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Man another MMO flop

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  • KaocanKaocan Member UncommonPosts: 1,270

    I cann't believe I actually read this entire thread again, just another review from another person who got frustrated because they couldn't figure out how to play FFXIV. It was too hard for them or it took them too much time to get to the 'OMG I need fun NOW' while sitting in thier chair ***shaking*** until they rage quite and uninstalled. Why do people defend this stuff, why do they even try to explain it to them? They wont get it, it was too frustrating for them when they tried it so it sucks for them. Just let it be, let the thread die, and lets move on. I'm sure there will be at least 4 more of these threads started today alone, and 5 more again tomorrow. They give no relivance to the game of FFXIV, only in so much that some people just don't get it or can't do it.

    (DISCLAIMER - The use of the word YOU in the above post is not directed at any one person in particular, but towards those who fall into the category itself - there is no personal attack here, neither intentional nor implied.)

  • maskedtearsmaskedtears Member UncommonPosts: 345

    Originally posted by Kaocan

    I cann't believe I actually read this entire thread again, just another review from another person who got frustrated because they couldn't figure out how to play FFXIV. It was too hard for them or it took them too much time to get to the 'OMG I need fun NOW' while sitting in thier chair ***shaking*** until they rage quite and uninstalled. Why do people defend this stuff, why do they even try to explain it to them? They wont get it, it was too frustrating for them when they tried it so it sucks for them. Just let it be, let the thread die, and lets move on. I'm sure there will be at least 4 more of these threads started today alone, and 5 more again tomorrow. They give no relivance to the game of FFXIV, only in so much that some people just don't get it or can't do it.

    I thought I was allowed to forum pvp as practice for when FFXIV releases in-game pvp. :(

    You wanted my time, so I played you. You wanted my money, I forked it over. You wanted my soul, I gave it willingly. Not to complain... but when do I get my end of the deal? And no, I don't want your flippin' carrot. If you can't do that give me back my youth and keep the change. Why don't you try chasing your own damn carrot for a change? I'll gladly hold the stick.

  • geldonyetichgeldonyetich Member Posts: 1,340

    Originally posted by maskedtears

     

    Originally posted by xersent


    Originally posted by maskedtears


    Originally posted by mithoss

    its not about features, its about the games mechanics, its ultra dull and unengaging has confusing maps, cryptic quests and sleep inducing combat. I started a smith and all i got was throwing rocks... 30 to kill one enemy. i played non mmo ff games and they were nothing like this dullfest

    You started as a blacksmith. . . what were you expecting? To use your repair hammer to refine them? Go buy a real weapon or staff and go kill things.

    He could also do 5-10mins of the story quest and he gets given 1000GIL then he can buy a weapon to go farm

    That was what I was implying by buy. =



    You don't have to do that, really.  The starting weapons are generally less than 500 gil, and oyu can get that eaisly enough by doing a Blacksmith guildleve or two.

    Granted, I can't blame you for being such a newbie as to not know there was such a thing as a blacksmithg guidleve - this game really doesn't hold your hand and point you to them - but for future reference if you're playing a game that has you chucking rocks at things and barely doing any damage, it's because you're not supposed to be doing combat in your current state.

  • maskedtearsmaskedtears Member UncommonPosts: 345

    Originally posted by geldonyetich

    Originally posted by maskedtears

     

    Originally posted by xersent


    Originally posted by maskedtears


    Originally posted by mithoss

    its not about features, its about the games mechanics, its ultra dull and unengaging has confusing maps, cryptic quests and sleep inducing combat. I started a smith and all i got was throwing rocks... 30 to kill one enemy. i played non mmo ff games and they were nothing like this dullfest

    You started as a blacksmith. . . what were you expecting? To use your repair hammer to refine them? Go buy a real weapon or staff and go kill things.

    He could also do 5-10mins of the story quest and he gets given 1000GIL then he can buy a weapon to go farm

    That was what I was implying by buy. =



    You don't have to do that, really.  The starting weapons are generally less than 500 gil, and oyu can get that eaisly enough by doing a Blacksmith guildleve or two.

    That would of been too hard for this person. Crafting actually takes some work... and patience. Something this person doesn't have. 

    You wanted my time, so I played you. You wanted my money, I forked it over. You wanted my soul, I gave it willingly. Not to complain... but when do I get my end of the deal? And no, I don't want your flippin' carrot. If you can't do that give me back my youth and keep the change. Why don't you try chasing your own damn carrot for a change? I'll gladly hold the stick.

  • ROFL that guy just lost all privileges to post anything about an mmo. Guess he thought he could use his forge of  truth to incenerate all mobs with one stroke of his hammer.

    Open beta if for stress testing not a 14 day free trial.....Its comments posted like the MIGHTY blacksmith above which show you that some of you do not even belong in any kind of beta.

