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Another Cash Shop [POLL]

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  • Master10KMaster10K Member Posts: 3,065

    Originally posted by evicton

    Originally posted by Master10K


    *snip*

    Repairs seem to be pretty cheap right now, yet as with all things, it is subject to change.

    That is a starting area though, so unless they've gone with a flat repair fee system instead of one that scales with the level of your gear thats the bottom barrel of repair costs per say. 

    And? If repairing is cheap at level 15, what's to say that it isn't equally cheap at level 80, but simply scales to the amount you'd typically earn? You know... like with the gold sinks in other MMORPGs.

    image

  • UnlightUnlight Member Posts: 2,540

    Bumping to see if there are any more votes to be grabbed.  Thanks for all the responses so far.

  • travamarstravamars Member CommonPosts: 417

    Originally posted by Eir_S

    Originally posted by evicton

    we don't know to what extent these kind of gameplay mechanics arenanet is cool with doing outside of attrition mechanics..

    Seriously, do you even know THAT much?  The people acting like the sky is falling aren't even privy to the product, and especially not the finished product.  Whatever use store items have does not counteract the gameplay as some people are pretending, it only makes things convenient for people who don't want to do things only one way.  I don't think any of the naysayers have proof of the game having "inconvenient" parts simply to justify a cash shop.

    Another poll about this is useless.  MMORPG is full of people who like to take a piss on anything, good or bad, because negative opinions get more attention.  But people who are concerned about the cash shop to the point they won't play the game are still a very small minority.

    If i find a treasure chest in the game I cant open it unless I go to the cash shop and buy a key.

    You dont call that an inconvenience?

    Its one thing to be a blind fan but some of you just need to accept whats there and admit it sucks.

  • fiontarfiontar Member UncommonPosts: 3,682

    The game is still in beta and probably 3-6 months from release. I'm not in the beta, but I'm under the impression that Arenanet have already removed or altered some of the contentious items from the cash shop. There is no bait and switch scheme going on here, they want a balanced cash shop that provides additional revenue for ongoing development, while not driving away players. Nor do I expect that the cash shop will become oppressive once the game goes live, as ongoing box sales and future expansions are still the main revenue source for the game!

    Even unaltered from the original leaks, nothing revealed was "pay to win" and I think that's clear to anyone who isn't tossing the term around in an attempt to smear a game that, for what ever reason, they find threatening to their current MMO fandom choices.

    The fact is that you will be able to play GW2 for just the box price, never paying a subscription fee and never having to spend a dime in the cash shop, for years to come. No one will be able to buy power from the cash shop. With a flat leveling curve geared towards a 1 1/2 hour leveling time for each level between 20 and 80, there is no fear that there is some sort of leveling grind you need to buy your way out of. You will be able to have a greater influence on your leveling speed via your game play habits and leveling strategy than a cash shop buff will provide. The buffs may make some sense to a weekend warrior, but are completely uneconomical for a power leveler.

    GW2 is a fully featured MMO and none of the features or content are tied to the cash shop, or require cash shop items to fully enjoy. GW2 actually looks like it may offer more content, at launch, than just about any MMO since WoW (vanilla) and may even exceed what WoW offered at launch. All for $60 and no subscription fee or compulsory cash shop purchases.

    Exactly what do subscription MMOs give you for that $15/month that GW2 doesn't give you just for the box price? Nothing. Absolutely nothing.

    Want to know more about GW2 and why there is so much buzz? Start here: Guild Wars 2 Mass Info for the Uninitiated
    image

  • thekid1thekid1 Member UncommonPosts: 789

    Originally posted by travamars

    Originally posted by Eir_S


    Originally posted by evicton


    we don't know to what extent these kind of gameplay mechanics arenanet is cool with doing outside of attrition mechanics..

    Seriously, do you even know THAT much?  The people acting like the sky is falling aren't even privy to the product, and especially not the finished product.  Whatever use store items have does not counteract the gameplay as some people are pretending, it only makes things convenient for people who don't want to do things only one way.  I don't think any of the naysayers have proof of the game having "inconvenient" parts simply to justify a cash shop.

    Another poll about this is useless.  MMORPG is full of people who like to take a piss on anything, good or bad, because negative opinions get more attention.  But people who are concerned about the cash shop to the point they won't play the game are still a very small minority.

