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No Open World PvP?

WorIdEaterWorIdEater Member Posts: 4

Why is there no open world PvP? Before people suggest WvW, let me say I come from DarkHaven. We demolished every fight I took part in, which is why I came to hate it. Borderline: No challenge. Killing players feels unrewarding (low points and blank names, Server X/Y), more fighting NPCs then players, not balanced, highly repetitive. It does not give the vibe I get from other PvP games, its shallow. sPvP is the same, repetitive and heavy team oriented.

My friends and I come from RIft and TERA, as avid fans of open world pvp we are disappointed. This game seems catered towards casual players, or PvE carebears, everyone wants to hold eachothers hand. WvW is not challenging enough, sPvP doesn't give us what we desire, so my question is: Why is there no open world PvP? Many games have the option of a seperate PvP server, why doesn't GW2?

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Comments

  • HonnerHonner Member Posts: 504

    WvWvW is all what I need for open world PvP

  • zipzapzipzap Member Posts: 123

    lorewise (current lore) it wouldnt work...

    and what is open world pvp in GW2?

    humans can attack humans + other factions or faction war and over what?

     

    ppl say that no open world pvp = carebare pvp

    but one might counter with open world pvp = carebare pvp (zergs ftw)

     

    open world pvp sucks... unless your playing eve online

  • ZylaxxZylaxx Member Posts: 2,574

    This has been debated many times before and it wont change.  This game will not feature ganking!  Because lets face it 99% of the time when people talk about open world PvP they mean ganking or griefing.  Plus this MMO does not want any form of elitist or competition between the inhabitants of the same server.  So no.

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  • DaezAsterDaezAster Member UncommonPosts: 788

     In beta the servers don't really have the data yet to match balanced opponents yet. When your server gets matched up with a proper server your challenge will be there.

  • ConnmacartConnmacart Member UncommonPosts: 723

    So you picked the server that screamed PVP and now you are upset that you actually won...

    Even if I was an avid PvPer I would shy away from any servers with the words, Shadow, Black, Dark or Demon in it. Those are the kinds of server names to me that will hold most of the overachievers which include by and large PvPers.

    Next time transfer to another server. 

  • WorIdEaterWorIdEater Member Posts: 4
    Originally posted by Zylaxx

    This has been debated many times before and it wont change.  This game will not feature ganking!  Because lets face it 99% of the time when people talk about open world PvP they mean ganking or griefing.  Plus this MMO does not want any form of elitist or competition between the inhabitants of the same server.  So no.

    If I said this was false I would be lying. I can't say the same for my friends, but I never grief others, or pk players below me, because there is no challenge. Infact, I find myself on the other end, invading an enemy territory with my clan, being severely outnumbered. That's what drives me, the challenge of over coming impossible odds.

    Ganking and griefing happens to everyone equally. All it does is make you a smarter player. I feel too many people label us as elitist, some of us just enjoy the challenge, living life on the edge. I have nothing but respect for the opponents I fight.

    @ zipzap: What about race vs race? Chars vs humans, or asuran vs char? From what I've read most races are hostile with eachother, especially Chars and humans.

    @ Conn: I'm upset we won without a challenge.  Maybe you enjoy stomping 100vs14, I don't. Transfering to another server wouldn't change a thing, the problem is with balance. Everything else you wrote makes no sense to me.

    @ Daez: That is good to hear.

  • LokomotivLokomotiv Member Posts: 106

    This subject was already debated to exaustion.

    Still I wouldn't really care if they created some Open Wolrd PvP servers.

    Just so there could be more options.

  • GTwanderGTwander Member UncommonPosts: 6,035

    Personally, I would like some kind of flagging system, or something along the lines of the zombie events to happen more often (and in various places). FFAPvP would suck balls in this game, but world PvP is always 100x better than BGs.

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  • DaezAsterDaezAster Member UncommonPosts: 788

    They have said there not completely against duels so........

  • lilHealalilHeala Member UncommonPosts: 522

    I really don't get why folks are too lazy to use the search function. There have been many topics (some also incl. polls) on this very forum already, this topic has been comepletely discussed until exhausted already, both on these forums and all across the interwebz.

    My opinion: It's not the game for you if what you describe is really that important, the game is consciously designed like that and creating PvP servers is not just as easy as changing a ruleset and a flag to allow to attack other players but needs a complete redesign of core game mechanics /design choices.

