Except, mmorpg.com isn't adding other types of games because they are some kind of authority on what constitutes a MMORPG or MMO.
It has to do with website traffic and advertising revenue. Not because you're right about the matter. Because of web traffic. Web. Traffic.
Not some noble, glamorous cause to evolve or change uncertain definitions to allow inclusiveness to other random online games.
So who cares? It's their website. They can do whatever the hell they want. I hear they are even changing the entire website soon. These guys are a business after all. They have to make money. So they don't want to just MMORPG's anymore. They want to expand to other MMO types. What's the problem with that? I wouldn't be surprised if they change it from www.mmorpg.com to www.mmo.com or something similar to fit their new direction. Instead of sticking to one type, they can broaden it and like you said, GET WEB TRAFFIC, because after all, they are a BUSINESS.
Nothing wrong with that. And wasn't even my point.
Sir your point was answered clearly. Now I'm wondering if you ever understood your point or had a point at all.
Oh, it was the part you avoided commenting on. Hope that helps ya.
In the meantime, I'll keep checking the mailbox for my first issues of MOBA magazine and CCG magazine. You know, because they are so successful.
Making $600M a year is not successful? (That is LoL).
And you don't have to have a magazine (that is soooo 1990s) to show it. They have webcast of tournament watched by millions. And yes, they are so successful that devs are leaving traditional MMOs and going into these new areas. Blizz scrapping Titan and focusing on a MOBA, a CCG (they just released a PHONE client) and a shooter are pretty good evidence of where Blizz thinks success will lie.
In the meantime, I'll keep checking the mailbox for my first issues of MOBA magazine and CCG magazine. You know, because they are so successful.
Making $600M a year is not successful? (That is LoL).
And you don't have to have a magazine (that is soooo 1990s) to show it. They have webcast of tournament watched by millions. And yes, they are so successful that devs are leaving traditional MMOs and going into these new areas. Blizz scrapping Titan and focusing on a MOBA, a CCG (they just released a PHONE client) and a shooter are pretty good evidence of where Blizz thinks success will lie.
Good, then they don't have to associate themselves as MMOs. They can market themselves as something else.
Originally posted by Bladestrom Blizzard dropped Titan because there is no market for another wow like MMO, wildstar proved this beyond doubt. Blizzards next game is indeed a mmofps (over watch). All the major aaa mmorpg releases in ths last couple years have been horizontal/sandbox with a splash of raids, this is what the market is buying. The trend is pretty clear.
I think the trend is pretty clear that traditional MMOs have smaller and smaller market. e-sports, MOBAs, CCGs (note that Blizz is getting into all these areas), and action online games are the trend.
That is also the reason why the industry, website, writers are including more of these into the broad label "MMO".
If those types of games are so good, then why can't they stand on their own merit and not be labelled MMOs? Because they are not that good, and like all trends, they will quickly fade and the kiddies will move on to some other genre.
Know who isn't going to chase trends? The traditional MMORPG players who have been sitting on the sidelines for years, just waiting.
Calling every game that requires internet connectivity a "MMO" is just as misleading as EA slapping the Bioware label on SWTOR.
So again, if these trendy games are so good, then why can't they stand on their own merits?
The game companies aren't calling them MMOs. The media is. Why? Because it's a term most people understand to mean an online game with a lot of people playing it.
Also, because it's a waste of time and money to create a whole new site for MOBA, ARPG, etc when the audiences overlap as much as they do. Some sites have even tried, and the result was simply cannibalizing their main MMO site audience for a short while.
"So again, if these trendy games are so good, then why can't they stand on their own merits?"
The question takes a very strange leap in reasoning, but I hope my reply answered it for you.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Originally posted by Bladestrom Blizzard dropped Titan because there is no market for another wow like MMO, wildstar proved this beyond doubt. Blizzards next game is indeed a mmofps (over watch). All the major aaa mmorpg releases in ths last couple years have been horizontal/sandbox with a splash of raids, this is what the market is buying. The trend is pretty clear.
I think the trend is pretty clear that traditional MMOs have smaller and smaller market. e-sports, MOBAs, CCGs (note that Blizz is getting into all these areas), and action online games are the trend.
That is also the reason why the industry, website, writers are including more of these into the broad label "MMO".
If those types of games are so good, then why can't they stand on their own merit and not be labelled MMOs? Because they are not that good, and like all trends, they will quickly fade and the kiddies will move on to some other genre.
Know who isn't going to chase trends? The traditional MMORPG players who have been sitting on the sidelines for years, just waiting.
Calling every game that requires internet connectivity a "MMO" is just as misleading as EA slapping the Bioware label on SWTOR.
So again, if these trendy games are so good, then why can't they stand on their own merits?
The game companies aren't calling them MMOs. The media is. Why? Because it's a term most people understand to mean an online game with a lot of people playing it.
Also, because it's a waste of time and money to create a whole new site for MOBA, ARPG, etc when the audiences overlap as much as they do. Some sites have even tried, and the result was simply cannibalizing their main MMO site audience for a short while.
