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RIFT NDA lifted

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  • AzzkickaAzzkicka Member Posts: 157

    Originally posted by NightAngell

    Originally posted by Azzkicka


    Originally posted by NightAngell


    Originally posted by hekimo


    Originally posted by NightAngell

    Point is, if you don't do the quests and follow the path you really gimp yourself until you have grind enough rifts to kit yourself out. The blue items start at level 15 with weapons that are not really that better than green quests items you can get by doing quests.

    LOL go kill mobs to level and see how far you get with getting armour or gear.

    Oh wait you can grind faction for the university which will take you ages to actually get enough rep to buy those shiny level 20 items.

    Or you could craft/buy some armor and weapons, as others have said. I got a crap load of stuff from doing rifts, such as the item enhancement things and collectibles, im sure you could get some decent coin selling those. You act like questing is the only way to get gear

    Nope ,i have already said you can avoid questing but it's not in your interest to do so unless you want to gimp yourself.

    You obviously didnt play that much.  The best weapons and trinkets come from doing Rifts, and only from doing rifts.  At level 20 you could get blue weapons from the quarter masters and the rare planar goods vendors + blue essences.  You can also gear entrily from crafting and doing the dungeons.

    Read my post lol, i  have already said that grinding rifts will get you blue weaps starting from level 15.

    The dungeon starts at level 17 so until you reach 15(grinding rifts for blue weaps) you need to quest to get any decent items.

    At least read all my post before you comment.

    So let me get this straight.

    Your complaining about having to go from level 8-15 with slightly medicore gear before you can get some upgrades via the method of your prefered play style?  Jeez some people really are hard to please lol.

    Edit: and you dont need quests to get any decent items.

    1) go to rift.

    2) get motes

    3) trade in for champion badges

    4) buy gear.

    5) go into fea get more upgrades

  • RequiamerRequiamer Member Posts: 2,034

    Originally posted by NightAngell

    Originally posted by stayontarget

    Originally posted by Karble

     

    I think you are over-dramatizing this a bit. Facts vs fiction. There are no games out there in MMORPG pc market that have first person block, aim, do all yourself.....without a clunky interface.

    There is no getting around this. It is impossible to do.

    The tab or mouse targeting with the hotbar 1 thru 0 is an improvement on the old way of things. If you can somehow design a well rounded system with as much functionality to it or at least name a game in the MMORPG format that has this and is not flawed then you should not bash the current system.

    Hea about that comment of yours........http://www.youtube.com/watch?v=CWYUvSMKtps&fmt=22  ?

     

    Lol, some people really need to make sure they know what they are talking about before they make dumb comments like.. 

    "there is no getting around this,it's impossible to do"

    ....

     They are quiet a few mmos if you didn't know, old and new. The guy have no idea :p

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by NightAngell

    Originally posted by Paradoxy


    Originally posted by NightAngell



    Nope i have made my opinions clear on what's good about this game pages ago,perhaps you need to actually go back to the start of this thread.

    As for my opinion , why should it bother you so much lol. You like the game so bully for you, others actually think the game is as i describe. 

    Don't worry about it ,go pre-order and be done with it.

    Ill still post my experience  with the two beta weekends and many others will as well. If you can handle it then that's your problem.

    No one said don't post your experince but so far you have been proven wrong on all accounts. I am also free to give my opinion. And i think you have a serious reading problem. Earlier you lumped animation of combat with smoothness of combat and now somehow you read that i can't handle other players opinion. I never said that but i have noticed how you jump from one point to another when proven wrong.

    How have i been proven wrong, because you think different? 

    The animation are not good and imo the smoothness of combat is not anything to shout home about.

     

    Again, how have you proven me wrong?

    Umm lets see..first you complained about game being linear and how you can only level through quests. A lot of players told you its not true. So you suddenly jumped to GRIND excuse.

