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Crafters can make the best gear in game!

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  • a6point6a6point6 Member UncommonPosts: 44

    Alittle more infor on crafting.

    From White to Green you get 20% per enchancement materials needing 5 pieces for 100%

    From green to blue you get 15% per enchancement materials needing 7 pieces for 100%

    From blue to purple you get 10% per enhancement materials needing 10 pieces for 100%

    from purple to yellow you get 5% per enhancement materials needing 20 pieces for 100%

    So yeah you need a cr4p loads of mats to make the best gear, just as its supposed to.

    In beta i leveled blacksmithing to get all skills and taking apart 200 pieces of blue and green

    i got 37 green, 12 blue, 2 purple and 1 yellow. (And the yellow i got from a purple)

     

    Also it is the best gear. To those who say endgame gear is Cyrodil ur wrong. U can get ur Purples. then u need

    a crafter to make it yellow.

     

    So to make the best gear with the right set item stats, and stone stats, and right legendary enhancement. Phew

    It gonna take a long time to get the full Legendary :)

     

    7 Piece set with 2 weapons or 1 weapon and shield legendary + legendary enchants.

    90 Green Enhancement Mats

    126 Blue Enhancement Mats

    180 Purple Enhancement Mats

    360 Yellow Enhancement Mats

    That is if u craft with 100% safety

    And this doesnt include jewelry which probraly will come in a monthly content patch.

     

    Thanx

    Søren

  • SpawnbladeSpawnblade Member UncommonPosts: 204
    Originally posted by Baikal

     


    Originally posted by McSire
    I doubt they will be able to make the only #1 best gear in game, It'll probably be tied with like top tier gear from Cyrodiil and Adventure zones (raids). But it seems ok I guess.

     


    Watch the video....

    Crafters will be able to enhance items as well, meaning if you really want the best gear, you'll need drops plus crafters.


    FYI.... This was already posted and being discussed here.

    No, they enhance gear to max tier (aka Legendary,) which is precisely how it should be.  So if you find a nice blue drop that you like, a crafter can notch it up to legendary for you with the appropriate ingredients.  The ingredients for advancement up those tiers, however, still must be acquired in the same place as the same tiers of gear.  Someone shouldn't have to do PvP, or have to do PvE, or have to craft in order to get the best gear.  Every single avenue should lead to the same destination, but it should be your choice how you go about getting there.

     

    The advantage crafting has over the other routes, is that it provides more control over the gear you actually receive.

  • SpawnbladeSpawnblade Member UncommonPosts: 204
    Originally posted by a6point6

    Alittle more infor on crafting.

    From White to Green you get 20% per enchancement materials needing 5 pieces for 100%

    From green to blue you get 15% per enchancement materials needing 7 pieces for 100%

    From blue to purple you get 10% per enhancement materials needing 10 pieces for 100%

    from purple to yellow you get 5% per enhancement materials needing 20 pieces for 100%

    So yeah you need a cr4p loads of mats to make the best gear, just as its supposed to.

    In beta i leveled blacksmithing to get all skills and taking apart 200 pieces of blue and green

    i got 37 green, 12 blue, 2 purple and 1 yellow. (And the yellow i got from a purple)

     

    Also it is the best gear. To those who say endgame gear is Cyrodil ur wrong. U can get ur Purples. then u need

    a crafter to make it yellow.

     

    So to make the best gear with the right set item stats, and stone stats, and right legendary enhancement. Phew

    It gonna take a long time to get the full Legendary :)

     

    Thanx

    Søren

    I thought there were higher tier enhancement ingredients which basically served the function of multiple green tier enhancement materials?  IE one blue tier one was equal to two green.  One orange was equal to four green.  Etc etc?

  • a6point6a6point6 Member UncommonPosts: 44
    Originally posted by Spawnblade
    Originally posted by a6point6

    Alittle more infor on crafting.

    From White to Green you get 20% per enchancement materials needing 5 pieces for 100%

    From green to blue you get 15% per enchancement materials needing 7 pieces for 100%

    From blue to purple you get 10% per enhancement materials needing 10 pieces for 100%

    from purple to yellow you get 5% per enhancement materials needing 20 pieces for 100%

    So yeah you need a cr4p loads of mats to make the best gear, just as its supposed to.