    If i find a treasure chest in the game I cant open it unless I go to the cash shop and buy a key.

    You dont call that an inconvenience?

    Its one thing to be a blind fan but some of you just need to accept whats there and admit it sucks.



    Is this true?

  • NailzzzNailzzz Member UncommonPosts: 515

    Originally posted by fiontar

     

    Exactly what do subscription MMOs give you for that $15/month that GW2 doesn't give you just for the box price? Nothing. Absolutely nothing.

         Well, so far no subscription mmo has forced me to buy anything extra to anounce anything in general server chat (megaphone in cash shop).

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by fiontar

    I'm not in the beta, but I'm under the impression that Arenanet have already removed or altered some of the contentious items from the cash shop.

    Well, if true that may appease some but in my mind they already have shown their hand.  They've shown how low they will go and pulling back now would simply be to reduce the controversy at launch in order to maximize initial box sales.  Expect all those items, plus more, to be reintroduced a few weeks in.

    It takes a lot to regain trust once you lose it, and their once noble "manifesto" has already been modified into rubish.  F2P Korean grinders are more honest with their fans and operate on the same fundamental principle as Anets new and "improved" manifesto (i.e., "Items to avoid the investment of time" AKA "Give me more cash and you don't have to grind.")

    GW2 is now on my "wouldn't touch with a 100 foot pole" list.

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • Eir_SEir_S Member UncommonPosts: 4,440

    Originally posted by travamars

    Originally posted by Eir_S


    Originally posted by evicton


    we don't know to what extent these kind of gameplay mechanics arenanet is cool with doing outside of attrition mechanics..

    Seriously, do you even know THAT much?  The people acting like the sky is falling aren't even privy to the product, and especially not the finished product.  Whatever use store items have does not counteract the gameplay as some people are pretending, it only makes things convenient for people who don't want to do things only one way.  I don't think any of the naysayers have proof of the game having "inconvenient" parts simply to justify a cash shop.

    Another poll about this is useless.  MMORPG is full of people who like to take a piss on anything, good or bad, because negative opinions get more attention.  But people who are concerned about the cash shop to the point they won't play the game are still a very small minority.

    If i find a treasure chest in the game I cant open it unless I go to the cash shop and buy a key.

    You dont call that an inconvenience?

    Its one thing to be a blind fan but some of you just need to accept whats there and admit it sucks.

    Well I'm certainly a huge fan but I honestly didn't know about the treasure chest thing (if it's true I mean).  If that's in the final product then yes, I admit that part will suck.  It wouldn't cross my mind to not buy the game because of it though.

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by Eir_S

    Originally posted by gainesvilleg


    Originally posted by fiontar

    I'm not in the beta, but I'm under the impression that Arenanet have already removed or altered some of the contentious items from the cash shop.

    Well, if true that may appease some but in my mind they already have shown their hand.  They've shown how low they will go and pulling back now would simply be to reduce the controversy at launch in order to maximize initial box sales.  Expect all those items, plus more, to be reintroduced a few weeks in.

    It takes a lot to regain trust once you lose it, and their once noble "manifesto" has already been modified into rubish.  F2P Korean grinders are more honest with their fans and operate on the same fundamental principle as Anets new and "improved" manifesto (i.e., "Items to avoid the investment of time" AKA "Give me more cash and you don't have to grind.")

    GW2 is now on my "wouldn't touch with a 100 foot pole" list.

    You just hate ANet, that's obvious.  If they can't even make up for mistakes they've made, and your mind is already made up, I think I'll just start reporting your posts as the trolls they are.

    LOL.  Of course people that disagree with you are trolls right?  You can repeat the same blind support a million times but those that disagree need to be silenced.  Lots of little dictators around here for sure.

    And now you also admit they are trying to "make up for mistakes" when before you supported all the pay2win items in the cash shop they are supposedly now "removing" or "improving."  Fickle much?

    And if you don't understand why a company would want to reduce controversy at launch (increase box sales) but then reintroduce the controversy later when they won't lose as many box sales (no subscription remember) then you are really not looking at it objectively.  Any financial analyst would tell them to do exactly that:  pull back on the controversy and then reintroduce later.  Maximizes total profits.

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    Originally posted by Eir_S

    Originally posted by travamars


    Originally posted by Eir_S


    Originally posted by evicton


    we don't know to what extent these kind of gameplay mechanics arenanet is cool with doing outside of attrition mechanics..

