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This game has no world pvp?

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  • stragen001stragen001 Member UncommonPosts: 1,720

    Originally posted by Mackeh

    I really hope all the little whining people who ruin world pvp in all the other MMO's play GW2 forever and stay there, questing away in safety without fear of being ganked and leave other PvP games alone.  I am sick of Devs pandering to these little whiners who should never even roll on PvP servers in the first place.

    Translation:

    Im pissed because I cant gank and corpse camp people who are a much lower level than me, and I dont like fair fights because I'm actually rubbish at PvP

    Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  • chibineko89chibineko89 Member CommonPosts: 107

    Originally posted by Mackeh

    Originally posted by Rivalen

    There's no PvP in the PvE enviroment.

     

    I just took a fast look and there are many manyyy games that provide what you're asking for...

    Archage, Aion, Warhammer, Mortal, Darkfall, WoW, Swtor, etc, etc...

     

    I really hope all the little whining people who ruin world pvp in all the other MMO's play GW2 forever and stay there, questing away in safety without fear of being ganked and leave other PvP games alone.  I am sick of Devs pandering to these little whiners who should never even roll on PvP servers in the first place.

    sad to say your a minority thats y developers will cater to us and not you 

    if you like a hostile community then go play your "hardcore" pvp games

    (just to stroke your Epeen with your farmed gear  ganking lowbies cause you cant handle a real fight)

  • TwoThreeFourTwoThreeFour Member UncommonPosts: 2,155

    Originally posted by Purgatus

    Originally posted by Mackeh


    Originally posted by Rivalen

    There's no PvP in the PvE enviroment.

     

    I just took a fast look and there are many manyyy games that provide what you're asking for...

    Archage, Aion, Warhammer, Mortal, Darkfall, WoW, Swtor, etc, etc...

     

    I really hope all the little whining people who ruin world pvp in all the other MMO's play GW2 forever and stay there, questing away in safety without fear of being ganked and leave other PvP games alone.  I am sick of Devs pandering to these little whiners who should never even roll on PvP servers in the first place.

    or.......maybe these games aren't being made for you, but for the larger majority of folk who don't think getting knifed in the back while grinding osriches is fun.

     

    People influence games by buying them. If more money goes to games that seperate PvP and PvE, and developers make more games for those people, who are you to tell them they are wrong?

    That is funny because Guild Wars 2 is all about taking a risk and trying what isn't the cookie cutter MMORPG build. They are significantely going against what the money is telling them works. 

  • whisperwyndwhisperwynd Member UncommonPosts: 1,668

    SeriouslyOriginally posted by stragen001

    Originally posted by Mackeh

    I really hope all the little whining people who ruin world pvp in all the other MMO's play GW2 forever and stay there, questing away in safety without fear of being ganked and leave other PvP games alone.  I am sick of Devs pandering to these little whiners who should never even roll on PvP servers in the first place.

    Translation:

    Im pissed because I cant gank and corpse camp people who are a much lower level than me, and I dont like fair fights because I'm actually rubbish at PvP

    Seriously, where does this misdirected rage stem from? You'd think sturctured PvP would be more enjoyable than going to gank and taking everything from some new player learning the game.

    All I see these 'hardcore' PvPers do is cry that the next game isn't FFA enough or too carebear. Like others have said, you have your games to do that in, MO, DF (2.0 upcoming). Even some of the more themeparks have like WAR, WOW, Rift enough to feel real Uber.

    Why keep the rage for every other game out there about to come out?

  • TwoThreeFourTwoThreeFour Member UncommonPosts: 2,155

    Originally posted by whisperwynd

    SeriouslyOriginally posted by stragen001


    Originally posted by Mackeh

    I really hope all the little whining people who ruin world pvp in all the other MMO's play GW2 forever and stay there, questing away in safety without fear of being ganked and leave other PvP games alone.  I am sick of Devs pandering to these little whiners who should never even roll on PvP servers in the first place.

    Translation:

    Im pissed because I cant gank and corpse camp people who are a much lower level than me, and I dont like fair fights because I'm actually rubbish at PvP

    Seriously, where does this misdirected rage stem from? You'd think sturctured PvP would be more enjoyable than going to gank and taking everything from some new player learning the game.

