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"Aion is a gorgeous MMORPG that's far too much of a grind" 1UP REVIEW

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  • RomulousRomulous Member Posts: 5
    Originally posted by drbaltazar


     op if at least the guy at 1 up had the decency to level til max level then make his review i would take note of his opinion but any review involving mmo that stop before having reached end game or arrive at end game too early (powerleveller)
    is in my view not even worth anything
    its like starting a private wow server and saying men wow is boring need a group ,of caurse lol its an mmo
    and for 1 up idea that aion is a grind
    all mmorpg and prob most mmo period are grind ,fury had a system that  was diff but it still had grind 
    gw max level could be reach almost at start but if you wanted anything accomplished you still had to grind 
    any noob that say mmo grind is boring isnt credible ,since all mmo are full of grind 
    no grind no mmo its that simple then you ll whine theres no content.play FREE REALM if you dont want to grind

    Sir,

     

    Games have content and that content can then be classified as grindy or fun. Based soley on my opinion, content in a game is grindy if there are few alternatives to pursue durring in game time. The games that have been done right all have distractions in them to break up the monotony of leveling up (skills or characters.)

    Wow does it great with a wide variety of zones and quests, pvp and events; meaning you do not have to just continuously kill bunnies in the same spot to progress with your avatar. Another example of a game I feel that did this well was Ultima Online. In that game you could try to make progress in combat skills by hunting monsters with a huge variety of locations available that could provide skill benefits. You could also level up your combat skills via PVP or you could take a break from combat all together and work on "meaningful" tradeskills using the games indepth crafting system.

    This is just two examples of games I feel did it right and kept grinding to a minimal (while pursuing max level at least); however, Aion does not present players with many options when it comes to avatar progression, hence why you hear big cries from the gaming community about it being a grindy game.

  • EbenEben Member, Newbie CommonPosts: 522
    Originally posted by Perfection66


    Maybe stick with that carebear game, where you can play characters that look as awesome as this?  :)

     



     

    Sure, and you can stick with the cheap clone game where get to play characters that look like gay angels about to cry.  To each their own.  Have fun in your grind.   :)

    Katsma is Lithuanian for 'he who drinks used douche fluid'.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by Romulous

    Originally posted by drbaltazar


     op if at least the guy at 1 up had the decency to level til max level then make his review i would take note of his opinion but any review involving mmo that stop before having reached end game or arrive at end game too early (powerleveller)
    is in my view not even worth anything
    its like starting a private wow server and saying men wow is boring need a group ,of caurse lol its an mmo
    and for 1 up idea that aion is a grind
    all mmorpg and prob most mmo period are grind ,fury had a system that  was diff but it still had grind 
    gw max level could be reach almost at start but if you wanted anything accomplished you still had to grind 
    any noob that say mmo grind is boring isnt credible ,since all mmo are full of grind 
    no grind no mmo its that simple then you ll whine theres no content.play FREE REALM if you dont want to grind

    Sir,

     

    Games have content and that content can then be classified as grindy or fun. Based soley on my opinion, content in a game is grindy if there are few alternatives to pursue durring in game time. The games that have been done right all have distractions in them to break up the monotony of leveling up (skills or characters.)

    Wow does it great with a wide variety of zones and quests, pvp and events; meaning you do not have to just continuously kill bunnies in the same spot to progress with your avatar. Another example of a game I feel that did this well was Ultima Online. In that game you could try to make progress in combat skills by hunting monsters with a huge variety of locations available that could provide skill benefits. You could also level up your combat skills via PVP or you could take a break from combat all together and work on "meaningful" tradeskills using the games indepth crafting system.

    This is just two examples of games I feel did it right and kept grinding to a minimal (while pursuing max level at least); however, Aion does not present players with many options when it comes to avatar progression, hence why you hear big cries from the gaming community about it being a grindy game.

    you got gathering from level 1 ,you got crafting from level 10 ,duel from level 1 then later you get to go in the abyss the you pvpve in low abyss keep ,then you go to higher abyss event 

    all the while you can stay out of abyss if that siuts you you can craft chat etc etc etc 

    i mean come on the review at 1 up was lamelly done he didnt even try gees .