    Seriously, do you even know THAT much?  The people acting like the sky is falling aren't even privy to the product, and especially not the finished product.  Whatever use store items have does not counteract the gameplay as some people are pretending, it only makes things convenient for people who don't want to do things only one way.  I don't think any of the naysayers have proof of the game having "inconvenient" parts simply to justify a cash shop.

    Another poll about this is useless.  MMORPG is full of people who like to take a piss on anything, good or bad, because negative opinions get more attention.  But people who are concerned about the cash shop to the point they won't play the game are still a very small minority.

    If i find a treasure chest in the game I cant open it unless I go to the cash shop and buy a key.

    You dont call that an inconvenience?

    Its one thing to be a blind fan but some of you just need to accept whats there and admit it sucks.

    Well I'm certainly a huge fan but I honestly didn't know about the treasure chest thing (if it's true I mean).  If that's in the final product then yes, I admit that part will suck.  It wouldn't cross my mind to not buy the game because of it though.

    Didn't know about the keys to the treasure chests!?!?!  And you've been bashing those of us complaining about things like that in the cash shop and calling us ignorant.  Unbelievable...

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • AnkurAnkur Member Posts: 334

    Originally posted by Eir_S

    Originally posted by gainesvilleg


    Originally posted by fiontar

    I'm not in the beta, but I'm under the impression that Arenanet have already removed or altered some of the contentious items from the cash shop.

    Well, if true that may appease some but in my mind they already have shown their hand.  They've shown how low they will go and pulling back now would simply be to reduce the controversy at launch in order to maximize initial box sales.  Expect all those items, plus more, to be reintroduced a few weeks in.

    It takes a lot to regain trust once you lose it, and their once noble "manifesto" has already been modified into rubish.  F2P Korean grinders are more honest with their fans and operate on the same fundamental principle as Anets new and "improved" manifesto (i.e., "Items to avoid the investment of time" AKA "Give me more cash and you don't have to grind.")

    GW2 is now on my "wouldn't touch with a 100 foot pole" list.

    [Mod Edit]

    /facepalm

  • gainesvilleggainesvilleg Member CommonPosts: 1,053

    [Mod Edit]

    You do understand that we were complaining about what they introduced in the beta.  Beta features are quite often production features (that is the defintion of a "beta" versus an "alpha").  Those of us who were knowledgeable were pointing out how bad some of the items were, and you were bashing all of us and supporting all of those items (and calling us trolls and reporting us probably).  All of those items you have now admitted you knew nothing about.  That is what you call blind support.  Literally.  You were blind to what we were talking about yet supported them without question and bashed all who complained.  Now that you have just a little knowledge you admitted "yeah that would suck" LOL.

    This is why it is hard to have an honest discussion on this site sometimes.  I have been on/off the bandwagon for GW2 multiple times over the last year.  It is only recently I've been utterly repulsed by their changes of philosophy.  I am no hater, but please stop being blind supporter as stopping bad features in beta is the time to do it.  Seems like, according to previous post, we may have been successful.  If not for us you would be purchasing keys to open those treasure chests you found in game world.

    We will accept your thanks if successful...

    GW2 "built from the ground up with microtransactions in mind"
    1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
    2) Mystic Chests = Crass in-game cash shop advertisements

  • evictonevicton Member Posts: 398

    Originally posted by gainesvilleg

    Originally posted by Eir_S

    [Mod Edit]

    You do understand that we were complaining about what they introduced in the beta.  Beta features are quite often production features (that is the defintion of a "beta" versus an "alpha").  Those of us who were knowledgeable were pointing out how bad some of the items were, and you were bashing all of us and supporting all of those items (and calling us trolls and reporting us probably).  All of those items you have now admitted you knew nothing about.  That is what you call blind support.  Literally.  You were blind to what we were talking about yet supported them without question and bashed all who complained.  Now that you have just a little knowledge you admitted "yeah that would suck" LOL.

    This is why it is hard to have an honest discussion on this site sometimes.  I have been on/off the bandwagon for GW2 multiple times over the last year.  It is only recently I've been utterly repulsed by their changes of philosophy.  I am no hater, but please stop being blind supporter as stopping bad features in beta is the time to do it.  Seems like, according to previous post, we may have been successful.  If not for us you would be purchasing keys to open those treasure chests you found in game world.

