Originally posted by Knived11
yeah i am being fucking serious. besides the fact that they have know fucking idea about PCs, they are fucking assholes. 99.99 Repeating percent of Console Gamers, are assholes. They have gay ass names like "You…
Originally posted by xaldraxius
Originally posted by Waterlily
I want classes to be dependable on each other yes. Dependable means for me that a tank is a tank and a silky a silky etc..and they need each other to survive.
It means more than …
Originally posted by CactusmanX
I think the character should be an extention of the player, so the character determines what you can do and its relative strength but the player ultimately determines whether an action is successful or not and how …
Originally posted by Ravanos
theres already a whole genre of games dedicated to player skill ... the FPS if people want thier ping and mouse skills to be the ulitmate factor then by all means go play counterstrike or something.
RPGs are about c…
no skill in a FPS? there is a lot more skill in a online FPS then a MMORPG. One of the only skills to really prevail in a MMO is teamwork and that exists in just about any online game; The other being how much time you can devote
I lasted one month and came back a year or so later and lasted 1 week my second time through. I don't like the excuse "well you need to devote more time to enjoy the game" first impressions are everything and i feel that I should be able to hop on a…
I'm in the same boat bro. Seems like 90% of the content in these games is made to keep you PAYING not necessarily to entertain you. Huge constant time sinks are rampant "faction grinds for example". Then you got your tards "god knows there is plenty…