    All I see these 'hardcore' PvPers do is cry that the next game isn't FFA enough or too carebear. Like others have said, you have your games to do that in, MO, DF (2.0 upcoming). Even some of the more themeparks have like WAR, WOW, Rift enough to feel real Uber.

    Why keep the rage for every other game out there about to come out?

    There are different kinds of "hardcore" PVP players. There are those who would love to see a non-WoW 3-faction modern open-world-pvp game. I have tried in my previous posts show aspects of open world PVP which are sacrificed in Guild Wars 2. That doesn't mean that I will not be able to enjoy GW2 for different reasons, it just means that it is missing positive aspects which comes with open world PVP. 

  • TwoThreeFourTwoThreeFour Member UncommonPosts: 2,155

    Originally posted by atziluth

    This thread should be renamed to "Is there any ganking in GW2". 

    There are no rival factions on a server so there is no open PvP as a greater threat have unified the races (the return of the great dragons). However, there is a contest between worlds for domination of the Mists. The Mists bind everything together include the past, present, and future. Controlling the Mists brings benefits to your world which may help defeat the dragons. 

    Anyone who has watched video or read up on WvW knows how expansive it is. There is more than enough open PvP to satisfied everyone other than gankers.

    I quote myself:

     

    Will I ever feel like the enemy may attack our home where I spent my lower/medium levels PvEing? Will I ever feel like my home is any different from their home knowing that their areas are identical to ours? Will I be able to choose between fighting in desert, snowy mountains, prairie and jungle? I have more questions, but I would be glad if you could give me answers to those, to start with.

  • chibineko89chibineko89 Member CommonPosts: 107

    Originally posted by TwoThreeFour

    Originally posted by atziluth

    This thread should be renamed to "Is there any ganking in GW2". 

    There are no rival factions on a server so there is no open PvP as a greater threat have unified the races (the return of the great dragons). However, there is a contest between worlds for domination of the Mists. The Mists bind everything together include the past, present, and future. Controlling the Mists brings benefits to your world which may help defeat the dragons. 

    Anyone who has watched video or read up on WvW knows how expansive it is. There is more than enough open PvP to satisfied everyone other than gankers.

    I quote myself:

     

    Will I ever feel like the enemy may attack our home where I spent my lower/medium levels PvEing? Will I ever feel like my home is any different from their home knowing that their areas are identical to ours? Will I be able to choose between fighting in desert, snowy mountains, prairie and jungle? I have more questions, but I would be glad if you could give me answers to those, to start with.

    also known as ganking and greifing 

    though i can understand the different biomes to fight in

  • TwoThreeFourTwoThreeFour Member UncommonPosts: 2,155

    Originally posted by chibineko89

    Originally posted by TwoThreeFour


    Originally posted by atziluth

    This thread should be renamed to "Is there any ganking in GW2". 

    There are no rival factions on a server so there is no open PvP as a greater threat have unified the races (the return of the great dragons). However, there is a contest between worlds for domination of the Mists. The Mists bind everything together include the past, present, and future. Controlling the Mists brings benefits to your world which may help defeat the dragons. 

    Anyone who has watched video or read up on WvW knows how expansive it is. There is more than enough open PvP to satisfied everyone other than gankers.

    I quote myself:

     

    Will I ever feel like the enemy may attack our home where I spent my lower/medium levels PvEing? Will I ever feel like my home is any different from their home knowing that their areas are identical to ours? Will I be able to choose between fighting in desert, snowy mountains, prairie and jungle? I have more questions, but I would be glad if you could give me answers to those, to start with.

    also known as ganking and greifing 

    though i can understand the different biomes to fight in

    So the people defending their home and population against attacks from enemy factions are gankers? The major point being "home" since that's where they used to be PvEing and it is significantely different in looks compared to the places where enemy factions have their low level and midlevel areas.

     

     

  • stragen001stragen001 Member UncommonPosts: 1,720

    Originally posted by chibineko89

    Originally posted by TwoThreeFour


    Originally posted by atziluth

    This thread should be renamed to "Is there any ganking in GW2". 