    We will accept your thanks if successful...

    If what I've been hearing is true, and granted its all second hand information so I'm not stating any of this is fact. 

    Its the lootbags from the cash shop that are not in this beta..the chests are still there and they are a common drop rate

  • micaelmoraismicaelmorais Member Posts: 88

    EPIC FAILL CYCLE:



     

     



     

     



     

    GW2=ROM=PWI=P2W=Bad community=megaphones chat for some troll=rich players>poor players



     

     



     

    p2p games have by far a better community than f2p games with cash shops, i know it because i play MMO for almost 10 years. 

     

  • micaelmoraismicaelmorais Member Posts: 88

    Originally posted by micaelmorais

    EPIC FAILL CYCLE:



     

     



     

     



     

    GW2=ROM=PWI=P2W=Bad community=megaphones chat for some troll=rich players>poor players



     

     



     

    p2p games have by far a better community than f2p games with cash shops, i know it because i play MMO for almost 10 years. 

     thats why i am a full fan of p2p games i hope gw2 open some p2p server when it be released.

     

  • KingJigglyKingJiggly Member Posts: 777
    Originally posted by micaelmorais


    Originally posted by micaelmorais


    EPIC FAILL CYCLE:


     
     


     
     


     
    GW2=ROM=PWI=P2W=Bad community=megaphones chat for some troll=rich players>poor players


     
     


     
    p2p games have by far a better community than f2p games with cash shops, i know it because i play MMO for almost 10 years. 

     thats why i am a full fan of p2p games i hope gw2 open some p2p server when it be released.

     

     

    Megaphone has been taken out. Thank you.
  • itgrowlsitgrowls Member Posts: 2,951

    The so called epic fail cycle is itself epic fail considering the longevity and fandom of GW1. The only reason i never played GW1 was due to it's pvp structure. 

    GW2 won't be the same as 1 in the shop, they've made that clear.

    TThey say things like "F2P doesn't have as good a community as P2P" wrong, most of the time it's better but in every game you have a$$hats that want to yell noob every second of the day in general chat. The difference between the community of P2P and B2P boils down to this, one is getting dooped out of their $15 a month because they are being lied to by the company requiring the fee just to play. The figures have been shown and the math proven that the $15 a head per sub is nothing more then pure profit margin and games that put out these titles with subs are only using your money for their yachts. My proof? Ask yourself why World of Warcraft's problems with the talent trees, and the class balance issues, aren't going to be solved BEFORE the Pandaren expansion but are being put into the expansion as "FEATURES" of which you will have to pay extra to experience.

    My experience when i left WoW and went to F2P alternatives was absolutely positive, people when asking questions in general chat were always very nice people. The occasional troll was chased off the server by the community and there was always a sense of community standing up against trolls/mutliboxers/playerbots. So the community argument holds about as much water as the argument that experience pots in GW2 somehow gives you an advantage.

    [Mod Edit]

  • evilastroevilastro Member Posts: 4,270

    Originally posted by thekid1

    Originally posted by travamars


    Originally posted by Eir_S


    Originally posted by evicton


    we don't know to what extent these kind of gameplay mechanics arenanet is cool with doing outside of attrition mechanics..

    Seriously, do you even know THAT much?  The people acting like the sky is falling aren't even privy to the product, and especially not the finished product.  Whatever use store items have does not counteract the gameplay as some people are pretending, it only makes things convenient for people who don't want to do things only one way.  I don't think any of the naysayers have proof of the game having "inconvenient" parts simply to justify a cash shop.

    Another poll about this is useless.  MMORPG is full of people who like to take a piss on anything, good or bad, because negative opinions get more attention.  But people who are concerned about the cash shop to the point they won't play the game are still a very small minority.

    If i find a treasure chest in the game I cant open it unless I go to the cash shop and buy a key.

    You dont call that an inconvenience?

    Its one thing to be a blind fan but some of you just need to accept whats there and admit it sucks.



    Is this true?

     

    No, it is not. Just another uninformed troll.

  • Eir_SEir_S Member UncommonPosts: 4,440

    True, I've since learned that those keys can be found in the world as drops.  The rate may not as high as if you purchase them with gems, but you can still get them.  If it's in the game, I don't consider it an inconvience just because I have to *gasp* play the damn thing in order to get it.