    In beta i leveled blacksmithing to get all skills and taking apart 200 pieces of blue and green

    i got 37 green, 12 blue, 2 purple and 1 yellow. (And the yellow i got from a purple)

     

    Also it is the best gear. To those who say endgame gear is Cyrodil ur wrong. U can get ur Purples. then u need

    a crafter to make it yellow.

     

    So to make the best gear with the right set item stats, and stone stats, and right legendary enhancement. Phew

    It gonna take a long time to get the full Legendary :)

     

    Thanx

    Søren

    I thought there were higher tier enhancement ingredients which basically served the function of multiple green tier enhancement materials?  IE one blue tier one was equal to two green.  One orange was equal to four green.  Etc etc?

    I crafted a Legendary bow in beta, and that was the percent chances i got.

    Read my edit post on how many upgrade materials ur gonna need to get 100% success rate on full sets of gear and enchants.

  • a6point6a6point6 Member UncommonPosts: 44
    Originally posted by a6point6

    Alittle more infor on crafting.

    From White to Green you get 20% per enchancement materials needing 5 pieces for 100%

    From green to blue you get 15% per enchancement materials needing 7 pieces for 100%

    From blue to purple you get 10% per enhancement materials needing 10 pieces for 100%

    from purple to yellow you get 5% per enhancement materials needing 20 pieces for 100%

    So yeah you need a cr4p loads of mats to make the best gear, just as its supposed to.

    In beta i leveled blacksmithing to get all skills and taking apart 200 pieces of blue and green

    i got 37 green, 12 blue, 2 purple and 1 yellow. (And the yellow i got from a purple)

     

    Also it is the best gear. To those who say endgame gear is Cyrodil ur wrong. U can get ur Purples. then u need

    a crafter to make it yellow.

     

    So to make the best gear with the right set item stats, and stone stats, and right legendary enhancement. Phew

    It gonna take a long time to get the full Legendary :)

     

    7 Piece set with 2 weapons or 1 weapon and shield legendary + legendary enchants.

    90 Green Enhancement Mats

    126 Blue Enhancement Mats

    180 Purple Enhancement Mats

    360 Yellow Enhancement Mats

    That is if u craft with 100% safety

    And this doesnt include jewelry which probraly will come in a monthly content patch.

     

    Thanx

    Søren

    So it's safe to say crafters are gonna be some of the coregaming in this one. I just hope i can find a merchant guild who actually does pvp also so i can sell my stuff.

    Not that i dont like the AH idea of having to own a keep. But it's gonna ruin the general chats.

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by a6point6
    Originally posted by a6point6

    ....

    90 Green Enhancement Mats

    126 Blue Enhancement Mats

    180 Purple Enhancement Mats

    360 Yellow Enhancement Mats

    That is if u craft with 100% safety

    And this doesnt include jewelry which probraly will come in a monthly content patch.

     

    Thanx

    Søren

    So it's safe to say crafters are gonna be some of the coregaming in this one. I just hope i can find a merchant guild who actually does pvp also so i can sell my stuff.

    Not that i dont like the AH idea of having to own a keep. But it's gonna ruin the general chats.

    So it's still possible to upgrade a purple to a Legendary with 100% success chance, as long as you have enough golden tempers ?

    Serious farming in my future it seems, lmao

  • KnotwoodKnotwood Member CommonPosts: 1,103
    Originally posted by SpottyGekko

    So it's still possible to upgrade a purple to a Legendary with 100% success chance, as long as you have enough golden tempers ?

    Serious farming in my future it seems, lmao

    Yes.  You can obtain 100% successful upgrade chance for every tier,  long as you use the max number of possible tempers.   You control the entire success rate you want to have. (by how many upgrade items you are willing to use up to 100%)

  • UlorikUlorik Member UncommonPosts: 179

    I wished MMO's would learn more from Andrew Teppers Pharao game (gosh...and now I forgot what it was called), the one which consisted almost completely of crafting.

