While the game is still functioning there will always be rumors. In fact one of the rumors we heard was if nge didn't make it the end was near for swg.
The fact is they do have a tv show coming that may be popular, l a may very well want a working mmorpg to tie in to the new show. But there will have to be changes to the current situation for that to happen. While we may end up watching the show because it is Star Wars that does not mean we will ever trust the company enough with a mmorpg. Given there past history, that will be the biggest hurdle they have to over come. At this point it doesn't look like they are trying either.
I seem to remember a guy who posted on the official forums a while back stating that there would be major changes to the game. The changes he announced were those that resembled the NGE. Of course everyone scoffed and said that it would never happen.
Although I would like to see all of this happen too, I don't see any indications of it.
The SWG developers continue to destroy the rpg aspects of the game with additional armor and new clothing loot drops. A low level armor quest is being added that requires you to bring various looted armor components to an NPC Armorsmith.
Quests are solitary in the lower levels (which is all they're working on), removing the need to know anyone or to have help to advance.
In this next publish, the only change for Entertainers is the addition of combat skills so that they can take the Legacy and other quests for xp and credits, thus avoiding having to write any content for Entertainers.
All very twisted. Rogue_5 mentioned in his latest teeny missive that all design elements for each publish are agreed on by themselves and LEC, thus sharing the blame.
I like your mysterious benefactors version of things better, but the bad guys appear to have other plans, and no good guys are in sight.
Originally posted by Athela Although I would like to see all of this happen too, I don't see any indications of it. The SWG developers continue to destroy the rpg aspects of the game with additional armor and new clothing loot drops. A low level armor quest is being added that requires you to bring various looted armor components to an NPC Armorsmith. Quests are solitary in the lower levels (which is all they're working on), removing the need to know anyone or to have help to advance. In this next publish, the only change for Entertainers is the addition of combat skills so that they can take the Legacy and other quests for xp and credits, thus avoiding having to write any content for Entertainers. All very twisted. Rogue_5 mentioned in his latest teeny missive that all design elements for each publish are agreed on by themselves and LEC, thus sharing the blame. I like your mysterious benefactors version of things better, but the bad guys appear to have other plans, and no good guys are in sight. Athela
Well said!
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
Although it would make all of our fanboi dreams come true, and I want to believe it on that alone, I must say it has a ring of truth to it....because it makes sense from a business standpoint....and LA would be smart to marry the MMO to the TV show so they can be grounbreaking in the genre....the opportunity is ripe for them to do this.
The only part of your post that had me worried was the jedi part. I was a jedi back on Intrepid, but I always felt a lot of the games problems came from the jedi class......everything from the balancing issues to the immersion breaking of seeing them everywhere. Jedi should be high level quest NPC types to keep the cannon....as a fanboi, I had always wanted to play a SWG that was fairly hardcore cannon.
I would return to the game if $0E is out of the picture....I am angry with LA also, but I would return on the Bioware name alone...that is a competent freaking company.
Originally posted by Sago Originally posted by Athela ...... and other quests for xp and ........ XP in SWG should not be quest driven. PERIOD!!!! If I wanted to have XP quest driven I would be playing KOTOR. Just give us the "original" game back and go from there.
I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing.
If they want to appeal to a broader audience, there must be quest granted XP.
Originally posted by Cymek Originally posted by Sago Originally posted by Athela ...... and other quests for xp and ........ XP in SWG should not be quest driven. PERIOD!!!! If I wanted to have XP quest driven I would be playing KOTOR. Just give us the "original" game back and go from there.
I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing.
If they want to appeal to a broader audience, there must be quest granted XP.
SWG was supposed to be for the fans, not a broader audience. Them trying to get a broader audience is what has SWG in the mess it's in now.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
Woops, Jedi=no Alpha class and starter class. Sorry no way in hell i would buy this one. That is still not pre-cu and has the worst element of the Nge still in it. I hope this rumor is wrong.
Just wanted to comment on one element of speculation in this thread and others I have read.
