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Reality Check on Star Citizen and this nonsense

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  • ErillionErillion Member EpicPosts: 10,329
    Originally posted by MMOGamer71

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Let me add a bit here, from the pages of the German gaming magazine GameStar. With CryTek being in Frankfurt, GameStar sources are usually quite good. They even delayed a CryTek article so CryTek would not get more troubles with the banks (they say so in the article). CryTek had problems with their finances in the summer of 2014. A not named investor helped them. The price: knowledge and know-how. CryTek is alive and well again at the moment.

    GameStar speculated that the deal was originating from Chris Roberts. That it is not his money, but that his name helped to get the cash from the banks. Roberts most likely helped CryTek survive according to GameStar.

    My guess:  CryTek helped them set up the Frankfurt office, basically allowing some of their talent to move over to CIG. None of the German gaming magazines mention anything about coders being poached away from CryTek against the will of the CryTek CEOs.

    So ... i am interested ... who are the sources that told you about a falling out between CIG and CryTek ? Please link.

    Please also link the information where CryTek says they created the SC Kickstarter trailer.

     

    Have fun

     

  • WarleyWarley Member UncommonPosts: 508
    Originally posted by Erillion
    Originally posted by MMOGamer71

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Let me add a bit here, from the pages of the German gaming magazine GameStar. With CryTek being in Frankfurt, GameStar sources are usually quite good. They even delayed a CryTek article so CryTek would not get more troubles with the banks (they say so in the article). CryTek had problems with their finances in the summer of 2014. A not named investor helped them. The price: knowledge and know-how. CryTek is alive and well again at the moment.

    GameStar speculated that the deal was originating from Chris Roberts. That it is not his money, but that his name helped to get the cash from the banks. Roberts most likely helped CryTek survive according to GameStar.

    My guess:  CryTek helped them set up the Frankfurt office, basically allowing some of their talent to move over to CIG. None of the German gaming magazines mention anything about coders being poached away from CryTek against the will of the CryTek CEOs.

    So ... i am interested ... who are the sources that told you about a falling out between CIG and CryTek ? Please link.

    Please also link the information where CryTek says they created the SC Kickstarter trailer.

     

    Have fun

     

    Derek Smart always has these various 'sources'. He probably has 'sources' in the FTC, so he has 'first-hand' knowledge of government work because he's Derek Smart.

    I honestly think this MMO guy is either Derek Smart or someone closely associated with him.

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Originally posted by Erillion
    Originally posted by MMOGamer71

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Let me add a bit here, from the pages of the German gaming magazine GameStar. With CryTek being in Frankfurt, GameStar sources are usually quite good. They even delayed a CryTek article so CryTek would not get more troubles with the banks (they say so in the article). CryTek had problems with their finances in the summer of 2014. A not named investor helped them. The price: knowledge and know-how. CryTek is alive and well again at the moment.

    GameStar speculated that the deal was originating from Chris Roberts. That it is not his money, but that his name helped to get the cash from the banks. Roberts most likely helped CryTek survive according to GameStar.

    My guess:  CryTek helped them set up the Frankfurt office, basically allowing some of their talent to move over to CIG. None of the German gaming magazines mention anything about coders being poached away from CryTek against the will of the CryTek CEOs.

    So ... i am interested ... who are the sources that told you about a falling out between CIG and CryTek ? Please link.

    Please also link the information where CryTek says they created the SC Kickstarter trailer.

     

    Have fun

     

    I'm interested in why you think I was told when I linked and then quoted the source article.

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by MMOGamer71
    ...

     

    July 10, 2015
    Posted at: 5:43 pm

    http://www.dereksmart.org/2015/07/interstellar-discourse/

    "......

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Now, you may be wondering why they’d want to do that. It’s simple. When you license an engine, and then you try to build a game with that engine, and which goes beyond the increased scope of the engine’s capabilities, the only way that you’re going to overcome that, is to get either the architects, or people who know the engine. Usually, in our business, the proper way to do it, is to get a support (on or off site) contract, and have the architects help you work with their technology. For example, I license the Havok Vision Engine for my game. If we ran into problems, or wanted to implement a feature that we couldn’t do, I would have a dialog with the Havok CEO, and get on a support contract with one of their engineers. That’s how it works."

    But that's not the only way it works.

