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GW2 Is a Casual Game?

powerplaypowerplay Member Posts: 24

Correct me if I'm wrong. 

 

DEs - Run around with a bunch of people picking apples, chopping trees and zerging monsters. No stratagey needed. No communication needed. If you die run back until the event ends. Very low stress no prepartion time needed. Jump in when ever you want. 

 

PvP - Click a button jump in a battle. Gear is normalized. No need to gear up. Learn the rules, then zerg towers, zerg keeps, zerg supply lines? Heavy emphasis on groups. Not much 1v1. 

 

Progression - Max level gear is all weighted the same. One person my have a different stat allocation, but the power level is the same. No tiers, no power advancement. A person playing for 5 months is the same as someone who has played 1 month, other than cosmetics. 

 

I think this is perfect for a couple of my friends who work long hours. I'll probably tell them to buy a copy so we can jump in on the weekend and get a few hours of pvp in. If I'm correct they should be at no disadvantage compared to those who spend 40 hours a week in game, right?

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Comments

  • WellzyCWellzyC Member UncommonPosts: 599

    other mmos:

    To do List quest - Mindlessly runing around killing 10 wolfs for wolf teeth, and get pissed when you see another person in your camp taking your wolfs.

     

    PvP - que up againts ppl that just run around fighting for them selfs instead of helping defend points

     

    Progression -  Running the same Heroics over and over till you eyes bleed just to run the first raid over and over till you eyes bleed.

     

     

     

     you can be negative all you what about what ever mmo. its all in the eye of the beholder what they find fun. I personaly find GW2 more fun than WoW clone games.

    The way mmo's were: Community, Exploration, Character Development, Conquest.

    The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...


    www.CeaselessGuild.com

  • powerplaypowerplay Member Posts: 24
    Originally posted by WellzyC

    other mmos:

    To do List quest - Mindlessly runing around killing 10 wolfs for wolf teeth, and get pissed when you see another person in your camp taking your wolfs.

     

    PvP - que up againts ppl that just run around fighting for them selfs instead of helping defend points

     

    Progression -  Running the same Heroics over and over till you eyes bleed just to run the first raid over and over till you eyes bleed.

     

     

     

     you can be negative all you what about what ever mmo. its all in the eye of the beholder what they find fun. I personaly find GW2 more fun than WoW clone games.

    Negative? This is perfect for a couple of friends who have been having trouble keeping pace in other games.

  • NadiaNadia Member UncommonPosts: 11,798
    Originally posted by powerplay

      they should be at no disadvantage compared to those who spend 40 hours a week in game, right?

    no gear disadvantage -- but being used to the the variety of skill combos may take time

  • powerplaypowerplay Member Posts: 24
    Originally posted by Nadia
    Originally posted by powerplay

      they should be at no disadvantage compared to those who spend 40 hours a week in game, right?

    no gear disadvantage -- but being used to the the variety of skill combos may take time

    Ah no doubt. I don't think they will be much dueling though ;) They will follow the pack I'm sure.

  • wartyxwtwartyxwt Member Posts: 172

    Maybe he's not baiting? If so he re-hi-heally needs to rewrite..

     

    On the chance that he's genuine. Yes in many ways it is quite casual friendly. Think you overexaggerate however. Early stuff is simple, but even 1 minute watching DE videos and you will see proper bosses etc. No reason to think anything 30+ is going to be simple zergs,

     

    Yes you can get into PVP quickly, no need to fanny about. Friend in PVP? Click the name and tell the game you want to play with them. Bing, you are now playing with them.

     

    There is some gear progression, just not the amount people are used to. It's not like if you don't have t3 you *cannot* do t4 etc. PVP progression is opening skills rather than gaining power. So, yes you're friends will fall behind, in their choice, but not power.

  • powerplaypowerplay Member Posts: 24
    Originally posted by wartyxwt

    Maybe he's not baiting? If so he re-hi-heally needs to rewrite..

