Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Reality Check on Star Citizen and this nonsense

12346

Comments

  • jcrg99jcrg99 Member UncommonPosts: 723
    And i forgot to say...they move to where the excuse is... in the beginning was almost a sinand cohld be pubished by a ban hammer to state that the game would come later 2014.
    Mods would say and cig would say that such person was looking for trouble.

    Now, its a sin and you are uninformed on saying about a 2014 release date.

    There is a guy, bansheedragon, who stated the argument of 1 year ealier of dev to explain to the uninformed ignorant that cis would release in 2014, all over the internet, usually by the aka dragonwalker75.

    Later the same guy stated to people that always knew that the game would not come by 2014 (so, he spend an year or more lying) andnow, you will see he saying that it started only in 2012, and asking for proof to anyone who says that they worked in that year before, as roberts.

    If necessary, they contradict what they said in the past, to defend whatever cig decides to make.

    Wait and watch them stating that selling ships is only before release, and later, if ever coming out this game, they saying that a decision of cig to continue is great and they never siad that would stop to sell... and will ask you for proof for your "ignorant uninformed" misinformation.
  • WarleyWarley Member UncommonPosts: 508
    Originally posted by Shodanas
    Originally posted by Erillion
    Originally posted by MMOGamer71

    Huh?  When did DSmart take over CGI/RSI? 

    Illuminati much?

    You have not yet understood why Derek Smart does this ?

    Read a bit on what he did to the game "Alganon", its creator David Allen (formerly CEO for this game, until replaced by Derek Smart) and the people working there (e.g. Allen's friend Jason Blood).

    See the pattern ?

    Fool us once, shame on us, fool us twice, shame on him. 

    The current discussion is not about any message of SC backers, its not about transparency. When it concerns Derek Smart, its always ONLY about one thing .. Derek Smart !

     

    Have fun

    There is no way he can pull this stunt again, not with Chris Roberts and SC. And he knows it. 

     

    I believe that this whole charade has more to do with this game he is "developing" named Line of Defense and i'll explain. According to him LoD's development budget is 10 million $. He refuses to disclose any further info regarding the projects finances, we just have to take his word when he states that he and 9 more people (it's a 10 man dev team he says) invested 10 million in LoD.

    Now, the game is in an extremely poor state even for alpha release. Players who know a thing or two about game making and coding just laugh when they read about a 10 mill. dollar budget. It' a hastily put together excuse of a game, production values are non existent and the game is almost unplayable. Plus after a while into alpha there is almost no one left playing LoD. 

    However, mr. Smart was successful at selling various packages and yet to be released dlc's to naive players. According to the LoD's website the packages are sold out. It is just a matter of time till people will start demanding refunds, some already have. 

    This Smart vs RSI story is just an attempt to either promote his game or to steer some of the flak away when the shit hits the fan.

    This is from my perspective and opinion based upon what I know:

    Here's the thing, though. It can be a real possibility that someone who has managed to do something far easier suddenly believes they're skilled enough to do something 'much harder'. It would not surprise me one bit if what's going on is he thought that with his ability to oust David Allen he could go after Chris Roberts in some fashion. 

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

  • jcrg99jcrg99 Member UncommonPosts: 723
    The guy above says to have exp. in the game industry. I wonder if he knows the law.
  • WarleyWarley Member UncommonPosts: 508
    Originally posted by MMOGamer71
    Originally posted by Erillion
    Originally posted by MMOGamer71

    Huh?  When did DSmart take over CGI/RSI? 

    Illuminati much?

    You have not yet understood why Derek Smart does this ?

    Read a bit on what he did to the game "Alganon", its creator David Allen (formerly CEO for this game, until replaced by Derek Smart) and the people working there (e.g. Allen's friend Jason Blood).

    See the pattern ?

    Fool us once, shame on us, fool us twice, shame on him. 

    The current discussion is not about any message of SC backers, its not about transparency. When it concerns Derek Smart, its always ONLY about one thing .. Derek Smart !

     

    Have fun

     

    But this isn't about DSmart, lets talk about Mr. Roberts using your speak.