    So yeah basically: SOL.

  • EzhaeEzhae Member UncommonPosts: 735

    There is no Open World PvP because the game is built around not having open world PvP. Simple as that. It's as basic decission as what races or classes are in the game. GW2 is built around cooperative open world. You do not kill steal, you do not node ninja, you do not have to camp for mob spawns and you do not get in the way of other players playing the game. 

    Your complain about WvWvW is a bit silly because, first, it's a beta and not everyone bothers with WvWvW so there are obvious population differences, and second, the matchmaking for WvWvW in BWE2 was broken, not matching servers with high win raito against each other. 

     

    Obviously if you are looking for gank-a-thon 2012 GW2 is not game for You and never was advertised as such. 

  • MahavishnuMahavishnu Member Posts: 336

    Open-PvP has its own problems. I understand exactly, what the OP wants. But think about it - in WoW and TERA there is nothing but kill other players in Open-PvP. Yet, GW2 wants to enjoy with sieges and conquering castles. It is a little bit disappointing, that they do it with one big battleground. But it has certain adavantages. It is easier to balance and it can be more stragetical. WAR tried the big solution and failed.

    I am looking forward to WvWvW, because I think it is a very good idea. And I would not care too much about the imbalance during beta, where most of the players try to level up through PvE. However, that they do not show the names of your enemies is definitely disappointing.

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  • korat102korat102 Member Posts: 313

    If open world PvP was as popular as it's fans would like to believe, nearly every game out there would feature that form of PvP. The fact that hardly any successful games allow players to attack any other player anywhere they choose speaks volumes.

  • GTwanderGTwander Member UncommonPosts: 6,035
    Originally posted by korat102

    If open world PvP was as popular as it's fans would like to believe, nearly every game out there would feature that form of PvP. The fact that hardly any successful games allow players to attack any other player anywhere they choose speaks volumes.

    *cough* World of Warcraft *cough*

    *cough* *COUGH* *hack* *vomit*

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  • jdlamson75jdlamson75 Member UncommonPosts: 1,010

    Didn't even vote, as I'm fairly certain the horse has been beaten long after having died.  OP cites Rift and Tera as the open-world PvP games he's come from that offered so much in that area; give Darkfall, Mortal Online, or Eve a shot.  Then let's hear about your open-world PvP needs.

  • jondifooljondifool Member UncommonPosts: 1,143

    To ask for open world PvP in GW2 is like being a turist and going into a monestary and ask for "sex, drugs and rock'roll."

    Op you can be disappointed all you wan't. Open world PvP is not what GW2 is designed around. Actual nearly all design is going again the mindset that is required for open world PvP.

  • korat102korat102 Member Posts: 313
    Originally posted by GTwander
    Originally posted by korat102

    If open world PvP was as popular as it's fans would like to believe, nearly every game out there would feature that form of PvP. The fact that hardly any successful games allow players to attack any other player anywhere they choose speaks volumes.

    *cough* World of Warcraft *cough*

    *cough* *COUGH* *hack* *vomit*

    Doesn't WoW have PvE realms?

  • lilHealalilHeala Member UncommonPosts: 522
    Originally posted by korat102

    If open world PvP was as popular as it's fans would like to believe, nearly every game out there would feature that form of PvP. The fact that hardly any successful games allow players to attack any other player anywhere they choose speaks volumes.

    This. And I get annoyed by the fact that even if there's some form of open world PvP a large part of that same crowd then starts complaining that there's no point doing it because there's no incentives. So just allowing world PvP isn't enough, they need to be held by the hand and have designated areas / objectives instead of organising things themselves. Then when there's objectives added in certain areas they start complaining it's more like a battleground than real PvP. They can't seem to make up their mind.

    WvW is imo the perfect compromise in that, pure PvE'ers happy, objective PvP'ers happy and a part of the world PvP crowd that just wants to stay in WvW happy. Just the pureblood open world PvP'ers dissapointed but hey maybe they should search for another game, maybe not even an mmorpg.

  • aesperusaesperus Member UncommonPosts: 5,135

    Look OP. It's not gunna happen.

    This topic has come up many times, and Anet has been very clear about WHY they are not going to do things like this. While it might be fun in some games, it would absolutely ruin a game like this. They had a mini-event that was similar last beta weekend, but it basically destroyed an entire zone in the process. This is not something they are going to dedicate an entire server to.

