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What is a Blockchain? How will utilizing it affect gamers? Is it the future of MMORPGs or are all Blockchain games a scam? The creator of Infinite Fleet and CEO of the development studio Pixelmatic, Samson Mow, joined us to explain everything that gamers need to know about blockchain gaming, and how the premiere sci-fi MMO Infinite Fleet is so much more than "just a blockchain game".
Comments
It's the new way to get around the "sponsored" tag.
If you go to the web site of Ember Sword or Axie Infinity, it basically consists of, please give us money because we use blockchain and cryptocurrencies and this is how you can give us money. The home page of Infinite Fleet does not even mention that, but wants to talk mainly about lore and dev blogs. In other words, the web site of Infinite Fleet looks like it's for an actual game that is in development, not some get-rich-quick scam.
It's not ask a kid if a toy is good, it's asking a kid to explain how the toys work, and how their specific toy works. You really would rather hear a kid with limited understanding of a toy explain what it does instead of the "manufacturer" who knows the inner workings of how it works?
It's not, "ask a mechanic if a car is safe", it's "ask a mechanic if an upcoming car is safe". A mechanic would have zero knowledge of a future cars reliability or safety.
Understanding a feature doesn't require input from "both sides" because there are no "sides" to factual information, like the explanation of what blockchain gaming is, or how it works.
You also don't need "opinions from both sides" when you do an interview...
Tell the truth you downloaded didnt you
Booting up right now myself
edit- damnit waiting for rolling alpha selection
@Kyleran you in yet?
side note I gave my debit card number to an online exchange today too
Yeah I've played a couple. OxUniverse on Polygon. No stress light music with a lot below the surface. Perfect on days like this where the market looks ugly.
Edit- I speculate on Matic Eth and BTC, farm Crystl and play games
I can have some patience to listen to the second pitch but I'll tune the first one out in nanoseconds.
Still, the bottom line in most of these games with blockchains is the casual acceptance that buying and selling game items for $ or $ equivalent digital currency is a good and normal thing we all want to do.
In other words you have to first accept that cash transactions are good for games and then kind of rebel against that and say "Hey, why should the developers be the only ones profiting? I want in on that action!"
The whole thing stripped of it's high tech trapping in most blockchain games is an implicit acceptance that P2W is good.
The game described in this article seems to be an exception because of one key difference:
This is the first time I have heard of a blockchain game that isn't all about selling its digital currency in the cash shop. So not P2W. That's interesting. A way to acquire some real world value by just playing a game. Without the influx of currency bought in a cash shop I expect the player profits will be pretty low but hey, it's something and without P2W in the mix.
But the bit about "atomic" transactions providing a secure in-game trading model where one player doesn't need to go first? That would have been a very good thing back at the turn of the century when games, Asheron's Call for example, did not yet have secure trading interfaces so someone did have to go first,
These days? Is there any MMO that doesn't have an interface pop-up when 2 players are trading where you first place your item or gold in the interface and lock it in and the other person does the same and then, and only then, can you both click "accept" to confirm the transaction? I mean... "atomic" using blockchain sounds cool and all but this is no different than what exists in all multiplayer AAA games in 2021 to make trades secure.
(Side note: ESO has a wishy washy crowns for gold system where you can "gift" someone with a crown shop item and they can "gift" you back some gold. This is a retro cash for gold scheme where you do need a 3rd party broker because it's otherwise done on trust with one party needing to "go first" That's the only modern multiplayer game trading system I'm aware of that isn't secure including any other 2-player in game transaction in ESO that doesn't involve crowns for gold, which use the standard secure trading interface.)
Edit: Damn I didn't read it carefully enough:
Mow: INF is portable, meaning players can hold it in their own wallet outside the game, move it around freely, and do with it whatever they want. We expect that players will primarily use INF to buy ships and items from other players.
So there it is, the P2W is also in this game regardless of what they "expect"
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
You play games you enjoy. The things you do in those games are the same for off-chain or on-chain games.
It seems as if the tech itself is challenging some of your motives for playing. I'm not about to grind a bad game for income. Some might, right? we've seen it for years ie gold farmers. More power to them.
A good mmorpg always and forever will be a good mmorpg. A bad money grab is a bad money grab.
Crypto making a game bad is like saying ransomware attacks are because of Bitcoin.
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2024: 47 years on the Net.
Maybe there will be an INF economy where some players are farming currency just to sell it, but who knows how that will go. When it's a competitive economy where so many players are selling INF, wouldn't that just drive down the price of the currency? It's one thing if the company is selling currency for a set price, but if it's up to the players to decide... I don't think we've ever seen that kind of market before.
Gold sellers usually set their prices, but, most games consider that against their terms of service, so the few gold seller services that do those things don't have competition from everyone else in the game, that might also be interested in selling INF.
(I'm paraphrasing)
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I'll postpone the intervention for now.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Edit:
I'm sure block chain technology has many positive aspects. But when it comes to gaming and marketing using block chain, the big angle is going to be "Make Money While You Game"
There's going to be a lot of hot running computers. At least up here in the winter we can use the heat
"Be water my friend" - Bruce Lee
No fate but what we make, so make me a ham sandwich please.