I don't see how this is any better or worse than what A-net is doing. Cash-shop is a cash-shop, it's either okay for everyone to implement or not okay for everyone to implement.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
how bout no? i want ANet to make lots of money so they can make more games like GW2, or keep GW2 running for the next decade. cosmetic items and accelerated xp type stuff make sense for cash shop.
Sir I diagree and believe you don't know how cash shops work
This might just be one of the funnest things Ive read in a long time. Im pretty sure we all know EXACTLY how cash shops work and how they shape and form what goes in and stays OUT of the games we play.
I stand by my word in stating F2P games and cash shops are loved by people who:
Have no means to pay for a sub game and are most likely leeching off of someone elses internet, parent, roomate etc.
Have plenty of extra money they are wiling to dump into a game to get a leg up on someone else
Having the attention span of a nat and dont care about maxing their character, they are just looking for something to hold their attention until the next F2P releases.
That about covers it. All the level headed employeed people would rather pay a sub for a game and get the ENTIRE game in one measured cost and attain all a game has to offer in a resonable length of time.
I think it's unfortunate that you didn't have the attention span in school to learn how to spell gnat. I know, it's a big one with all four letters and such. No offense of course, just saying.
It's probably advisable to learn the difference between free to play and buy to play.
That being said, I still think your opinion is completely without merit and simply a way to self justify your own problem with ongoing subscription fees. But you probably really like getting the ENTIRE game from paying a subscription to a game like WoW. Except for expansion packs, which makes sense cause they don't make enough from just subscriptions. Oh and the cash shop because they don't make enough from box sales, and subscriptions and expansion packs. Good thing all those level headed people got it figured out so they don't get scammed by B2P games like Guild Wars 2.
Agreed, notice the contradiction; its as if he's not even thinking about what he's saying... just trolling. If they didn't have enough money for a game, how would they have money for the cash shop? oops
I don't see how this is any better or worse than what A-net is doing. Cash-shop is a cash-shop, it's either okay for everyone to implement or not okay for everyone to implement.
Sir I diagree and believe you don't know how cash shops work
This might just be one of the funnest things Ive read in a long time. Im pretty sure we all know EXACTLY how cash shops work and how they shape and form what goes in and stays OUT of the games we play.
I stand by my word in stating F2P games and cash shops are loved by people who:
Have no means to pay for a sub game and are most likely leeching off of someone elses internet, parent, roomate etc.
Have plenty of extra money they are wiling to dump into a game to get a leg up on someone else
Having the attention span of a nat and dont care about maxing their character, they are just looking for something to hold their attention until the next F2P releases.
That about covers it. All the level headed employeed people would rather pay a sub for a game and get the ENTIRE game in one measured cost and attain all a game has to offer in a resonable length of time.
I think it's unfortunate that you didn't have the attention span in school to learn how to spell gnat. I know, it's a big one with all four letters and such. No offense of course, just saying.
It's probably advisable to learn the difference between free to play and buy to play.
That being said, I still think your opinion is completely without merit and simply a way to self justify your own problem with ongoing subscription fees. But you probably really like getting the ENTIRE game from paying a subscription to a game like WoW. Except for expansion packs, which makes sense cause they don't make enough from just subscriptions. Oh and the cash shop because they don't make enough from box sales, and subscriptions and expansion packs. Good thing all those level headed people got it figured out so they don't get scammed by B2P games like Guild Wars 2.
Agreed, notice the contradiction; its as if he's not even thinking about what he's saying... just trolling. If they didn't have enough money for a game, how would they have money for the cash shop? oops
Because he is not talking about the same group of people. Not that hard to understand.
I don't see how this is any better or worse than what A-net is doing. Cash-shop is a cash-shop, it's either okay for everyone to implement or not okay for everyone to implement.
Not every cash shop is the same.
Because Blizzard ruined MMOs, blah blah blah, and Guild Wars 2 walks on water, blah blah blah...