    There were a lot of mini-skill games in there, so for example to make proper charcoal you had to stay at the smelter and balance things like temperature, oxygen etc., or you had certain times in the month where planting crop yielded better results, I'm still waiting to see a AAA MMO that would finally hire Andy to do the crafting part

  • UlorikUlorik Member UncommonPosts: 179
    Originally posted by Ulorik

    I wished MMO's would learn more from Andrew Teppers Pharao game (gosh...and now I forgot what it was called), the one which consisted almost completely of crafting.

    There were a lot of mini-skill games in there, so for example to make proper charcoal you had to stay at the smelter and balance things like temperature, oxygen etc., or you had certain times in the month where planting crop yielded better results, I'm still waiting to see a AAA MMO that would finally hire Andy to do the crafting part

    A Tale in the Desert

  • KnotwoodKnotwood Member CommonPosts: 1,103
    I'm shocked at how many people have been wanting crafting to make the best gear in game, no wonder so many games have failed to keep their players when content runs dry....
  • timidobservertimidobserver Member UncommonPosts: 246
    I hate this about GW2. I was hoping that I would be getting away from being forced into crafting. 
  • KnotwoodKnotwood Member CommonPosts: 1,103
    Originally posted by timidobserver
    I hate this about GW2. I was hoping that I would be getting away from being forced into crafting. 

    You can always get best gear from raiding also.    Fear not, there will always be crafters like me who will upgrade your gear for free!

  • timidobservertimidobserver Member UncommonPosts: 246
    Originally posted by Knotwood
    Originally posted by timidobserver
    I hate this about GW2. I was hoping that I would be getting away from being forced into crafting. 

    You can always get best gear from raiding also.    Fear not, there will always be crafters like me who will upgrade your gear for free!

    Nah, if they are going to GW2 route, the gear from crafting will be vastly superior to anything you can reliably get from completely game content. I really do not like the gear model to makes crafted gear the best gear. 

  • a6point6a6point6 Member UncommonPosts: 44
    Originally posted by timidobserver
    Originally posted by Knotwood
    Originally posted by timidobserver
    I hate this about GW2. I was hoping that I would be getting away from being forced into crafting. 

    You can always get best gear from raiding also.    Fear not, there will always be crafters like me who will upgrade your gear for free!

    Nah, if they are going to GW2 route, the gear from crafting will be vastly superior to anything you can reliably get from completely game content. I really do not like the gear model to makes crafted gear the best gear. 

    No why should you dive into a game that actually finally makes crafting worthwhile. No keep urself to swtor and likes that diminishes crafting, and in the end its worthless and they could have used the programming hours on something else.

    This game makes room for both type of players. Merchants and Normal MMo Gamers. If you go the MMO Game approach im sure you will be able to afford the items u want.

  • KaosProphetKaosProphet Member Posts: 379
    Originally posted by Ghern
    Originally posted by arieste
    Originally posted by Foomerang
    Im saying that crafting is as important as combat. 

    That may be right, but  while it's as important as combat, it's nowhere as challenging.  For this reason, if crafting is to make better items than are available via combat, it should include a challenge equivalent or higher than combat.     Since ESO's crafting system in itself doesn't provide such a challenge, what the developers have rightfully done is included the needed "challenge" in the obtainment of materials.    The end result being that crafting is important enough to make the best items in the game without giving people a way to bypass or triviliaze the game's challenges. 

     

    You're the blacksmith.  If i bring you dragon scales to make me the world's greatest armor, why does it matter to you where or how i got those dragon scales?  I killed a dragon, yet to benefit, i need YOU - the blacksmith - to forge my dragonscale armor.  We both accomplish great feats - i kill dragon, you make great armor out of said dragon (and get paid).  

     

    Cooperation and interdependence -  that's what it's all about . I do what i do - kill dragons, while you do what you do - make me armor out of the scales and get paid for it.     And if one of us is dedicated enough to do BOTH, well, then he is due to the biggest reward of all. 

    This almost sounds if there might be an in-game community. Say it isn't so.

    It isn't.  Everything he said is made close to moot by the existence of alts and spare-points that allow any adventurer to make most of what he needs for himself. 

    Case in point:

    Originally posted by timidobserver
    I hate this about GW2. I was hoping that I would be getting away from being forced into crafting. 