    Mr Roberts mismanaged Digital Advil releasing zero games in four years, until it was bought out by Microsoft who then fired then CEO CR.

     

    Published

    http://www.eurogamer.net/articles/article_29857

    Chris Roberts "a bit too ambitious" Wing Commander designer talks about his departure from Digital Anvil as the company is bought out by Microsoft.

    Source - GameSpot and IGN

    "In the wake of the collapse of Digital Anvil, co-founder and soon-to-be-former CEO Chris Roberts has spoken about his decision to leave the company he founded just four years ago. As we suspected, the company's troubles were down to "wanting to develop not only hugely ambitious games, but too many hugely ambitious games", leaving the company's finances stretched after four years without a single game being released - the sole title to emerge with the Digital Anvil name on it was actually mostly developed by a small British company.

    Having left the monolithic corporate world that is Electronic Arts almost five years ago to found Digital Anvil in the first place, it is somewhat ironic that his dream development studio is now being taken over by the monolithic corporate world that is Microsoft, and Roberts has confirmed that his decision to leave the company is simply because he has no desire to find himself in the same situation again........."

     

    Note:

    See the pattern ?

    Fool us once, shame on us, fool us twice, shame on him.

     

    I'm willing to bet that Chris Roberts had no where near the level of funding that he does now with Star Citizen. Having said that, as someone in a profession (that involves project development, software engineering, design, etc) you learn more from the mistakes you make (when reflecting upon them) than you do from success.

    Will Star Citizen fail? I don't know. Will it succeed? I don't know. Will it launch, but be a disappointment? Maybe. I don't know.

    Are people leveling reasonable questions at Star Citizen? Some yes, some no.

    Is it reasonable to demand the CEO of a company to hand over finances to someone you take part in the hiring process of because you want to know every detail? Especially when you have a competing game and (what appears to be) a grudge against that CEO?

    Is it reasonable to call nepotism due to a company hiring family members then play off those family members as if they're not qualified?

    Is it reasonable to follow someone based upon accusations like 'vaporware' that won't provide any sources to back up their various claims?

    I could go on. But, if you answer yes to any of these you're being unreasonable.

     

     

  • WarleyWarley Member UncommonPosts: 508
    Originally posted by jcrg99
    The guy above says to have exp. in the game industry. I wonder if he knows the law.

    I'm not a lawyer nor am I an attorney. However, I can provide some pretty solid material to help answer any questions or concerns you have. 

  • JacxolopeJacxolope Member UncommonPosts: 1,140
    Originally posted by Warley
    Originally posted by Shodanas
    Originally posted by Erillion
    Originally posted by MMOGamer71

    Huh?  When did DSmart take over CGI/RSI? 

    Illuminati much?

    You have not yet understood why Derek Smart does this ?

    Read a bit on what he did to the game "Alganon", its creator David Allen (formerly CEO for this game, until replaced by Derek Smart) and the people working there (e.g. Allen's friend Jason Blood).

    See the pattern ?

    Fool us once, shame on us, fool us twice, shame on him. 

    The current discussion is not about any message of SC backers, its not about transparency. When it concerns Derek Smart, its always ONLY about one thing .. Derek Smart !

     

    Have fun

    There is no way he can pull this stunt again, not with Chris Roberts and SC. And he knows it. 

     

    I believe that this whole charade has more to do with this game he is "developing" named Line of Defense and i'll explain. According to him LoD's development budget is 10 million $. He refuses to disclose any further info regarding the projects finances, we just have to take his word when he states that he and 9 more people (it's a 10 man dev team he says) invested 10 million in LoD.

    Now, the game is in an extremely poor state even for alpha release. Players who know a thing or two about game making and coding just laugh when they read about a 10 mill. dollar budget. It' a hastily put together excuse of a game, production values are non existent and the game is almost unplayable. Plus after a while into alpha there is almost no one left playing LoD. 

    However, mr. Smart was successful at selling various packages and yet to be released dlc's to naive players. According to the LoD's website the packages are sold out. It is just a matter of time till people will start demanding refunds, some already have. 