  • xersentxersent Member Posts: 613

    Originally posted by geldonyetich

    Originally posted by maskedtears

     

    Originally posted by xersent


    Originally posted by maskedtears


    Originally posted by mithoss

    its not about features, its about the games mechanics, its ultra dull and unengaging has confusing maps, cryptic quests and sleep inducing combat. I started a smith and all i got was throwing rocks... 30 to kill one enemy. i played non mmo ff games and they were nothing like this dullfest

    You started as a blacksmith. . . what were you expecting? To use your repair hammer to refine them? Go buy a real weapon or staff and go kill things.

    He could also do 5-10mins of the story quest and he gets given 1000GIL then he can buy a weapon to go farm

    That was what I was implying by buy. =



    You don't have to do that, really.  The starting weapons are generally less than 500 gil, and oyu can get that eaisly enough by doing a Blacksmith guildleve or two.

    Granted, I can't blame you for being such a newbie as to not know there was such a thing as a blacksmithg guidleve - this game really doesn't hold your hand and point you to them - but for future reference if you're playing a game that has you chucking rocks at things and barely doing any damage, it's because you're not supposed to be doing combat in your current state.

    Altho i have to admit i did make an  alchemist and all the Leves were for Rank 5 , and i did fail them all , most of the other crafting leves are Rank 1 , but i was reading you can just retake Leves now that you have failed is this to be true since i havent tryed.

    image

  • mmonoobletmmonooblet Member Posts: 336

    Man another troll flop.

  • ProfRedProfRed Member UncommonPosts: 3,495

    Nice!  Another person comparing FFXIV pre launch to a launch + many years live title.  How do you think FFXI which you claimed to enjoy launched?  Believe me it wasn't anywhere near as finished, polished, or content rich as FFXIV.  Your review dissapoints me. 

  • dinamsdinams Member Posts: 1,362

    But the more I hear people moaning about FF14 the more I want to check it out.

     

    I must be mad -.-

    "It has potential"
    -Second most used phrase on existence
    "It sucks"
    -Most used phrase on existence

  • KostKost Member CommonPosts: 1,975

    Originally posted by mmonooblet

    Man another troll flop.

  • MMOman101MMOman101 Member UncommonPosts: 1,787

    The sky is falling!!!!!!!

    “It's unwise to pay too much, but it's worse to pay too little. When you pay too much, you lose a little money - that's all. When you pay too little, you sometimes lose everything, because the thing you bought was incapable of doing the thing it was bought to do. The common law of business balance prohibits paying a little and getting a lot - it can't be done. If you deal with the lowest bidder, it is well to add something for the risk you run, and if you do that you will have enough to pay for something better.”

    --John Ruskin







  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by mithoss

    its not about features, its about the games mechanics, its ultra dull and unengaging has confusing maps, cryptic quests and sleep inducing combat. I started a smith and all i got was throwing rocks... 30 to kill one enemy. i played non mmo ff games and they were nothing like this dullfest

    ... You started off as a crafting class and then wonder why you don't have more combat skills...

    /facepalm

     

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • WSIMikeWSIMike Member Posts: 5,564

    Originally posted by mithoss

    if WoW raids take hours...ff XIV raids will take days, nobodys going to sit through that

    Nope. They've already stated that battles will not be hours long as they were (or could be) in XI. Hell, even the hours long battles in XI could be finished far more quickly if the group knows what's it's doing... but that's the kick.

    A group that fails on a raid boss will seldom ever stop to think, or at least admit "we must be doing something wrong". They'll assume they were doing everything right, and SE just made the raid boss "too difficult to beat".

    Take Pandemonium Warden... the one that caused all the outrage because some group of players didn't have the sense to stop much sooner than they did... then blamed SE for "forcing them to do it" and not caring about people's health, etc.

    There's this thing called "personal accountability" that, apparently, none of those people possessed.

    How did SE respond? They put a time limit on Pandemonium Warden. Didn't make him easier. Didn't make him weaker. They put a 2 hour timer on him... If you didn't beat him in 2 hours, he automatically despawns. Guess what? The first group to beat him after that did so in 1 hour and 55 minutes.

    Why? Because they'd figured out how to defeat him. The 18 hour group hadn't.  You can stand there beating on a nail with a straw for 24 hours straight... you're not gonna get very far. Is that the nail manufacturer's fault for "making the nail too difficult to hammer in"? Or your own for not choosing the right tool for the job?

    The same thing happens in PvP games when someone loses to another player. What's their most likely response going to be? "Wow, he's really good... better than I am"? Of course not. It's going to either be to call the other person a hacker, claim their class is gimped, claim the victor's class is OP'd.... claim it was lag... or some other excuse to avoid the fact that they were simply defeated by a better player.

