I guess if you pay them the $40-45 dollars you get your foot in the door, but I havent seen any gameplay videos that justify giving them much of anything. Elon Musk probably built Space X for less than these clowns have had to work with on this game (and in less time)
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Hey, is Babs on vacation, haven't seen a SC funding update since May 27th, when it was $580MM.
Surely it's crossed the $600MM mark by now.
Is he allowed to go on vacation? We should be sending out search parties or something. My guess is that he has given his head to Alcor Life Extension Foundation, they have orders to thaw him out when Star Citizen actually launches.
More people are currently playing Star Trek Online than Star Citizen, and since both are MMOs, daily users are is an important metric, Not how much money has made it into their bank account, or how many hours a few guys stream on Twitch, or how great you can make your screenshots look.
It's not even being discussed on r/MMORPG; and if you even bring it up people will downvote the crap out of you for it. I'm just convinced only a few people truly like this game and dump shit tons of $$ into it.
More people are currently playing Star Trek Online than Star Citizen
ahahhaha not in a million years
You can Add EvE, NMS, Elite and all other "space" games and they can't even come close to Star Citizen.
595$Millions
Keep mourning cause one of the beauty of self sufficient crowdfunded niche games is that they tend to keep care-bears, normies and general haters at bay So Long... *!
More people are currently playing Star Trek Online than Star Citizen
ahahhaha not in a million years
You can Add EvE, NMS, Elite and all other "space" games and they can't even come close to Star Citizen.
Keep mourning cause one of the beauty of self sufficient crowdfunded niche games is that they tend to keep care-bears, normies and general haters at bay So Long... *!
Your game is currently almost empty....way more people in STO across multiple platforms at this very moment playing and enjoying the Lohunant summer fest rather than Star Citizen Snoozefest.STO has around 120k active players per day. Not seeing that in SC.
And why do you think just because we don't play your koolaid factory of a game that makes everyone a carebear? lmfao That phrase came way before your time, and you are totally using it out of context.
It's hilarious you all market Snooze Citizen as a replacement for SWG, yet you yourself are no vet so you have no idea what you are even talking about, and none of us vets will come near it. Your PvP is weaksauce compared to the PvP we had back in the day in swg so stop misrepresenting your game please and thank you.
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
As for Star Citizen, as of July 13, 2023, the player count was 2,792. Compared to the previous day, it had a -2.17% decrease. For the last 7 days, Star Citizen’s player count peaked at 2,854 and reached its floor at 2,710.
At CitizenCon 2952 several days ago, Cloud Imperium Games founder Chris Roberts shared some Star Citizen statistics revealing that out of the 4.1 million registered accounts, 1.7 million players purchased the game.
The game reached 50,000 average daily unique players and peaked at 130,000 several times, which is impressive compared to the 10,000 players in 2017 and 32,000 last year.
That ranges from a couple thousand to a million. Some serious discrepancy going on there.
The only really reliable number I found was that 1.7 million players bought it.
Star Citizen has sold a sizable amount of copies according to Cloud Imperium Games boss Chris Roberts' CitizenCon 2952 introductory speech. In fact, 1.7 million players have purchased the game. "Today there are just over four million accounts with 1.7 million accounts of them having purchased the game," said Roberts.Oct 11, 2022
More people are currently playing Star Trek Online than Star Citizen
ahahhaha not in a million years
You can Add EvE, NMS, Elite and all other "space" games and they can't even come close to Star Citizen.
Keep mourning cause one of the beauty of self sufficient crowdfunded niche games is that they tend to keep care-bears, normies and general haters at bay So Long... *!
Your game ...
"Your" games are so alive that you recurrently feel the need to come to put Star Citizen thread's on top
More people are currently playing Star Trek Online than Star Citizen
ahahhaha not in a million years
You can Add EvE, NMS, Elite and all other "space" games and they can't even come close to Star Citizen.
Keep mourning cause one of the beauty of self sufficient crowdfunded niche games is that they tend to keep care-bears, normies and general haters at bay So Long... *!
Your game ...
"Your" games are so alive that you recurrently feel the need to come to put Star Citizen thread's on top
Good Ridance
Do you not know what the current funding total is?
Or are you deliberately avoiding sharing it these days?
Understandable if you've lost interest, playing defense all the time wouldn't be very fun for me either.
Is there a link where we can just go look it up ourselves?
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
More people are currently playing Star Trek Online than Star Citizen
ahahhaha not in a million years
You can Add EvE, NMS, Elite and all other "space" games and they can't even come close to Star Citizen.
Keep mourning cause one of the beauty of self sufficient crowdfunded niche games is that they tend to keep care-bears, normies and general haters at bay So Long... *!
Your game ...
"Your" games are so alive that you recurrently feel the need to come to put Star Citizen thread's on top
Good Ridance
Do you not know what the current funding total is?
Or are you deliberately avoiding sharing it these days?
