Greatsword said:
There are so many factors at play here... I think most of them have been excessively discussed already.
- The players from the late 90s/early 2000s are old now and no longer have the time to group up for 8 hours to see …
" Are these iterations the reason why modern MMOs struggle to maintain their player bases?"
No. Stupid article, if you ask me. As long as a game interests enough players, it will be played and paid for. If the new ones don't succeed, they are n…
I would play such a game, where generative AI tries to mimick behaviour of real players. Just to see, if it is fun or not. We already habe thousends of bots in social media, which most people don't recognize. I believe it is possible in less than 10…
I looked some videos about it. Steam reviews will crush it, there is no doubt. The graphics look very dated, the reviews are like "it is not a finished game, but if you liked Everquest..." Not enough to survive Steam. Well I loved EQ2 and I liked…
The author lost me after "I have been playing for two weeks". Ryan, you are not the least experienced enough to give such a statement(headline). Play it for years and try again to offer advice about a game you have not even a glimpse about. Most peo…
Always class based. True skill based is rare anyway, most are hidden under gear based stuff which is not so far from class based. Classes offer more fluff more canon to the games. Skill based tend to lead to weird metas hurting the soul of any 'R' i…
Why do MMO devs never learn from the past? "Do the most damage" systems never made people happy. Roll it up, give everyone the same or something, but don't do this.
1-2 years to release? I doubt it. They will find reasons to create Alpha 3 or 4, monitize it and then go for the thrilling "AI powered Unreal 6" to make the game as they envision it and the never ending story starts over.
8 Years to Alpha 1/2..…
As soon, as I read, the game features no npc, the game was dead for me. As dirtyside told: people want to be serviced. Be it quests, tasks, story, goals, things they can do together. We had all sorts of hack'n'slash for 30 years now, crafting? You n…
I backed two, Zenith and Wagadu Chronicles. Why? Because I liked those ideas and presentations. Zenith was worth it, Wagadu wasn't. Zenith's team was up to the task to deliver a game, Wagadu wasn't. I never backed attempts to rebuild former glory. Y…
Exactly, EQ2 won't attract that many new players in the future, so why not give the long time players a chance not to have to do signature and heritage quests (or somthing like that) for the x-th time and the team some money to survive.
It is …
I followed the game from day 1 on kickstarter and discord and never met any racism in there. The devs tthought it would be cool to make a queer game with strange looking chars without pronouns, think up for yourself who or what you are. Looked far f…
Valentina said:
i dont know anything about this game or the people making it, but why do so many people think it's fake?
Easy, go to youtube and search for Quinfall... watch older videos, they explain it.
Thanks for the review. It told me enough, to not follow the game any longer. Tedious systems just to differ from other games are exactly what pisses me of. My lifetime is too limited to spend it on timebandits like this.
Fun fact of the support of nightingale. They asked me to file a ticket because a freshly installed win11 pc (which does not have any issues otherwise) did crash within minutes every time I tried to play. Another quite old pc runs the game without is…
The game has had over 2600 backers in its kickstarter campaign, me included. The game has not changed much (some polish and better UI though) in over a year now. This is not just early access, it is this way for a very long time now. With an all tim…