If it were true in any form (and yes I'd like it to be) that LA had made a deal for soemone else to take over SWG. Regardless of whether or not it involved a new game as well for the TV series. Topped off by SOE being able to say they sold the game to another DEV so they could maybe claim to concentrate on other projects.
Anyway to make it short if such a deal existed..
Why not just announce it now. Especially if it centered around BioWare.
The reason to have announced it now would be to try and turn a positive spin on the game. Let people know change was coming so maybe they don't just forget it even exist after they cancelled.
I'd see no down side at all now for them to announce it if such a deal had been made. It seems to be counter productive to not announce it with the amount of negatives going around now.
That's why at most I believe they may be trying to cut such a deal.. but I don't think one exist at the moment. Just would see no reason at all to be secretive for months all the while losing possible player base or ones that would return.
To the OP. Shayde man, you need to stop ¨- you're giving an old medic/carbineer a heart attack with these rumours , lol. Anyway, Bioware has a very impressive record of spewing out top notch games ( Baldur's Gate, Shadows of Amn + KOTOR I ) so if they're at the helm of any future project I'm very hopeful.
Originally posted by Nasedoo Shayde i dont want to be rude or make you mad or piss you off. but.. i dont believe that much.. like 10% i do 90 i dont.. and haveing Jedi being a starting profession sucks asss. and i wont even play SWG ever again.. or SWG2.. i am waiting for Star Trek oline and Dragonball Z online.
Sorry. p.s. maybe SWG2 if its good and i hear good things
Nasedo
Dude.. I stated I don't believe it. I just wanted to share it. I love reading fiction.
Shayde - SWG (dead) Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me. I don't like it when you say things. - A Vanguard fan who does too. 09f911029d74e35bd84156c5635688c0
Originally posted by Fadeus Originally posted by Cymek Originally posted by Sago Originally posted by Athela ...... and other quests for xp and ........ XP in SWG should not be quest driven. PERIOD!!!! If I wanted to have XP quest driven I would be playing KOTOR. Just give us the "original" game back and go from there.
I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing.
If they want to appeal to a broader audience, there must be quest granted XP.
SWG was supposed to be for the fans, not a broader audience. Them trying to get a broader audience is what has SWG in the mess it's in now.
Wow...damn. The truth in this almost made me cry. Well said Fadeus.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now." Boba Fett
I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing. If they want to appeal to a broader audience, there must be quest granted XP.
SWG isn't WoW, Guild Wars, and it isn't KOTOR either. You want quests for xp go play them games ... bye.
Sago Mactow Former SWG 2yr 7 month Vet 6/26/03 - 1/26/06 Jedi, Master Shipwright, Master Architect DFR Councilman Tarq Server
Well if it is being done by Bioware then it more then likely will turn out they way it sounds like it will, but I am suprised that Bioware would be working with LA again since the problems they had with KOTOR 1, but then again LA more then likely learned a leason with KOTOR 2, and will give Bioware whatever they want. One thing about Bioware if they do it, it will be done really well, with little if any bugs, and it will be a game for gamers and have everything in it that everyone wants.
Whannnnn Whannnnn dat is the sound of 20 year old babies
Originally posted by Athela ...... and other quests for xp and ........
XP in SWG should not be quest driven. PERIOD!!!! If I wanted to have XP quest driven I would be playing KOTOR. Just give us the "original" game back and go from there.
I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing.
If they want to appeal to a broader audience, there must be quest granted XP.
SWG was supposed to be for the fans, not a broader audience. Them trying to get a broader audience is what has SWG in the mess it's in now.
So true and well said Fadeus
Sago Mactow Former SWG 2yr 7 month Vet 6/26/03 - 1/26/06 Jedi, Master Shipwright, Master Architect DFR Councilman Tarq Server
If Bioware is doing a SW mmo then it will be good, end of story. KotOR, NWN, Jade Empire, all amazing games. The problem wont be with Bioware, it will be can we trust LA to help them deliver a enjoyable mmo, catering to the name of the game and the fans; Star Wars, rather than fans of WoW, EQ2, DaoC, and EVE.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now." Boba Fett
Originally posted by Sago Originally posted by Cymek I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing. If they want to appeal to a broader audience, there must be quest granted XP. SWG isn't WoW, Guild Wars, and it isn't KOTOR either. You want quests for xp go play them games ... bye.