    You also brough the gear issue that you really need quests for that but you were told yet again that gear can be obtained from crafters, through rifts and even mobs drop blue and green armor. So you jumped to 'but you have to level till level 15 through quests' as if game ends after level 15.

    Then you said exploration and Rift shouldn't be in same sentence and other poster told you that nothing is stopping you from exploring the map. There are no roadblocks to hinder your exploration. You can collect artifacts, books etc for your personal collection, for which you need to explore. For gatherers its even more important since some parts of maps are richer in crafting materials compared to others.

    Then you called bullshit on 'combat being smooth' and complained about animation while we were discussing about smoothness and flow of combat and not animations. two totally different things... should i go on?

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • DLangleyDLangley Member Posts: 1,407

    Let's make sure we keep it civil guys. Thanks!

  • freegefreege Member UncommonPosts: 75

    I have been in both the betas so far and have not enjoyed it as much as i would of liked.  Watching all these cool vids about the game it looked great, but actually playing it was a different story. It just does not have that magical feel to it like some MMO's do, It feels bland and repetative. The combat is average at best and the class system bored me. It will have its players but i will not be one of them.

  • ShadanwolfShadanwolf Member UncommonPosts: 2,392

    I played in the first beta for 3 hours then quit. I played in the 2nd beta for 10 minutes and quit.I am a vterean player for the first days of UO and play over 30 hours/week.

    Rift.Rift is following the strategy of WOW....take what everyone else has done..improve,or put a twist on it and make it shiny, new and hype it.Thats Rift.The things that actually upset me the most were the almost straight copys of other game  backgrounds...UI...character progression...etc etc.I'll be nice and call the character customization "average".Crafting...pretty much a straight lift from WOW(just gather the materials and you can make it).NET NET I  saw nothing really new creative or exciting.Just a warmed over mishmash of what we've all seen and gotten tired of.

     

    From a marketing strategy standpoint...the WOW people have innoculated themselvs from RIFT by reinventing their product so the current player base will probable stick and even may even pull in former players.Rife's management has underestimated the intelligence ..experience .. sophistication and demands of todays mmog player.They think their game will attract and hold a large base by serving up same ole same  ole with a few pretty sprinkles on top.Not this gamer.

    Yes...I'm very disapointed.I really wanted to see the next generation...some creativity...something different...something hundreds of asian games have offered us.I didn't see it in Rift

    So what's this disappointed gamer playing  ? Something with some depth...something epic....with the best crafting in an mmog....and something with flaws and a questionable future....VANGUARD.

  • KriosisKriosis Member Posts: 345

    I enjoyed the first few levels and got bored of the game by level 10. I did hit 15 though before I decided to call it quits. Character creation was horrible, I could not find a likable combination for creating a male character. Quests were boring, classes were unoriginal and boring. My nightblade was just my Rogue in WoW.

    I liked the world though. Not enough to keep me interested. I don't see this game doing that great.

    Edit: Want to clarify that I was in no way hyped for this game. I didn't pay much attention to it. I went into the beta with zero expectations.

  • BenthonBenthon Member Posts: 2,069

    Here is a screenshot of the map of the Guardian Rift invasion that happened on the last beta event near the end of the weekend. They aren't joking when it comes to invasions. Each green line denotes an army from the Plane of Life, whereas the few blue lines are from the Plane of Water. The goal of this event was to defeat this evil Prince guy who wanted to take over the whole zone, and basically he was hiding up in his tower summoning all this shit at the zone. It took about 500-600 people to defeat the event. The zone turned from a predictable zone to a shitstorm in about 25 minutes.

     

    EDIT: You can see the invasions are heading towards two key locations. If the invasions sucessfully took these spots, the zone would be "taken" by the Plane of Life. 

     

    image

    He who keeps his cool best wins.

  • AldersAlders Member RarePosts: 2,207

    Originally posted by Azzkicka

    Originally posted by Alders

    The combat mechanics are fluid. The combat animations need work.

    Stop combining the 2 into one entity.

