in life than trolling forums, hoping a game dies so they can gloat.
They are mostly children (even if they are 20+ years old...), it's a side effect of the disgregation of our society, bad or absent parenting and trash TV
If you think that XFire are a valid method of determining relative game popularity... Then SW:TOR already has over 10M subs, as it took over WOW's third place already. With the servers being down. Good job bioware lol!
BTW taking over WoW isn't really difficult, you have to understand that into those mythical 10MIL they fit anyone who like me, for example, got hold of a cheap 60 days card and spent little more than a month levelling an alt. Not to mention the 6+ MIL of chinese that might have played a total of 40 hours in the whole year. The people who pay more than 6 months are a lot less. Why you think they were giving away D3 to anyone who would subscribe for a whole year??
BTW taking over WoW isn't really difficult, you have to understand that into those mythical 10MIL they fit anyone who like me, for example, got hold of a cheap 60 days card and spent little more than a month levelling an alt. Not to mention the 6+ MIL of chinese that might have played a total of 40 hours in the whole year. The people who pay more than 6 months are a lot less. Why you think they were giving away D3 to anyone who would subscribe for a whole year??
True, BUT they give Diablo 3 away for "free" (obviously not free but nvm) cause this will EARN them money from RMAH
More players playing = more money from RMAH even if just some % will use it.
One of reason (amongst many gameplay / graphic style ones) that I will not touch D3 with 3 meters long stick, even though I loved D1.
BTW taking over WoW isn't really difficult, you have to understand that into those mythical 10MIL they fit anyone who like me, for example, got hold of a cheap 60 days card and spent little more than a month levelling an alt. Not to mention the 6+ MIL of chinese that might have played a total of 40 hours in the whole year. The people who pay more than 6 months are a lot less. Why you think they were giving away D3 to anyone who would subscribe for a whole year??
True, BUT they give Diablo 3 away for "free" (obviously not free but nvm) cause this will EARN them money from RMAH
More players playing = more money from RMAH even if just some % will use it.
One of reason (amongst many gameplay / graphic style ones) that I will not touch D3 with 3 meters long stick, even though I loved D1.
I don't agree (on the reason to give it free, I agree with the RMAH stuff though, you are right). They didn't need to give it away free because a lot of people are waiting for it, it's gonna have massive sales. They gave it away because so for the next 12 months they can show subs number even though those people maybe aren't playing at all. It's insurance. if the numbers start to fall, the markets will notice and ActiBlizzard stock could take a hit. it laready did when the ysaid they lost 2 millions of players
Comments
Its a decent metric to look at relative trends (within a single game, not cross game).
A failure would just make possible future investors look away from the MMO's in general.
Millions of dollars has been poured into this beaut, and if investors don't see their money back, then the future of mmo's will look bad for a long time to come.
On another note.
That you dislike SWTOR, does not make it a bad game, I don't really get why you would spend time researching the doom of TOR when this game clearly is looking to be a success, a lot of people are enjoying it, with a record in pre-orders, and fastest game to 1 mill subs, it's hard to see failure for this game in the near future.
SWTOR is a great game, and everyone who haven't gotten it already, should get it, and try it for themselves, it really is a well designed and FUN game, which is the most important thing in a game for me, at least.
I'm getting too old for quest text that you don't want to read anyway, x 2000. I just want to sit down and be entertained, from when I first enter the game world, which this games delivers beautifully.
Get the game, it's well worth it!
So by your own admission you don't like the game and this thread is in aid of what? telling everyone the games sucks? its already failing? I'm the sage of the MMO world I predicted this X-Fire peak? I'm confused do you feel the need to obssess about games you don't like?
But I will ask whats makes the game shallow? as most of the old games were not deep as many vets seem to think they were. Also I stopped using X-Fire a while ago I use Raptr these days its the new rising star in the game tracking world.
This doom and gloom thread was brought to you by Chin Up the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.
Because it's being updated twice a day, not continuously every minute.
REALITY CHECK
lol xfire
Really people actually wait for that? makes me just sad thinking about the mentality some people have.
Why? The game is a shallow Themepark and there are a lot of us who are tired of lack of innovation in the genre. A failure on SW:TOR would give a signal to the industry that they cannot copy paste game mechanics and need to start thinking outside of the box.
Really, so you waste your time on a website talking about stuff you don t like, want to talk about shallow, ie your life needs more to it obviously. The indication, of alot more full servers, and light ones now moderate or heavy are a better indication then x fire will ever be.
Currently Playing: World of Warcraft
Me and my family, we don't use iPhones so it must mean nobody uses them. Where the fuck does Apple get all that money from?
Odd how you read that into it, what makes you say that? I imagine they will be absolute delighted if they get 80%-90% retention into their first subscription month. Where is the hate in that? It always makes me chuckle when people jump out ofthe wood work to defend completely imagined slights.
I'll go with 75% reention....perfectly respectable.
Yes ppl read way too much into Xfire, like said a hundred times before. Also metacritic shows a player score of like 5 for SWtor and 2.1 something for CoD yet millions are playing these games... weird.
Anyone notice how whatever piece of information there is.. haters will always see it as game isn't succesful and players of the game will see it as success?
It's quite interesting
(personally though, none of the gamers I know use xfire)
..Cake..