  • Perfection66Perfection66 Member Posts: 218
    Originally posted by Romulous



    This is just two examples of games I feel did it right and kept grinding to a minimal (while pursuing max level at least); however, Aion does not present players with many options when it comes to avatar progression, hence why you hear big cries from the gaming community about it being a grindy game.

     

    Aion offers more than wow and doesnt hold your hand in the process -----> Solo PVE Quest/grinding in 4 areas after lvl 20, Open World PvP in the Abyss or Rifting, Fortress Sieges (open world), Group/Solo PvP, crafting, gathering, Open Elite mob areas, PVE Instances ... are you playing the same game as i am? Im in my 30s and my quest log is always full since i have so many other options for xp.

     

     

    Aion v3 "RELOADED" - A glimpse into the future of the MMO genre

  • EricDanieEricDanie Member UncommonPosts: 2,238
    Originally posted by Romulous

    Originally posted by drbaltazar


     op if at least the guy at 1 up had the decency to level til max level then make his review i would take note of his opinion but any review involving mmo that stop before having reached end game or arrive at end game too early (powerleveller)
    is in my view not even worth anything
    its like starting a private wow server and saying men wow is boring need a group ,of caurse lol its an mmo
    and for 1 up idea that aion is a grind
    all mmorpg and prob most mmo period are grind ,fury had a system that  was diff but it still had grind 
    gw max level could be reach almost at start but if you wanted anything accomplished you still had to grind 
    any noob that say mmo grind is boring isnt credible ,since all mmo are full of grind 
    no grind no mmo its that simple then you ll whine theres no content.play FREE REALM if you dont want to grind

    Sir,

     

    Games have content and that content can then be classified as grindy or fun. Based soley on my opinion, content in a game is grindy if there are few alternatives to pursue durring in game time. The games that have been done right all have distractions in them to break up the monotony of leveling up (skills or characters.)

    Wow does it great with a wide variety of zones and quests, pvp and events; meaning you do not have to just continuously kill bunnies in the same spot to progress with your avatar. Another example of a game I feel that did this well was Ultima Online. In that game you could try to make progress in combat skills by hunting monsters with a huge variety of locations available that could provide skill benefits. You could also level up your combat skills via PVP or you could take a break from combat all together and work on "meaningful" tradeskills using the games indepth crafting system.

    This is just two examples of games I feel did it right and kept grinding to a minimal (while pursuing max level at least); however, Aion does not present players with many options when it comes to avatar progression, hence why you hear big cries from the gaming community about it being a grindy game.

    Or they are too used to being quest-driven to content, or have not enough curiosity/willpower to find the content, although that would be a game fault for not directing these players with low curiosity/willpower to content of their level... which is why I disagree with you - Aion has many options when it comes to avatar progression.

    If you're looking to go 1-50 with quests-only and solo, lone-wolf (and skipping mobs that are not related to your quest), you will be greatly (and very early, the first gap will be at 14 if you ignored too many non-quest mobs, the second at 18 if you ignore the first group area and its related quests) disappointed if you dislike mindless monster killing. Don't play Aion if you're this type of player or you'll be here a few days later creating negative threads and posts about the game.

    If you fill in these quest gaps with group content, craft content (crafting and gathering give you experience in this game, also setting yourself in a "quest" to gather specific materials for storage and mass crafting), PvP when you get in the appropriate levels (rifting, castle sieges, random world PvP like helping a fellow race member asking for help on the general chat or eventual encounters) and a Legion (you know... friends, guildmates, helping each other out on that quest that you have already done), you will never find yourself in a grind if you wish to avoid the extensive mindless killing of the same monsters. And I recommend Aion will be a very fun experience for your free time.

  • BizkitNLBizkitNL Member RarePosts: 2,546
    Originally posted by Perfection66

    Originally posted by Romulous



    This is just two examples of games I feel did it right and kept grinding to a minimal (while pursuing max level at least); however, Aion does not present players with many options when it comes to avatar progression, hence why you hear big cries from the gaming community about it being a grindy game.

     

    Aion offers more than wow and doesnt hold your hand in the process 



     

    I'm gonna stop you right there. Someone call a medic, we got a live one here!