Why not have BOTH???
Shayde - SWG (dead) Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me. I don't like it when you say things. - A Vanguard fan who does too. 09f911029d74e35bd84156c5635688c0
After everything we have gone thru with SOE and what we experieinced with the NGE you really need to ask?????
In reality we will not have both. That will never happen. nor would I want to see it happen. I don't want ANYTHING to remind me of the freaking BS we had to go thru with the NGE.
SWG preCU was the most popular flavor .... stick with what worked and go from there.
IMO.
Sago Mactow Former SWG 2yr 7 month Vet 6/26/03 - 1/26/06 Jedi, Master Shipwright, Master Architect DFR Councilman Tarq Server
Originally posted by Sago Originally posted by Shayde Why not have BOTH??? After everything we have gone thru with SOE and what we experieinced with the NGE you really need to ask????? In reality we will not have both. That will never happen. nor would I want to see it happen. I don't want ANYTHING to remind me of the freaking BS we had to go thru with the NGE. SWG preCU was the most popular flavor .... stick with what worked and go from there. IMO.
Have to agree with that.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing. If they want to appeal to a broader audience, there must be quest granted XP.
SWG was supposed to be for the fans, not a broader audience. Them trying to get a broader audience is what has SWG in the mess it's in now.
Since when was a desire to spend hours in mind-numbing grinding a prerequisite for being a fan? SWG was supposed to be for Star Wars fans, not fans of timesinks.
I would prefer that both quests and grinding were a viable option for xp gain (like CoH had), but the switch away from hardcore grinding, no matter how drastic IMHO, only helps make the game more appealing to a larger segment of Star Wars fans.
I've said it before, I'll say it again: Trying to make a niche style game targeted at a mainstream audience (which is what Star Wars fans are) is why SWG was in trouble from Day 1. Had they thrown an EQ skin on the game instead of Star Wars, it would probably have been considered a rave success as opposed to the laughingstock that it was and is.
-d
Waiting on: Pirates of the Burning Sea and Pirates of the Carribean Online
Originally posted by Sago SWG preCU was the most popular flavor .... stick with what worked and go from there.
Pre-CU may have been the most popular flavor, but it wasn't a popular flavor.
If it had been a hit, SOE wouldn't have thrown such drastic changes at it. However, it was failing, and so now we're where we're at.
-d
You seem to forget what started to drive people away 2-3 months after release. People screaming that someone was more uber than they were.... so $oe went NUTS nerfing EVERY profession. People got fed up and started quiting. I was almost one of them.
I distinctly remeber people saying after a duel, "Your profession is too strong." Well an MMO isnt about 1v1 play it is about GROUP play. Why do you think SWG had 20 man groups?
Besides ... how we got XP was NOT something people were complaining about.
Sago Mactow Former SWG 2yr 7 month Vet 6/26/03 - 1/26/06 Jedi, Master Shipwright, Master Architect DFR Councilman Tarq Server
Originally posted by Sago Originally posted by duggo Originally posted by Sago SWG preCU was the most popular flavor .... stick with what worked and go from there. Pre-CU may have been the most popular flavor, but it wasn't a popular flavor. If it had been a hit, SOE wouldn't have thrown such drastic changes at it. However, it was failing, and so now we're where we're at. -d You seem to forget what started to drive people away 2-3 months after release. People screaming that someone was more uber than they were.... so $oe went NUTS nerfing EVERY profession. People got fed up and started quiting. I was almost one of them. I distinctly remeber people saying after a duel, "Your profession is too strong." Well an MMO isnt about 1v1 play it is about GROUP play. Why do you think SWG had 20 man groups? Besides ... how we got XP was NOT something people were complaining about.
The ability to have a group of 20 members was great, because you didnt have to deal with all the raid bullcrap that other mmos have.