    This Smart vs RSI story is just an attempt to either promote his game or to steer some of the flak away when the shit hits the fan.

    This is from my perspective and opinion based upon what I know:

    Here's the thing, though. It can be a real possibility that someone who has managed to do something far easier suddenly believes they're skilled enough to do something 'much harder'. It would not surprise me one bit if what's going on is he thought that with his ability to oust David Allen he could go after Chris Roberts in some fashion. 

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    He may be the biggest asshole in the History of the world with terrible reasons for doing what hes doing. TBH I know little about his history and only first heard of him a couple weeks ago on reaxxion and then,of course,now hes all over the gaming "press".

    His past, possible bad motives, banning of people,behavior and everything else Ive now heard (even if true-) really dont play into this issue .  he had a public platform he used to ask some questions the press keeps neglecting to ask while writing story after story about the next ship sale. Now people are talking. Now the press has to at least report on this and perhaps even look into some of these allegations. At worst he lit a fire under CR's butt to stop the ship sales and start finishing the damn game.

     

    This isnt about Derek Smart. This is about the questions and points raised and made public (..finally)by Derek Smart.

  • dsmartdsmart Member UncommonPosts: 386
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    Game developers are just human beings who happen to make games for a living.
    If you want to hold us up to higher standards of conduct, then go ahead
    ...but don't be surprised if we don't uphold them.

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    Sinking to his level ? LMAO

    Mr. Smart, nobody has ever managed to reach the depths you operate at, you're a master:

    “These bastards, most of whom were probably running around in diapers, rubbing poo-dipped hands on their faces, when I was earning my chops as a hardcore Internet Warlord, simply don’t know who they’re dealing with,” Smart insists, following it up with a drawn-out retread of his Star Citizen Kickstarter forced refund drama.

    http://massivelyop.com/2015/07/17/derek-smart-has-fresh-demands-for-star-citizen-threatens-to-take-drama-to-the-new-york-times/

  • ErillionErillion Member EpicPosts: 10,329
    Originally posted by TheYear1500

    https://www.youtube.com/playlist?list=PLVct2QDhDrB1zam2AEFOFQEmvoQtZFhTs

     Edit: Well that was when I heard him say it, apparently he also stated it before that.  

    Fascinating ... you DO know that Chris Roberts said no such thing in this livestream you linked (95 % of the time other people speak so it was not hard to check), do you not ?

    Feel free to correct me and let me know at which timestamp he said that by October 2012 Star Citizen was already in development for 12 months.

     

    Have fun

  • JacxolopeJacxolope Member UncommonPosts: 1,140
    Originally posted by SpottyGekko
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    Sinking to his level ? LMAO

    Mr. Smart, nobody has ever managed to reach the depths you operate at, you're a master:

    “These bastards, most of whom were probably running around in diapers, rubbing poo-dipped hands on their faces, when I was earning my chops as a hardcore Internet Warlord, simply don’t know who they’re dealing with,” Smart insists, following it up with a drawn-out retread of his Star Citizen Kickstarter forced refund drama.

    http://massivelyop.com/2015/07/17/derek-smart-has-fresh-demands-for-star-citizen-threatens-to-take-drama-to-the-new-york-times/

    That was a bit of a one sided article with clear bias. probably part of the problem- he has watched his valid concerns and questions become a personal critique and an attack on his character and past and everything else. By people who probably were in diapers while he was an...Internet warlord...lolz.

    I thought it was quite funny tbh and there is an obvious spin in that article and very little objectivity or even an accurate representation of his blog .

     

    Again,however- That wasnt a personal attack but a broad assumption. Thats very different than personally attacking someone and quite tame compared to the hate ive seen spewed against him these last few days.

     

    Again though- Dont care. lets get back to discussing SC and CR and nepotism and accountability and a plethora of things that arent D.S. and his character or his past. Im more interested in this mega millions kickstart lottery.

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Erillion
    Originally posted by MMOGamer71

    Huh?  When did DSmart take over CGI/RSI? 