    10
  • RabidBowmanRabidBowman Member Posts: 41
    Originally posted by Eben

    Originally posted by drbaltazar


    lol take any poll ,any be it for obama or anybody else do they take 100% sample of opinion ,lol! they would have to call 350 million citizen lol
    its the same for xfire they take a sample and it reflect pretty closelly how it is in the concerned game rank 
    you wont see tabula rasa in the first place instead of wow if thats what your affraid of



     

    Are you dense?

    What he's saying, and he's correct, is that, of the people that USE XFIRE, x amount of those people may or may not play Aion.  However, there's no way of knowing what exact percentage of all people that play MMOs, use xfire, hence it's a pointless tool in this scenario, since the margin of error is impossible to know.



     

    Eben, I love your quote tag. :)

  • CzargioCzargio Member Posts: 183
    Originally posted by EricDanie


    A level-based MMO with no grinding... now that would be a feat.

    Planetside

    Why doesn't anyone listen to me?!

  • Perfection66Perfection66 Member Posts: 218
    Originally posted by BizkitNL

    Originally posted by Perfection66

    Originally posted by Romulous



    This is just two examples of games I feel did it right and kept grinding to a minimal (while pursuing max level at least); however, Aion does not present players with many options when it comes to avatar progression, hence why you hear big cries from the gaming community about it being a grindy game.

     

    Aion offers more than wow and doesnt hold your hand in the process 



     

    I'm gonna stop you right there. Someone call a medic, we got a live one here!

     

    Prove me wrong, if you can.

    Aion v3 "RELOADED" - A glimpse into the future of the MMO genre

  • riceae02riceae02 Member UncommonPosts: 180

    My def. of MMO "Grind" = Boring and repeatative  et. al.   killing the same thing over and over again.

    If you are stating that doing interesting quests, killing different kinds of villains, beast, deamons, monsters, creatures, etc.  = "Grind" then I disagree.

    However if u are just being simplistic and breaking the process of the MMO genre down to it's base in that you have to do "X" to get to "Y" ... then yes you win  ALL MMOs can be called grinds.

    In summary a Grind = No Fun

    An MMO that is entertaining is not a grind.

    Aion = Grind (imo)

    Champions Online = Fun (imo)

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by RabidBowman

    Originally posted by Eben

    Originally posted by drbaltazar


    lol take any poll ,any be it for obama or anybody else do they take 100% sample of opinion ,lol! they would have to call 350 million citizen lol
    its the same for xfire they take a sample and it reflect pretty closelly how it is in the concerned game rank 
    you wont see tabula rasa in the first place instead of wow if thats what your affraid of



     

    Are you dense?

    What he's saying, and he's correct, is that, of the people that USE XFIRE, x amount of those people may or may not play Aion.  However, there's no way of knowing what exact percentage of all people that play MMOs, use xfire, hence it's a pointless tool in this scenario, since the margin of error is impossible to know.



     

    Eben, I love your quote tag. :)

    it give a good idea of the position a game isw if xfire say aion is number 4 you wont see aion in position number 100 

    it give a balpark true it could be in 10 position or it could be in secont spot but it give fairly accurate idea if you stick to playing the top 120 game you can be sure aion wont be in the 125 th spot 

    and thats accurate enough for gamer

    this is way better lol

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by Perfection66

    Originally posted by BizkitNL

    Originally posted by Perfection66


     
    Aion offers more than wow and doesnt hold your hand in the process 



     

    I'm gonna stop you right there. Someone call a medic, we got a live one here!

     

    Prove me wrong, if you can.

     

    Basically it boils down to the structuring of the game, pretty much any game that leads you along a rail is considered a game that holds your hand.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • EbenEben Member, Newbie CommonPosts: 522
    Originally posted by Perfection66


    Prove me wrong, if you can.



     

    - Log into Aion.

    - Open your quest log.

    - Click on a hyperlink name/location/mob from the dialog from any of the multitude of bland, forgettable quests

    - Hit 'locate' (or whatever it is, since I was half asleep the last few times I tried to play Aion)

    - Watch directions materialize on your screen, telling you exactly where to go.

