I have Perfect World, Mabinogi, DOMO, and MegaTen. My excuse is I write for an MMORPG website. However the only one I actually play on a regular basis is the last one. I'm not a big fan of perfect world*WoW clone* or Mabinogi. DOMO is just...quirky/…
AeriaGames makes a ton of F2P MMORPGs. If you would like any of them I'm not sure. The only one I've played for any length of time is MegaTen, and its still in beta stages so..yeah.
Solo-player
Someone who doesn't have time to find a group. This is typically the guy that can get in 30 mins to an hour of gaming. Or someone who just hates grouping in general.
Hardcore
Focused on rising to the "top". This person wants to ex…
While not a mind shattering reply here. I will say this. The most fun I've had with World of Warcraft was my first run In Deadmines. That is probably the most well done and interesting instance World of Warcraft has, especially for a brand new playe…
Low system requirements is the key winner here. Notice MOST photo-realistic MMOs fail, why? Average MMO player doesn't have a "hardcore" machine. The easier your MMORPG is to run, the larger potential market that you have.
One reason The Old Repu…
I think the only time I've felt like I should roleplay didn't feel forced was in EverQuest with my halfling Paladin. It was quite funny, especially considering I had my epic and my AA mount*shiny white pony*. I've always wanted a place I could RP an…
Ahh, I remembered that whole WoW fiasco where the Class lead *not saying who* didn't even PLAY the class he was a lead of! Yet he dictates what changes affect said class in terms of game play balance..
The Death of MMORPGs *Any, in my opinion* is …
Part of me wants to make some witty comment, the other has nothing but pity for this thread.
I'm not entirely sure to take it seriously. You came to an MMORPG forum thread where a large community of MMORPG players gather and expect to "impress" pe…
I've mentioned it in other forum posts, but I think interaction*both with ones enviroment and with NPCs* would make the genre a lot more enjoyable, let alone bring out more skill-based play. Perhaps an MMORPG that "feels" like a modern action game*C…
Fear/terror/scary is hard to do even for a single player game. There are "horror" games that are single player and yet fail horribly simply due to lack of atmosphere and use of psycologically terror*which is better than just showing buckets full of …
I would love to see more interaction with ones enviroment. It's basically just a backdrop in its current form.
Weird example. A guild *which would be an actual building in a city or some other location* that could rough up the local populace of a…
I think that perhaps we need to wait and see what SOE does with this before we truly judge one way or another. ATM its mostly fluff items with a bit of EXP potions. Where it will go from there is all guess work.
Most people detest the idea of a MT…
SOE is just a big ol barrel of laughs if you ask me. Unless they jump ship and make EQ a full MT game I'm gonna be jumping ship as well. If your going to have MT fine, but at least take my subscription fees away..Especially if Station Cash is doing …
Sigh, I shall go indepth this time and explain. There are two parts to my original post.
Part 1(Child like playerbases) I've found *generally* in my experiences playing MMORPGs for the players in Subscription based MMORPGs to be more childish than…
Legacy of Kain MMO - Because the series shouldn't have been abandoned in the middle of the story
Zombie MMO - Some type of Zombie MMO akin to Romeros movies or DeadRising.
In the latter PVP would be natural to the extent players could play as bo…