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Star Citizen – Shattered Dreams

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Comments

  • adamlotus75adamlotus75 Member UncommonPosts: 387
    Yeah my prototypes have been proposed as being the actual system a few times... its simetimes a hard job to persuade management that a lashed together POC isnt a fully working enterprise system. 'But it does everything we need! Let's use this!' 'I made this in Excel with VB - its not a fully working Oracle database'
  • DKLondDKLond Member RarePosts: 2,273
    Im guessing he is not listening to his project managers. There must be dedicated staff at CIG whise job it is to forecast a reasonably accurate plan, so they can ensure people and funding are in place for critical tasks.
    I wouldn't place bets on that.

    Small and large companies with more complex product lines build quality products on-time and within budget all the time. The fact that such a high percentage of game developers can't seem to do that should be a strong indicator that they probably don't employ any of those roles.

    I would not be surprised to learn that many game companies are nothing more than a house of cards...one legal or financial "blip" could bring them to their knees.

    That, or game development is a lot more complex than you're aware of.
  • ErillionErillion Member EpicPosts: 10,328
    edited December 2016
    rodarin said:
    Erillion said:
    rodarin said:
    People assume the figures are real. NO ONE knows if they are or not.
    Incorrect.

    "Guiness Book of Records" verifies world records before printing it.


    Have fun
    dude just stop it, the Guiness number was from YEARS ago. And it was like 40 million and at the time Roberts was claiming 55 million. SO as with everything else SC related the facts get lost in the story telling.

    I havenyt bought one of those books since grade school but like I said somewhere else has that record been updated? Because if they are still raising that money then obviously they are ressetting the record every milestone right?

    So I really dont know what the Guiness number is but it more than likely also includes money NOT raised from the actual kickstarter but also from ship sales EEEEERRRRRRRRRRRRRR donations made where ships were given as perks.

    I just know that when the whole Guiness nonsense was going on their figure was around 40 million.
    ** see post below ... formating breaks mmorpg.com here ***




  • postlarvalpostlarval Member EpicPosts: 2,003
    edited December 2016
    Yeah my prototypes have been proposed as being the actual system a few times... its simetimes a hard job to persuade management that a lashed together POC isnt a fully working enterprise system. 'But it does everything we need! Let's use this!' 'I made this in Excel with VB - its not a fully working Oracle database'
    Half the time they'll take your POC unchanged and spit it back out as a POV. Then you're left scratching your head thinking, "How the f**k are you going to market that?"  O.o
    ______________________________________________________________________
    ~~ postlarval ~~

  • adamlotus75adamlotus75 Member UncommonPosts: 387
    Its not magic DK. 
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited December 2016
    Yeah my prototypes have been proposed as being the actual system a few times... its simetimes a hard job to persuade management that a lashed together POC isnt a fully working enterprise system. 'But it does everything we need! Let's use this!' 'I made this in Excel with VB - its not a fully working Oracle database'
    our department has a lot of backlog things we would like to get cleaned up but the business wants to trail ahead with more features that generate money (i know that sounds bizzare with as often as I post but things need to be done in order which does mean a lot of waiting sometimes). Now to be fair I get that totally but what we are agreeing with each other on is that the business not having a full understanding of scope is not radically unheard of and its not an indicator of a scam.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • DKLondDKLond Member RarePosts: 2,273
    Its not magic DK. 
    No, it's just incredibly unpredictable when you're breaking new ground.

    No, I'm not talking about mundane software development - but about game development that's pushing boundaries.
  • ErillionErillion Member EpicPosts: 10,328
    Erillion said:
    rodarin said:
    Erillion said:
    rodarin said:
    People assume the figures are real. NO ONE knows if they are or not.
    Incorrect.

    "Guiness Book of Records" verifies world records before printing it.


    Have fun
    dude just stop it, the Guiness number was from YEARS ago. And it was like 40 million and at the time Roberts was claiming 55 million. SO as with everything else SC related the facts get lost in the story telling.

    I havenyt bought one of those books since grade school but like I said somewhere else has that record been updated? Because if they are still raising that money then obviously they are ressetting the record every milestone right?

    So I really dont know what the Guiness number is but it more than likely also includes money NOT raised from the actual kickstarter but also from ship sales EEEEERRRRRRRRRRRRRR donations made where ships were given as perks.

    I just know that when the whole Guiness nonsense was going on their figure was around 40 million.
    AND once again incorrect.

