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first was book 9 in june.
Book 10 coming next monday
No other game company out there gives to their costumers a MAJOR free content update every 2 months, they already announce book 11 for october
forums.lotro.com/showthread.php
Comments
Your forgetting book 11 which will be offering instanced player housing. For player housing they are adding small towns that have buyable houses. Not a lot of info on Book 11 , but the official website has it.
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Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
This is not "free content update", this is "missing content being added"
CoH/CoV is doing pretty well as far as free update go. And their "expansion" was in fact a "full game" by itself.
Don't search, none can beat CoH/CoV on this matter
and no, I don't play CoX anymore
i didn't forgot i just didn't mention it
This game is meant for casual gamers. Its not supposed to be a game which is for raiding to get UBER ZOMG PEW PEW armor. The reason its added is for more casual enjoyment. The game is the #2 mmo on the market. The free content, you make it sound like its a bad thing, its a good thing, its something that leads a MMO to further success.
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Time is a great teacher, but unfortunately it kills all its pupils ... - Louis Hector Berlioz
Lotro isnt the only one to give big updates for free.
EQ2 for example gives a major update once per month, which have included new dungeons, raid zones, modes, features and even entire races, complete with starting areas, quests etc.
Eve gives all their expansions for free.
Etc
Some of them make LOTRO's 2 monthly update look a bit nothingy
LotRO isn't exclusively designed for casual players, but it is more accomodating towards those type of players than any other MMO to date (especially with the new features being added for "reputation grind" to allow comparable rewards to raiding).
Turbine has learned a lot over the years between AC, AC2, and DDO. I think they're finally stategizing and adjusting their focus based on what the average player wants, not just the vocal minority. They know that to try to beat WoW at its own game right now would be folly, so they are creating their own identity by intentionally doing things differently. Kudos to them.
The guy saying this isn't a free content update is wrong. I know Turbine and Turbine always gives updates like this, they're not like Blizzard. Blizzard slowly works to it's goal, it can go on for like 20 years for Blizzards like. Turbine tries to do it way faster, they like to have huge content updates. Watch Asheron's Call 2. I was playing it, the max. level was level 60. There was an update, which made the max level 150, and that in one update. Turbine has always been like that, and that's why they are one of the best companies for me. For that reason I don't think LotRO will die, LotRO will keep on living with all the updates in the future, and will probably stay being one of the best.
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Currently playing Shot Online: Marlonn - lvl 52 Zygmunt.
"Argueing online is like running in the special Olympics... even if you win your still a retard."
Turbine's updates are fantastic and I applaud them for making companies like SOE fess up and stop charging their customers for every piece of content added to their games.
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JonMichael
Currently: AION, an MMO Beta under NDA
Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
ac2 was one of the best games out there with free content updates evry month, the ac2 problems was the marketing and microsoft, but was to late for ac2 turbine took alot of time to get ride of microsoft and that killed ac2. BTW that wow copied ALOT of things from ac2 like the UI.
Excellent move by Turbine. This is what gaming is about. Having to pay for content updates is completely ridiculous and only taking advantage of the players. Its refreshing what Turbine is doing and you have to admit, this game is good!
So...in a nutshell, your a CoX hater.
I'd just like to say a couple things..
First of all, book 9 and 10 should probably have been included at launch. How many LOTRO players quit back in May-June due to boredom?? When this game went live, It was geared towards the casual family type of gamers. Powergamers such as myself are used to their MMO's being loaded with Content and features that will keep us entertained for months until new content needs to be added.
To me, LOTRO seems like a MMO designed to make ONLY the casual gamer happy. This game is great If you have a son/daughter around 8-14 years old you'd like to play with for a couple hours a day. It is definitely not nearly on scale with true hardcore powergaming MMO's like EQ, EQ2, DAOC, WoW, VG, etc.
I played LOTRO for about 6 hours before realizing this is definitely not the MMO for me. During my 6 hours of play time, I didn't die once. My Burglar only reached level 13, but I knew I could not advance my character any longer due to the boring el simpo EZ mode this game portrayed.
Now, the reason the game has a high rating is because of how incredibly easy and laid back LOTRO is. The abilities and controls are very easy to learn. The quest story mode is pretty neat, but it seems like your playing a structured RPG and not a true MMORPG.
For hardcore powergamers like myself, we need something a bit more challenging and in depth, a game that truly makes you feel a part of the world your playing in. Games like AoC, WAR, and Gods & Heroes are on my highly anticipated list.. I know for a fact these 3 games will appeal to more true MMO gamers than everything LOTRO has to offer.
Most true hardcore MMO gamers who tried LOTRO quit due to boredom. These gamers are probably the reason Turbine had to work double shifts just to release book 9 and 10 within 4 months. It definitely was NOT intended to make you casual nub gamers happy. Turbine stated that LOTRO is NOT meant to be a hardcore MMO, but here they are doing what they can to keep its playerbase in tact which means, releasing more content to make their hardcore subscribers happy.
So those of you nub casual gamers who want to gloat and brag about how great Turbine is for releasing 2 major content patches, please save it. Your failing to see the real picture here. Most MMO's that are released usually has A TON more content at launch than what LOTRO had available. So If you ask me, this game was released to early due to pretty much NO end game whatsoever until more than a month after it was released. Book 9 and 10 should NOT be considered as two free major content updates simply because it should have been in the game at launch!
Rallithon Oakthornn
(Retired Heirophant of the 60th season)
Okay, so I'm biased heavily in favor of City of Heroes - I'll be upfront about that.