    Illuminati much?

    You have not yet understood why Derek Smart does this ?

    Read a bit on what he did to the game "Alganon", its creator David Allen (formerly CEO for this game, until replaced by Derek Smart) and the people working there (e.g. Allen's friend Jason Blood).

    See the pattern ?

    Fool us once, shame on us, fool us twice, shame on him. 

    The current discussion is not about any message of SC backers, its not about transparency. When it concerns Derek Smart, its always ONLY about one thing .. Derek Smart !

     

    Have fun

     

    But this isn't about DSmart, lets talk about Mr. Roberts using your speak.

    Mr Roberts mismanaged Digital Advil releasing zero games in four years, until it was bought out by Microsoft who then fired then CEO CR.

     

    Published

    http://www.eurogamer.net/articles/article_29857

    Chris Roberts "a bit too ambitious" Wing Commander designer talks about his departure from Digital Anvil as the company is bought out by Microsoft.

    Source - GameSpot and IGN

    "In the wake of the collapse of Digital Anvil, co-founder and soon-to-be-former CEO Chris Roberts has spoken about his decision to leave the company he founded just four years ago. As we suspected, the company's troubles were down to "wanting to develop not only hugely ambitious games, but too many hugely ambitious games", leaving the company's finances stretched after four years without a single game being released - the sole title to emerge with the Digital Anvil name on it was actually mostly developed by a small British company.

    Having left the monolithic corporate world that is Electronic Arts almost five years ago to found Digital Anvil in the first place, it is somewhat ironic that his dream development studio is now being taken over by the monolithic corporate world that is Microsoft, and Roberts has confirmed that his decision to leave the company is simply because he has no desire to find himself in the same situation again........."

     

    Note:

    See the pattern ?

    Fool us once, shame on us, fool us twice, shame on him.

     

    I'm willing to bet that Chris Roberts had no where near the level of funding that he does now with Star Citizen. Having said that, as someone in a profession (that involves project development, software engineering, design, etc) you learn more from the mistakes you make (when reflecting upon them) than you do from success.

    Will Star Citizen fail? I don't know. Will it succeed? I don't know. Will it launch, but be a disappointment? Maybe. I don't know.

    Are people leveling reasonable questions at Star Citizen? Some yes, some no.

    Is it reasonable to demand the CEO of a company to hand over finances to someone you take part in the hiring process of because you want to know every detail? Especially when you have a competing game and (what appears to be) a grudge against that CEO?

    Is it reasonable to call nepotism due to a company hiring family members then play off those family members as if they're not qualified?

    Is it reasonable to follow someone based upon accusations like 'vaporware' that won't provide any sources to back up their various claims?

    I could go on. But, if you answer yes to any of these you're being unreasonable.

     

     

    It's not funding remember, it donated money according to Camp Chris Roberts via Kickstarter.

  • WarleyWarley Member UncommonPosts: 508
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree with that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Second, at around 15:00 of the podcast, you talk about building large projects like this. You mention that when you're putting together networking you don't go and hire a visual arts/graphics programmer. Why did you appear to play it off as CIG not having actual server or network programmers WHEN THEY DO?

    Reference (I made it easy for you and anyone else):

    http://www.mmorpg.com/discussion2.cfm/thread/436844/Does-Star-Citizen-have-a-lack-of-capable-software-engineers.html

    Are you being deceptive here to purposely to mislead people or did you simply fail to do your research? The team has software engineers with actual 'real' shipped titles experience in relevant areas crucial to a game like Star Citizen. why did you play them off as if  they don't?

  • WarleyWarley Member UncommonPosts: 508
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Erillion
    Originally posted by MMOGamer71

    Huh?  When did DSmart take over CGI/RSI? 

    Illuminati much?

    You have not yet understood why Derek Smart does this ?

    Read a bit on what he did to the game "Alganon", its creator David Allen (formerly CEO for this game, until replaced by Derek Smart) and the people working there (e.g. Allen's friend Jason Blood).

    See the pattern ?