    There are no rival factions on a server so there is no open PvP as a greater threat have unified the races (the return of the great dragons). However, there is a contest between worlds for domination of the Mists. The Mists bind everything together include the past, present, and future. Controlling the Mists brings benefits to your world which may help defeat the dragons. 

    Anyone who has watched video or read up on WvW knows how expansive it is. There is more than enough open PvP to satisfied everyone other than gankers.

    I quote myself:

     

    Will I ever feel like the enemy may attack our home where I spent my lower/medium levels PvEing? Will I ever feel like my home is any different from their home knowing that their areas are identical to ours? Will I be able to choose between fighting in desert, snowy mountains, prairie and jungle? I have more questions, but I would be glad if you could give me answers to those, to start with.

    also known as ganking and greifing 

    though i can understand the different biomes to fight in

    No.. I dont think TwoThreeFour is a ganker. He is looking for the feeling you get having to look over your shoulder for enemies, and the pride in defending your homelands from invaders.

    GW2 doesnt offer these things per se, but WvW does offer a close approximation. 

    The way it is designed means PvE'ers can PVE without getting ganked, and PvP'ers can PvP against people of equal level(if not skill!). Unfortunately this sacrifices some of the things which make Open World PvP appealing to non-gankers

    Cluck Cluck, Gibber Gibber, My Old Mans A Mushroom

  • PurgatusPurgatus Member Posts: 342

    Originally posted by TwoThreeFour

    Originally posted by atziluth

    This thread should be renamed to "Is there any ganking in GW2". 

    There are no rival factions on a server so there is no open PvP as a greater threat have unified the races (the return of the great dragons). However, there is a contest between worlds for domination of the Mists. The Mists bind everything together include the past, present, and future. Controlling the Mists brings benefits to your world which may help defeat the dragons. 

    Anyone who has watched video or read up on WvW knows how expansive it is. There is more than enough open PvP to satisfied everyone other than gankers.

    I quote myself:

     

    Will I ever feel like the enemy may attack our home where I spent my lower/medium levels PvEing?

    No. You will, however need to defend your home keep, and the Central keep if you happen to get it. Personally, I feel that the invasion of our home PvP zone is as important to me as Divinities Reach would be (for example)

     

    Will I ever feel like my home is any different from their home knowing that their areas are identical to our?

    No. I do wish that the three outer areas had some differences, but perhaps they will add that in. either way, its identical to all the others and thats a shame.

     

    Will I be able to choose between fighting in desert, snowy mountains, prairie and jungle?

    Yes. The terrain in the Mists is extremely varied. From Plains to Mines to Underwater Keeps.

     

     

  • TwoThreeFourTwoThreeFour Member UncommonPosts: 2,155

    Originally posted by Purgatus

    Originally posted by TwoThreeFour


    Originally posted by atziluth

    This thread should be renamed to "Is there any ganking in GW2". 

    There are no rival factions on a server so there is no open PvP as a greater threat have unified the races (the return of the great dragons). However, there is a contest between worlds for domination of the Mists. The Mists bind everything together include the past, present, and future. Controlling the Mists brings benefits to your world which may help defeat the dragons. 

    Anyone who has watched video or read up on WvW knows how expansive it is. There is more than enough open PvP to satisfied everyone other than gankers.

    I quote myself:

     

    Will I ever feel like the enemy may attack our home where I spent my lower/medium levels PvEing?

    No. You will, however need to defend your home keep, and the Central keep if you happen to get it. Personally, I feel that the invasion of our home PvP zone is as important to me as Divinities Reach would be (for example)

     

    Will I ever feel like my home is any different from their home knowing that their areas are identical to our?

    No. I do wish that the three outer areas had some differences, but perhaps they will add that in. either way, its identical to all the others and thats a shame.

     

    Will I be able to choose between fighting in desert, snowy mountains, prairie and jungle?

    Yes. The terrain in the Mists is extremely varied. From Plains to Mines to Underwater Keeps.

     

     

     

    Glad that you pointed out that the Mists contain very varied environments. That is a very important point for me. 