That Guild Wars 2 login screen knocked up my wife. Must be the second coming!
I don't see how this is any better or worse than what A-net is doing. Cash-shop is a cash-shop, it's either okay for everyone to implement or not okay for everyone to implement.
Not every cash shop is the same.
No, they're not all the same, but they're still cash shops. Now the wow/d3 trolls will attempt to argue that wow and d3's cash shops are somehow allowable, but certainly not the evil gw2's cash shop, no, no, no.
I don't see how this is any better or worse than what A-net is doing. Cash-shop is a cash-shop, it's either okay for everyone to implement or not okay for everyone to implement.
Not every cash shop is the same.
Because Blizzard ruined MMOs, blah blah blah, and Guild Wars 2 walks on water, blah blah blah...
No, I was specifically talking about his idea that because it's ok for one, it's ok for everyone.
I think both Blizzard cash shops are fine. But I've seen otehr cash shops that are terrible like some of the Perfect World games. blah blah blah...
I don't see how this is any better or worse than what A-net is doing. Cash-shop is a cash-shop, it's either okay for everyone to implement or not okay for everyone to implement.
Not every cash shop is the same.
They basically are to me, doesn't mean I support P2W but I hardly care about it, cash-shops all serve the same purpose, a revenue generator and that's it.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I don't see how this is any better or worse than what A-net is doing. Cash-shop is a cash-shop, it's either okay for everyone to implement or not okay for everyone to implement.
I think it boils down to convenience verus substance.
IF you can pay to win i.e. you can BUY stuff that you cannot get in game that betters your character - that's a NO!
If you can pay for convenience items, temporary buffs (eg. extra XP for x mins), fluff etc. (i.e. nothing that cannot be gained in game) - then no harm done.
The only difference is the time invested in game imo.
I don't see how this is any better or worse than what A-net is doing. Cash-shop is a cash-shop, it's either okay for everyone to implement or not okay for everyone to implement.
Wow, Distopia. It's just black and white with you, huh? No gray areas, subtle differences or the like? I normally like your comments because I find them to be as objective as you possibly can be (even if I disagree with your opinion) but I think your way off base on this one.
You want me to pay to play a game I already paid for???
I don't see how this is any better or worse than what A-net is doing. Cash-shop is a cash-shop, it's either okay for everyone to implement or not okay for everyone to implement.
Not every cash shop is the same.
They basically are to me, doesn't mean I support P2W but I hardly care about it, cash-shops all serve the same purpose, a revenue generator and that's it.
Oh, yeah. They are all the same in that way. They are all meant to generate revenue. Duh.
Cash shops are obviously different in design from each other. And for most people, those differences are what either makes it acceptable or unacceptable. They are obviously not all the same.
There was a cash shop in Guild Wars--they sold character slots, weapon skins, costumes, etc.
I find it weird that people almost always omit Skill packs when they bring this up. I know they won't be in GW2, but that doesn't make it any less questionable why you make no mention of that in reference to GW1 here.
So GW 1 had skill packs.
You admit GW2 doesn't have them.
So skill packs in the cash show for GW2 doesn't exist.
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what
it offers rather than pass on what might be a great playing experience
because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in
the game mechanics that define the MMORPG genre, then why are you
playing an MMORPG?"
I don't see how this is any better or worse than what A-net is doing. Cash-shop is a cash-shop, it's either okay for everyone to implement or not okay for everyone to implement.
I think it boils down to convenience verus substance.
IF you can pay to win i.e. you can BUY stuff that you cannot get in game that betters your character - that's a NO!
If you can pay for convenience items, temporary buffs (eg. extra XP for x mins), fluff etc. (i.e. nothing that cannot be gained in game) - then no harm done.
The only difference is the time invested in game imo.
But that definition of "Pay To Win" has not been relevant for many years. Most F2P games do not have items that you cannot get through just playing the game without opening your wallet. Very often, the so called "Pay To WIn" item malls have been about convenience, but that convenience has been so large that a regular players had to spend ridiculous amounts of hours playing to catch up to the spenders.