    Fool us once, shame on us, fool us twice, shame on him. 

    The current discussion is not about any message of SC backers, its not about transparency. When it concerns Derek Smart, its always ONLY about one thing .. Derek Smart !

     

    Have fun

     

    But this isn't about DSmart, lets talk about Mr. Roberts using your speak.

    Mr Roberts mismanaged Digital Advil releasing zero games in four years, until it was bought out by Microsoft who then fired then CEO CR.

     

    Published

    http://www.eurogamer.net/articles/article_29857

    Chris Roberts "a bit too ambitious" Wing Commander designer talks about his departure from Digital Anvil as the company is bought out by Microsoft.

    Source - GameSpot and IGN

    "In the wake of the collapse of Digital Anvil, co-founder and soon-to-be-former CEO Chris Roberts has spoken about his decision to leave the company he founded just four years ago. As we suspected, the company's troubles were down to "wanting to develop not only hugely ambitious games, but too many hugely ambitious games", leaving the company's finances stretched after four years without a single game being released - the sole title to emerge with the Digital Anvil name on it was actually mostly developed by a small British company.

    Having left the monolithic corporate world that is Electronic Arts almost five years ago to found Digital Anvil in the first place, it is somewhat ironic that his dream development studio is now being taken over by the monolithic corporate world that is Microsoft, and Roberts has confirmed that his decision to leave the company is simply because he has no desire to find himself in the same situation again........."

     

    Note:

    See the pattern ?

    Fool us once, shame on us, fool us twice, shame on him.

     

    I'm willing to bet that Chris Roberts had no where near the level of funding that he does now with Star Citizen. Having said that, as someone in a profession (that involves project development, software engineering, design, etc) you learn more from the mistakes you make (when reflecting upon them) than you do from success.

    Will Star Citizen fail? I don't know. Will it succeed? I don't know. Will it launch, but be a disappointment? Maybe. I don't know.

    Are people leveling reasonable questions at Star Citizen? Some yes, some no.

    Is it reasonable to demand the CEO of a company to hand over finances to someone you take part in the hiring process of because you want to know every detail? Especially when you have a competing game and (what appears to be) a grudge against that CEO?

    Is it reasonable to call nepotism due to a company hiring family members then play off those family members as if they're not qualified?

    Is it reasonable to follow someone based upon accusations like 'vaporware' that won't provide any sources to back up their various claims?

    I could go on. But, if you answer yes to any of these you're being unreasonable.

     

     

    It's not funding remember, it donated money according to Camp Chris Roberts via Kickstarter.

    Fund:

    a sum of money saved or made available for a particular purpose.

    The absurdity of this entire thing is reaching epic proportions now where words mean something else.

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by Jacxolope
    ...

    Again though- Dont care. lets get back to discussing SC and CR and nepotism and accountability and a plethora of things that arent D.S. and his character or his past. Im more interested in this mega millions kickstart lottery.

    Tbh, I wish Derek would but-out and take his notorious rep back to someplace that it's appreciated (like mebbe the SA forums).

     

    We had a perfectly good little provincial "fanbois vs haterz" thing going here. Now the levels of ridiculous are reaching dizzying heights and it's ruining the fun somewhat.

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Originally posted by Warley
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree to that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Maybe you should attempt to do a little research since you are a self proclaimed, programmer, lawyer, doctor, police officer, pilot, NASA Engineer, Harvard professor in everyone of your posts.

     

    July 10, 2015
    Posted at: 5:43 pm

    http://www.dereksmart.org/2015/07/interstellar-discourse/

    "......

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Now, you may be wondering why they’d want to do that. It’s simple. When you license an engine, and then you try to build a game with that engine, and which goes beyond the increased scope of the engine’s capabilities, the only way that you’re going to overcome that, is to get either the architects, or people who know the engine. Usually, in our business, the proper way to do it, is to get a support (on or off site) contract, and have the architects help you work with their technology. For example, I license the Havok Vision Engine for my game. If we ran into problems, or wanted to implement a feature that we couldn’t do, I would have a dialog with the Havok CEO, and get on a support contract with one of their engineers. That’s how it works."