     

    IRO game engines, another option of course is to do what EA/Bioware did. They bought the source code for the Hero engine and then proceeded to "modify" it to suit their needs for SWTOR.

     

    I have no idea what the contract between CIG/RSI and Crytek entails, but we do know that things have not been too rosy for Crytek in the last few years. I'm sure it wasn't that difficult to poach their staff:

    http://www.gamespot.com/articles/report-30-staff-have-left-crytek-uk-since-2011-morale-is-low/1100-6420697/

     

    It's very possible that CIG are running into issues with the game engine's limitations. Wouldn't be the first time that happened, and definitely won't be the last. The important question is how well they will manage to work around those issues. Things like that are bound to cause delays (gasp), but those problems do not automatically signal the failure of the project. Adapt and overcome.

  • LacedOpiumLacedOpium Member EpicPosts: 2,327
    Originally posted by Warley
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree with that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Second, at around 15:00 of the podcast, you talk about building large projects like this. You mention that when you're putting together networking you don't go and hire a visual arts/graphics programmer. Why did you appear to play it off as CIG not having actual server or network programmers WHEN THEY DO?

    Reference (I made it easy for you and anyone else):

    http://www.mmorpg.com/discussion2.cfm/thread/436844/Does-Star-Citizen-have-a-lack-of-capable-software-engineers.html

    Are you being deceptive here to purposely to mislead people or did you simply fail to do your research? The team has software engineers with actual 'real' shipped titles experience in relevant areas crucial to a game like Star Citizen. why did you play them off as if  they don't?

     

    He doesn't need to deceive anyone about anything.  We are all aware of what he is asking for, and that is accountability, and we are all in agreement that it is needed.  The only people that are being deceived in any of this are the backers of this fiasco who have contributed over $85 MILLION dollars with nothing substantive to show for that $85 MILLION dollars except dozens upon dozens of pretty looking spaceships drawings and a website.  Go talk to them about deception.  They are in dire need of it.

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by Warley
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree to that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Maybe you should attempt to do a little research since you are a self proclaimed, programmer, lawyer, doctor, police officer, pilot, NASA Engineer, Harvard professor in everyone of your posts.

     

    July 10, 2015
    Posted at: 5:43 pm

    http://www.dereksmart.org/2015/07/interstellar-discourse/

    "......

    A bit of history. Did you know that, at one time, RSI, and CryTek, the owners of the CryEngine3, were “partners” of sorts in the launch of this game? CryTek created that first mind-boggling trailer, that launched the Kickstarter project. As the investigative reporting goes, at some point, over a year or so ago, there was apparently a falling out between them and CryTek. Sources tell me that it all came to a head when RSI went and setup an office in the vicinity, then the execs down there, proceeded to poach CryTek engineers. They succeeded in getting a few; while some others didn’t make the move.

    Now, you may be wondering why they’d want to do that. It’s simple. When you license an engine, and then you try to build a game with that engine, and which goes beyond the increased scope of the engine’s capabilities, the only way that you’re going to overcome that, is to get either the architects, or people who know the engine. Usually, in our business, the proper way to do it, is to get a support (on or off site) contract, and have the architects help you work with their technology. For example, I license the Havok Vision Engine for my game. If we ran into problems, or wanted to implement a feature that we couldn’t do, I would have a dialog with the Havok CEO, and get on a support contract with one of their engineers. That’s how it works."

    What a coincidence. I remember Derek Smart talking about licensing the Havok engine for LOD, if I'm not mistaken, as well. Rather funny, though, backing up your support for Derek Smarts position on an issue by referencing Derek Smart's own 'my sources' material.

    This is rich.

    Fixed.

    Right. Are you Derek Smart, btw?

    Right, are you Chris Roberts BTW?  How about his wife?

    See what levels of dodging the issues ignorance you go to, every time. 

    Address the fact that he played off in that podcast as if Cloud Imperium Games didn't have the right programmers with the necessary experience. Explain this to me. You're the one dodging here, because you think some snippet buried several pages down on a blog post somehow exonerates Derek Smart's misleading comments on his podcast (which I reckon more people listened to than had read his blog). 

    The same podcast that IIRC talks about his blog and the reference materials that you didn't bother to read.

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by MMOGamer71

    ...

    The same podcast that IIRC talks about his blog and the reference materials that you didn't bother to read.