    What "forces" him into crafting?  The lack of desire to partake in any sort of 'in-game community."  So he'll bypass it, or go elsewhere.

    There's still a hint remaining in the elimination of the standard auction house, but there's a fairly concerted effort to bring that back.  And after ZOS basically just caved in on first-person, raiding, Imperials and "any race any alliance," I wouldn't bet on the system staying for long past launch.

  • ariestearieste Member UncommonPosts: 3,309
    Originally posted by KaosProphet

    This almost sounds if there might be an in-game community. Say it isn't so.

    It isn't.  Everything he said is made close to moot by the existence of alts and spare-points that allow any adventurer to make most of what he needs for himself. 

    The same is true in most (if not all) MMOs - that one can just make alts and make everything themselves.  Thing is, most people don't.  

     

    There are people that genuinely do not like to craft.    "I don't play a hero in a mythical world of dragons so that i can spend my time sewing!" - that sort of thing.    

     

    In ES specifically, mastering ALL the crafts both takes a long time and a lot of skillpoints.  The skillpoints can be mitigated with alts, but the time and money (materials) investment cannot.   Also, it takes a TON of time to research all the possible upgrades for each item that you can make, so for a LONG time you'll have to go to different crafters for different things.  

     

    Again, example - EQ2, the crafting levels are completely separate from adventuring, EVERYONE can have a max level crafter.  Most people don't though.  Most prefer to just find the appropriate crafter when they need and buy from them.  

     

    I do agree that the lack of an auction house is something that will drive a lot of people to try and be self-sufficient rather than to buy from crafters.  I dislike crafting, but not nearly as much as i dislike PvP or joining zerg guilds, so if i have to join zerg guild and go into a pvp zone just to have access to shopping, screw that, i'll do it myself or just live with non-crafted items.   Hopefully even if they don't add some sort of shop system, there'll at least be a forum where you can list stuff / look for crafters.

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • GravargGravarg Member UncommonPosts: 3,424

    As an avid crafter, I'm delighted to finally see a game bring back crafting to the forefront for me.  In the short time that I've been able to be in all the Beta weekends, my Orc Blacksmith has made some great strides (before being wiped every once in awhile grrrr) in crafting items.  The items for Blacksmithing, Tempers, are pretty rare.  I have yet to see the legendary one, however, I did manage to get 1 epic temper and a few rare tempers.  I only had to slaughter about 1,000 little critters for guts, and mush about 1,000 more butterflies lol.  Oh and I got 1 rare from the 1,000s of ore I've mined XD  So they're pretty rare.

     

    What gets me excited, is that people are actually willing to shell out gold, and not small amounts either, for quality items.  I used my epic temper and got lucky with 15% chance and upgraded a nice chest set piece (I forget what the set is called, it's the one right outside the starting city of Daggerfall Covenant after the first island, in a hunter's camp) to epic level 14, and someone paid me all the gold they had on them for it.  It was like an auction over Zone chat lol.  I later had people asking me to upgrade their gear, but sadly I did not have anymore tempers to do so for epic, but I did manage to get another piece to rare and made some nice coin again.  Near the end of this last beta weekend, I was starting to accumulate a feeling for the market and was buying any tempers anyone had to upgrade people's armor for a fee, of course.  I haven't felt this way about crafting since DAoC, and this is even better imho.

  • 4getting20094getting2009 Member UncommonPosts: 178
    Originally posted by arieste

    I think that's great so long as the ingredients or base versions of that gear come from the most challenging adventuring content in the game.

    I disagree.

  • KnotwoodKnotwood Member CommonPosts: 1,103
    Originally posted by Gravarg

    As an avid crafter, I'm delighted to finally see a game bring back crafting to the forefront for me.  In the short time that I've been able to be in all the Beta weekends, my Orc Blacksmith has made some great strides (before being wiped every once in awhile grrrr) in crafting items.  The items for Blacksmithing, Tempers, are pretty rare.  I have yet to see the legendary one, however, I did manage to get 1 epic temper and a few rare tempers.  I only had to slaughter about 1,000 little critters for guts, and mush about 1,000 more butterflies lol.  Oh and I got 1 rare from the 1,000s of ore I've mined XD  So they're pretty rare.