In defense of CoX, the Cryptic team has opted for roughly 3 big releases per year rather than paid expansions (note: CoV was released along with the 3 issues) and have stuck to it having released issue 10 only a few weeks ago. Everyone can argue until they're blue in the face about finished or unfinished content over new content but these are my questions: How long can a company sustain the new content coming out? Should any big patches/expansions/issues that immediately come out so soon after release be questioned as undelivered content?
I think people should hold off crowning LotRO "king of free content" until we've seen what Turbine does over the next year or two as sustainability is really key but does it really even matter who offers more as long as the subscriber base is happy? In any case, both Cryptic and Turbine show tremendous commitment to the customers thus far continually delivering content and that should be applauded for it.
And you actually make a very good point. Really both LotRO and CoX are casual friendly; hard core gamers will cruise through the content extremely quickly as it is in their nature. At least CoX has replay-value if you appreciate the diversity of skill sets and the diversity of grouping because there is no formular for it. LotRO beta clearly revealed it did not have that same replay value.
so you played a game for 6 hours, and you think you know everything about the game because of that. LOL that's really HARDCORE.
And you know all this information from playing one toon to 13? Not.
Troll.
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JonMichael
Currently: AION, an MMO Beta under NDA
Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
LoL..I love people posting their opinions about a game when they played for only a few hours or didn't even make it halfway through the game. But somehow after making it 1/4 of the way through the game they can already "tell" what the rest of the game will be like.
"I only sat through the first 15 mins of the movie...but i can tell what its gonna be like..", "I didn't drive the car past 20 miles an hour but I can tell whats its gonna be like..." get my point?
I actually play both CoX AND Lotro. Both are good games in my opinion though they are distinctly different. Lotro has a great main storyline and the epic book quests make you feel really involved in the story. CoX has been around alot longer and has more general "content" but is also based more on teaming. Go ahead and try to solo in CoX and see how long it takes you level once you hit around lvl 20ish. I have 2 servers full of characters on CoX and a few characters on Lotro (the main being a 40 guardian). On Lotro with my 40 I STILL have plenty of things to do and my quest book is still filled with quests. So don't tell me Lotro has nothing to do.
Also to the poster that broke down the CoX updates into issues...you forgot that issue 7 added new Archetypes to villains..not just another pvp zone. It also added new mayhem missions for villains. I think the content flow is decent for CoX but it cannot compare to how fast Turbine releases updates. Have you guys even played the CoX updates when they first come out? They are usually super buggy on test, and moderately buggy on release. Granted I've seen some strange bugs on Lotro too (bugs I've not seen anywhere else lol) but they don't really compare to the CoX releases either. Btw...Dungeon Runners is expanding their worlds to hold up to 500 players...this was explained in the dev chat the other day right here on Mmorpg.com. They use one pc server for their worlds not multiple like most Mmos so we can give them a little bit of credit.
I'm probably going to regret this post but.....
So people should prove how hardcore they are by wasting time playing games they don't like? That makes no sense.
If they're not hardcore about your preferred game, that means they aren't hardcore? That's just silly
Out of curiosity, how long is considered the "right" amount of time to decide on a game? In this instance we have a self-proclaimed hard core gamer who, not only having the vast number of reports that everyone else has, tried it himself, committing enough time to make an assessment. Taking him at his word, which is the only thing that we can do, then we must assume he's powered through a game or two. Give his vast experience of what he likes and doesn't like then, if he doesn't like this, why should he continue wasting his (valuable!) time playing it? Now, if he hit level 2 with his hobbit, just after beating the spiders and decided the game wasn't for him, only having used 2 powers, never joined a fellowship or seen any of the quests thennnnnnn you could still give him a pass because he didn't like the mechanics but yes, you could/would/should be suspicious of any sweeping statements he makes.
No one should suffer through fluff to get to the "good" stuff, whether it's a book, movie, tv series or game. With regards to entertainment, if you're not enjoying the journey then you probably shouldn't be wasting your time with it.
If a game doesn't interest me in the first hour or so, I don't play it...
BUT..
I also don't go around claiming to know everything about the game.. what's wrong with it, what needs to be done, why it was done and so on and so on.
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JonMichael
Currently: AION, an MMO Beta under NDA
Played: WAR, LOTRO, Hellgate: London, CoX, GW, SotNW, DAOC, EQ2, SWG, WoW, AO, Horizons, Second Life, There, TSO
Beta'd: There, Second Life, EQ2, DAOC:LotM, LOTRO, Tabula Rasa, Gods and Heroes, Hellgate: London, Requiem:Bloodymare, AoC, WAR, DDO, Fallen Earth
My point is he didn't even make it 1/3rd of the way through. His opinion is just as valuable as any but once again you are making a generalized statement based on the first few levels. Thats like saying you don't like a state even you only visited the ghetto of one city. He didn't like the mechanics...fine. However level 13 of 40 is hardly far enough to get a good feel of the game, especially for a hardcore player. Does saying there isn't enough to do in Florida even though you've only visited the city of Ocala make that a good opinion? Noone has to like the game. I'm just trying to get away from people making huge generalized statements based on a small experience. He based the entire argument that "there isn't gonna be much to do so its a boring game" on the first 13 levels.
I've used plenty of examples to make my point. If you don't like a game for the mechanics or character design or something you can see in the first few levels...thats perfectly fine.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Was about to post something similar to what WSImike posted, so I just say: QFT.
Ah, it's ditties like this that make mmorpg.com so wonderful. You have made my afternoon ( ' :
ok guys can we go back to the topic? lol