  • WarleyWarley Member UncommonPosts: 508
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree to that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Maybe you should attempt to do a little research since you are a self proclaimed, programmer, lawyer, doctor, police officer, pilot, NASA Engineer, Harvard professor in everyone of your posts.

     

    July 10, 2015
    Posted at: 5:43 pm

    http://www.dereksmart.org/2015/07/interstellar-discourse/

    "......

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Now, you may be wondering why they’d want to do that. It’s simple. When you license an engine, and then you try to build a game with that engine, and which goes beyond the increased scope of the engine’s capabilities, the only way that you’re going to overcome that, is to get either the architects, or people who know the engine. Usually, in our business, the proper way to do it, is to get a support (on or off site) contract, and have the architects help you work with their technology. For example, I license the Havok Vision Engine for my game. If we ran into problems, or wanted to implement a feature that we couldn’t do, I would have a dialog with the Havok CEO, and get on a support contract with one of their engineers. That’s how it works."

    What a coincidence. I remember Derek Smart talking about licensing the Havok engine for LOD, if I'm not mistaken, as well. Rather funny, though, backing up your support for Derek Smart by referencing Derek Smart's own 'my sources' material.

    This is rich.

  • WarleyWarley Member UncommonPosts: 508
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree to that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Maybe you should attempt to do a little research since you are a self proclaimed, programmer, lawyer, doctor, police officer, pilot, NASA Engineer, Harvard professor in everyone of your posts.

     

    July 10, 2015
    Posted at: 5:43 pm

    http://www.dereksmart.org/2015/07/interstellar-discourse/

    "......

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Now, you may be wondering why they’d want to do that. It’s simple. When you license an engine, and then you try to build a game with that engine, and which goes beyond the increased scope of the engine’s capabilities, the only way that you’re going to overcome that, is to get either the architects, or people who know the engine. Usually, in our business, the proper way to do it, is to get a support (on or off site) contract, and have the architects help you work with their technology. For example, I license the Havok Vision Engine for my game. If we ran into problems, or wanted to implement a feature that we couldn’t do, I would have a dialog with the Havok CEO, and get on a support contract with one of their engineers. That’s how it works."

    Having said that, it appears to me you're purposely being misleading here as well. Even if everything Derek Smart says above in that quote was factual without his own slant on it it's still something that isn't out of the ordinary; it happens all the time in software industries. Talent is 'poached' for various reasons. If contracts aren't in place to anchor talent down then those people will find better opportunities.

    To an outsider looking it it seems nefarious. However, I'd bet CryTek has its own incidents of talent poaching too. ;/

    This is just a fact of life. ;/

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree to that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Maybe you should attempt to do a little research since you are a self proclaimed, programmer, lawyer, doctor, police officer, pilot, NASA Engineer, Harvard professor in everyone of your posts.

     

    July 10, 2015
    Posted at: 5:43 pm

    http://www.dereksmart.org/2015/07/interstellar-discourse/

    "......

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Now, you may be wondering why they’d want to do that. It’s simple. When you license an engine, and then you try to build a game with that engine, and which goes beyond the increased scope of the engine’s capabilities, the only way that you’re going to overcome that, is to get either the architects, or people who know the engine. Usually, in our business, the proper way to do it, is to get a support (on or off site) contract, and have the architects help you work with their technology. For example, I license the Havok Vision Engine for my game. If we ran into problems, or wanted to implement a feature that we couldn’t do, I would have a dialog with the Havok CEO, and get on a support contract with one of their engineers. That’s how it works."

    What a coincidence. I remember Derek Smart talking about licensing the Havok engine for LOD, if I'm not mistaken, as well. Rather funny, though, backing up your support for Derek Smarts position on an issue by referencing Derek Smart's own 'my sources' material.

    This is rich.

    Fixed.