     

    On the chance that he's genuine. Yes in many ways it is quite casual friendly. Think you overexaggerate however. Early stuff is simple, but even 1 minute watching DE videos and you will see proper bosses etc. No reason to think anything 30+ is going to be simple zergs,

     

    Yes you can get into PVP quickly, no need to fanny about. Friend in PVP? Click the name and tell the game you want to play with them. Bing, you are now playing with them.

     

    There is some gear progression, just not the amount people are used to. It's not like if you don't have t3 you *cannot* do t4 etc. PVP progression is opening skills rather than gaining power. So, yes you're friends will fall behind, in their choice, but not power.

    Cool beans thanks.

  • OldManFunkOldManFunk Member Posts: 894


    Originally posted by wartyxwt
    Maybe he's not baiting?

    The title is a question but the post is a derogatory and inaccurate description of the game mechanics stated as fact.

  • powerplaypowerplay Member Posts: 24
    Originally posted by OldManFunk

     


    Originally posted by wartyxwt
    Maybe he's not baiting?

     

    The title is a question but the post is a derogatory and inaccurate description of the game mechanics stated as fact.

    Omg why is what I said deragatory? I said correct me if I'm wrong.

  • OldManFunkOldManFunk Member Posts: 894


    Originally posted by powerplay
    Originally posted by OldManFunk   Originally posted by wartyxwt Maybe he's not baiting?
      The title is a question but the post is a derogatory and inaccurate description of the game mechanics stated as fact.
    Omg why is what I said deragatory? I said correct me if I'm wrong. 

    That's why it's called baiting.
  • powerplaypowerplay Member Posts: 24
    Originally posted by OldManFunk

     


    Originally posted by powerplay

    Originally posted by OldManFunk  

    Originally posted by wartyxwt Maybe he's not baiting?
      The title is a question but the post is a derogatory and inaccurate description of the game mechanics stated as fact.
    Omg why is what I said deragatory? I said correct me if I'm wrong. 
    That's why it's called baiting.

     

    Get out of here. Asking for correction if a statment is improper is now baiting? Just stop. This game seems perfect for my casual RL friends.

  • WickedjellyWickedjelly Member, Newbie CommonPosts: 4,990

    I would think the only thing casuals may really struggle with is exporable mode dungeons. Outside of that I would say this game would be great for casual players.

    Really don't see how that is a negative either as some seem to be taking it. Just sayin'...

    1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.

    2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.

    3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.

  • BadSpockBadSpock Member UncommonPosts: 7,979

    GW2 is very much aimed at the casual MMO audience, though it also has certain "hardcore" elements.

    By design.

     

  • AnthurAnthur Member UncommonPosts: 961

    I would say it differently:

    GW2 is very easily accessible. sPvP, W v W , PvE are all available at level one. PvE dungeons start at lvl30/35ish though.

    Anyway, those who invest more time/thinking/teamwork into sPvP, W vW or explorable dungeons will still be more successful at those.

    But yes, you just can jump in and have fun. I don't see anything wrong there.

  • NaqajNaqaj Member UncommonPosts: 1,673
    Originally posted by powerplay

    Correct me if I'm wrong. 

    Your assessment of DEs may be appropriate for starter zones, higher-end content not so much.

    You mashed sPvP and WvW together, would be more accurate to differentiate properly. One is gear-balanced, the other is not. Neither is by definition more casual just because of that, unless you define hardcore as geargrind. Which isn't neccessarily wrong.

     

    Final verdict is mostly correct. GW2 is great for casual players as it doesn't expect people to have the hardcore-typical dedication to wade through bullshit just to get to the better stuff.

  • bazakbazak Member UncommonPosts: 283
    Originally posted by powerplay
    Originally posted by OldManFunk

     


    Originally posted by powerplay

    Originally posted by OldManFunk  

    Originally posted by wartyxwt Maybe he's not baiting?
      The title is a question but the post is a derogatory and inaccurate description of the game mechanics stated as fact.
    Omg why is what I said deragatory? I said correct me if I'm wrong. 
    That's why it's called baiting.