    I'm sorry, lol, but I don't accept "because Derek Smart said so" as a credible reference when it comes to "facts" related to this discussion. Please cite Derek's sources.

     

    Otherwise I'm going to start quoting Erillion or Warley as a source... image

  • WarleyWarley Member UncommonPosts: 508
    Originally posted by LacedOpium
    Originally posted by Warley
    Originally posted by dsmart
    Originally posted by Warley
     

    Derek Smart isn't dumb and it's clear he is above average intelligence, but I honestly think he thinks he's a genius. I have yet to see him exhibit any qualities that shows he is. This is what narcissism can lead to when you have basic skills, but then think you have greater skills than you do. for things you don't know when talking about them you're going to babble;  in my view, and based upon my level of understanding in game development, he sounded like he was babbling during a lot of the technical explanations in his MMORPG.com podcast interview. In my view, and based upon my opinion, he seemed to be purposely deceiving in other areas of the podcast.

    I've seen his history and I know the man's modus operandi. I don't think it's a white knight crusade against CIG for backers and country. It best, it's to steal spotlight from Star Citizen to generate some revenue for his failing projects; at worse, it's a psychologically disturbed man with delusions of grandeur (IMHO).

    This is why NOBODY here, but your ilk, take you seriously. There is no way to even respond to your personal attacks, without sinking to your, obviously really - really - low, level. But go ahead, say whatever makes you feel good about yourself.

    In the podcast, you mention that CryTek is basically a template for a FPS. Fine, I can agree with that.  Then, you go on to basically try to play it as if the CryTek technology couldn't do a game like Star Citizen due to being a template, basically. However, what you failed to mention is that Cloud Imperium Games has hired people that actually worked for CryTek and have first-hand knowledge of the Crytek technology. Why?

    Second, at around 15:00 of the podcast, you talk about building large projects like this. You mention that when you're putting together networking you don't go and hire a visual arts/graphics programmer. Why did you appear to play it off as CIG not having actual server or network programmers WHEN THEY DO?

    Reference (I made it easy for you and anyone else):

    http://www.mmorpg.com/discussion2.cfm/thread/436844/Does-Star-Citizen-have-a-lack-of-capable-software-engineers.html

    Are you being deceptive here to purposely to mislead people or did you simply fail to do your research? The team has software engineers with actual 'real' shipped titles experience in relevant areas crucial to a game like Star Citizen. why did you play them off as if  they don't?

     

    He doesn't need to deceive anyone about anything.  We are all aware of what he is asking for, and that is accountability, and we are all in agreement that it is needed.  The only people that are being deceived in any of this are the backers of this fiasco who have contributed over $85 MILLION dollars with nothing substantive to show for that $85 MILLION dollars except dozens upon dozens of pretty looking spaceships drawings and a website.  Go talk to them about deception.  They are in dire need of it.

    What do you want them to show? Anything short of WoW in space at this point will give Derek Smart, and the rest of the people blindly following, more ammo. They'll scream where did the $85 million go when they don't understand that the $85 million is a combination of spent money on things already worked on; allotted for known contractual work or third-party contracts for various things; or simply stashed away as a reserve for future unknown expenses.

    Everyone that has 'concerns' is pretending that the $85 is all spent... 

    Yes, they're raising money, and I actually do question why they're doing it with highly priced ships. Personally, I think shit like that is ruining the MMO industry, but it isn't for me to decide the direction of the MMO industry. I highly dislike the entire microtransaction (and things related to it) stuff that has pulled the MMO genre in a what i feel is a bad position.

    Having said that, if people are willing to buy the ships then why can't CIG sell those damn shits? Everyone who buys one knows that they may not even see the ship in the game in the future.

    However, this is all a far stretch from the game being a 'scam' and a far stretch from the game being a failure, vaporware, or mismanaging the funds.

    No one here, most especially Derek Smart, who a vocal minority of backers deemed their savior, knows.

    There's too many things I'm seeing that suggest that this is a project that is having its typical bumps here and there, but is moving forward. It's too early to know for certain. Derek Smart knows this, but he knows that the majority of people will think what he says sounds good so they'll follow it without thinking.

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Originally posted by SpottyGekko
    Originally posted by MMOGamer71

    ...

    The same podcast that IIRC talks about his blog and the reference materials that you didn't bother to read.