    - *That*, my chipper young lad, is pretty much the text-book definition of 'hand-holding'.

    Unless something has changed.  Granted, I tried to block out most of my experiences with Aion, and what I didn't block out was mercifully too dull to remember. 

    Katsma is Lithuanian for 'he who drinks used douche fluid'.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by Malickie

    Originally posted by Perfection66

    Originally posted by BizkitNL

    Originally posted by Perfection66


     
    Aion offers more than wow and doesnt hold your hand in the process 



     

    I'm gonna stop you right there. Someone call a medic, we got a live one here!

     

    Prove me wrong, if you can.

     

    Basically it boils down to the structuring of the game, pretty much any game that leads you along a rail is considered a game that holds your hand.

    coord ,add-on ,compass ,tracer  all are hand holding 

    thats why lot of gamer want a verteran server =not any help be it add-on ,coord,tracer,compass etc 

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by Eben

    Originally posted by Perfection66


    Prove me wrong, if you can.



     

    - Log into Aion.

    - Open your quest log.

    - Click on a hyperlink name/location/mob from the dialog from any of the multitude of bland, forgettable quests

    - Hit 'locate' (or whatever it is, since I was half asleep the last few times I tried to play Aion)

    - Watch directions materialize on your screen, telling you exactly where to go.

    - *That*, my chipper young lad, is pretty much the text-book definition of 'hand-holding'.

    Unless something has changed.  Granted, I tried to block out most of my experiences with Aion, and what I didn't block out was mercifully too dull to remember. 

    BINGO!!!!

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by drbaltazar

    Originally posted by Malickie

    Originally posted by Perfection66

    Originally posted by BizkitNL

    Originally posted by Perfection66


     
    Aion offers more than wow and doesnt hold your hand in the process 



     

    I'm gonna stop you right there. Someone call a medic, we got a live one here!

     

    Prove me wrong, if you can.

     

    Basically it boils down to the structuring of the game, pretty much any game that leads you along a rail is considered a game that holds your hand.

    coord ,add-on ,compass ,tracer  all are hand holding 

    thats why lot of gamer want a verteran server =not any help be it add-on ,coord,tracer,compass etc 

     

    No offense man but what difference would that really make, if the game world never really opens up?

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by Malickie

    Originally posted by drbaltazar

    Originally posted by Malickie

    Originally posted by Perfection66

    Originally posted by BizkitNL

    Originally posted by Perfection66


     
    Aion offers more than wow and doesnt hold your hand in the process 



     

    I'm gonna stop you right there. Someone call a medic, we got a live one here!

     

    Prove me wrong, if you can.

     

    Basically it boils down to the structuring of the game, pretty much any game that leads you along a rail is considered a game that holds your hand.

    coord ,add-on ,compass ,tracer  all are hand holding 

    thats why lot of gamer want a verteran server =not any help be it add-on ,coord,tracer,compass etc 

     

    No offense man but what difference would that really make, if the game world never really opens up?

    go trial everquest (1) you ll understand within 15 second of trying the game and everquest still added lot of handholding 

    but it give the idea of what no handholding server (veteran )would be

    ps:forget graphic 2 second lol i talk about game 

  • Perfection66Perfection66 Member Posts: 218
    Originally posted by Eben

    Originally posted by Perfection66


    Prove me wrong, if you can.



     

    - Log into Aion.

    - Open your quest log.

    - Click on a hyperlink name/location/mob from the dialog from any of the multitude of bland, forgettable quests

    - Hit 'locate' (or whatever it is, since I was half asleep the last few times I tried to play Aion)

    - Watch directions materialize on your screen, telling you exactly where to go.

    - *That*, my chipper young lad, is pretty much the text-book definition of 'hand-holding'.

    Unless something has changed.  Granted, I tried to block out most of my experiences with Aion, and what I didn't block out was mercifully too dull to remember. 

     

    After lvl 25 questing was my least source of xp, had too many other options to fill my time.