If you think that XFire are a valid method of determining relative game popularity... Then SW:TOR already has over 10M subs, as it took over WOW's third place already. With the servers being down. Good job bioware lol!
GAME
MINUTES PLAYED
League of Legends
806,067
Call of Duty 4: Modern Warfare Multiplayer
775,032
Star Wars: The Old Republic
641,579
World of Warcraft
618,892
While I agree that few days of data doesn't necessarily mean a trend, I have to say, xfire is pretty accurate in these matters.
Just because OP is trying to prove his point of view, it doesn't mean xfire isn't relevant anymore. Age of Conan, Warhammer, Aion, xfire was always very accurate for those games.
Also, keep in mind, SW:TOR launched during christmas, holidays are notorious for screwing up statistics. So don't draw any conclusions and keep an eye it.
Edit: For those who're thinking Xfire represents the population scale of the gamers: It doesn't.
Xfire population statistics doesn't mean anything, it just shows what Xfire audiance is playing, and is very inaccurate for comparing population of players.
What its good at is, identifying and recording trends on individual game's playerbase. A major drop in EVE Online numbers means game lost a good chunk of its players, you can bet its a result of an impact of the playerbase of that game itself.
TL;DR
Don't compare the numbers for different games, take each games statistics individually.
I laughed at the part where he said xfire.
You mean even fewer people outside the West use Xfire? ::gawk::
Your conclusion, drawn from the same suspect data, is also...inconclusive. Round and round we go.
My problem with Xfire, at this point, is how often it's statistically mis-used.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Comparing profits from selling apple with xfire polls?
How many servers SWTOR will launch with on release?
ShredderSE - Umm how many do they need? Maybe 6.
US, EU, Asian, France, German and Russian.
Subs will be so low there is no need for more
Snoocky-How many servers?
The first 3 months a lot...after that 2 i guess, one for PVE and 1 for PVP...
Thorbrand - SWTOR doesn't have longevity at all. Might be one of the shortest lived MMOs.
So Xfire has a 20 million registered user base ? Every single registration over the last 8 years is still there in the Xfire database. Xfire is a free app, you have to register to use it. How many people try it and stop using it ? How many used it years ago and no longer bother for whatever reason ? These users don't "unregister" when they stop using Xfire, they just stop.
To determine the relevance of Xfire, you'd have to know how many CURRENTLY active users it has, and how many of them play MMO's regularly. Then you'd have to estimate the total MMO players in the world. Only then can the statistical relevance of Xfire be determined. Good luck with that
Lol the op honestly hates the game, and in many threads has said so. So here we go again with the xfire numbers. Rofl.
All I can say is I have an xfire account, and only used it like a month, nobody I know uses it because its a hunk of junk and it is a resource hog.
Anybody who uses xfire numbers to prove a point is just grabbing at straws.
I can say I experience ques almost every time I log in so somebody has to be playing the game.
I wonder at what point of this thread the OPs claim of "SWTOR has reached the peak number of players" turned into "Nobody is playing SWTOR anymore"...
Already happened in the week of pre start somebody started a thread that folks are canceling their subs. The op piled on that thread too. At that point you could not even subscribe until you got your game codes. There would be no reason to even subscribe until your fee 30 days are up.
I just find all the hate aimed at this game to be funny, just wait for gw2 to come out the some folks will be tearing it up and complaining on how bad it is. Then youhave to realize its not the game its the person.
You can keep hoping but I am afraid TOR will be a success. It will lose its share of wowtards and mmo tourists, but it will retain enough subs to be succesful and grow, because it's a great game
And no, I am sorry, no one cares about XFIRE.
Also, if yopu don't understand by now that what people want and what YOU want aren't even remotely the same thing, I really have little hope you will ever
PS
Hoping a game fails because you don't like it it's childish and so disqualifies any of your opinions. Really sad
Some people have nothing better in life than trolling forums, hoping a game dies so they can gloat.
They are mostly children (even if they are 20+ years old...), it's a side effect of the disgregation of our society, bad or absent parenting and trash TV
LOL yeah, XFIRE what a...tool
BTW taking over WoW isn't really difficult, you have to understand that into those mythical 10MIL they fit anyone who like me, for example, got hold of a cheap 60 days card and spent little more than a month levelling an alt. Not to mention the 6+ MIL of chinese that might have played a total of 40 hours in the whole year. The people who pay more than 6 months are a lot less. Why you think they were giving away D3 to anyone who would subscribe for a whole year??
True, BUT they give Diablo 3 away for "free" (obviously not free but nvm) cause this will EARN them money from RMAH
More players playing = more money from RMAH even if just some % will use it.
One of reason (amongst many gameplay / graphic style ones) that I will not touch D3 with 3 meters long stick, even though I loved D1.
Oh dear, not Yamota bashing SWTOR yet again......yawn. Move along folks, nothing to see here.
I don't agree (on the reason to give it free, I agree with the RMAH stuff though, you are right). They didn't need to give it away free because a lot of people are waiting for it, it's gonna have massive sales. They gave it away because so for the next 12 months they can show subs number even though those people maybe aren't playing at all. It's insurance. if the numbers start to fall, the markets will notice and ActiBlizzard stock could take a hit. it laready did when the ysaid they lost 2 millions of players