    "Support for publisher Cloud Imperium Games' Star Citizen continued to make headlines in2015.
    As of 12 February 2016, the space-faring sim hard raised $108,028,009 from 1,272,168 backers, breaking its previous record."

    "The record has been sourced from expert consultants"

    Direct quote from Guiness Book site (you have to register).


    Have fun


  • postlarvalpostlarval Member EpicPosts: 2,003
    DKLond said:
    Im guessing he is not listening to his project managers. There must be dedicated staff at CIG whise job it is to forecast a reasonably accurate plan, so they can ensure people and funding are in place for critical tasks.
    I wouldn't place bets on that.

    Small and large companies with more complex product lines build quality products on-time and within budget all the time. The fact that such a high percentage of game developers can't seem to do that should be a strong indicator that they probably don't employ any of those roles.

    I would not be surprised to learn that many game companies are nothing more than a house of cards...one legal or financial "blip" could bring them to their knees.

    That, or game development is a lot more complex than you're aware of.
    Yeah.....no.

    The "big lie" is that game developers are somehow the greatest of coders and that translates well to other industries.

    I was just having a conversation with one of our interns the other day and she was telling me one of her instructors informed the class that once you go into game development, you're basically land-locking your career.

    Which reminded me of another story...

    When our CEO started the company I work for (I was employee #17. We have 270+ employees now) and hired the first HR person, he said, "NO millennials and NO game developers!". Our HR guy said, "You can't say that!" and our CEO said, "I just did."

    He proceeded to hire someone from a game dev company. We wound up having to fire him.

    Our original HR guy no longer works for us.

    Whether you like it or not, game developers are not always looked upon favorably in the larger dev world.
    ______________________________________________________________________
    ~~ postlarval ~~

  • DKLondDKLond Member RarePosts: 2,273
    DKLond said:
    Im guessing he is not listening to his project managers. There must be dedicated staff at CIG whise job it is to forecast a reasonably accurate plan, so they can ensure people and funding are in place for critical tasks.
    I wouldn't place bets on that.

    Small and large companies with more complex product lines build quality products on-time and within budget all the time. The fact that such a high percentage of game developers can't seem to do that should be a strong indicator that they probably don't employ any of those roles.

    I would not be surprised to learn that many game companies are nothing more than a house of cards...one legal or financial "blip" could bring them to their knees.

    That, or game development is a lot more complex than you're aware of.
    Yeah.....no.

    The "big lie" is that game developers are somehow the greatest of coders and that translates well to other industries.

    I was just having a conversation with one of our interns the other day and she was telling me one of her instructors informed the class that once you go into game development, you're basically land-locking your career.

    Which reminded me of another story...

    When our CEO started the company I work for (I was employee #17. We have 270+ employees now) and hired the first HR person, he said, "NO millennials and NO game developers!". Our HR guy said, "You can't say that!" and our CEO said, "I just did."

    He proceeded to hire someone from a game dev company. We wound up having to fire him.

    Our original HR guy no longer works for us.

    Whether you like it or not, game developers are not always looked upon favorably in the larger dev world.
    Is there some reason why reality should stop being reality because your CEO doesn't like game developers?

    Also, I don't know what kind of fantasy you're indulging - but I'm not talking about developers - I'm talking about DEVELOPMENT when breaking new ground.

    Your anecdotal stories are cool and all, but that doesn't really have any impact on reality.
  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    edited December 2016
    Its not magic DK. 
    When you're taking the risks and ambition of trying out a colossal tech undertaking on your project. Things get a LOT more unpredictable, hence why it doesn't depend much on good or bad management of the production but a lot on the difficulty of what is being done. SC admittedly has both, including a big technical debt they only seriously got to work out last year (Germany and its responsibility for most of engine dev).

    Not only have they push on what is already hard, doing it for one MMO environment as the persistent online world SC is, takes it to another level. Until the tech-front is finished and they got it all working well together this should still be ongoing.
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited December 2016
    DKLond said:
    DKLond said:
    Im guessing he is not listening to his project managers. There must be dedicated staff at CIG whise job it is to forecast a reasonably accurate plan, so they can ensure people and funding are in place for critical tasks.
    I wouldn't place bets on that.

    Small and large companies with more complex product lines build quality products on-time and within budget all the time. The fact that such a high percentage of game developers can't seem to do that should be a strong indicator that they probably don't employ any of those roles.

    I would not be surprised to learn that many game companies are nothing more than a house of cards...one legal or financial "blip" could bring them to their knees.