     

    Get out of here. Asking for correction if a statment is improper is now baiting? Just stop. This game seems perfect for my casual RL friends.

    my appologies for the bad reception, you see these GW2 forums are atm A very VERY Active Warzone. with a few fanboys and a much larger handfull of people running around spouting lies and misinformation about GW2 . so this isnt the best place for people who accidentaly make mistakes about GW2 and state them in a way that looks negative to a lot of us.

     

    personaly id say RUN , Run before you get sucked in too and find a better more friendly forum!

  • bazakbazak Member UncommonPosts: 283
    Originally posted by powerplay
    Originally posted by Naqaj
    Originally posted by powerplay

    Correct me if I'm wrong. 

    Your assessment of DEs may be appropriate for starter zones, higher-end content not so much.

    You mashed sPvP and WvW together, would be more accurate to differentiate properly. One is gear-balanced, the other is not.

     

    Final verdict is mostly correct. GW2 is great for casual players as it doesn't expect people to have the hardcore-typical dedication to wade through bullshit just to get to the better stuff.

    Thanks. No dungeons until 30 kinda stinks. Person would have to "wade" through a lot f DEs and Hearts to get there though.

    apparently the hardest content in the game is those dungeons (at least in explorable mode, the initial story mode is supposed to be easyer.

     

    the thing about wading thru DE's tho is its more like walking thru a living world, at least to me, which is part of the reason im really excited about this game. then there are the fast travel options (teleport to waypoints) if you have already been to where your going.

  • TwoThreeFourTwoThreeFour Member UncommonPosts: 2,155
    Originally posted by powerplay

    Correct me if I'm wrong. 

     

    DEs - Run around with a bunch of people picking apples, chopping trees and zerging monsters. No stratagey needed. No communication needed. If you die run back until the event ends. Very low stress no prepartion time needed. Jump in when ever you want. 

     

    PvP - Click a button jump in a battle. Gear is normalized. No need to gear up. Learn the rules, then zerg towers, zerg keeps, zerg supply lines? Heavy emphasis on groups. Not much 1v1. 

     

    Progression - Max level gear is all weighted the same. One person my have a different stat allocation, but the power level is the same. No tiers, no power advancement. A person playing for 5 months is the same as someone who has played 1 month, other than cosmetics. 

     

    I think this is perfect for a couple of my friends who work long hours. I'll probably tell them to buy a copy so we can jump in on the weekend and get a few hours of pvp in. If I'm correct they should be at no disadvantage compared to those who spend 40 hours a week in game, right?

     

    DEs: According to http://wiki.guildwars2.com/wiki/Dynamic_event, most dynamic events scale up to 10 people (one that scales up to 100 was mentioned) based on participation. I don't know how well it scales and how often it does so. If you have much more than 10 people I would assume many DEs to become zerg-fests.  Also, I would expect several DEs to be harder mechanic-wise than other ones, maybe even to such extent that you need to communicate with the other people in your area: it would be bad design if such DEs didn't exist.

     

    PvP: There are two forms of PvP: The Mists  and Structured PvP.  For structured PvP, you don't need to grind at all, since all traits, skills, etc are available from the get go. As for the Mists: your stats are buffed up to lv80 status, but you still use your old gear, traits and skills. Due to the stats being buffed up, I expect even a "level 1" character to not be one-shotted, but I wonder how much of a difference the gear, traits and skills will do. How many good lv1 players would a good lv80 with full gear, skills and traits be able to win over in The Mists?

     

    Progression: While the gear is "weighted" the same, their stats are still allocated differently and I am not sure, mathematically, how much better a group with specialized gear would perform over a group with "basic" gear. Definitely not as bad as in games with a massive gear progression grind like World of Warcraft. I don't know how long time it will take for a casual player to reach lv80: more specifically how many hours it would take.  

    One problem for you and your friends would be that Arenanet didn't follow through on their plans to allow PvE scaling up and currently only have scaling-down for players at levels different from the correct ones. This means, that if one of you are much higher in level compared to the rest, he would be able to do some content with your lower level players, but your lower level players wouldn't be able to do well on much higher level adventures. 