     

    What gets me excited, is that people are actually willing to shell out gold, and not small amounts either, for quality items.  I used my epic temper and got lucky with 15% chance and upgraded a nice chest set piece (I forget what the set is called, it's the one right outside the starting city of Daggerfall Covenant after the first island, in a hunter's camp) to epic level 14, and someone paid me all the gold they had on them for it.  It was like an auction over Zone chat lol.  I later had people asking me to upgrade their gear, but sadly I did not have anymore tempers to do so for epic, but I did manage to get another piece to rare and made some nice coin again.  Near the end of this last beta weekend, I was starting to accumulate a feeling for the market and was buying any tempers anyone had to upgrade people's armor for a fee, of course.  I haven't felt this way about crafting since DAoC, and this is even better imho.

    I love this type of system,  expecially as a solo crafter who likes to adventure and grab everything, mine everything, kill everything.   Means solo crafters will be important after all.    This is also my favorite thing to do in a game when its content runs dry, so I think ESO made the right decision on making crafters be able to make best gear in game and allow SOLO CRAFTERS to have access to it without having to raid or join guilds.  Thats great to hear!

  • timidobservertimidobserver Member UncommonPosts: 246
    Originally posted by a6point6
    Originally posted by timidobserver
    Originally posted by Knotwood
    Originally posted by timidobserver
    I hate this about GW2. I was hoping that I would be getting away from being forced into crafting. 

    You can always get best gear from raiding also.    Fear not, there will always be crafters like me who will upgrade your gear for free!

    Nah, if they are going to GW2 route, the gear from crafting will be vastly superior to anything you can reliably get from completely game content. I really do not like the gear model to makes crafted gear the best gear. 

    No why should you dive into a game that actually finally makes crafting worthwhile. No keep urself to swtor and likes that diminishes crafting, and in the end its worthless and they could have used the programming hours on something else.

    This game makes room for both type of players. Merchants and Normal MMo Gamers. If you go the MMO Game approach im sure you will be able to afford the items u want.

    Hi,

    At no point did I say that crafting should not be worthwhile. However, I'd like to be able to gain top tier gear without doing it, thus my issue with GW2. In other words, if you want to craft, you should be able to do it and get top tier endgame gear. However, if I don't want to craft, I should be able to get the top-tier endgame gear as well. 

  • KnotwoodKnotwood Member CommonPosts: 1,103
    Originally posted by timidobserver
    Originally posted by a6point6
    Originally posted by timidobserver
    Originally posted by Knotwood
    Originally posted by timidobserver
    I hate this about GW2. I was hoping that I would be getting away from being forced into crafting. 

    You can always get best gear from raiding also.    Fear not, there will always be crafters like me who will upgrade your gear for free!

    Nah, if they are going to GW2 route, the gear from crafting will be vastly superior to anything you can reliably get from completely game content. I really do not like the gear model to makes crafted gear the best gear. 

    No why should you dive into a game that actually finally makes crafting worthwhile. No keep urself to swtor and likes that diminishes crafting, and in the end its worthless and they could have used the programming hours on something else.

    This game makes room for both type of players. Merchants and Normal MMo Gamers. If you go the MMO Game approach im sure you will be able to afford the items u want.

    Hi,

    At no point did I say that crafting should not be worthwhile. However, I'd like to be able to gain top tier gear without doing it, thus my issue with GW2. In other words, if you want to craft, you should be able to do it and get top tier endgame gear. However, if I don't want to craft, I should be able to get the top-tier endgame gear as well. 

    You can get tip tier end game gear without crafting.    Its the upgrading the stats on it that you will need a crafter for, but what crafter wouldn't help you do that for free, its as simple as pressing a button.   or adding material in FFXIV, or enchanting in WoW,  ect.      Every game has a crafter attach and upgrade stats onto armor.    Most games do not allow raid gear to be upgraded, but this game does, though crafting,  that should make every raider jump for joy!!!   They can finally customize  their raid gear  all at the press of a button!    I'll do that for free so will many others!