    That, or game development is a lot more complex than you're aware of.
    Yeah.....no.

    The "big lie" is that game developers are somehow the greatest of coders and that translates well to other industries.

    I was just having a conversation with one of our interns the other day and she was telling me one of her instructors informed the class that once you go into game development, you're basically land-locking your career.

    Which reminded me of another story...

    When our CEO started the company I work for (I was employee #17. We have 270+ employees now) and hired the first HR person, he said, "NO millennials and NO game developers!". Our HR guy said, "You can't say that!" and our CEO said, "I just did."

    He proceeded to hire someone from a game dev company. We wound up having to fire him.

    Our original HR guy no longer works for us.

    Whether you like it or not, game developers are not always looked upon favorably in the larger dev world.
    Is there some reason why reality should stop being reality because your CEO doesn't like game developers?

    Also, I don't know what kind of fantasy you're indulging - but I'm not talking about developers - I'm talking about DEVELOPMENT when breaking new ground.

    Your anecdotal stories are cool and all, but that doesn't really have any impact on reality.
    never mind the fact that the CEOs statement I think (not 100% sure on this) could be sued over.

    my hunch is that the story being told is actually a lie

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • postlarvalpostlarval Member EpicPosts: 2,003
    DKLond said:
    DKLond said:
    Im guessing he is not listening to his project managers. There must be dedicated staff at CIG whise job it is to forecast a reasonably accurate plan, so they can ensure people and funding are in place for critical tasks.
    I wouldn't place bets on that.

    Small and large companies with more complex product lines build quality products on-time and within budget all the time. The fact that such a high percentage of game developers can't seem to do that should be a strong indicator that they probably don't employ any of those roles.

    I would not be surprised to learn that many game companies are nothing more than a house of cards...one legal or financial "blip" could bring them to their knees.

    That, or game development is a lot more complex than you're aware of.
    Yeah.....no.

    The "big lie" is that game developers are somehow the greatest of coders and that translates well to other industries.

    I was just having a conversation with one of our interns the other day and she was telling me one of her instructors informed the class that once you go into game development, you're basically land-locking your career.

    Which reminded me of another story...

    When our CEO started the company I work for (I was employee #17. We have 270+ employees now) and hired the first HR person, he said, "NO millennials and NO game developers!". Our HR guy said, "You can't say that!" and our CEO said, "I just did."

    He proceeded to hire someone from a game dev company. We wound up having to fire him.

    Our original HR guy no longer works for us.

    Whether you like it or not, game developers are not always looked upon favorably in the larger dev world.
    Is there some reason why reality should stop being reality because your CEO doesn't like game developers?

    Also, I don't know what kind of fantasy you're indulging - but I'm not talking about developers - I'm talking about DEVELOPMENT when breaking new ground.

    Your anecdotal stories are cool and all, but that doesn't really have any impact on reality.
    It does if you're looking for a job.
    ______________________________________________________________________
    ~~ postlarval ~~

  • rodarinrodarin Member EpicPosts: 2,611
    Erillion said:
    Erillion said:
    rodarin said:
    Erillion said:
    rodarin said:
    People assume the figures are real. NO ONE knows if they are or not.
    Incorrect.

    "Guiness Book of Records" verifies world records before printing it.


    Have fun
    dude just stop it, the Guiness number was from YEARS ago. And it was like 40 million and at the time Roberts was claiming 55 million. SO as with everything else SC related the facts get lost in the story telling.

    I havenyt bought one of those books since grade school but like I said somewhere else has that record been updated? Because if they are still raising that money then obviously they are ressetting the record every milestone right?

    So I really dont know what the Guiness number is but it more than likely also includes money NOT raised from the actual kickstarter but also from ship sales EEEEERRRRRRRRRRRRRR donations made where ships were given as perks.

    I just know that when the whole Guiness nonsense was going on their figure was around 40 million.
    AND once again incorrect.

    "Support for publisher Cloud Imperium Games' Star Citizen continued to make headlines in2015.
    As of 12 February 2016, the space-faring sim hard raised $108,028,009 from 1,272,168 backers, breaking its previous record."

    "The record has been sourced from expert consultants"

    Direct quote from Guiness Book site (you have to register).


    Have fun


    So that disproves what you said. The book isnt auditing it, it says "The record has been sourced from expert consultants".

    I doubt they cite those supposed consultants either.

    Since no one has ever looked at the books then the figure and assertion is totally false.