Also I dont think it was the professions themselfes, it was the weapons/armor and skill mods. Remember dot weapons? Stun damage? Pistoleer/Fencer templates? I remember clearing the NS cave on Dath when I was Fencer/pistoleer with no armor. I had around 255 Dodge and I got hit once out of every 100+ tries, insanity. Also that little thing called the mind pool was an issue.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now." Boba Fett
Originally posted by Fadeus Originally posted by Cymek Originally posted by Sago Originally posted by Athela ...... and other quests for xp and ........ XP in SWG should not be quest driven. PERIOD!!!! If I wanted to have XP quest driven I would be playing KOTOR. Just give us the "original" game back and go from there.
I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing.
If they want to appeal to a broader audience, there must be quest granted XP.
SWG was supposed to be for the fans, not a broader audience. Them trying to get a broader audience is what has SWG in the mess it's in now.
Pretty elitist comment there Fad. You realize the population of SWG at it's highest point was like 1% of all the Star Wars fans out there right? Lots and lots of people tried Pre-CU and hated it who were just as big Star Wars fans as you claim to be. The Console debate? Get over yourselves, the days of PC only games are coming to an end. If you don't have a console, you better get one, cause more and more game companies are giving up on the pain in the ass computer market. Adds so much time and money into development for things like compatibility. You have to ask yourself why a company would even bother. Now that consoles have the capability of using internet/mouse/keyboard, we're gonna start seeing our MMOs go cross platform, that's fact, deny it all you want, you'll be wrong. I also resent your assumption that all console users are "kiddy gamers". I've been playing games since freakin Zork, and I happen to love my 360. If you think all console games are "dumbed down" you better do some more console gaming. It's not Super Mario Brothers anymore. There are lots and lots of console games designed with older players in mind. In point of fact, Blizzard itself is releasing it's next Starcraft game on the 360 alone. You wanna try and tell me it won't do well? Cause I'll take that bet.
Comments
While the game is still functioning there will always be rumors. In fact one of the rumors we heard was if nge didn't make it the end was near for swg.
The fact is they do have a tv show coming that may be popular, l a may very well want a working mmorpg to tie in to the new show. But there will have to be changes to the current situation for that to happen. While we may end up watching the show because it is Star Wars that does not mean we will ever trust the company enough with a mmorpg. Given there past history, that will be the biggest hurdle they have to over come. At this point it doesn't look like they are trying either.
Although I would like to see all of this happen too, I don't see any indications of it.
The SWG developers continue to destroy the rpg aspects of the game with additional armor and new clothing loot drops. A low level armor quest is being added that requires you to bring various looted armor components to an NPC Armorsmith.
Quests are solitary in the lower levels (which is all they're working on), removing the need to know anyone or to have help to advance.
In this next publish, the only change for Entertainers is the addition of combat skills so that they can take the Legacy and other quests for xp and credits, thus avoiding having to write any content for Entertainers.
All very twisted. Rogue_5 mentioned in his latest teeny missive that all design elements for each publish are agreed on by themselves and LEC, thus sharing the blame.
I like your mysterious benefactors version of things better, but the bad guys appear to have other plans, and no good guys are in sight.
Athela
Well said!
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
XP in SWG should not be quest driven. PERIOD!!!!
If I wanted to have XP quest driven I would be playing KOTOR.
Just give us the "original" game back and go from there.
Sago Mactow
Former SWG 2yr 7 month Vet
6/26/03 - 1/26/06
Jedi, Master Shipwright, Master Architect
DFR Councilman
Tarq Server
Sounds good Shayde.
Although it would make all of our fanboi dreams come true, and I want to believe it on that alone, I must say it has a ring of truth to it....because it makes sense from a business standpoint....and LA would be smart to marry the MMO to the TV show so they can be grounbreaking in the genre....the opportunity is ripe for them to do this.