     

     

    "If you just step away for a sec you will clearly see all the pot holes in the road,
    and the cash shop selling asphalt..."
    - Mimzel on F2P/Cash Shops

    image

  • Daffid011Daffid011 Member UncommonPosts: 7,945

    Originally posted by maskedtears

    No they might not have that information just sitting on their site but this kind of information gets out regardless. Just like how i just told you. 

    This may sound like splitting hairs, but all you have done is told me you have heard those things exist, but know absolutely nothing about them. Which is sort of the point I was making.

     

     

  • maskedtearsmaskedtears Member UncommonPosts: 345

    Originally posted by Daffid011

    Originally posted by maskedtears

    No they might not have that information just sitting on their site but this kind of information gets out regardless. Just like how i just told you. 

    This may sound like splitting hairs, but all you have done is told me you have heard those things exist, but know absolutely nothing about them. Which is sort of the point I was making.

     

     

    I know more than absolutely nothing but less than the ideal amount. Which is different. Go read the FFXIV wiki's or articles on the particular aspects I've spoken about and you'll get what I mean. IF you already know what I mean, they you are just trolling me. 

     

    +1 to you.

    You wanted my time, so I played you. You wanted my money, I forked it over. You wanted my soul, I gave it willingly. Not to complain... but when do I get my end of the deal? And no, I don't want your flippin' carrot. If you can't do that give me back my youth and keep the change. Why don't you try chasing your own damn carrot for a change? I'll gladly hold the stick.

  • jayb17jayb17 Member Posts: 6

    I think I can safely assume all the people burning this game have played WoW, and to them I present this video.

  • Clubmaster22Clubmaster22 Member Posts: 279

    Originally posted by popinjay

    Many people playing MMOs these days DON'T like to read quests, and that's gonna be a lot of what SWTOR is about.. lore and reading.

    SWTOR is fully voiced. And i mean fully, not just the initial quests, like, say, FF XIV. From the looks of it, it combines the currently unrivaled narrative qualities of Bioware-Games with an easy-to-get-into gameplay a la WoW and it is set in the Star Wars Universe. If they can pull it off like they are promising (which remains to be seen however) it will leave FF XIV in the dust, there's not a shadow of doubt about that.

  • Miles-ProwerMiles-Prower Member Posts: 1,106

    Originally posted by jayb17

    I think I can safely assume all the people burning this game have played WoW, and to them I present this video.

    *sigh* Can we stop with the whole "Everyone who plays WoW only likes WoW" stereotype?

     

    ~Miles "Tails" Prower out! Catch me if you can!

    imageimageimage
    image
    Come Join us at www.globalequestria.com - Meet other fans of My Little Pony: Friendship is Magic!
  • toddzetoddze Member UncommonPosts: 2,150

    Originally posted by Clubmaster22

    Originally posted by popinjay

    Many people playing MMOs these days DON'T like to read quests, and that's gonna be a lot of what SWTOR is about.. lore and reading.

    SWTOR is fully voiced. And i mean fully, not just the initial quests, like, say, FF XIV. From the looks of it, it combines the currently unrivaled narrative qualities of Bioware-Games with an easy-to-get-into gameplay a la WoW and it is set in the Star Wars Universe. If they can pull it off like they are promising (which remains to be seen however) it will leave FF XIV in the dust, there's not a shadow of doubt about that.

    For about three months until everybody is done with their Massivily Singleplayer Online Game! FFXIV is a niche crowd it should hold strong just like ffxi did, just a measly 500k subs for 7+ years. SWTOR wont even be in the same breath as ffxiv after that long.  

    Waiting for:EQ-Next, ArcheAge (not so much anymore)
    Now Playing: N/A
    Worst MMO: FFXIV
    Favorite MMO: FFXI

  • LotosSlayerLotosSlayer Member Posts: 247

    Beta.

  • dreamscaperdreamscaper Member UncommonPosts: 1,592

    /popcorn

    The trolls never cease to entertain.

    <3

  • WizardryWizardry Member LegendaryPosts: 19,332

    Originally posted by maskedtears

    Originally posted by dankid

     

    1)  Not "newbie" friendly Now normally this wouldn't be a huge deal.  Im all for making a game challenging, but most of it in this game seems to be out of laziness.  When in town, you have NO idea what different NPC's are there for.  Whats more, there are pretty much no tutorials, ( I had to figure out how to equip my own actions ), and just felt completely LOST in the game.  The maps are horrible.  As far as I can tell when you press M, what you see is what you get.  So if you are in town, you'll likely only see about half of the town, and have no idea what is in the rest.

     

    I'm not even going to bother with the rest of your post. 

    In town they have a map and if you open it you can see the names of all the buildings. Secondly I would hope that you'd know that in a weapons shop the npc there sells weapons. With each of the stands in the exchange they have signs on them that show what they are for. Or you can just look at the stand itself and see that it has food so they must be selling food. 