"So again, if these trendy games are so good, then why can't they stand on their own merits?"
The question takes a very strange leap in reasoning, but I hope my reply answered it for you.
I don't like it, but ok. I will have to agree with that.
Like parts of the country that refers to all varieties of soda as "Coke". They are not really asking for a "Coke", they are saying that they want a soda to drink, they just didn't say which soda, yet.
So, where does the line get drawn and who draws that line?
Originally posted by Bladestrom Blizzard dropped Titan because there is no market for another wow like MMO, wildstar proved this beyond doubt. Blizzards next game is indeed a mmofps (over watch). All the major aaa mmorpg releases in ths last couple years have been horizontal/sandbox with a splash of raids, this is what the market is buying. The trend is pretty clear.
I think the trend is pretty clear that traditional MMOs have smaller and smaller market. e-sports, MOBAs, CCGs (note that Blizz is getting into all these areas), and action online games are the trend.
That is also the reason why the industry, website, writers are including more of these into the broad label "MMO".
If those types of games are so good, then why can't they stand on their own merit and not be labelled MMOs? Because they are not that good, and like all trends, they will quickly fade and the kiddies will move on to some other genre.
Know who isn't going to chase trends? The traditional MMORPG players who have been sitting on the sidelines for years, just waiting.
Calling every game that requires internet connectivity a "MMO" is just as misleading as EA slapping the Bioware label on SWTOR.
So again, if these trendy games are so good, then why can't they stand on their own merits?
The game companies aren't calling them MMOs. The media is. Why? Because it's a term most people understand to mean an online game with a lot of people playing it.
Also, because it's a waste of time and money to create a whole new site for MOBA, ARPG, etc when the audiences overlap as much as they do. Some sites have even tried, and the result was simply cannibalizing their main MMO site audience for a short while.
"So again, if these trendy games are so good, then why can't they stand on their own merits?"
The question takes a very strange leap in reasoning, but I hope my reply answered it for you.
I don't like it, but ok. I will have to agree with that.
Like parts of the country that refers to all varieties of soda as "Coke". They are not really asking for a "Coke", they are saying that they want a soda to drink, they just didn't say which soda, yet.
So, where does the line get drawn and who draws that line?
When I moved to the South that coke thing drove me nuts for a month or so until I got used to it. Someone would ask "Would you like a coke?" and then they bring me Pepsi or Mr. Pibb (some offbrand Dr Pepper) and I'm expecting a coke and I am currently laughing out loud as I write this because I'm kinda seeing your point a little better right now.
I still think it's nothing to really worth getting upset about, but... I understand a bit better.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
When I moved to the South that coke thing drove me nuts for a month or so until I got used to it. Someone would ask "Would you like a coke?" and then they bring me Pepsi or Mr. Pibb (some offbrand Dr Pepper) and I'm expecting a coke and I am currently laughing out loud as I write this because I'm kinda seeing your point a little better right now.
I still think it's nothing to really worth getting upset about, but... I understand a bit better.
I'm originally from the South. Glad you experienced the "Coke" thing. lol I thought it was a funny comparison.
Comments
Oh, it was the part you avoided commenting on. Hope that helps ya.
Making $600M a year is not successful? (That is LoL).
And you don't have to have a magazine (that is soooo 1990s) to show it. They have webcast of tournament watched by millions. And yes, they are so successful that devs are leaving traditional MMOs and going into these new areas. Blizz scrapping Titan and focusing on a MOBA, a CCG (they just released a PHONE client) and a shooter are pretty good evidence of where Blizz thinks success will lie.
Good, then they don't have to associate themselves as MMOs. They can market themselves as something else.
The game companies aren't calling them MMOs. The media is. Why? Because it's a term most people understand to mean an online game with a lot of people playing it.
Also, because it's a waste of time and money to create a whole new site for MOBA, ARPG, etc when the audiences overlap as much as they do. Some sites have even tried, and the result was simply cannibalizing their main MMO site audience for a short while.
"So again, if these trendy games are so good, then why can't they stand on their own merits?"
The question takes a very strange leap in reasoning, but I hope my reply answered it for you.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
I don't like it, but ok. I will have to agree with that.
Like parts of the country that refers to all varieties of soda as "Coke". They are not really asking for a "Coke", they are saying that they want a soda to drink, they just didn't say which soda, yet.
So, where does the line get drawn and who draws that line?
When I moved to the South that coke thing drove me nuts for a month or so until I got used to it. Someone would ask "Would you like a coke?" and then they bring me Pepsi or Mr. Pibb (some offbrand Dr Pepper) and I'm expecting a coke and I am currently laughing out loud as I write this because I'm kinda seeing your point a little better right now.
I still think it's nothing to really worth getting upset about, but... I understand a bit better.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
I'm originally from the South. Glad you experienced the "Coke" thing. lol I thought it was a funny comparison.