The only part of your post that had me worried was the jedi part. I was a jedi back on Intrepid, but I always felt a lot of the games problems came from the jedi class......everything from the balancing issues to the immersion breaking of seeing them everywhere. Jedi should be high level quest NPC types to keep the cannon....as a fanboi, I had always wanted to play a SWG that was fairly hardcore cannon.
I would return to the game if $0E is out of the picture....I am angry with LA also, but I would return on the Bioware name alone...that is a competent freaking company.
I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing.
If they want to appeal to a broader audience, there must be quest granted XP.
I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing.
If they want to appeal to a broader audience, there must be quest granted XP.
SWG was supposed to be for the fans, not a broader audience. Them trying to get a broader audience is what has SWG in the mess it's in now.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
Just wanted to comment on one element of speculation in this thread and others I have read.
If it were true in any form (and yes I'd like it to be) that LA had made a deal for soemone else to take over SWG. Regardless of whether or not it involved a new game as well for the TV series. Topped off by SOE being able to say they sold the game to another DEV so they could maybe claim to concentrate on other projects.
Anyway to make it short if such a deal existed..
Why not just announce it now. Especially if it centered around BioWare.
The reason to have announced it now would be to try and turn a positive spin on the game. Let people know change was coming so maybe they don't just forget it even exist after they cancelled.
I'd see no down side at all now for them to announce it if such a deal had been made. It seems to be counter productive to not announce it with the amount of negatives going around now.
That's why at most I believe they may be trying to cut such a deal.. but I don't think one exist at the moment. Just would see no reason at all to be secretive for months all the while losing possible player base or ones that would return.
That is just my view on it tho.
To the OP. Shayde man, you need to stop ¨- you're giving an old medic/carbineer a heart attack with these rumours , lol. Anyway, Bioware has a very impressive record of spewing out top notch games ( Baldur's Gate, Shadows of Amn + KOTOR I ) so if they're at the helm of any future project I'm very hopeful.
Dude.. I stated I don't believe it. I just wanted to share it. I love reading fiction.
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0
I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing.
If they want to appeal to a broader audience, there must be quest granted XP.
SWG was supposed to be for the fans, not a broader audience. Them trying to get a broader audience is what has SWG in the mess it's in now.
Wow...damn. The truth in this almost made me cry. Well said Fadeus.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
Sago Mactow
Former SWG 2yr 7 month Vet
6/26/03 - 1/26/06
Jedi, Master Shipwright, Master Architect
DFR Councilman
Tarq Server
Whannnnn Whannnnn dat is the sound of 20 year old babies
I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing.
If they want to appeal to a broader audience, there must be quest granted XP.
SWG was supposed to be for the fans, not a broader audience. Them trying to get a broader audience is what has SWG in the mess it's in now.
So true and well said Fadeus
Sago Mactow
Former SWG 2yr 7 month Vet
6/26/03 - 1/26/06
Jedi, Master Shipwright, Master Architect
DFR Councilman
Tarq Server
If Bioware is doing a SW mmo then it will be good, end of story. KotOR, NWN, Jade Empire, all amazing games. The problem wont be with Bioware, it will be can we trust LA to help them deliver a enjoyable mmo, catering to the name of the game and the fans; Star Wars, rather than fans of WoW, EQ2, DaoC, and EVE.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
Why not have BOTH???
Shayde - SWG (dead)
Proud member of the Cabal.
It sounds great, so great in fact, I pitty those who canceled - Some deluded SWG fanboi who pities me.
I don't like it when you say things. - A Vanguard fan who does too.
09f911029d74e35bd84156c5635688c0
After everything we have gone thru with SOE and what we experieinced with the NGE you really need to ask?????
In reality we will not have both. That will never happen. nor would I want to see it happen. I don't want ANYTHING to remind me of the freaking BS we had to go thru with the NGE.
SWG preCU was the most popular flavor .... stick with what worked and go from there.
IMO.
Sago Mactow
Former SWG 2yr 7 month Vet
6/26/03 - 1/26/06
Jedi, Master Shipwright, Master Architect
DFR Councilman
Tarq Server
Have to agree with that.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
SWG was supposed to be for the fans, not a broader audience. Them trying to get a broader audience is what has SWG in the mess it's in now.