    To move the map you used JKLI same thing in character creation to move it. 

    Would it of killed you to read a manual? Or even just ASK someone running around. I'm sure they would of had time to explain it to you.

    I played and i never saw any map in town to click,as i am sure many have not seen it,that is a lazy design ,never mind calling players lazy because they may have missed it,map making should have been done MUCH better.

    Talking about seeing food so they must sell food is RIDICULOUS,that is ONLY the case if you actually wander around aimlessly and finally find that food stand,again this would have been because the map is crap so people like myself did wander around aimlessly looking for stuff.The icons on the maps are not very good for distinguishing things.Things like this are called the "INITIAL GAME EXPERIENCE"why would you want to give your potential fan base a poor starting game experience?2 nice cutscenes does not automatially attract a new gamer or keep a Square Enix fan for years.

    Moving the map with keyboard shows again the mouse tool design for this game was awful,from the laggy mouse to no mouse use for moving map around.IMO the mouse SHOULD have been the SOLE tool to move the map around,much easier and made 100% more sense.

    READ a manual?What manual?..Honestly to know of such a manual is a MUST because of poor game design skills,things like making macros,fishing,retainers ect ect,ever play games like EQ2 or heck many other games,they have a HELP button that gives answers.Sqaure Enix is not some fly by night puny game designer,they have more staff than even SOE or Blizzard,they are pretty much the biggest game producer going aside from maybe EA,maybe even bigger than them,so they have a TON of staff that can be dedicated to making all the details for FFFXIV done well.I played Runes of Magic a VERY lazy game designer,but you know what,they even took the time to create a help system,even Silkroad Online took the time to make a better help system than FFXIV,just a VERY lazy design production done in FFXIV.

    When i hear things like Beta,that is just BS,these individual divisions within the game design are not sitting there doing nothing,thinking "you know we won't do any game tools or design until after Beta".these guys have "supposedly" been listening to feedback for a long time and been working on every aspect of the game for a very long time,it just doesn't show.

    I have seen a lot of fanbois responses to this game's poor design.Sqaure wil lnot fix anything when people won't admit to any flaws at all,this is wha ti have seen in every thread,EXCUSES,the fanbois wil lnot admit to anythign wrong EVER,will they?BTW i HATE labelling anyone a fanbois,but when you admit to no faults ,it is like saying this game is 100% perfect and you just come across as an outright lier.The game design DOES have faults and MANY of them point to lazy or just poor game design.

    Never forget 3 mile Island and never trust a government official or company spokesman.

  • StrahdZStrahdZ Member Posts: 22

    You don't like it?  Don't play it.  No need to make any threads anywhere about it.  You'd spend all day making threads everywhere about everything you don't like.  Telling complete strangers about it isn't going to improve anything for you.

  • popinjaypopinjay Member Posts: 6,539


    Originally posted by geldonyetich

    Originally posted by maskedtears

    Originally posted by mithoss

    its not about features, its about the games mechanics, its ultra dull and unengaging has confusing maps, cryptic quests and sleep inducing combat. I started a smith and all i got was throwing rocks... 30 to kill one enemy. i played non mmo ff games and they were nothing like this dullfest
    You started as a blacksmith. . . what were you expecting? To use your repair hammer to refine them? Go buy a real weapon or staff and go kill things.


    OMG, I missed that the first time.  The idea someone thought the pace of combat was slow because he couldn't figure out that his character was chucking rocks because the game was telling him he needs to go buy an actual weapon, that is hillarious. 

    That puts this part into perspective:



    Originally posted by dankid

    EDIT: also I know its too early to really say for sure, but it seems like the community for this game is going to be HORRIBLE. Nobody in game ever talked at all, and nobody responds to shouts either.

    OP: "Hey, this game sucks! I've been throwing peebles at this mob and it's not dead! I wasted 25 throws!"


    Community in silence: BWAHAHAHAHAHAHAH!


    OP: "Hey! Is anyone out there? Where can I get stronger pebbles? These are too weak!"


    Community: GUFFFFFFFAAAAAAW!!!


    OP: "Well, I'm gonna go write a review saying how horrible this combat is. You can't kill ANYTHING!"

    Community: "Oh my.. my.. stomach hurts, lol"

    OP: "LAST CHANCE... anyone wanna tell me where the Pebble Vendor is or not before I give it a negative rating???"

    Community: "This is comedy gold!"


    They weren't ignoring him. They were just too busy laughing their arses off.

  • Laughing-manLaughing-man Member RarePosts: 3,655

    Originally posted by mithoss

    if WoW raids take hours...ff XIV raids will take days, nobodys going to sit through that

    They've already stated they won't have extremely long fights like FFXI, they aimed this game more at the casual audience.

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