     

     

  • The_KorriganThe_Korrigan Member RarePosts: 3,460
    Originally posted by powerplay

    Thanks. No dungeons until 30 kinda stinks. Person would have to "wade" through a lot f DEs and Hearts to get there though.

     http://www.youtube.com/watch?feature=player_embedded&v=negeLd6w3KE

    That's a level 15 world boss.

    Don't worry, you'll have plenty to do beside dungeons. Not to mention the landscape is dotted with natural caves which are all like non-instanced dungeons too.

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  • NaqajNaqaj Member UncommonPosts: 1,673
    Originally posted by powerplay

    Thanks. No dungeons until 30 kinda stinks. Person would have to "wade" through a lot f DEs and Hearts to get there though.

    True, but much of the "function" of early dungeons (lore, world development) is carried by the personal story here. Challenging stuff at beginner level makes little sense.

    Lvl 30 is when you unlock your final skill slot, and had enough time to get acclimated with your skills/builds to form at least some understanding of how to play your profession and how to specialize for different roles in a group.

    If you consider plaing DEs as 'wading through' you may want to reexamine if GW2 is the right game for you. It is the heart and soul of the game.

     

     

     

    Also, public service reminder: If you suspect someone of trolling/baiting/flaming ... don't post! Do not feed! Accusations accomplish nothing. Be civil, or be silent.

  • oxbakeroxbaker Member Posts: 59

    I think there are a lot of players who would prefer to see equipment overall weighted more evenly than you see in other MMO's, especially for PvP.

    In pvp games like League of Legends it's popular in large part because they at least attempt to balance those power levels so you don't end up with four people banging away at a death knight as he laughs and kills them off due to his imbalanced class/gear. I'd personally much rather see players dominate due to skill than gear.

  • EletherylEletheryl Member Posts: 152

    The answer is easy, YES.  Thats why GW2 will be a 2nd game for most of their playerbase. With all the fanboys around, tbh, Is just pointless to make a list about why it will be casual?.

  • askdabossaskdaboss Member UncommonPosts: 631

    Yes, you can play GW2 casually and have fun - and experience pretty much all the content I believe.

    And then if you have too much spare time, you can play it hardcore too - which in GW2 means developing your "player skills" (not character skills!) and ability to work as part of a team, so you're basically skipping the gear threadmill step in other games (I see this as a positive since the playfield is more even thanks to that IMO).

  • NaqajNaqaj Member UncommonPosts: 1,673
    Originally posted by powerplay

    Why do you think I put wading in quotes? The poster above said "You don't have to wade through a bunch of stuff to get to the fun stuff." 

    Well, you still put it in that same context, so I thought you were agreeing. If not, just disregard that part.

  • MaephistoMaephisto Member Posts: 632
    Originally posted by powerplay

    Correct me if I'm wrong. 

     

    PvP - Click a button jump in a battle. Gear is normalized. No need to gear up. Learn the rules, then zerg towers, zerg keeps, zerg supply lines? Heavy emphasis on groups. Not much 1v1. 

     

    People cry about the existence of zergs.  They exist and I hope they dont go away.  They can wreak havoc on a servers score, but their gains are always shortlived. Zergs are a mindless blob that are usually easily mowed thorugh by a organized force a fraction of the zerg's size.  Exhibit A.

    In terms of the gear, we have beaten that topic to much already.  All that can be said is if you want to participate in a gear grind, you wont find it here.

     

    EDIT:  Same link as above but this takes you straight to the action.

    image

  • EvilGeekEvilGeek Member UncommonPosts: 1,258

    Define casual? Can you jump in, have a lot of fun, feel like you've achieved something and don't feel that you've fallen behind other players, then yes. Can you watch TV, half read a book or allow yourself to get distracted during combat, then no. I think that's an important distinction to make, you can't out heal damage, you need to be invested. Some people try and use casual as an insult - it's not hard core, you aren't a proper gamer, game is a walk in the park, you need to commit eight hours to this raid or your not doing it right. Anet are first and foremost gamers, they understand the need for time aware content and for our need to be enthralled and challenged, they've got a great balance IMHO.

    image
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