Since when was a desire to spend hours in mind-numbing grinding a prerequisite for being a fan? SWG was supposed to be for Star Wars fans, not fans of timesinks.
I would prefer that both quests and grinding were a viable option for xp gain (like CoH had), but the switch away from hardcore grinding, no matter how drastic IMHO, only helps make the game more appealing to a larger segment of Star Wars fans.
I've said it before, I'll say it again: Trying to make a niche style game targeted at a mainstream audience (which is what Star Wars fans are) is why SWG was in trouble from Day 1. Had they thrown an EQ skin on the game instead of Star Wars, it would probably have been considered a rave success as opposed to the laughingstock that it was and is.
-d
Waiting on: Pirates of the Burning Sea and Pirates of the Carribean Online
Pre-CU may have been the most popular flavor, but it wasn't a popular flavor.
If it had been a hit, SOE wouldn't have thrown such drastic changes at it. However, it was failing, and so now we're where we're at.
-d
Waiting on: Pirates of the Burning Sea and Pirates of the Carribean Online
Pre-CU may have been the most popular flavor, but it wasn't a popular flavor.
If it had been a hit, SOE wouldn't have thrown such drastic changes at it. However, it was failing, and so now we're where we're at.
-d
You seem to forget what started to drive people away 2-3 months after release. People screaming that someone was more uber than they were.... so $oe went NUTS nerfing EVERY profession. People got fed up and started quiting. I was almost one of them.
I distinctly remeber people saying after a duel, "Your profession is too strong." Well an MMO isnt about 1v1 play it is about GROUP play. Why do you think SWG had 20 man groups?
Besides ... how we got XP was NOT something people were complaining about.
Sago Mactow
Former SWG 2yr 7 month Vet
6/26/03 - 1/26/06
Jedi, Master Shipwright, Master Architect
DFR Councilman
Tarq Server
The ability to have a group of 20 members was great, because you didnt have to deal with all the raid bullcrap that other mmos have.
Also I dont think it was the professions themselfes, it was the weapons/armor and skill mods. Remember dot weapons? Stun damage? Pistoleer/Fencer templates? I remember clearing the NS cave on Dath when I was Fencer/pistoleer with no armor. I had around 255 Dodge and I got hit once out of every 100+ tries, insanity. Also that little thing called the mind pool was an issue.
"There's no star system Slave I can't reach, and there's no planet I can't find. There's nowhere in the Galaxy for you to run. Might as well give up now."
Boba Fett
I for one will not come back if it means killing hundreds of seething bols to level up. Part of the popularity of WoW is the grind is somewhat hidden...you may have to collect 10 theives sashes, but at least it is part of a quest where you get a reward....look at the success of Guild Wars...same thing.
If they want to appeal to a broader audience, there must be quest granted XP.
SWG was supposed to be for the fans, not a broader audience. Them trying to get a broader audience is what has SWG in the mess it's in now.
Pretty elitist comment there Fad. You realize the population of SWG at it's highest point was like 1% of all the Star Wars fans out there right? Lots and lots of people tried Pre-CU and hated it who were just as big Star Wars fans as you claim to be. The Console debate? Get over yourselves, the days of PC only games are coming to an end. If you don't have a console, you better get one, cause more and more game companies are giving up on the pain in the ass computer market. Adds so much time and money into development for things like compatibility. You have to ask yourself why a company would even bother. Now that consoles have the capability of using internet/mouse/keyboard, we're gonna start seeing our MMOs go cross platform, that's fact, deny it all you want, you'll be wrong. I also resent your assumption that all console users are "kiddy gamers". I've been playing games since freakin Zork, and I happen to love my 360. If you think all console games are "dumbed down" you better do some more console gaming. It's not Super Mario Brothers anymore. There are lots and lots of console games designed with older players in mind. In point of fact, Blizzard itself is releasing it's next Starcraft game on the 360 alone. You wanna try and tell me it won't do well? Cause I'll take that bet.
The Millenium Lee