    Aion v3 "RELOADED" - A glimpse into the future of the MMO genre

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by drbaltazar


    go trial everquest (1) you ll understand within 15 second of trying the game and everquest still added lot of handholding 
    but it give the idea of what no handholding server (veteran )would be

     

    Not necassary I've played EQ and long ago when it was actually hard to start out in. I'm more referring to the world layout, it seemed rather slim in the exploration department. It seems as though it might be quite hard to not find what you're looking for.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • //\//\oo//\//\oo Member, Newbie CommonPosts: 2,767
    Originally posted by Perfection66




     

     

    After lvl 25 questing was my least source of xp, had too many other options to fill my time.

     

      There's only questing and grinding: Both gathering and PvP give pathetic XP; abyss points from player kills are pretty trivial too until you hit the higher levels.

       Crafting falls under gathering in terms of XP earned and serves mostly as a second source of income once you have the capital to level it up; it's mainly standard fare with repeatable quests tacked on to make leveling it easier.

        What other options are you talking about then? Lava caves (assuming you've done the quests) and other outside group grinding? Training camp every 17 hours? What are these numerous options you had to fill your time in the game advancing your character? 

       I suppose you could have waited for the fortresses to become vulnerable every couple of hours as well.

     

    This is a sequence of characters intended to produce some profound mental effect, but it has failed.

  • Vagrant_ZeroVagrant_Zero Member Posts: 1,190


    Originally posted by Perfection66
    Originally posted by Eben
    Originally posted by Perfection66 Prove me wrong, if you can.

     
    - Log into Aion.
    - Open your quest log.
    - Click on a hyperlink name/location/mob from the dialog from any of the multitude of bland, forgettable quests
    - Hit 'locate' (or whatever it is, since I was half asleep the last few times I tried to play Aion)
    - Watch directions materialize on your screen, telling you exactly where to go.
    - *That*, my chipper young lad, is pretty much the text-book definition of 'hand-holding'.
    Unless something has changed.  Granted, I tried to block out most of my experiences with Aion, and what I didn't block out was mercifully too dull to remember. 



     
    After lvl 25 questing was my least source of xp, had too many other options to fill my time.

    As a foaming at the mouth fanboy it's your responsibility to portray the game in as much of a positive light as irrationally reasonable. Letting everyone know that by lvl 25 you took up grinding...ya...not really singing the praises of your game there.

  • PyrostasisPyrostasis Member UncommonPosts: 2,293

    Fact of the matter is, post 35 you get less than 30% of your level from questing. This is from my personal experience as a ranger on Triniel, Look up the character Phaine and refer to my xfire if you doubt me.

    Aion is a great game for some people, the pvp had potential. It is definitely going to appeal to the folks that enjoy large scale RvR that is for damn sure.

    That being said... it is a very nasty grind post 35, and many would say its a nasty grind post 26. This and this alone will bleed customers. Is it a big deal? I dunno. For me personally it was a game breaker, I can grind for short spurts no problem. I managed to 4 box my shamans from 1 - 80 in wow and that was an unbelievable grind I barely made it through, I played EQ1 till about 60 before throwing in the towel, and I have a level 102 on sword of the new world. I can grind when needed... but I simply couldnt handle the format for which Aion threw at me.

    12 hours plus per level at 35 with exponential growth killed my enjoyment, and has led me to move back to EvE. I will say Aion is a great game for those that can muscle through the grind... but anyone who has a toon post 35 would be lying to say this isnt the biggest grind thats been released in a main stream MMO in many many years.

  • Perfection66Perfection66 Member Posts: 218
    Originally posted by //\//\oo

    Originally posted by Perfection66




     

     

    After lvl 25 questing was my least source of xp, had too many other options to fill my time.

     

      There's only questing and grinding: Both gathering and PvP give pathetic XP; abyss points from player kills are pretty trivial too until you hit the higher levels.

       Crafting falls under gathering in terms of XP earned and serves mostly as a second source of income once you have the capital to level it up; it's mainly standard fare with repeatable quests tacked on to make leveling it easier.

        What other options are you talking about then? Lava caves (assuming you've done the quests) and other outside group grinding? Training camp every 17 hours? What are these numerous options you had to fill your time in the game advancing your character? 

       I suppose you could have waited for the fortresses to become vulnerable every couple of hours as well.