    Its all smoke and mirrors with guys swearing to something they assume to be true.

    Its a typical Ponzi scheme approach. Not saying it is a Ponzi scheme since it doesnt even have to be that since no one is expecting money back out of it, just a game. But from everything I can see with my own eyes the figures dont add up, not does the ability to raise that type of money with not much to show from it.

    Not to mention the '1,272,168 backers', that is as valid as accounts on a free to register site. So more spun numbers to somehow make the other number that isnt verified whatsoever seem more believable. Because they figure someone will take the napkin math approach and assume that 108 million raised by 1.275 million peopel is 'only' 85 a head. So it sounds plausible.

    Until you put it in context and see where other games have had millions upon millions of subscribers and once they saw the game wasnt what it was supposed to be they all left. Its hard to think SC wouldnt suffer the same exodus even if you consider theyre selling ships and not subscription time but to think that these people CONTINUE to pump money into after all these years is illogical.

    But people will believe what they want to believe I suppose.
  • DKLondDKLond Member RarePosts: 2,273
    SEANMCAD said:
    DKLond said:
    DKLond said:
    Im guessing he is not listening to his project managers. There must be dedicated staff at CIG whise job it is to forecast a reasonably accurate plan, so they can ensure people and funding are in place for critical tasks.
    I wouldn't place bets on that.

    Small and large companies with more complex product lines build quality products on-time and within budget all the time. The fact that such a high percentage of game developers can't seem to do that should be a strong indicator that they probably don't employ any of those roles.

    I would not be surprised to learn that many game companies are nothing more than a house of cards...one legal or financial "blip" could bring them to their knees.

    That, or game development is a lot more complex than you're aware of.
    Yeah.....no.

    The "big lie" is that game developers are somehow the greatest of coders and that translates well to other industries.

    I was just having a conversation with one of our interns the other day and she was telling me one of her instructors informed the class that once you go into game development, you're basically land-locking your career.

    Which reminded me of another story...

    When our CEO started the company I work for (I was employee #17. We have 270+ employees now) and hired the first HR person, he said, "NO millennials and NO game developers!". Our HR guy said, "You can't say that!" and our CEO said, "I just did."

    He proceeded to hire someone from a game dev company. We wound up having to fire him.

    Our original HR guy no longer works for us.

    Whether you like it or not, game developers are not always looked upon favorably in the larger dev world.
    Is there some reason why reality should stop being reality because your CEO doesn't like game developers?

    Also, I don't know what kind of fantasy you're indulging - but I'm not talking about developers - I'm talking about DEVELOPMENT when breaking new ground.

    Your anecdotal stories are cool and all, but that doesn't really have any impact on reality.
    never mind the fact that the CEOs statement I think (not 100% sure on this) could be sued over.
    CEO certainly sounds like a bigoted moron :)
  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited December 2016
    DKLond said:
    SEANMCAD said:
    DKLond said:
    DKLond said:
    Im guessing he is not listening to his project managers. There must be dedicated staff at CIG whise job it is to forecast a reasonably accurate plan, so they can ensure people and funding are in place for critical tasks.
    I wouldn't place bets on that.

    Small and large companies with more complex product lines build quality products on-time and within budget all the time. The fact that such a high percentage of game developers can't seem to do that should be a strong indicator that they probably don't employ any of those roles.

    I would not be surprised to learn that many game companies are nothing more than a house of cards...one legal or financial "blip" could bring them to their knees.

    That, or game development is a lot more complex than you're aware of.
    Yeah.....no.

    The "big lie" is that game developers are somehow the greatest of coders and that translates well to other industries.

    I was just having a conversation with one of our interns the other day and she was telling me one of her instructors informed the class that once you go into game development, you're basically land-locking your career.

    Which reminded me of another story...

    When our CEO started the company I work for (I was employee #17. We have 270+ employees now) and hired the first HR person, he said, "NO millennials and NO game developers!". Our HR guy said, "You can't say that!" and our CEO said, "I just did."

    He proceeded to hire someone from a game dev company. We wound up having to fire him.

    Our original HR guy no longer works for us.

    Whether you like it or not, game developers are not always looked upon favorably in the larger dev world.
    Is there some reason why reality should stop being reality because your CEO doesn't like game developers?

    Also, I don't know what kind of fantasy you're indulging - but I'm not talking about developers - I'm talking about DEVELOPMENT when breaking new ground.