    And when will people learn that most WoW players will never let go of their game or open their minds to new games. It took me about 8 months to let FFXI go after so much time put into it. I recall all too fondly slamming every MMO that wasn't XI, including WoW.

    Personally, i'm really enjoying Rift so far, but i also enjoyed the first 20 levels of Aion, so i'm remaining cautious until i see the entire game. I've been waiting for an MMO with fluid combat that doesn't look as hideous as WoW or is as dull as LOTRO.

    Yes it needs some work, but Trion has a full list of complaints in the beta forum to go over and it seems like they're listening. The first beta patch notes were ridiculously awesome.

    Actually i think the oldschool EQ/VG/UO crowd is ALOT harder to please then any other crowd out there.  These old schoolers just dont want to let go of those games.  These players don't like any game that doesnt meat their exact definition of what makes it a good game.

    The MMO scene has changed.  Adapt or GTFO seriously we are tired of hearing about how you took 10 days to recover from that last death.

     

    Ah yes, you're absolutely correct. Any time you spend years and years playing something, it's difficult to let go, mostly due to friends you've made along the way. Both parties are earily similar when it comes to stubborness.

  • TwystedWizTwystedWiz Member UncommonPosts: 175

    Originally posted by spookytooth

    Originally posted by Lobotomist

     

    Rifts and Invasions - are fun - and actually prety much impact everyhing.

    You can level up just by doing them - so no need to quest if you dont like it.

     

    I'll have to call you out on that one. As it is right now, the game is 100% quest driven. You could not in fact go through the game just fighting rifts -  for the simple fact that ALL the equipment you need will be quest rewards. You cannot depend on Planar vendors, you certainly cannot depend on drops to stay equipped.

    Look at where all the carrots are dangleling. The game should be called "Quest" not Rift. Ultimatly the rifts are just fluff. They are really cool when you first experinece them......until you realize they are easy, meaningless, and lack any real incentive.

    They need to make fighting rifts, by itself, a viable way of playing the game. Thats the only possible selling point this game could have going for it. Otherwise this is just another tedious quest grind like all the others.

     

    " You could not in fact go through the game just fighting rifts -  for the simple fact that ALL the equipment you need will be quest rewards. "

     

    Yeah, because there are no vendors, no auction houses, and no crafting.  You can't buy or make any armor.  At all.  Ever. Right?

     

    Through almost 20 levels now the only quests I've found that you really "have" to do are the ones to get out of the starter instance, to get new souls, and the one to get Planar Lure, if you want it.  The quest to get your third soul doesn't begin until 18, and I would imagine, repeats itself periodically so you may be stuck doing that line occasionally if you want all the souls.

     

    And there may be others, we don't know yet as no one has been able to progress beyond 20 in these betas.  But to say you can't level without questing is inaccurate at best.

  • NightAngellNightAngell Member Posts: 566

    Originally posted by Paradoxy

    Originally posted by NightAngell


    Originally posted by Paradoxy


    Originally posted by NightAngell



    Nope i have made my opinions clear on what's good about this game pages ago,perhaps you need to actually go back to the start of this thread.

    As for my opinion , why should it bother you so much lol. You like the game so bully for you, others actually think the game is as i describe. 

    Don't worry about it ,go pre-order and be done with it.

    Ill still post my experience  with the two beta weekends and many others will as well. If you can handle it then that's your problem.

    No one said don't post your experince but so far you have been proven wrong on all accounts. I am also free to give my opinion. And i think you have a serious reading problem. Earlier you lumped animation of combat with smoothness of combat and now somehow you read that i can't handle other players opinion. I never said that but i have noticed how you jump from one point to another when proven wrong.

    How have i been proven wrong, because you think different? 

    The animation are not good and imo the smoothness of combat is not anything to shout home about.

     

    Again, how have you proven me wrong?

    Umm lets see..first you complained about game being linear and how you can only level through quests. A lot of players told you its not true. So you suddenly jumped to GRIND excuse.