    For one:

    They are trying to build a game in which people play with each other. OPvP goes counter to that entire philosophy. It would literally undo most of what they've been working to accomplish, to cater to a sub-demographic of people who seem to care little about what's good for the game.

    Two:

    If you really want that style of play, you have the Mists. If BWE are any indication, these areas are always active. If you really want the thril of running around killing things, unsure if there are enemies nearby or not, go play that. Otherwise, you can go play TERA and gank lowbies, or you have archeage coming in another year or so, along with Planetside 2.

    WAR caved to this demand, and it did absolutely nothing to help the game, but distract them from more important issues. I'm sorry, but this game is being made around a core design philosophy. If you don't share that, then maybe this isn't the right game for you.

  • seridanseridan Member UncommonPosts: 1,202

    Nope it would never work in Guild Wars 2 due to how the server system works. Allowing people to play on any server they want, when they want. Also it wouldn't work "lore-wise". I wouldn't have a problem if they did some regular events like the BWE2 end event which had some nice Open-PVP that would fit the lore perfectly but as a "regular" feature? No certainly not.

    Some people might not "gank" or "grief" in open PVP worlds but unfortunately lots will, there have already been attempts at griefing even in GW2,  open PVP will increase the probability even higher, one of the top10 reasons people don't play MMOs is ganking and griefing (along with various others) so a game that wants to bring "non-MMOers" into it shouldn't promote any kind of MMO-hated feature. That's why there is no sub, no trinity, no grind and others.

    I don't get the whole idea of "carebear" when there is no open PVP. The real challenge is to fight on equal terms and win with your intelligence and abilitiy, not superiority in numbers or any kind of silly griefing/ganking. Seriously? Have you even played the game? Adding open PVP in a game with Dynamic Events would be so pointless, why add more variables in a fight? No it just wouldn't work, there are tons of Open PVP games and more coming, Open PVP has no place in GW2 and there are good reasons for it.

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  • DiSpLiFFDiSpLiFF Member UncommonPosts: 602

    It's lame and one of the main reasons I won't be playing this game. Saying open world pvp is a zerg fest? Give me a break.. WvWvW is only zergs, just like AV was for WoW. 

    I personally think the main reason they didn't put open pvp in the game is because it would make dynamic events much harder to work. 

  • GTwanderGTwander Member UncommonPosts: 6,035
    Originally posted by korat102
    Originally posted by GTwander
    Originally posted by korat102

    If open world PvP was as popular as it's fans would like to believe, nearly every game out there would feature that form of PvP. The fact that hardly any successful games allow players to attack any other player anywhere they choose speaks volumes.

    *cough* World of Warcraft *cough*

    *cough* *COUGH* *hack* *vomit*

    Doesn't WoW have PvE realms?

    Ignore the fact that people enjoy world PvP all the same.

    I agree that DEs are the one trumping factor with why GW2 shouldn't have a typical take of world PvP, but I truly think that most GW2 fans are just so enamored with Anet that they will accept their world as holy vatican law. Not using the f-boi word, but tempted to.

    So riddle me this~

    What was wrong with the zombie event that established world PvP worked fine? Can they not jsut shut down local DEs while zombie play is on? Or does Anet have to agree with the idea before any of you can?

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  • ButregenyoButregenyo Member UncommonPosts: 483

    OP and everybody who is looking for pvp servers, please go for another game. Lore in GW2 is not suitable for open world pvp battles. From the first game to 2nd there were war between humans and others races as well, but now all heroes unite against the elder dragons. If you dont know about lore, it is ok but such concept will ruin the gameplay world.

  • Lord.BachusLord.Bachus Member RarePosts: 9,686

    When do people finally get the fact that just tagging Open world PvP on certain servers does not work at all.... a game needs to be designed around open world PvP to be any good at it.

     

    Arenanet is putting all their effort in the WvWvW, which is a rather good substitue for open world PvP, and luckilly without all the ganking of noobs and such. GAmes should stick to what they are good at.

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  • VesaviusVesavius Member RarePosts: 7,908

    My view is, as a optional PvPer, sure have a server option for the gankers. Choice is good and it might help move the more extreme members of the community out of my playspace.

     

    I do personally find it funny though that people are asking for open world ganking against their own server in this game though... Whats the problem? Fighting people that are actually looking to fight back in WvW not easy enough? lol

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