This is what I have playing on my GW2 Main Menu.... I don't know about others but I find this is a lot more epic than anything in GW2 (or WoW, heck or in any game) I wish some company would hire this guy to write music for a game
Block the trolls, don't answer them, so we can remove the garbage from these forums
To each their own. I, on the other hand, enjoy the soundtrack.
"For the Angel of Death spread his wings on the blast, And breathed in the face of the foe as he passed: And the eyes of the sleepers waxed deadly and chill, And their hearts but once heaved, and for ever grew still!" ~Lord George Gordon Byron
lol no, not in terms of whether individuals connect with them and enjoy them more or less.
You really don't understand what's being said to you here?
I've met quite a few people like that in "real life" too. Some people think they just hold the ultimate wisdom about music (or any other art from, including video games). Everything they don't like is obviously sub-par crap and the persons listening to it can only be inferior beings.
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
Do gw2 fans really think gw2 music comes even close to this? be honest.
... so if people think it does, or is better, are you going to accuse them of being dishonest?
According to a recent thread, music officially died in 1970. Just blame it all on the general decline, and you too can be an amateur art critic.
No job requirements, no skills required. But you don't read them; you weigh them.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Originally posted by otinanai123Do gw2 fans really think gw2 music comes even close to this? be honest.
... so if people think it does, or is better, are you going to accuse them of being dishonest?It's like people here are unfamiliar with the concept 'taste in music'I mean, there are whole RADIO stations dedicated to types of music most people dislike.
Taste in music usually applies when it comes to different genres. These are in the same genre and are comparable.
Taste can vary greatly within a genre.
Which is the better MMORPG out of WoW, TSW, SWTOR and GW2?
lol no, not in terms of whether individuals connect with them and enjoy them more or less.
You really don't understand what's being said to you here?
I've met quite a few people like that in "real life" too. Some people think they just hold the ultimate wisdom about music (or any other art from, including video games). Everything they don't like is obviously sub-par crap and the persons listening to it can only be inferior beings.
To be fair there are concrete definitions of musical quality and complexity established long, long ago by professional musicians and visionaries in the classical era.
The "decently good" music of today is based upon the concrete rules and foundations established by their predecessors.
This is very much down to personal preference indeed. Personally I love the music both the theme and other (in-game) music and think it fits the game well.
Oh and I do love horns, it has for example been my main healing instrument on minstrel in LOTRO ever since they added it and I also jammed a bit with it using the in-game music system
GW2 music is FANTASTIC. However, I'm a huge classical music fan so I'm biased toward that style. I love WoW music too, but Jeremy Soule is a step above everyone else. The man's compositions would fit in the days of Tchaikovsky, Rimsky Korsakov, Wagner and so on. It's genius. Granted, it's not as grandstaging in style as say, John Williams, it's a more laid back, quiet atmospheric style. But he does ramp it up during combat and story scenes in GW2, much more so than in GW1. He has definitely grown and gotten better as a video game composer. I think GW2 and Skyrim are his best efforts yet and he'll only get better as he gets older, can't wait to hear more from him.
Originally posted by colddog04 This idea that everything has to be memorable to be good doesn't mesh well with the way I tend to critique music. Elvis is memorable, but I'm not really a big fan of his music. I'm just not sure that saying something is "forgettable" really does a whole lot to describe why you might not like something.
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse. - FARGIN_WAR
lol , honestly , I don't know any gamer that listens to in game music , they all put songs from their favorite artitst and game for hours while rocking. Again , music is of no concern when it comes to gaming. Just like graphics , but we're talking about sound.
This said, I remember the first time I entered Stormwind with a newbie human... you pass the huge gates, walk between the huge statues, and you have that music:
I think GW2 music is on the high quality end of the scale. I probably will not mute it like I do with most mmorpgs. I might have it turned way down though.
This said, I remember the first time I entered Stormwind with a newbie human... you pass the huge gates, walk between the huge statues, and you have that music:
Originally posted by SuprGamerX lol , honestly , I don't know any gamer that listens to in game music , they all put songs from their favorite artitst and game for hours while rocking. Again , music is of no concern when it comes to gaming. Just like graphics , but we're talking about sound.
I did in GW1 because it really set the mood for the various areas of the game.
I will also listen in GW2 because it is part of the experience of the game.
I strongly disagree. I listen to tons of soundtracks, and Soule does a goodjob of creating themes for different races and zones. Each of the 5 races have themes so distinct and so appropriate, and some of the later soundtracks feel very epic.
lol no, not in terms of whether individuals connect with them and enjoy them more or less.
You really don't understand what's being said to you here?
I've met quite a few people like that in "real life" too. Some people think they just hold the ultimate wisdom about music (or any other art from, including video games). Everything they don't like is obviously sub-par crap and the persons listening to it can only be inferior beings.
To be fair there are concrete definitions of musical quality and complexity established long, long ago by professional musicians and visionaries in the classical era.