    You also brough the gear issue that you really need quests for that but you were told yet again that gear can be obtained from crafters, through rifts and even mobs drop blue and green armor. So you jumped to 'but you have to level till level 15 through quests' as if game ends after level 15.

    Then you said exploration and Rift shouldn't be in same sentence and other poster told you that nothing is stopping you from exploring the map. There are no roadblocks to hinder your exploration. You can collect artifacts, books etc for your personal collection, for which you need to explore. For gatherers its even more important since some parts of maps are richer in crafting materials compared to others.

    Then you called bullshit on 'combat being smooth' and complained about animation while we were discussing about smoothness and flow of combat and not animations. two totally different things... should i go on?

    And how have you proven me wrong?

    Not once did i say you can ONLY level through questing,again read what i actually said lol.

    And ill say it again , the combat is boring and the animation are lacking.

    Again, how have i been proven wrong.

    Oh  wait, are you saying your difference of opinion proves me wrong?

  • AldersAlders Member RarePosts: 2,207

    Originally posted by Benthon

    Here is a screenshot of the map of the Guardian Rift invasion that happened on the last beta event near the end of the weekend. They aren't joking when it comes to invasions. Each green line denotes an army from the Plane of Life, whereas the few blue lines are from the Plane of Water. The goal of this event was to defeat this evil Prince guy who wanted to take over the whole zone, and basically he was hiding up in his tower summoning all this shit at the zone. It took about 500-600 people to defeat the event. The zone turned from a predictable zone to a shitstorm in about 25 minutes.

     

    EDIT: You can see the invasions are heading towards two key locations. If the invasions sucessfully took these spots, the zone would be "taken" by the Plane of Life. 

     

    image

     

    I was so pissed i was in the Fae instance when this happened and i missed it. I heard how much fun it was from constant "holy shits" on vent.

  • skeaserskeaser Member RarePosts: 4,208

    Been in the first 2 betas, my thoughts:

    Graphics - Beautiful world, lots of detail, armor is well done, weapons are meh. Poor implementation at the moment. FPS is much lower than it should be.

    Sound - Average, nothing special to mention.

    Combat - Slow, target based combat with a GCD with the exception of reaction skills/spells.

    Gameplay - Average Kill X of Y and go talk to Z quests with the chance to encounter rifts en route.

    Char customization - Not bad but as with most things there are only certain things that are viable leaving a lot of useless skills available to train that no one will take. Still fun to have slight variants based on taste.

    Nothing to explore, no real benefits for looking around, very linear gameplay.

    Overall, an average MMO with a slightly more in depth talent tree and some random events.

    Sig so that badges don't eat my posts.


  • whiteraven02whiteraven02 Member Posts: 10

    Originally posted by Benthon

    Here is a screenshot of the map of the Guardian Rift invasion that happened on the last beta event near the end of the weekend. They aren't joking when it comes to invasions. Each green line denotes an army from the Plane of Life, whereas the few blue lines are from the Plane of Water. The goal of this event was to defeat this evil Prince guy who wanted to take over the whole zone, and basically he was hiding up in his tower summoning all this shit at the zone. It took about 500-600 people to defeat the event. The zone turned from a predictable zone to a shitstorm in about 25 minutes.

     

    EDIT: You can see the invasions are heading towards two key locations. If the invasions sucessfully took these spots, the zone would be "taken" by the Plane of Life. 

     

    image

    Almost, but not quite.  The blue lines denote the Guardian NPC defenses trying to intercept/destroy the invading forces.  Also, there is a port just south of those two main bodies where there is another quest hub.  However, if the invasion had successfully taken both the College (west), and the area just outside Sanctum (east) they would have effectively shut down the zone, and people would have had to reclaim the area to begin quests once again.

  • ZekiahZekiah Member UncommonPosts: 2,483

    Originally posted by TheMinn

    Accoring to massively.com the NDA in RIFT has been lifted. For those who have played the beta, or both, what are your thoughts? what did you like/dislike? will you play at launch or wait a few? do you like bacon?