    I'm sorry, lol, but I don't accept "because Derek Smart said so" as a credible reference when it comes to "facts" related to this discussion. Please cite Derek's sources.

     

    Otherwise I'm going to start quoting Erillion or Warley as a source... image

    Ask him yourself and then fire of an email to Mr. Roberts and ask him when the core game release date is, let me know.

  • vonryan123vonryan123 Member UncommonPosts: 516

    Ok I have played games DS has made and they are shit, buggy, full of holes, graphics look like crap and content hardly works if its even there. Playing games on pc since wolf3d and using the internet since it started for public use (no joke I really have). Both have gone down hill in every way you can think of.

     

     To Mr.Smart:You are a troll you have never really added anything constructive yet you ban people from your games and forums when they don't agree with you.....childish much?

    You couldn't take one small suggestion or criticism to save your life yet you deal out just that to other people.

     

    I will quote you (wording may be off as I read it a long time ago but the meaning is there)

     You once said that game devs are people and can fail and that the standards they (devs) are held too are to high and will always come short of high expectations.

    Where is that attitude when speaking of SC?

    You have double standards, you are a failure of a Dev and have yet to make a game/mmo worth a darn yet you think your opinion should be taken seriously?

     You sir are a putts, you lose sir, good day sir

     

    I await SC's release. Meanwhile I await Alganons failure......ohh wait it already did......

    I leave you with a quote that best sums up DS "Computer Games Magazine wrote that "over time, his reputation as an online defender of his games and unabashed pistol-whipper of his enemies overshadows the games themselves"

    one more

    "In an interview which was featured on the cover page of Computer Gaming World, Smart said of his online persona: "Sometimes when I get online, and it's quiet, and I see something that attracts my attention, I'll post just to piss these guys off. That's why I do it. Because I'm in a good mood that day, I go in there and I start trouble."

    If that is really how you feel Mr.Smart you might want to consider seeing a therapist. Seeking joy from others misery is a disorder they can help you with.

    for the record I am not a backer of SC and will be happy to buy/play when it is released.

    image
  • LeGrosGamerV2LeGrosGamerV2 Member Posts: 90

    lol, after reading most of you, ya'll need to lay off wiki a tiny bit :) .  Star Citizen has been on Kickstarter for 2 somewhat years, but was already in development since 2010-2011.   My only problem with Star Citizen is even with all the millions there seems to be barely anything done yet, hell some people are apparently playing the game and I haven't received any code or email. to jump in and try it out. Anyway it was a pledge of 35$ or something so I don't care and that was 2-3 years ago, made the money back a long time ago and I'm really enjoying Elite Dangerous.    All those pledges on Star Citizen, 5000$ packages, I can already see the major unbalance within the first week of release.  

     

      The part about ship insurance is where I LOL'ed, if you lose your pledge ship and it's uninsured you lose it for good, good job on that. Mistakes can happen, people can forget, when you pledge in to something and you lose it for good it's where Star Citizen will lose a load of players on it's 1st week of release.  The game is a major joke, a money grabbing machine, I was so hyped back then but as time went by and seeing how it will end up being on release, I felt sick and sorry for my 35$. 

      When it comes to kick starter, never again am I supporting a MMO or a game in this fashion ever again.  Lesson learned. :) 

     950,000 "registered" backers, it'll be so funny when after the first month of release only 1,000 are still playing, ROFL!! 

    Let's be realistic for a moment, the game has been on kick starter for almost 3 years, with barely 1 million backers, you'd think that a game which looks this amazing would of reached 20 million backers by now, but it's when you start seeing all of the money grabbing schemes, basically what I'm saying is that we're 950,000 backers that fell for the trap.

      And a lot of you wrote to check videos on youtube and all, funny how I see a lot of bad comments on the game. Yes Star Citizen is basically a pumped up P2W version of EVE-Online, where the more you pledge the less time you have to wait to be "L33T", those pledging 300-500$+ will have a major advantage on release ... anyway to save you all the trouble, Elite Dangerous is 60$~70$, everyone starts pretty much equal. 

     

      Saying Star Citizen will blow Elite Dangerous is just plain stupid and non sense. Who the hell that isn't a backer to star citizen would want to play it?  "Oh you want to pilot this shiny ship? Either train your butt off or buy it for a "small" sum of 115$, oh and don't forget to insure it!"   LOL freaking pathetic, I should of known better.  Thanks to their Lifetime insurance policies for pledgers during the year 2012, will be able to gank and piss newbies off without ever worrying on losing their stuff.  Lol way to go creating the same stupid problem EVE-Online has.  Star Citizen won't last long with the "EVE-Online FFA ganking / griefing" mentality.  