  • timidobservertimidobserver Member UncommonPosts: 246
    Originally posted by timidobserver
    I hate this about GW2. I was hoping that I would be getting away from being forced into crafting. 

    What "forces" him into crafting?  The lack of desire to partake in any sort of 'in-game community."  So he'll bypass it, or go elsewhere.

    There's still a hint remaining in the elimination of the standard auction house, but there's a fairly concerted effort to bring that back.  And after ZOS basically just caved in on first-person, raiding, Imperials and "any race any alliance," I wouldn't bet on the system staying for long past launch.

    I am an end-game player, therefore I want the best gear possible in order to make sure I am contributing as much as possible. If the best gear possible is only available through crafting, then I am forced into crafting in order to meet my goal of being able to contribute to my groups as much as possible.

    I would prefer to be able to meet that goal through more than 1 game mode.

     

    Originally posted by Knotwood
    Originally posted by timidobserver
    Originally posted by a6point6
    Originally posted by timidobserver
    Originally posted by Knotwood
    Originally posted by timidobserver
    I hate this about GW2. I was hoping that I would be getting away from being forced into crafting. 

    You can always get best gear from raiding also.    Fear not, there will always be crafters like me who will upgrade your gear for free!

    Nah, if they are going to GW2 route, the gear from crafting will be vastly superior to anything you can reliably get from completely game content. I really do not like the gear model to makes crafted gear the best gear. 

    No why should you dive into a game that actually finally makes crafting worthwhile. No keep urself to swtor and likes that diminishes crafting, and in the end its worthless and they could have used the programming hours on something else.

    This game makes room for both type of players. Merchants and Normal MMo Gamers. If you go the MMO Game approach im sure you will be able to afford the items u want.

    Hi,

    At no point did I say that crafting should not be worthwhile. However, I'd like to be able to gain top tier gear without doing it, thus my issue with GW2. In other words, if you want to craft, you should be able to do it and get top tier endgame gear. However, if I don't want to craft, I should be able to get the top-tier endgame gear as well. 

    You can get tip tier end game gear without crafting.    Its the upgrading the stats on it that you will need a crafter for, but what crafter wouldn't help you do that for free, its as simple as pressing a button.   or adding material in FFXIV, or enchanting in WoW,  ect.      Every game has a crafter attach and upgrade stats onto armor.    Most games do not allow raid gear to be upgraded, but this game does, though crafting,  that should make every raider jump for joy!!!   They can finally customize  their raid gear  all at the press of a button!    I'll do that for free so will many others!

    Okay I'll restate it if you are going to go with semantics. I want to be able to achieve the best gear and stats without crafting or dealing with crafters. I think that participating in the game should get me there, but some how developers have gotten the idea that top-tier gear shouldn't be possible without crafting. 

  • ariestearieste Member UncommonPosts: 3,309
    Originally posted by timidobserver.

    I am an end-game player, therefore I want the best gear possible in order to make sure I am contributing as much as possible. If the best gear possible is only available through crafting, then I am forced into crafting in order to meet my goal of being able to contribute to my groups as much as possible.

    You're not forced into crafting, you're forced into commerce.  THat is NOT the same thing.   (I.e.  buy from a crafer, or hire crafter to make using your materials).    There is absolutely no requirement to make the stuff yourself. 

     

    Just like the crafter is not forced into adventuring.    There is absolutely no requirement to obtain all crafting ingredients yourself, can just buy from an adventurer or have your client provide his own ingredients. 

     

    Well, i suppose crafters are forced into adventuring a bit, since they need to get to the special crafting stations that may be in dungeon or whatnot.  But trust me, if i'm an adventurer desperate to get that special sword made, i'll escort your gimp crafter ass to the right forge :)

     

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

    - Raph Koster

    Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
    Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2, Firefall
    Currently Playing: ESO

  • slimjim22slimjim22 Member UncommonPosts: 41
    this is the 1st MMO i might focus on crafting :) nice to see its not useless
  • FionnFionn Member Posts: 68
    Crafting should never be better than end game adventure loot.  Crafting should support your adventure, not be the end game.  Anybody who disagrees wants the game to fail.  Period.
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