    No, I wouldn't touch this game with a ten foot pole, much less my $50.

    I've never seen such a linear, quest-hub, hold-me-by-the-hand game in my life. It was so bad that I only played 15 minutes into beta 2 before logging out and uninstalling. I played the entire beta 1 but frankly I just couldn't stomach playing any longer.

    Here's the bottom line. If you don't mind severely linear questing games with no reason to explore then fine, go blow your cash. For me, I felt like they thought we were idiots and couldn't figure things out on our own and they had to force us to follow their mindless quests. It was horrible. HORRIBLE!

    I won't go into all the other things I didn't like such as the GCD because frankly it's not worth my time to do a full write up. My advice is to stay away, run away from this one.

    Don't blame me if you do, I warned ya...

    "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  • KarbleKarble Member UncommonPosts: 750

    Originally posted by stayontarget

    Originally posted by Karble


     

    I think you are over-dramatizing this a bit. Facts vs fiction. There are no games out there in MMORPG pc market that have first person block, aim, do all yourself.....without a clunky interface.

    There is no getting around this. It is impossible to do.

    The tab or mouse targeting with the hotbar 1 thru 0 is an improvement on the old way of things. If you can somehow design a well rounded system with as much functionality to it or at least name a game in the MMORPG format that has this and is not flawed then you should not bash the current system.

    Hea about that comment of yours........http://www.youtube.com/watch?v=CWYUvSMKtps&fmt=22  ?

     

    This game is a horrible example.

    First off it obviously uses a hotbar.....watch your video again. No different than hitting 1 thru 0

    Secondly you watch the combat closely in the video. It's exactly like WoW except probably a manual block mechanic.

    Third....omg that is the most boring repetative combat I have ever seen. Yawn fest of tank and spank. The mob hardly ever switched agro due to dps and it was way to easy for tank to get agro back again. Then you have the length of the battle with nothing new happening. OMG this is about 20 times worse than any boss battle in WoW or any decent boss battles I have played from other games. Terra looks like a big MEGA-FAIL if that is the fighting mechanics. Also the repeated noise the tanks oversized weapon makes. clink-clink-clink-clink.........how is any of this new or imaginative? Terra = fail in comparison to the video I have seen from Rift.

  • NightAngellNightAngell Member Posts: 566

    Originally posted by Zekiah

    Originally posted by TheMinn

    Accoring to massively.com the NDA in RIFT has been lifted. For those who have played the beta, or both, what are your thoughts? what did you like/dislike? will you play at launch or wait a few? do you like bacon?

    No, I wouldn't touch this game with a ten foot pole, much less my $50.

    I've never seen such a linear, quest-hub, hold-me-by-the-hand game in my life. It was so bad that I only played 15 minutes into beta 2 before logging out and uninstalling. I played the entire beta 1 but frankly I just couldn't stomach playing any longer.

    Here's the bottom line. If you don't mind severely linear questing games with no reason to explore then fine, go blow your cash. For me, I felt like they thought we were idiots and couldn't figure things out on our own and they had to force us to follow their mindless quests. It was horrible. HORRIBLE!

    I won't go into all the other things I didn't like such as the GCD because frankly it's not worth my time to do a full write up. My advice is to stay away, run away from this one.

    Don't blame me if you do, I warned ya...

    Be careful, some in this thread can't handle what you are saying.

  • TwystedWizTwystedWiz Member UncommonPosts: 175

    Originally posted by Sovrath

    Originally posted by spookytooth


    Originally posted by Lobotomist

     

    Rifts and Invasions - are fun - and actually prety much impact everyhing.

    You can level up just by doing them - so no need to quest if you dont like it.

     

    I'll have to call you out on that one. As it is right now, the game is 100% quest driven. You could not in fact go through the game just fighting rifts -  for the simple fact that ALL the equipment you need will be quest rewards. You cannot depend on Planar vendors, you certainly cannot depend on drops to stay equipped.