Understandable if you've lost interest, playing defense all the time wouldn't be very fun for me either.
Is there a link where we can just go look it up ourselves?
Star Citizen has sold a sizable amount of copies according to Cloud Imperium Games boss Chris Roberts' CitizenCon 2952 introductory speech. In fact, 1.7 million players have purchased the game. "Today there are just over four million accounts with 1.7 million accounts of them having purchased the game," said Roberts.Oct 11, 2022
Not to nitpick, but it must be pointed out that nobody can "purchase" Star Citizen. It is not a product for sale. You cannot "buy" it.
They make it quite clear that any money SC raises is "pledges" not "sales". You can pledge money to a project that is trying to develop a game. You are not buying a game. If the project fails and no game is produced, you do not get your money back.
Star Citizen is not a released product, it is a continuous alpha in development. You can pledge money towards that development. You cannot buy it as a released game. If you pledge money, you can play whatever they have at the time.
To be fair, Star Citizen does have one of the most refined websites I've seen for a game. I think the graphics and so forth are really top notch. I'm not being sarcastic there, I wish all game sites had that level of polish.
I couldn't find any legalese on what you are buying when you buy a pledge pack. I wouldn't mind understanding the ramifications of some of those distinctions.
Is Star Citizen substantially different than any other subscription based MMORPG. What I mean is on how it is funded, what you own, and continuing development. I've seen posts commenting that you cannot buy the game but you really don't buy a subscription based game either (1) as much as you subscribe to a service.
I'm not sure what 'released' mean in terms of a subscription where the content is constantly evolving. (2) As soon as Star Citizen stops the wipes it will be 'released' for all practical purposes.
As long as the subscribers are happy... it is a win.
NOTES ------------------------------------------------------------------------ 1: If you don't have access to the subscription, you don't have access to the game so its a moot point.
2: No more wipes would be one important delimitator.
To be fair, Star Citizen does have one of the most refined websites I've seen for a game. I think the graphics and so forth are really top notch. I'm not being sarcastic there, I wish all game sites had that level of polish.
I couldn't find any legalese on what you are buying when you buy a pledge pack. I wouldn't mind understanding the ramifications of some of those distinctions.
Problem is how many games have we seen where the graphics are great but the gameplay is so-so. Putting a good MMORPG together challenges designers more than any other games, they have elements to balance that solo games do not face and a MO only touches on.
NW failed to tie up the solo (PvE) and multiplayer bundle well enough, this is one of the two main reasons AAA MMORPGs are hardly ever made now, it is damn hard to get it right. The other is not being able to keep players for as long as they used to, a law of diminishing returns as kicked in as gamers have so much more choice now in the multiplayer arena.
SC has found a way to buck that second rule mind you, don't launch and let the funds keep rolling in. They have no incentive to launch in fact, unlike MMOs which see the funds dry up and get rushed out. That does increase my confidence in SC having a good launch but makes me take my estimate of how long it will take them and then double it. So 2026/7 is looking good.
If only like 3K people are playing, how are they getting millions and millions in funding ?!?!?!?!?!?!?
There isn't, he's full of baloney. When I've logged in it was perma afkers and about 8 guys in global talking about off topic stuff or hoping for a influx of new players like it's a 3d chat room. On twitch they use watch bots to drive up viewer numbers, but again like 1 or 2 people actually talking most times. Game is snake oil and the dude is literally the biggest gas lighter here. Not even sure why he bothers to post here when all he talks about is one game that 99.98% of the people here make fun of and care little about.
Is Star Citizen substantially different than any other subscription based MMORPG. What I mean is on how it is funded, what you own, and continuing development. I've seen posts commenting that you cannot buy the game but you really don't buy a subscription based game either (1) as much as you subscribe to a service.
I'm not sure what 'released' mean in terms of a subscription where the content is constantly evolving. (2) As soon as Star Citizen stops the wipes it will be 'released' for all practical purposes.
As long as the subscribers are happy... it is a win.
NOTES ------------------------------------------------------------------------ 1: If you don't have access to the subscription, you don't have access to the game so its a moot point.
2: No more wipes would be one important delimitator.
I'm not really sure what the difference is. Why does SC insist that you are "pledging" not "buying". The button is "pledge", not "buy". Since they seem to think that is important, I thought it shoud be pointed out.
My suspicion is something about a sale of a product. There is an implied contract: I'm buying X, and paying Y. X and Y are defined in the contract. If I don't get X, then there is a breach of contract problem.
So SC is pitched as an Alpha, and there is a lot of verbiage in the TOS about how an Alpha changes all the time and you can't have any expectation of X. They can change or even terminate the current Alpha at any time.
I'm not a lawyer, so this is just conjecture. They do make clear though that you are pledging, not buying.
I'd say that you could probably pay the minimum and get your money's worth out of playing whatever they have currently. As an engineer though, I had to point out that no, nobody is buying the game like the article says.
Nice deflection as usual..we were talking game population, not a fan event.