    Your anecdotal stories are cool and all, but that doesn't really have any impact on reality.
    never mind the fact that the CEOs statement I think (not 100% sure on this) could be sued over.
    CEO certainly sounds like a bigoted moron :)
    I suspect the story being told is a lie.

    most CEOs know better then to say that in front of anyone other than a very small handful of people they trust. There is multiple lawsuits I think that could turn into.

    not to mention the only reason you would not hire game developers is because your...well..not making a game. if your making a game you ...well...have to hire game developers.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • postlarvalpostlarval Member EpicPosts: 2,003
    SEANMCAD said:

    most CEOs know better then to say that in front of anyone other than a very small handful of people they trust. There is multiple lawsuits I think that could turn into.

    You've apparently never worked for a startup. Startups are mostly run by assholes.

    Lawsuits. lol

    Give that a try and see where it gets you. rotflmao
    ______________________________________________________________________
    ~~ postlarval ~~

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited December 2016
    SEANMCAD said:

    most CEOs know better then to say that in front of anyone other than a very small handful of people they trust. There is multiple lawsuits I think that could turn into.

    You've apparently never worked for a startup. Startups are mostly run by assholes.

    Lawsuits. lol

    Give that a try and see where it gets you. rotflmao
    lol...

    its not a question of assholes. its a question of being sued by multiple people for multiple reasons for specific reasons such as age discrimination and the question of if you dont need game developer why the fuck are you saying dont hire them in the first place?

    who hires a game developer to do non game developer tasks? and how makes a game without game developers? derp.

    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • MaxBaconMaxBacon Member LegendaryPosts: 7,846
    edited December 2016
    Reminds me of 2K studios where they devs don't even KNOW who their boss is, it's a "save-your-ass" game where the boss screams at the directors/producers that then scream at the developers. It seems to be a get it done or get fired as there is no communication in-between in a "cold-stoned" system that is just optimized to get things done.

    One of the main complaints of devs is really talk to their direct superiors is like talking to walls; they are just trying to save their own asses by enforcing what they are told. Even though it does not become the best place to work, their system works.
  • postlarvalpostlarval Member EpicPosts: 2,003
    SEANMCAD said:
    SEANMCAD said:

    most CEOs know better then to say that in front of anyone other than a very small handful of people they trust. There is multiple lawsuits I think that could turn into.

    You've apparently never worked for a startup. Startups are mostly run by assholes.

    Lawsuits. lol

    Give that a try and see where it gets you. rotflmao
    lol...

    its not a question of assholes. its a question of being sued by multiple people for multiple reasons for specific reasons such as age discrimination and the question of if you dont need game developer why the fuck are you saying dont hire them in the first place?

    who hires a game developer to do non game developer tasks? and how makes a game without game developers? derp.

    Unless you are daft, you must know that game developers sometimes apply for jobs outside of the game industry, purposely or out of necessity. Use your brain.

    As for legalities, I live in an employment-at-will state. I can wake up tomorrow and fire my entire team for reasons only known to me. Perfectly legal.

    You also must realize that conversations like the one I described take place behind closed doors all the time. I'm guessing you've only been on the lower branches of an organization. If you think your bosses don't say and do the same types of things, then you're naive.

    Welcome to the real world.
    ______________________________________________________________________
    ~~ postlarval ~~

  • SEANMCADSEANMCAD Member EpicPosts: 16,775
    edited December 2016
    SEANMCAD said:
    SEANMCAD said:

    most CEOs know better then to say that in front of anyone other than a very small handful of people they trust. There is multiple lawsuits I think that could turn into.

    You've apparently never worked for a startup. Startups are mostly run by assholes.

    Lawsuits. lol

    Give that a try and see where it gets you. rotflmao
    lol...

    its not a question of assholes. its a question of being sued by multiple people for multiple reasons for specific reasons such as age discrimination and the question of if you dont need game developer why the fuck are you saying dont hire them in the first place?

    who hires a game developer to do non game developer tasks? and how makes a game without game developers? derp.

    Unless you are daft, you must know that game developers sometimes apply for jobs outside of the game industry, purposely or out of necessity. Use your brain.

    As for legalities, I live in an employment-at-will state. I can wake up tomorrow and fire my entire team for reasons only known to me. Perfectly legal.

    You also must realize that conversations like the one I described take place behind closed doors all the time. I'm guessing you've only been on the lower branches of an organization. If you think your bosses don't say and do the same types of things, then you're naive.

    Welcome to the real world.
    lol...