    Look at where all the carrots are dangleling. The game should be called "Quest" not Rift. Ultimatly the rifts are just fluff. They are really cool when you first experinece them......until you realize they are easy, meaningless, and lack any real incentive.

    They need to make fighting rifts, by itself, a viable way of playing the game. Thats the only possible selling point this game could have going for it. Otherwise this is just another tedious quest grind like all the others.

    Actually spooky, you can level by just doing rifts "if" there are enough of them. How often they appear could very well be different than beta.

    As long as there is crafting and the gear that is crafted is decent then one doesn't have to do quests.

    "yes" at the moment the only way to really get decent gear is quests. However, after saying that I will also say that i didn't look too closely at the vendors for the rift goodies so I can't say what they offer.

    But the xp in rifts was very good.

     

    The drops I got were better than the quest items of the same level pretty consistently.

  • kobietrumankobietruman Member Posts: 105

    couldn't even make it through the first area where you are "dead" and looking for the "time-machine"

    all the vague airy fairy lights and sparklies and tubes and boxes - the afterlife certainly is dull

    horribly boring and the only thing i wanted to do was get to the "real" world but there seemed to always be just one more step

    image

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by NightAngell

    Umm lets see..first you complained about game being linear and how you can only level through quests. A lot of players told you its not true. So you suddenly jumped to GRIND excuse.

    You also brough the gear issue that you really need quests for that but you were told yet again that gear can be obtained from crafters, through rifts and even mobs drop blue and green armor. So you jumped to 'but you have to level till level 15 through quests' as if game ends after level 15.

    Then you said exploration and Rift shouldn't be in same sentence and other poster told you that nothing is stopping you from exploring the map. There are no roadblocks to hinder your exploration. You can collect artifacts, books etc for your personal collection, for which you need to explore. For gatherers its even more important since some parts of maps are richer in crafting materials compared to others.

    Then you called bullshit on 'combat being smooth' and complained about animation while we were discussing about smoothness and flow of combat and not animations. two totally different things... should i go on?

    And how have you proven me wrong?

    Not once did i say you can ONLY level through questing,again read what i actually said lol.

    And ill say it again , the combat is boring and the animation are lacking.

    Again, how have i been proven wrong.

    Oh  wait, are you saying your difference of opinion proves me wrong?

    Yes i went back to make sure what you wrote. Please this is getting pointless now. if you have any other argument for me go ahead, but i am not here for bickering. You clearly said game was linear and on rail.


    Originally posted by NightAngell

    My point exactly..

    People are not going to like the truth but it's fact that this game is a hand holding rail road stay on the path game or you really don't get ahead.

     

    Game is not linear, you don't only need quests to progress (other than for your souls), you can level through rifts, you can explore, collect and gather and combat is smooth, you may not like animations but they are not the same thing. Anything else for me? please atleast remember what you write.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • KarbleKarble Member UncommonPosts: 750

    Originally posted by NightAngell

    Originally posted by Zekiah


    Originally posted by TheMinn

    Accoring to massively.com the NDA in RIFT has been lifted. For those who have played the beta, or both, what are your thoughts? what did you like/dislike? will you play at launch or wait a few? do you like bacon?

    No, I wouldn't touch this game with a ten foot pole, much less my $50.

    I've never seen such a linear, quest-hub, hold-me-by-the-hand game in my life. It was so bad that I only played 15 minutes into beta 2 before logging out and uninstalling. I played the entire beta 1 but frankly I just couldn't stomach playing any longer.

    Here's the bottom line. If you don't mind severely linear questing games with no reason to explore then fine, go blow your cash. For me, I felt like they thought we were idiots and couldn't figure things out on our own and they had to force us to follow their mindless quests. It was horrible. HORRIBLE!

    I won't go into all the other things I didn't like such as the GCD because frankly it's not worth my time to do a full write up. My advice is to stay away, run away from this one.