  • whisperwyndwhisperwynd Member UncommonPosts: 1,668

    Originally posted by stragen001

    Originally posted by chibineko89

     

    also known as ganking and greifing 

    though i can understand the different biomes to fight in

    No.. I dont think TwoThreeFour is a ganker. He is looking for the feeling you get having to look over your shoulder for enemies, and the pride in defending your homelands from invaders.

    GW2 doesnt offer these things per se, but WvW does offer a close approximation. 

    The way it is designed means PvE'ers can PVE without getting ganked, and PvP'ers can PvP against people of equal level(if not skill!). Unfortunately this sacrifices some of the things which make Open World PvP appealing to non-gankers

    I agree he may not be a ganker but the real problem with open world PvP and FFA is the progression to get decent enough to survive in existing games.

    MO, DF had the main issue of skill grin that made ppl that played longer much more powerful. Most complaints I read about, and even with EvE, is the huge gap and the indominable climb perceived to new comers in order to be competent enough to survive, let alone kill someone.

    If the gankers were really about the PvP and challenge they'd leave the lowbies alone for awhile but alas it does not happen.

    Not enough like the daunting journey to be able to enjoy such a game and as such, the market tends to agree. They have the research, they have a better idea on how to make money than the vocal 'Hardcores' out there.

    Maybe DF 2.0 will be what you PvPers want. Still don't why the whining about other games that clearly aren't made with you in mind.

  • Terminus-EstTerminus-Est Member UncommonPosts: 352

    It does seem a bit odd that in a game called Guild Wars there is no facility for allowing guilds to actually go to war.

  • whisperwyndwhisperwynd Member UncommonPosts: 1,668

    Originally posted by Terminus-Est

    It does seem a bit odd that in a game called Guild Wars there is no facility for allowing guilds to actually go to war.

    WoW has the possibility to war on big cities but the majority of your journey to 85 is the de-population of its indigenous species to attain max lvl and Then go on a warring party on a major city to have everyhitng reset not long after. No gains, no real loot, no permanent social change, Just a nifty achievement. Coolbeans!

  • atziluthatziluth Member UncommonPosts: 1,190

    Originally posted by TwoThreeFour

    I quote myself:

    Will I ever feel like the enemy may attack our home where I spent my lower/medium levels PvEing? Will I ever feel like my home is any different from their home knowing that their areas are identical to ours? Will I be able to choose between fighting in desert, snowy mountains, prairie and jungle? I have more questions, but I would be glad if you could give me answers to those, to start with.

    There is enough information out there now (there has been for months) that you know or should know the answer to your questions. So either you spent no time looking (which indicates you are not really interested in the game) or you are purposely asking leading questions to disparage the game. 

    I have already answered your questions. There are no player factions on individual servers as they have united to face a greater threat. So no to all your questions. I have already listed the lore reasons why this is the case. 

    Fighting in different bioms... They have shown Water, snow, forest, grassland, swamp... So many, but not every biom type is in the mists. You will have options, but might not have everything you want. 

    The PvP is more like DAoC than Shadowbane. I can certainly understand the thrill of full world PvP, but too many put no consequences in. Lack of consequences destroyed shadowbane once the asian ARAC guilds showed up and severely hurt Darkfall. Archeage could be interesting with their justice system, but that is yet to seen. 

    GW2 PvP is not perfect, but it looks to be pretty solid in most repects. 

    -Atziluth-

    - Never underestimate the predictability of stupidity.

  • Terminus-EstTerminus-Est Member UncommonPosts: 352

    Originally posted by atziluth

    I have already answered your questions. There are no player factions on individual servers as they have united to face a greater threat. So no to all your questions. I have already listed the lore reasons why this is the case.

    That is a very poor explanation. If the threat were so serious, then why are the different "worlds" still fighting one another?

  • IPolygonIPolygon Member UncommonPosts: 707

    Originally posted by Terminus-Est

    It does seem a bit odd that in a game called Guild Wars there is no facility for allowing guilds to actually go to war.

    Actually, the name guild wars is derived from the guild wars happening before the release of the first game.

    http://wiki.guildwars.com/wiki/The_Guild_Wars

  • VolkonVolkon Member UncommonPosts: 3,748

    Originally posted by Terminus-Est

    Originally posted by atziluth

    I have already answered your questions. There are no player factions on individual servers as they have united to face a greater threat. So no to all your questions. I have already listed the lore reasons why this is the case.