    1. employment-at-will (of which I too work in) is related to being able to be fired for any reason other than for some federally protected reasons. Its not related to HIRING or discrimination because of age during the hiring process.

    2. are you sure there are so many 'game developers' out there trying to find non game developer jobs that a CEO in a non-gaming company has so much expereince with game developers that is sure to point out to not hire them? i call lie on this

    I can just see it now 'oh my god all those game developers we hired to work on medical coding just didnt work out I will never do that again and I will be sure to mention that as much as I can!'

    lol


    Please do not respond to me, even if I ask you a question, its rhetorical.

    Please do not respond to me

  • postlarvalpostlarval Member EpicPosts: 2,003
    edited December 2016
    SEANMCAD said:
    SEANMCAD said:
    SEANMCAD said:

    most CEOs know better then to say that in front of anyone other than a very small handful of people they trust. There is multiple lawsuits I think that could turn into.

    You've apparently never worked for a startup. Startups are mostly run by assholes.

    Lawsuits. lol

    Give that a try and see where it gets you. rotflmao
    lol...

    its not a question of assholes. its a question of being sued by multiple people for multiple reasons for specific reasons such as age discrimination and the question of if you dont need game developer why the fuck are you saying dont hire them in the first place?

    who hires a game developer to do non game developer tasks? and how makes a game without game developers? derp.

    Unless you are daft, you must know that game developers sometimes apply for jobs outside of the game industry, purposely or out of necessity. Use your brain.

    As for legalities, I live in an employment-at-will state. I can wake up tomorrow and fire my entire team for reasons only known to me. Perfectly legal.

    You also must realize that conversations like the one I described take place behind closed doors all the time. I'm guessing you've only been on the lower branches of an organization. If you think your bosses don't say and do the same types of things, then you're naive.

    Welcome to the real world.
    lol...

    1. employment-at-will (of which I too work in) is related to being able to be fired for any reason other than for some federally protected reasons. Its not related to HIRING or discrimination because of age during the hiring process.

    2. are you sure there are so many 'game developers' out there trying to find non game developer jobs that a CEO in a non-gaming company has so much expereince with game developers that is sure to point out to not hire them? i call lie on this


    *sigh*

    1. In the case of the millennial, who would know? We don't hire them in the first place. As for the game developer, they are not a protected class. *boggle*

    2. In security and networking, yes. We get resumes all the time from developers working in (mostly laid off from) the game industry. I have three on my desk as of last night. I just haven't had time to throw them in the trash yet. If it makes you feel better, I do read them to see if there are other, more "weighty" skills on there, but usually...no.
    ______________________________________________________________________
    ~~ postlarval ~~

  • OriphusOriphus Member UncommonPosts: 467
    edited December 2016
    Ha ha, why would a fan of SC make any effort to keep returning to these forums to discuss the game? It is just trolled by the same handful of people over and over and over, they have made the site pretty irrelevant for discussing Star Citizen and it is only MMORPG who lose out. 
    :)
    "Trump is a blunt force, all-American, laser-guided middle finger to everything and everyone in Washington, D.C." - Wayne Allyn Root 
  • ErillionErillion Member EpicPosts: 10,328
    Oriphus said:
    Ha ha, why would a fan of SC make any effort to keep returning to these forums to discuss the game? It is just trolled by the same handful of people over and over and over, they have made the site pretty irrelevant for discussing Star Citizen and it is only MMORPG who lose out. 
    Because we are fans and support a crowdfunding campaign, which is as much a fan effort as it is the work of a development studio.


    Have fun
  • MtomMtom Member UncommonPosts: 24
    edited December 2016
    rodarin said:
    Erillion said:
    rodarin said:
      almost no one talks about anywhere but here.
    Incorrect.

    Google Search for exact string "Star Citizen" using Advanced Google Search.

    "Approximately 5.340.000 results  (0,69 seconds)"

    Try again.


    Have fun

    Again more nonsense. Obviously something like this 5 or 6 years worth of google searches are going to add up.

    Too bad google didnt have a filter where you could see how many searches for it in the past month, although it probably has gotten more than usual with all the sales and the 2.6 release.

    I am waiting for you to cite a 10 year old video with its few hundred K views on Youtube as proof to how popular it is as well.

    Actually you can filter it in a certain time frame but it doesnt give the numbers like overall does.

    Pff dude you are in full denial, every major gaming site writes about SC almost weekly, its discussed on countless different sites, YT is full of videos etc.

    Oh about the Guinness thing: SC is in the book again this year (3rd time)
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