    Don't blame me if you do, I warned ya...

    Be careful, some in this thread can't handle what you are saying.

    Yes...we can't handle the fact the game has quests in it.....OMG!! lol......where do you guys come from? Were you really expecting after reading a bit about the game that there would not be a huge bunch of questing and storyline and WoW-like mechanics as part of the main course offered here? I think you may have gone into it with a bit of a scewed sense of expectations.

  • ZekiahZekiah Member UncommonPosts: 2,483

    Originally posted by Paradoxy

    Originally posted by NightAngell

    Umm lets see..first you complained about game being linear and how you can only level through quests. A lot of players told you its not true. So you suddenly jumped to GRIND excuse.

    You also brough the gear issue that you really need quests for that but you were told yet again that gear can be obtained from crafters, through rifts and even mobs drop blue and green armor. So you jumped to 'but you have to level till level 15 through quests' as if game ends after level 15.

    Then you said exploration and Rift shouldn't be in same sentence and other poster told you that nothing is stopping you from exploring the map. There are no roadblocks to hinder your exploration. You can collect artifacts, books etc for your personal collection, for which you need to explore. For gatherers its even more important since some parts of maps are richer in crafting materials compared to others.

    Then you called bullshit on 'combat being smooth' and complained about animation while we were discussing about smoothness and flow of combat and not animations. two totally different things... should i go on?

    And how have you proven me wrong?

    Not once did i say you can ONLY level through questing,again read what i actually said lol.

    And ill say it again , the combat is boring and the animation are lacking.

    Again, how have i been proven wrong.

    Oh  wait, are you saying your difference of opinion proves me wrong?

    Yes i went back to make sure what you wrote. Please this is getting pointless now. if you have any other argument for me go ahead, but i am not heer for bickering. You clearly said game was linear and on rail.


    Originally posted by NightAngell

    My point exactly..

    People are not going to like the truth but it's fact that this game is a hand holding rail road stay on the path game or you really don't get ahead.

     

    Game is not linear, you don't only need quests to progress (other than for your souls), you can level through rifts, you can explore, collect and gather and combat is smooth, you may not like animations but they are not the same thing. Anything else for me? please atleast remember what you write.

    Not linear? Are you serious? This is the MOST linear game I have ever played in my life and I've played just about all of them! Rift is linear to the EXTREME!

    Good God man...for real? image

    "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

  • SuperXero89SuperXero89 Member UncommonPosts: 2,551

    I really don't understand why anyone would play this over games like EQ2 or WoW.  I mean, when I first logged in, I was impressed with the art design as it is incredibly unique, but once the graphics wore on me a bit, I couldn't help shake the feeling that the character models were all rather poor.  The armor design was nice, but something about them just felt small.

    Combat, at least for my ranger, was a bit of a snorefest.  The bow animations are rather poor, and there really wasn't any sort of unique animation for special attacks, so I was just watching my character pull an arrow out of his back over and over.  Rangers also get pets, similar to hunters in WoW except for the fact that you can't tame your own.  Instead, you have an initial choice between a boar which is a tank pet and a wolf which is a DPS pet.  Personally, the boar really isn't that great of a tank, and you'll really have to spam heal to keep it alive it you pull more than one mob.

    Questing is a bit more refined than vanilla WoW or LotRO, and to be honest, feels almost exactly like questing in post-Cataclysm WoW only the quests aren't nearly as creative.  What I mean by that is at least as far as I've played, you get  a quest from a single NPC in a camp, finish the quest which opens up more quests, finish all the quests in the camp, then you get a quest to go talk to someone else at another camp.  At first, it's nice to be directed everywhere, but after awhile, it got incredibly repetitive, and with almost all the quests being the kill/collect variety, I found them becoming a chore.