    That is a very poor explanation. If the threat were so serious, then why are the different "worlds" still fighting one another?

    You need to understand what the Mists, and WvW in general, represents. The gods themselves have set up these great challenges for all of Tyria to partake in in order to gain their blessings and favor. So we, united as a world, travel to these Mists not to test ourselves in battle against each other, but against these mindless simulcra the gods have placed there in mortal combat. Look, it's obvious there's only one Tyria, so these "things" we're fighting aren't real in the sense we know them. They're things that may look like us and even fight like us, but they aren't us. They're nameless killing machines easily identifiable as "not us" by the odd coloration they have. Anyhow, here the gods test us. And being victorious against these beings will earn all of Tyria various blessings. These blessings in turn help us against the dragons and their allies. We need all the help we can get in these dragon-cursed times.

    Oderint, dum metuant.

  • ClawzonClawzon Member UncommonPosts: 188

    How big will this wvwvwvwwwv zone be (compared to a wow, war, swtor, aoc or lotro zones for ex) and how many players will it be in there when it's full?

     

     

    :)

  • itsTortitsTort Member UncommonPosts: 125
    Originally posted by wowfan1996

    There's no such thing as "open world PvP". In any MMO, depending on how many people participate, it's always either gank or zerg. Neither is particularly interesting.

    GW2 will have WvWvW for large-scale battles and Sructured PvP for small-scale ranked matches.

    What on earth are you talking about "no open world PvP in any mmo"?

    PvP = Player versus Player -- Whether or not you are being ganked by a group of people, by two people, by 1 person; it's all Player versus Player combat. 

     

  • ThaneThane Member EpicPosts: 3,534
    Originally posted by raystantz

    I've looked all over and cannot really find an exact answer to this.

     

    I've seen this "WvWvW" stuff, but that still looks instanced to me.

    I'm talking about open world pvp. I'm guessing guild wars 2 doesn't have it?

    If not, I'll probably pass on this one.. tired of instanced PVP games.

    just mentioning, that'S EXACTLY the same model Dark Age of Camelot used :)

    and DAoC was by far one of the best pvp games so far.

    "I'll never grow up, never grow up, never grow up! Not me!"

  • MahavishnuMahavishnu Member Posts: 336

    Are you so afraid, that TERA will die out, when GW2 comes out?

    Advertising has us chasing cars and clothes, working jobs we hate so we can buy shit we don't need.

  • TorgrimTorgrim Member CommonPosts: 2,088

    WvWvW is very fun and IMO is how PVP should work.

    You capture castles,keeps,villages,supply camps ect, you can attack the other factions caravans so they wont get supplies to reinforce thier allready owned keeps and alike.

    More your side is owning more your server benefits bonuses such as extra xp,higher % crit in crafting, special events and other things even if you never PVP you will get these bonuses.

    Then after 2 weeks it resets and the server winner is matched against 2 other servers who also have won thier 2 weeks battles, so there are server ranking lists.

     

     

    If it's not broken, you are not innovating.

  • itsTortitsTort Member UncommonPosts: 125
    Originally posted by Mahavishnu

    Are you so afraid, that TERA will die out, when GW2 comes out?

    lol TERA died out in it's first month and a half. I witnessed that boat sink hard, and I was very very sad because I had spent years following it. ;-;

  • VanadromArdaVanadromArda Member Posts: 445
    Originally posted by Clawzon

    How big will this wvwvwvwwwv zone be (compared to a wow, war, swtor, aoc or lotro zones for ex) and how many players will it be in there when it's full?

     

     

     

    The zones are extremely vast. These are not small battlegrounds, each one is big enough to warrent it's own areas of PVE level progression. Takes about 15 minutes to run from one end to the other with speed buffs. There are 5 zones in total, one of them is off the grid and is considered secret and underground.

    Hundred and hundreds of players can be in each map at the same time. Final number is still TBA until release as they adjust the numbers, but so far each zone can fit roughly 1000 players with ease.

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