     

     

    I should have been more specific said "solo PVE" questing was my least source of xp. Since i enjoy grouping more i did all the open elite areas, instances + PvP, crafting and gathering. Filled in some Solo pve quests here a there and leveling was never really grind, My quest log is always full in the 30s and still is.

    Aion v3 "RELOADED" - A glimpse into the future of the MMO genre

  • oakthornnoakthornn Member UncommonPosts: 863
    Originally posted by laokoko

    Originally posted by bastii


    www.1up.com/do/reviewPage
    The game gets  a C, which isn't too good. Although I still think the score is too positive.
    More importantly,
    This is the second review (after Eurogamer) which points out Aion's grind.
    Something IGN claimed the game didn't have, remember those liars? pc.ign.com/articles/102/1027688p1.html
     
    Anyway, nice to see the truth is coming out.
     



     

    Are you like a retard or something.  Let me take a quote from IGN's review.  "Having logged at least fifteen hours of game time since launch, here are my first impressions of Aion. "

     

    The guy didn't lie to you.  He only plays 15 hours.  He makes to level10.  If the first 10 levels of Aion is called a grind, every other mmorpg can be called a grind.

     

     

    The 1up guy must be new to mmo's or used to the EZ mode which is what WoW is.. If he played 15 hours of aion and only reached level 10, then I'm sorry but he equals fail at playing MMO's..

     

    After my first 7 hours of playing Aion, I reached level 12. The next day I played about 4 hours and reached level 15. So in 11 hours I reached level 15.. Currently my main is level 30 and my alt is level 14.. I have no problem with the grind. Most of the time I've been questing, exploring, grouping, and having fun I haven't even noticed the grind..

    I'd also like to point something out. The game doesn't actually take off until you reach the Abyss at elvel 25.. I don't how this idiot can rate a game when they haven't even experienced a quarter of what Aion has to offer.. This 1up person fails, his rating fails, and matter of fact, 1up fails themselves for letting this moron give a professional rating on a game in which he didn't even play long enough to give an accurate rating.. It's like a food tester giving an F on a filet Mignon that hasn't been marinated, seasoned, and cooked for more than 5 minutes. The food tester takes it upon himself to throw a filet mignon on the grill, cook it for 5 minutes, eat it, then decides to give the food a bad rating...

    Well, that would be stupid, right? Same thing applies with the 1up testers review of Aion.. Friggin Idiot,,, Gaaawd!

    Rallithon Oakthornn
    (Retired Heirophant of the 60th season)

  • PyrostasisPyrostasis Member UncommonPosts: 2,293
    Originally posted by Perfection66

    Originally posted by //\//\oo

    Originally posted by Perfection66




     

     

    After lvl 25 questing was my least source of xp, had too many other options to fill my time.

     

      There's only questing and grinding: Both gathering and PvP give pathetic XP; abyss points from player kills are pretty trivial too until you hit the higher levels.

       Crafting falls under gathering in terms of XP earned and serves mostly as a second source of income once you have the capital to level it up; it's mainly standard fare with repeatable quests tacked on to make leveling it easier.

        What other options are you talking about then? Lava caves (assuming you've done the quests) and other outside group grinding? Training camp every 17 hours? What are these numerous options you had to fill your time in the game advancing your character? 

       I suppose you could have waited for the fortresses to become vulnerable every couple of hours as well.

     

     

    I should have been more specific said "solo PVE" questing was my least source of xp. Since i enjoy grouping more i did all the open elite areas, instances + PvP, crafting and gathering. Filled in some Solo pve quests here a there and leveling was never really grind, My quest log is always full in the 30s and still is.

    Gathering EXP is insubstantial all the way to 300 skill. I currently get 1000 exp per tink and 3 - 4 tinks per node. as opposed to 20k per mob solo.

    Crafting, at up to 300 skill is the same. Insignificant exp and extremely expensive.

    What you are most likely getting most of your exp from is the open elite areas in a group. This is what most of us would call a group grind. You are moving to an area, killing elite mobs for hours, and progressing. This is grinding... its just not solo grinding.

    If you do the math on group grinding, its slower than solo grinding 9 out of 10 times exp per kill per hour ratio. Is it more fun? Sure if its a good group that doesnt die. Is it slower? You betcha.

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