As for the topic at hand how many of those people are logged in right now playing? How may of them still log in daily? How many will shelve the game indefinitely? We can see with our own eyes the state of the game when we log in; hell even the free fly events offer a peek, but you act like the game gestapo telling us we aren't seeing what we see because it's not good. Stop gas lighting everyone.
Comments
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2024: 47 years on the Net.
I guess if you pay them the $40-45 dollars you get your foot in the door, but I havent seen any gameplay videos that justify giving them much of anything. Elon Musk probably built Space X for less than these clowns have had to work with on this game (and in less time)
Surely it's crossed the $600MM mark by now.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/595$Millions
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Date Subscribers Active Players
2023-07 20,060,671 1,143,458
But if you go to the site it isn't even working and displays 0.
https://mmo-population.com/r/starcitizen
As for Star Citizen, as of July 13, 2023, the player count was 2,792. Compared to the previous day, it had a -2.17% decrease. For the last 7 days, Star Citizen’s player count peaked at 2,854 and reached its floor at 2,710.
https://www.playerauctions.com/player-count/star-citizen/
We estimate that Star Citizen has currently approximately 247k players daily.
https://mmostats.com/game/star-citizen
At CitizenCon 2952 several days ago, Cloud Imperium Games founder Chris Roberts shared some Star Citizen statistics revealing that out of the 4.1 million registered accounts, 1.7 million players purchased the game.
The game reached 50,000 average daily unique players and peaked at 130,000 several times, which is impressive compared to the 10,000 players in 2017 and 32,000 last year.
https://80.lv/articles/1-7-million-players-have-purchased-star-citizen/
That ranges from a couple thousand to a million. Some serious discrepancy going on there.
The only really reliable number I found was that 1.7 million players bought it.
Star Citizen has sold a sizable amount of copies according to Cloud Imperium Games boss Chris Roberts' CitizenCon 2952 introductory speech. In fact, 1.7 million players have purchased the game. "Today there are just over four million accounts with 1.7 million accounts of them having purchased the game," said Roberts.Oct 11, 2022
https://www.gamespot.com/articles/star-citizen-has-been-purchased-by-over-1-million-players/1100-6508145/#:~:text=Star Citizen has sold a,the game," said Roberts.
Which is paltry numbers considering the funding... I mean Valhiem sold over 10 million copies and was made by 5 people.
https://www.pcgamer.com/valheim-has-sold-over-10-million-copies/#:~:text=Developer Iron Gate has doubled in size over the same period.&text=Valheim was PC Gamer's game,sold over 10 million copies.
"classification of games into MMOs is not by rational reasoning" - nariusseldon
Love Minecraft. And check out my Youtube channel OhCanadaGamer
Try a MUD today at http://www.mudconnect.com/Good Ridance
Or are you deliberately avoiding sharing it these days?
Understandable if you've lost interest, playing defense all the time wouldn't be very fun for me either.
Is there a link where we can just go look it up ourselves?
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Quite a bit on that page about what Squadron 42 will have available.
I am seeing this for funding: $595,758,525
------------
2024: 47 years on the Net.
I couldn't find any legalese on what you are buying when you buy a pledge pack. I wouldn't mind understanding the ramifications of some of those distinctions.
Is Star Citizen substantially different than any other subscription based MMORPG. What I mean is on how it is funded, what you own, and continuing development. I've seen posts commenting that you cannot buy the game but you really don't buy a subscription based game either (1) as much as you subscribe to a service.
I'm not sure what 'released' mean in terms of a subscription where the content is constantly evolving. (2) As soon as Star Citizen stops the wipes it will be 'released' for all practical purposes.
As long as the subscribers are happy... it is a win.
NOTES
------------------------------------------------------------------------
1: If you don't have access to the subscription, you don't have access to the game so its a moot point.
2: No more wipes would be one important delimitator.
NW failed to tie up the solo (PvE) and multiplayer bundle well enough, this is one of the two main reasons AAA MMORPGs are hardly ever made now, it is damn hard to get it right. The other is not being able to keep players for as long as they used to, a law of diminishing returns as kicked in as gamers have so much more choice now in the multiplayer arena.
SC has found a way to buck that second rule mind you, don't launch and let the funds keep rolling in. They have no incentive to launch in fact, unlike MMOs which see the funds dry up and get rushed out. That does increase my confidence in SC having a good launch but makes me take my estimate of how long it will take them and then double it. So 2026/7 is looking good.
There isn't, he's full of baloney. When I've logged in it was perma afkers and about 8 guys in global talking about off topic stuff or hoping for a influx of new players like it's a 3d chat room. On twitch they use watch bots to drive up viewer numbers, but again like 1 or 2 people actually talking most times. Game is snake oil and the dude is literally the biggest gas lighter here. Not even sure why he bothers to post here when all he talks about is one game that 99.98% of the people here make fun of and care little about.
------------
2024: 47 years on the Net.