  • jcrg99jcrg99 Member UncommonPosts: 723
    I want to know the resume of all them, how much they are paid, what they are doing, what they are doing next and progress bars... and why they were hired so later in the process, when this kind of people should be the first ones to be hired.
    Where is it? Show me the report with all these details.
  • WarleyWarley Member UncommonPosts: 508
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree to that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Maybe you should attempt to do a little research since you are a self proclaimed, programmer, lawyer, doctor, police officer, pilot, NASA Engineer, Harvard professor in everyone of your posts.

     

    July 10, 2015
    Posted at: 5:43 pm

    http://www.dereksmart.org/2015/07/interstellar-discourse/

    "......

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Now, you may be wondering why they’d want to do that. It’s simple. When you license an engine, and then you try to build a game with that engine, and which goes beyond the increased scope of the engine’s capabilities, the only way that you’re going to overcome that, is to get either the architects, or people who know the engine. Usually, in our business, the proper way to do it, is to get a support (on or off site) contract, and have the architects help you work with their technology. For example, I license the Havok Vision Engine for my game. If we ran into problems, or wanted to implement a feature that we couldn’t do, I would have a dialog with the Havok CEO, and get on a support contract with one of their engineers. That’s how it works."

    What a coincidence. I remember Derek Smart talking about licensing the Havok engine for LOD, if I'm not mistaken, as well. Rather funny, though, backing up your support for Derek Smarts position on an issue by referencing Derek Smart's own 'my sources' material.

    This is rich.

    Fixed.

    Right. Are you Derek Smart, btw?

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree to that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Maybe you should attempt to do a little research since you are a self proclaimed, programmer, lawyer, doctor, police officer, pilot, NASA Engineer, Harvard professor in everyone of your posts.

     

    July 10, 2015
    Posted at: 5:43 pm

    http://www.dereksmart.org/2015/07/interstellar-discourse/

    "......

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Now, you may be wondering why they’d want to do that. It’s simple. When you license an engine, and then you try to build a game with that engine, and which goes beyond the increased scope of the engine’s capabilities, the only way that you’re going to overcome that, is to get either the architects, or people who know the engine. Usually, in our business, the proper way to do it, is to get a support (on or off site) contract, and have the architects help you work with their technology. For example, I license the Havok Vision Engine for my game. If we ran into problems, or wanted to implement a feature that we couldn’t do, I would have a dialog with the Havok CEO, and get on a support contract with one of their engineers. That’s how it works."

    Having said that, it appears to me you're purposely being misleading here as well. Even if everything Derek Smart says above in that quote was factual without his own slant on it it's still something that isn't out of the ordinary; it happens all the time in software industries. Talent is 'poached' for various reasons. If contracts aren't in place to anchor talent down then those people will find better opportunities.

    To an outsider looking it it seems nefarious. However, I'd bet CryTek has its own incidents of talent poaching too. ;/

    This is just a fact of life. ;/

    Also a fact of life YOU brought the issues of CryTek engineers up which Derek Smart DID IN FACT ADDRESS.......eight days ago.

  • BraindomeBraindome Member UncommonPosts: 959
    Originally posted by zecumbe

    Patience and Perspective.

    The only thing this list proves to me is anything that takes 5+ years to develop in the MMORPG genre sucks. Debatable yes, but to me that's what that list/graph says.

  • WarleyWarley Member UncommonPosts: 508
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree to that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Maybe you should attempt to do a little research since you are a self proclaimed, programmer, lawyer, doctor, police officer, pilot, NASA Engineer, Harvard professor in everyone of your posts.

     

    July 10, 2015
    Posted at: 5:43 pm

    http://www.dereksmart.org/2015/07/interstellar-discourse/

    "......

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Now, you may be wondering why they’d want to do that. It’s simple. When you license an engine, and then you try to build a game with that engine, and which goes beyond the increased scope of the engine’s capabilities, the only way that you’re going to overcome that, is to get either the architects, or people who know the engine. Usually, in our business, the proper way to do it, is to get a support (on or off site) contract, and have the architects help you work with their technology. For example, I license the Havok Vision Engine for my game. If we ran into problems, or wanted to implement a feature that we couldn’t do, I would have a dialog with the Havok CEO, and get on a support contract with one of their engineers. That’s how it works."