Really, continue with the fucking cash shop threads. As long as they don't sell better gear or a buff that give 100% extra damge for PvP, Who cares?....
Really, continue with the fucking cash shop threads. As long as they don't sell better gear or a buff that give 100% extra damge for PvP, Who cares?....
Even 1% more damage in PvP would make my head explode instantly.
Really, continue with the fucking cash shop threads. As long as they don't sell better gear or a buff that give 100% extra damge for PvP, Who cares?....
Everyone who cares about other competitions other than the PVP one, for starters.
Why can't the naysayers just realize...you're not paying a subscription fee. That's saving you $15 a month for a good product. Some people I know are going to budget themselves to spend that same amount on the cash shop every month. Nothing lost, nothing gained in terms of value.
Wow, Distopia. It's just black and white with you, huh? No gray areas, subtle differences or the like? I normally like your comments because I find them to be as objective as you possibly can be (even if I disagree with your opinion) but I think your way off base on this one.
Of course there are subtle differences, I fail to see how my comment was all black and white though, seemed to be all grey to me. While the subtsances within a cash-shop may be different, the idea of the cash shop is the same across the board. Extra revenue is the goal, and the only goal. I don't care about any cash shop, they've never had an effect toward my enjoyment of a game. The only thing that matters to me about cash-shops is whether they are in my face or not, that's less about cash shop and more about advertising though.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
There was a cash shop in Guild Wars--they sold character slots, weapon skins, costumes, etc.
I find it weird that people almost always omit Skill packs when they bring this up. I know they won't be in GW2, but that doesn't make it any less questionable why you make no mention of that in reference to GW1 here.
So GW 1 had skill packs.
You admit GW2 doesn't have them.
So skill packs in the cash show for GW2 doesn't exist.
DUDE, THIS IS YOUR BAGGAGE.
GW2 wasn't the subject at hand...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Faulting a developer for monetizing a game they put years of their life into creating is ridiculous. Seriously, these people aren't here for the sole purpose of creating entertainment for you. They have every right to generate revenue off of their endeavors and the consumer has every right not to purchase a product offered to them that doesn't fit their needs, wants or beliefs. Personally, I will happily purchase gems if I enjoy the game. Why? Because people who provide me with hours (possibly hundreds of hours) of entertainment deserve something tangible for their efforts. At least that's what I believe.
Really, continue with the fucking cash shop threads. As long as they don't sell better gear or a buff that give 100% extra damge for PvP, Who cares?....
Everyone who cares about other competitions other than the PVP one, for starters.
What other competitions? The only competition this game offers is PvP. Everything else is build around cooperation with other players.
Comments
I don't see how this is any better or worse than what A-net is doing. Cash-shop is a cash-shop, it's either okay for everyone to implement or not okay for everyone to implement.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
how bout no? i want ANet to make lots of money so they can make more games like GW2, or keep GW2 running for the next decade. cosmetic items and accelerated xp type stuff make sense for cash shop.
Agreed, notice the contradiction; its as if he's not even thinking about what he's saying... just trolling. If they didn't have enough money for a game, how would they have money for the cash shop? oops
Not every cash shop is the same.
Because he is not talking about the same group of people. Not that hard to understand.
Because Blizzard ruined MMOs, blah blah blah, and Guild Wars 2 walks on water, blah blah blah...
That Guild Wars 2 login screen knocked up my wife. Must be the second coming!
No, they're not all the same, but they're still cash shops. Now the wow/d3 trolls will attempt to argue that wow and d3's cash shops are somehow allowable, but certainly not the evil gw2's cash shop, no, no, no.
No, I was specifically talking about his idea that because it's ok for one, it's ok for everyone.
I think both Blizzard cash shops are fine. But I've seen otehr cash shops that are terrible like some of the Perfect World games. blah blah blah...
Turned into another thread of CS being bad in a game..too many panties got twisted up methinks.