The "decently good" music of today is based upon the concrete rules and foundations established by their predecessors.
Problem is, opinions about artwork can definitely not be bound by rules.
Some stupid rule could tell me that Jeremy Soule sucks (for instance), it would definitely NOT stop me from enjoying his creations.
Respect, walk, what did you say? Respect, walk Are you talkin' to me? Are you talkin' to me? - PANTERA at HELLFEST 2023
I must admit, in terms of being obtrusive the soundtrack of GW2 doesn't even come close to this.
I think this is the heart of the issue. People have different ideas of how 'obtrusive' background music should be. Soule's music tends to be on the 'bland' side, because it seems meant to be very ambient and unobtrusive. For some, too much so.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
I must admit, in terms of being obtrusive the soundtrack of GW2 doesn't even come close to this.
I think this is the heart of the issue. People have different ideas of how 'obtrusive' background music should be. Soule's music tends to be on the 'bland' side, because it seems meant to be very ambient and unobtrusive. For some, too much so.
I personally think there are moments when ambiance and sound effects should dominate and other moments where the music is very effective when it picks up and becomes more noticeable. I always thought WoW did a great job at executing this blend, and so far, I've experienced the same in GW2. There are definitely moments when the music suddenly becomes more prominent and other moments when it's very subtle. Always beautifuy imo.
Comments
True. After hours of playing I went to the options because I thought the music was turned off. It wasn't
my review of GW2
http://www.youtube.com/watch?v=6O6Q1OiF6LI
This is what I have playing on my GW2 Main Menu.... I don't know about others but I find this is a lot more epic than anything in GW2 (or WoW, heck or in any game) I wish some company would hire this guy to write music for a game
Block the trolls, don't answer them, so we can remove the garbage from these forums
"For the Angel of Death spread his wings on the blast,
And breathed in the face of the foe as he passed:
And the eyes of the sleepers waxed deadly and chill,
And their hearts but once heaved, and for ever grew still!"
~Lord George Gordon Byron
lol no, not in terms of whether individuals connect with them and enjoy them more or less.
You really don't understand what's being said to you here?
I've met quite a few people like that in "real life" too. Some people think they just hold the ultimate wisdom about music (or any other art from, including video games). Everything they don't like is obviously sub-par crap and the persons listening to it can only be inferior beings.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
According to a recent thread, music officially died in 1970. Just blame it all on the general decline, and you too can be an amateur art critic.
No job requirements, no skills required. But you don't read them; you weigh them.
Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.
Oh no - it didn't die - it waited for the Olympics opening and closing ceremonies and the turned out all wrinkly and out of tune....
Which is the better MMORPG out of WoW, TSW, SWTOR and GW2?
-Azure Prower
http://www.youtube.com/AzurePrower
To be fair there are concrete definitions of musical quality and complexity established long, long ago by professional musicians and visionaries in the classical era.
The "decently good" music of today is based upon the concrete rules and foundations established by their predecessors.
This is very much down to personal preference indeed. Personally I love the music both the theme and other (in-game) music and think it fits the game well.
Oh and I do love horns, it has for example been my main healing instrument on minstrel in LOTRO ever since they added it and I also jammed a bit with it using the in-game music system
- Al
Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.- FARGIN_WAR
the soundtracks are simillar to GW1, but it brings refreshment and sounds a bit different... I really like the soundtracks (almost all of them).
"Happiness is not a destination. It is a method of life."
-------------------------------
Wait, what?!!! You sure Jeremy Soule is doing MoP music? Link please.
My theme song.
http://www.wowpedia.org/Jeremy_Soule
Also, just search google for "Pandaria Jeremy Soule" and you'll find some of the tunes.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
I did in GW1 because it really set the mood for the various areas of the game.
I will also listen in GW2 because it is part of the experience of the game.
Problem is, opinions about artwork can definitely not be bound by rules.
Some stupid rule could tell me that Jeremy Soule sucks (for instance), it would definitely NOT stop me from enjoying his creations.
Respect, walk
Are you talkin' to me? Are you talkin' to me?
- PANTERA at HELLFEST 2023
I think this is the heart of the issue. People have different ideas of how 'obtrusive' background music should be. Soule's music tends to be on the 'bland' side, because it seems meant to be very ambient and unobtrusive. For some, too much so.
When I want a single-player story, I'll play a single-player game. When I play an MMO, I want a massively multiplayer world.
I personally think there are moments when ambiance and sound effects should dominate and other moments where the music is very effective when it picks up and becomes more noticeable. I always thought WoW did a great job at executing this blend, and so far, I've experienced the same in GW2. There are definitely moments when the music suddenly becomes more prominent and other moments when it's very subtle. Always beautifuy imo.
Remember, if you don't like the tunes in the game, you can just replace them with whatever you want.
Finally I can live my dream of engaging in endless sPVP with "Barbie Girl" playing at appropriately epic times