    Having said that, it appears to me you're purposely being misleading here as well. Even if everything Derek Smart says above in that quote was factual without his own slant on it it's still something that isn't out of the ordinary; it happens all the time in software industries. Talent is 'poached' for various reasons. If contracts aren't in place to anchor talent down then those people will find better opportunities.

    To an outsider looking it it seems nefarious. However, I'd bet CryTek has its own incidents of talent poaching too. ;/

    This is just a fact of life. ;/

    Also a fact of life YOU brought the issues of CryTek engineers up which Derek Smart DID IN FACT ADDRESS.......eight days ago.

    I was referencing the podcast and the fact he doesn't mention this type of stuff as he discusses 'template'. Rather funny, though, don't you think when he thinks of this stuff as 'templates'? It's as if he only understands working with technology from a template standpoint. Kind of makes you wonder when you know a bit more about software development. o.0

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree to that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Maybe you should attempt to do a little research since you are a self proclaimed, programmer, lawyer, doctor, police officer, pilot, NASA Engineer, Harvard professor in everyone of your posts.

     

    July 10, 2015
    Posted at: 5:43 pm

    http://www.dereksmart.org/2015/07/interstellar-discourse/

    "......

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Now, you may be wondering why they’d want to do that. It’s simple. When you license an engine, and then you try to build a game with that engine, and which goes beyond the increased scope of the engine’s capabilities, the only way that you’re going to overcome that, is to get either the architects, or people who know the engine. Usually, in our business, the proper way to do it, is to get a support (on or off site) contract, and have the architects help you work with their technology. For example, I license the Havok Vision Engine for my game. If we ran into problems, or wanted to implement a feature that we couldn’t do, I would have a dialog with the Havok CEO, and get on a support contract with one of their engineers. That’s how it works."

    What a coincidence. I remember Derek Smart talking about licensing the Havok engine for LOD, if I'm not mistaken, as well. Rather funny, though, backing up your support for Derek Smarts position on an issue by referencing Derek Smart's own 'my sources' material.

    This is rich.

    Fixed.

    Right. Are you Derek Smart, btw?

    Right, are you Chris Roberts BTW?  How about his wife?

    See what levels of dodging the issues ignorance you go to, every time. 

  • WarleyWarley Member UncommonPosts: 508
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree to that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Maybe you should attempt to do a little research since you are a self proclaimed, programmer, lawyer, doctor, police officer, pilot, NASA Engineer, Harvard professor in everyone of your posts.

     

    July 10, 2015
    Posted at: 5:43 pm

    http://www.dereksmart.org/2015/07/interstellar-discourse/

    "......

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Now, you may be wondering why they’d want to do that. It’s simple. When you license an engine, and then you try to build a game with that engine, and which goes beyond the increased scope of the engine’s capabilities, the only way that you’re going to overcome that, is to get either the architects, or people who know the engine. Usually, in our business, the proper way to do it, is to get a support (on or off site) contract, and have the architects help you work with their technology. For example, I license the Havok Vision Engine for my game. If we ran into problems, or wanted to implement a feature that we couldn’t do, I would have a dialog with the Havok CEO, and get on a support contract with one of their engineers. That’s how it works."

    What a coincidence. I remember Derek Smart talking about licensing the Havok engine for LOD, if I'm not mistaken, as well. Rather funny, though, backing up your support for Derek Smarts position on an issue by referencing Derek Smart's own 'my sources' material.

    This is rich.

    Fixed.

    Right. Are you Derek Smart, btw?

    Right, are you Chris Roberts BTW?  How about his wife?

    See what levels of dodging the issues ignorance you go to, every time. 

    Address the fact that he played off in that podcast as if Cloud Imperium Games didn't have the right programmers with the necessary experience. Explain this to me. You're the one dodging here, because you think some snippet buried several pages down on a blog post somehow exonerates Derek Smart's misleading comments on his podcast (which I reckon more people listened to than had read his blog). 

Sign In or Register to comment.