  • travamarstravamars Member CommonPosts: 417

    Originally posted by evilastro

    Originally posted by thekid1

    Originally posted by travamars

    Originally posted by Eir_S

    Originally posted by evicton

    we don't know to what extent these kind of gameplay mechanics arenanet is cool with doing outside of attrition mechanics..

    Seriously, do you even know THAT much?  The people acting like the sky is falling aren't even privy to the product, and especially not the finished product.  Whatever use store items have does not counteract the gameplay as some people are pretending, it only makes things convenient for people who don't want to do things only one way.  I don't think any of the naysayers have proof of the game having "inconvenient" parts simply to justify a cash shop.

    Another poll about this is useless.  MMORPG is full of people who like to take a piss on anything, good or bad, because negative opinions get more attention.  But people who are concerned about the cash shop to the point they won't play the game are still a very small minority.

    If i find a treasure chest in the game I cant open it unless I go to the cash shop and buy a key.

    You dont call that an inconvenience?

    Its one thing to be a blind fan but some of you just need to accept whats there and admit it sucks.



    Is this true?

     

    No, it is not. Just another uninformed troll.

    I'm not uninformed..I can read and i got eyes and i saw the cash shop and i read where you had to buy mystical keys to open chests. Sorry to break your heart.....Maybe remove the blinders and you can read it for yourself. Keep trolling misinformation.

  • travamarstravamars Member CommonPosts: 417

    Originally posted by Eir_S

    True, I've since learned that those keys can be found in the world as drops.  The rate may not as high as if you purchase them with gems, but you can still get them.  If it's in the game, I don't consider it an inconvience just because I have to *gasp* play the damn thing in order to get it.

    Yeah the rate may not be high...or why would they expect anyone to buy the damn things? If you dont buy them then you will not open all you see.....so its great that you are so pleased with that. Maybe someone that buys them will run by you an open it an tell you what he got...LMAO!!!!!  HMMM....if its a very nice weapon could that be considered P2W?? Hmmmm.

  • MorvMorv Member UncommonPosts: 331

    There seems to be very few MMORPGs that have gone free to play with micro-transactions that do not influence the strength of the players.

    For example, Champions Online went F2P and their store shop is not only fairly priced, but it is about effects and skins, and a few boost xp options... However, it does not influence the strength of one player over another. Dungeons and Dragons Online also seems to have this methodlogy, but I admit I did not play DDO very long.

    If Guild Wars 2 makes their micro-transactions about looks and feel, rather then influencing the power of a player I'm fine with it... but when companies start charging to make you stronger and to give you a one up over the other players, the game instantly becomes boring to me.

     

  • PukeBucketPukeBucket Member Posts: 867


    Originally posted by Fangrim
    I am a little concerned with Anets comments like 'It dosn't matter what we put in the cash shop' but will still be playing.

    At the end of the day tho' what they said is the truth. It doesn't matter.

    I used to play MMOs like you, but then I took an arrow to the knee.

  • cali59cali59 Member Posts: 1,634

    Originally posted by travamars

    Originally posted by Eir_S

    True, I've since learned that those keys can be found in the world as drops.  The rate may not as high as if you purchase them with gems, but you can still get them.  If it's in the game, I don't consider it an inconvience just because I have to *gasp* play the damn thing in order to get it.

    Yeah the rate may not be high...or why would they expect anyone to buy the damn things? If you dont buy them then you will not open all you see.....so its great that you are so pleased with that. Maybe someone that buys them will run by you an open it an tell you what he got...LMAO!!!!!  HMMM....if its a very nice weapon could that be considered P2W?? Hmmmm.

     First off, mystic keys drop in game.

    Second, you can still purchase them with gold that you convert to gems, so they're still available to everyone.

    Third, what do you think is going to drop out of the chest?  It CANNOT be anything more powerful than anything obtained through a variety of other means because GW2 isn't about vertical power progression.  At best, it will be a cool skin.

     

    "Gamers will no longer buy the argument that every MMO requires a subscription fee to offset server and bandwidth costs. It's not true – you know it, and they know it." -Jeff Strain, co-founder of ArenaNet, 2007

  • CorehavenCorehaven Member UncommonPosts: 1,533

    I think we should have a poll as to whether or not GW2 should sell polls in their cash shop.  Because we know how popular polls are and by golly I think that would be a big seller. 

     

    Dont you? 

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