    The Rifts are nothing more than moving PQs that, to be honest, are annoying.  For one, they're FPS killers.  As mentioned above, this game is fairly unoptimized.  Luckily, it runs alright on my rig except for in capital cities, but Rifts certainly do bring the framerate down, and actually don't even look all that great from a distance.  Secondly, they are absolutely annoying.  They seem to spawn anywhere, so you can have one spawn right in the middle of a pack of quest mobs or even worse, one can spawn on top of your quest hub and kill all the NPCs in the camp, so unless you can stop the Rift yourself, you can't turn in your quest until someone else stops it for you.  I'm sure some people are going to love this, but I didn't care for it.  The Rifts didn't feel organic at all and felt more like something out of an arcade game the way they just popped up out of nowhere.

  • ParadoxyParadoxy Member Posts: 786

    Originally posted by Zekiah

    Game is not linear, you don't only need quests to progress (other than for your souls), you can level through rifts, you can explore, collect and gather and combat is smooth, you may not like animations but they are not the same thing. Anything else for me? please atleast remember what you write.

    Not linear? Are you serious? This is the MOST linear game I have ever played in my life and I've played just about all of them! Rift is linear to the EXTREME!

    Good God man...for real? image

    Yes man for REALZ. How can game be linear when you can ignore quests completely and level any way you like? you can go anywhere on map you want, you can craft, gather collect, join pvp, take part in invasions and rifts. how the hell is this game inear? or maybe you should give me your version of what is linear.

    Only time you need to do quests is to get your three souls.

    Who could have thought that WOW could bring super power like USA to its knees?


    Originally posted by Arcken

    To put it in a nutshell, our society is about to hit the fan, grades are dropping, obesity is going up,childhood the USA is going to lose its super power status before too long, but hey, as long as we have a cheap method to babysit our kids, all will be well no?
    Im picking on WoW btw because its the beast that made all of this possible

  • ZekiahZekiah Member UncommonPosts: 2,483

    Originally posted by SuperXero89

    I really don't understand why anyone would play this over games like EQ2 or WoW.  I mean, when I first logged in, I was impressed with the art design as it is incredibly unique, but once the graphics wore on me a bit, I couldn't help shake the feeling that the character models were all rather poor.  The armor design was nice, but something about them just felt small.

    Combat, at least for my ranger, was a bit of a snorefest.  The bow animations are rather poor, and there really wasn't any sort of unique animation for special attacks, so I was just watching my character pull an arrow out of his back over and over.  Rangers also get pets, similar to hunters in WoW except for the fact that you can't tame your own.  Instead, you have an initial choice between a boar which is a tank pet and a wolf which is a DPS pet.  Personally, the boar really isn't that great of a tank, and you'll really have to spam heal to keep it alive it you pull more than one mob.

    Questing is a bit more refined than vanilla WoW or LotRO, and to be honest, feels almost exactly like questing in post-Cataclysm WoW only the quests aren't nearly as creative.  What I mean by that is at least as far as I've played, you get  a quest from a single NPC in a camp, finish the quest which opens up more quests, finish all the quests in the camp, then you get a quest to go talk to someone else at another camp.  At first, it's nice to be directed everywhere, but after awhile, it got incredibly repetitive, and with almost all the quests being the kill/collect variety, I found them becoming a chore.

    The Rifts are nothing more than moving PQs that, to be honest, are annoying.  For one, they're FPS killers.  As mentioned above, this game is fairly unoptimized.  Luckily, it runs alright on my rig except for in capital cities, but Rifts certainly do bring the framerate down, and actually don't even look all that great from a distance.  Secondly, they are absolutely annoying.  They seem to spawn anywhere, so you can have one spawn right in the middle of a pack of quest mobs or even worse, one can spawn on top of your quest hub and kill all the NPCs in the camp, so unless you can stop the Rift yourself, you can't turn in your quest until someone else stops it for you.  I'm sure some people are going to love this, but I didn't care for it.  The Rifts didn't feel organic at all and felt more like something out of an arcade game the way they just popped up out of nowhere.

    ^This

    Good summary, I concur.

    "Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky

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