  • WarleyWarley Member UncommonPosts: 508
    Originally posted by MMOGamer71
    Originally posted by SpottyGekko
    Originally posted by MMOGamer71

    ...

    The same podcast that IIRC talks about his blog and the reference materials that you didn't bother to read.

    I'm sorry, lol, but I don't accept "because Derek Smart said so" as a credible reference when it comes to "facts" related to this discussion. Please cite Derek's sources.

     

    Otherwise I'm going to start quoting Erillion or Warley as a source... image

    Ask him yourself and then fire of an email to Mr. Roberts and ask him when the core game release date is, let me know.

    For someone that has now implied you work in the gaming industry you know damn well the scale of pinpointing a release date for a game is increasingly more difficult the more complex and technologically difficult it is. You know damn well that there's NO ONE ON EARTH that could do that. You want ammo because you know that any date given will probably come with a delay after, providing more ammo, since most consumers don't understand how massive projects, like MMO's, work.

    Now, I know you're purposely here to incite hate against CIG.

    This is bullshit because you're purposely trying to hurt not only other people because they found a way to fund their own visions, but you're trying to hurt the people that backed them and believe in their vision.

    You're a sick person.

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by MMOGamer71
    Originally posted by SpottyGekko
    Originally posted by MMOGamer71

    ...

    The same podcast that IIRC talks about his blog and the reference materials that you didn't bother to read.

    I'm sorry, lol, but I don't accept "because Derek Smart said so" as a credible reference when it comes to "facts" related to this discussion. Please cite Derek's sources.

     

    Otherwise I'm going to start quoting Erillion or Warley as a source... image

    Ask him yourself and then fire of an email to Mr. Roberts and ask him when the core game release date is, let me know.

    Ah, OK, I'll just disregard your Derek Smart quotes then, they have no credibility without backup.

     

    As for emailing CR, I don't think he answers random correspondence from strangers. I'm not a backer, you see.

  • MMOGamer71MMOGamer71 Member UncommonPosts: 1,988
    Originally posted by Warley
    Originally posted by MMOGamer71
    Originally posted by SpottyGekko
    Originally posted by MMOGamer71

    ...

    The same podcast that IIRC talks about his blog and the reference materials that you didn't bother to read.

    I'm sorry, lol, but I don't accept "because Derek Smart said so" as a credible reference when it comes to "facts" related to this discussion. Please cite Derek's sources.

     

    Otherwise I'm going to start quoting Erillion or Warley as a source... image

    Ask him yourself and then fire of an email to Mr. Roberts and ask him when the core game release date is, let me know.

    For someone that has now implied you work in the gaming industry you know damn well the scale of pinpointing a release date for a game is increasingly more difficult the more complex and technologically difficult it is. You know damn well that there's NO ONE ON EARTH that could do that. You want ammo because you know that any date given will probably come with a delay after, providing more ammo, since most consumers don't understand how massive projects, like MMO's, work.

    Now, I know you're purposely here to incite hate against CIG.

    This is bullshit because you're purposely trying to hurt not only other people because they found a way to fund their own visions, but you're trying to hurt the people that backed them and believe in their vision.

    You're a sick person.

    Never said I work in the gaming industry, maybe less tears about CIG hate while hating Derek Smart and you would be able to read posts.

    http://www.mmorpg.com/discussion2.cfm/post/6699990#6699990

    Pretty clear:

    "........Also listened to the entire DSmart podcast here on MMORPG.com, and it made complete sense to me and I'm in the healthcare field. .............."

     

    Sadly it's right below one of your comical rants about something unrelated.

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by LeGrosGamerV2

    lol, after reading most of you, ya'll need to lay off wiki a tiny bit :) .  Star Citizen has been on Kickstarter for 2 somewhat years, but was already in development since 2010-2011.   ....  

    OMG ! 

    "Hold the presses !"

     

    Here we have new competitor for the "Star Citizen Development Start Date Competition" !

     

    The latest claim is that SC development started in 2010 !!

     

    Sensational !

     

    Care to back that up with a source reference, good sir ?

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