New hobby might be in order, or the stress will kill some of you.
They basically are to me, doesn't mean I support P2W but I hardly care about it, cash-shops all serve the same purpose, a revenue generator and that's it.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
I think it boils down to convenience verus substance.
IF you can pay to win i.e. you can BUY stuff that you cannot get in game that betters your character - that's a NO!
If you can pay for convenience items, temporary buffs (eg. extra XP for x mins), fluff etc. (i.e. nothing that cannot be gained in game) - then no harm done.
The only difference is the time invested in game imo.
regards
frisp
Wow, Distopia. It's just black and white with you, huh? No gray areas, subtle differences or the like? I normally like your comments because I find them to be as objective as you possibly can be (even if I disagree with your opinion) but I think your way off base on this one.
You want me to pay to play a game I already paid for???
Be afraid.....The dragons are HERE!
Oh, yeah. They are all the same in that way. They are all meant to generate revenue. Duh.
Cash shops are obviously different in design from each other. And for most people, those differences are what either makes it acceptable or unacceptable. They are obviously not all the same.
So GW 1 had skill packs.
You admit GW2 doesn't have them.
So skill packs in the cash show for GW2 doesn't exist.
DUDE, THIS IS YOUR BAGGAGE.
Epic Music: https://www.youtube.com/watch?v=vAigCvelkhQ&list=PLo9FRw1AkDuQLEz7Gvvaz3ideB2NpFtT1
https://archive.org/details/softwarelibrary_msdos?&sort=-downloads&page=1
Kyleran: "Now there's the real trick, learning to accept and enjoy a game for what it offers rather than pass on what might be a great playing experience because it lacks a few features you prefer."
John Henry Newman: "A man would do nothing if he waited until he could do it so well that no one could find fault."
FreddyNoNose: "A good game needs no defense; a bad game has no defense." "Easily digested content is just as easily forgotten."
LacedOpium: "So the question that begs to be asked is, if you are not interested in the game mechanics that define the MMORPG genre, then why are you playing an MMORPG?"
cash shops and RMAH are evil until the game you like has them.
But that definition of "Pay To Win" has not been relevant for many years. Most F2P games do not have items that you cannot get through just playing the game without opening your wallet. Very often, the so called "Pay To WIn" item malls have been about convenience, but that convenience has been so large that a regular players had to spend ridiculous amounts of hours playing to catch up to the spenders.
Really, continue with the fucking cash shop threads. As long as they don't sell better gear or a buff that give 100% extra damge for PvP, Who cares?....
So sad, and so true...
=/
Even 1% more damage in PvP would make my head explode instantly.
Everyone who cares about other competitions other than the PVP one, for starters.
Why can't the naysayers just realize...you're not paying a subscription fee. That's saving you $15 a month for a good product. Some people I know are going to budget themselves to spend that same amount on the cash shop every month. Nothing lost, nothing gained in terms of value.
Of course there are subtle differences, I fail to see how my comment was all black and white though, seemed to be all grey to me. While the subtsances within a cash-shop may be different, the idea of the cash shop is the same across the board. Extra revenue is the goal, and the only goal. I don't care about any cash shop, they've never had an effect toward my enjoyment of a game. The only thing that matters to me about cash-shops is whether they are in my face or not, that's less about cash shop and more about advertising though.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
GW2 wasn't the subject at hand...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Faulting a developer for monetizing a game they put years of their life into creating is ridiculous. Seriously, these people aren't here for the sole purpose of creating entertainment for you. They have every right to generate revenue off of their endeavors and the consumer has every right not to purchase a product offered to them that doesn't fit their needs, wants or beliefs. Personally, I will happily purchase gems if I enjoy the game. Why? Because people who provide me with hours (possibly hundreds of hours) of entertainment deserve something tangible for their efforts. At least that's what I believe.
What other competitions? The only competition this game offers is PvP. Everything else is build around cooperation with other players.